Commit Graph

3017 Commits

Author SHA1 Message Date
Akkadius ce0a5cf7b8 Add LogDebugType(DebugLevel debug_level, uint16 log_type, std::string message, ...) 2015-01-10 20:14:27 -06:00
Akkadius 17d9b9199c Replace rest of EQEmuLog->write with EQEmuLogSys Log 2015-01-10 19:36:15 -06:00
Akkadius 7a9860fdd1 Added EQEmuLogSys logger; pointer to the rest of the projects 2015-01-10 18:12:58 -06:00
Akkadius b7ade8bf1b EQEmuLog::Dump preprocessor remove 2015-01-10 17:27:24 -06:00
Akkadius 6844645dfb Replace LogFile->write(EQEmuLog::Error, with logger.logevents(EQEmuLogSys::Error 2015-01-10 15:44:35 -06:00
Akkadius 9e4ef74dd5 RULE_INT(Logging, DebugLogLevel, 0) /* Sets Debug Level, -1 = OFF, 0 = Low Level, 1 = Info, 2 = Extreme */ 2015-01-10 14:59:32 -06:00
Akkadius 84741e4cb1 log_sys to logger
enum DebugLevel {
		General = 0,	/* 0 - Low-Level general debugging, useful info on single line */
		Moderate,		/* 1 - Informational based, used in functions, when particular things load */
		Detail,			/* 2 - Use this for extreme detail in logging, usually in extreme debugging in the stack or interprocess communication */
	};
void EQEmuLogSys::LogDebug(DebugLevel debug_level, std::string message, ...)
2015-01-10 14:40:47 -06:00
Akkadius b8ed29c600 Add RULE_CATEGORY(Logging)
RULE_BOOL(Logging, ConsoleLogCommands, false)  /* Turns on or off console logs */
RULE_BOOL(Logging, LogFileCommands, false)
RULE_CATEGORY_END()
2015-01-10 14:37:33 -06:00
Akkadius 01ca81a177 Remove debugging and generalize the Log function 2015-01-10 13:35:02 -06:00
Akkadius f4e33f6faa Changed some console colors 2015-01-10 13:34:39 -06:00
Uleat bbb3e1a1bd Merge branch 'master' of https://github.com/EQEmu/Server 2015-01-10 14:31:18 -05:00
Uleat ce54071296 Added text link translators for OP_Emote 2015-01-10 13:50:48 -05:00
Akkadius 5b4cf79b04 Create console colors type map from Console::Color LogColors 2015-01-10 03:56:52 -06:00
Akkadius 2aacc7323e Backport logging from debug.cpp EQEmuLog::write back to EQEmuLogSys::WriteZoneLog
Logs being written to logs/zone/ currently
2015-01-10 03:44:49 -06:00
Akkadius 80d11d4ca9 Added eqemu_logsys.cpp/.h 2015-01-10 03:43:44 -06:00
Trevius f799b8ef68 Changed some console logging for slot and group errors. 2015-01-09 20:16:23 -06:00
Uleat bf8f70342b Added text link translators for OP_FormattedMessage 2015-01-09 17:56:46 -05:00
Arthur Ice f6166bcb94 modified mysql results/row to be ready for range based for 2015-01-08 21:20:56 -08:00
Akkadius be381b4e56 Renamed EQEMuLog class to EQEmuLog 2015-01-08 19:46:28 -06:00
Trevius 3b2fbd337f Query fix for group_leaders table. This may resolve some crashes/bugs related to Mercs/Bots and Groups. 2015-01-07 23:45:44 -06:00
Trevius a83d536712 Mercenaries now load directly from tables only. The vwMercNpcTypes view is no longer required and can be deleted. 2015-01-07 22:20:44 -06:00
Akkadius 2e55c98e90 Merge branch 'master' of https://github.com/EQEmu/Server 2015-01-07 08:45:30 -06:00
Akkadius 66cc498421 Added colors to windows consoles, the logging system still needs to be overhauled but this crap code should make debugging easier until the rest of it is cleaned up 2015-01-07 08:45:04 -06:00
Uleat b27737bfcd Rework of the text link translator code (Known bug with broadcast message link size not in OP_ChannelMessage or OP_SpecialMesg) 2015-01-06 23:19:41 -05:00
Trevius 2c43e6f68d Added defines for all remaining pet commands and some support for them as well. 2015-01-06 19:14:06 -06:00
Trevius f1a73d4da2 Changed the pet command #defines to be based on RoF2 list of pet commands and added decodes to Titanium, SoF and SoD.
(RoF+) The /pet focus on/off and /pet hold on/off commands are now functional.
Added more toggle and on/off support for pet commands.
2015-01-06 01:19:33 -06:00
Uleat 668823eaf2 Fix for text link issues with items whose loregroup is '-1' 2015-01-05 23:11:38 -05:00
Uleat 4b133c808c It helps if you actually push more than the changelog message... 2015-01-05 13:50:03 -05:00
Michael Cook (mackal) 1b5db0684e Fix memleak in OP_RaidJoin 2015-01-03 02:39:44 -05:00
Michael Cook (mackal) 7cbefa4ec2 Fix memleak in OP_RaidUpdate 2015-01-03 01:52:24 -05:00
Trevius 3c6c5b9732 (RoF2) *Hopefully* Fixed looting incorrect items from NPCs. Please report any issues!
(RoF2) Now able to loot items past the 10th slot on NPC corpses.
Attuned Items can now be auto-looted and will equip properly.
Mercenaries and Bots will no longer take a share from /split or /autosplit.
2015-01-02 01:42:52 -06:00
Trevius f0d2fb796f Aug Type 21 fix for RoF client. 2015-01-01 20:00:16 -06:00
JJ fc544e164c Update default npc_types values for previous NULL entries. 2014-12-31 20:53:12 -05:00
Trevius 16a8d15909 (RoF2) Aug Type 21 no longer shows the "Buy Now" button in the aug slot of items.
(RoF2) Identified the "Copied" item flag with the help of Uleat.
2014-12-30 00:27:23 -06:00
Trevius 33e88bffe9 (RoF2) Identified a few Item Fields and resolved an issue with cloth armor not accepting certain augments that they should. 2014-12-29 00:29:49 -06:00
Trevius 05c943779d (RoF2) Fixed dropping items on the ground so they go to ground level instead of camera height.
Show Helm Option should be functional again.
2014-12-27 15:46:30 -06:00
Trevius 47e98a4b62 Fixed Mercenaries so they can spawn again after table field renames from recent change. 2014-12-26 00:11:51 -06:00
Trevius baf2f23ce6 (RoF+) Implemented Hero's Forge Armor for NPCs. Set the herosforgemodel field in npc_types table to the model (example: 84 for full set, or 12107 for robe).
(RoF+) Hero's Forge Armor now overrides NPC texture settings.  To display Hero's Forge Armor Helms, set helmtexture field to anything other than 0.
Fixed some NPC loading from the database that was incorrect after adding herosforgemodel.
2014-12-24 12:02:30 -06:00
Trevius c48d2d9888 (RoF+) Added herosforgemodel field to the npc_types table. Not fully functional yet for NPCs (currently only displays helm correctly).
(RoF2) Updated item links from #npcstat command output.
2014-12-24 02:31:37 -06:00
Kinglykrab 1329a2f9ba Update npc_types table.
- d_meele_texture1 -> d_melee_texture1
- d_meele_texture2 -> d_melee_texture2
- Required SQL: 2014_12_24_npc_types_update.sql
2014-12-24 01:26:07 -05:00
Trevius 3bb816ad1d Clean up of RoF+ Item Packets. 2014-12-23 23:18:59 -06:00
Trevius 8c3751befa Merge branch 'master' of https://github.com/EQEmu/Server 2014-12-23 23:13:34 -06:00
Trevius 27fe90d02d (RoF+) Added support for Hero's Forge Robe Models. Set herosforgemodel field in items table to exact model such as 11607, 11707, etc. 2014-12-23 23:13:22 -06:00
Uleat a0c99647fa Added item information to logfile writes for failed ItemInst creations 2014-12-23 23:01:59 -05:00
Uleat 34ab3e10f5 Added some nullptr checks for ItemInst* in a few places (tradeskills.cpp - particularly augments - needs a better review) 2014-12-23 10:14:45 -05:00
Trevius ed257b0ef3 (RoF+) Added a work-around for the cursor buffer issue. 2014-12-22 20:51:56 -06:00
Trevius d454763cd1 RoF+ Cursor Buffer SummonItem Initial Test Change 2014-12-22 19:47:01 -06:00
Trevius 6e192b1794 (RoF2) Fixed Tracking. 2014-12-22 16:09:11 -06:00
Michael Cook (mackal) 62ae7ba1de Fix RoF2 rez response 2014-12-22 13:42:22 -05:00
Michael Cook (mackal) 18fb86a560 Force changing the timer_time for attack timers
Should fix issues with waiting for a slow timer after a cure
2014-12-22 01:58:54 -05:00