637 Commits

Author SHA1 Message Date
root
7fca5a7a89 Merge branch 'master' of https://github.com/EQEmu/Server into EQEmu-master
Conflicts:
	zone/client.h
	zone/mod_functions.cpp
	zone/mod_functions_base.cpp
2013-06-01 19:17:23 -05:00
KimLS
e47de5deed Merge with master 2013-05-24 01:23:58 -07:00
Alex
52b8c0e078 Merge pull request #66 from j883376/gcc-changes
GCC Changes
2013-05-24 01:16:10 -07:00
j883376
b47597b813 Merge branch 'master' of git://github.com/EQEmu/Server into gcc-changes 2013-05-23 21:12:07 -04:00
j883376
d6ff01d63c Fix several GCC warnings 2013-05-23 20:22:42 -04:00
KimLS
a3e24b6854 Merge from master 2013-05-23 12:50:34 -07:00
KimLS
e6fba5ba82 Merging 2013-05-23 00:31:02 -07:00
Arthur Ice
b4e65a8840 tabbify and cleaned up std issues and min/max problems. 2013-05-22 21:27:37 -07:00
Arthur Ice
ea2a1651d5 Merge branch 'master' into StringFormatting
Conflicts:
	common/debug.cpp
2013-05-22 18:07:39 -07:00
Michael Cook
0fdfe025cb Remove 'using namespaces std' fixes #61 2013-05-22 16:17:19 -04:00
Arthur Ice
f1a487f606 Merge branch 'master' into StringFormatting.
Cleaned up the problems. Tested on Linux. Still need to test on windows.

Conflicts:
	common/CMakeLists.txt
	common/MiscFunctions.cpp
	common/MiscFunctions.h
	common/debug.cpp
	world/Adventure.cpp
2013-05-19 18:56:21 -07:00
root
2d1805c983 Mod function updates - better documentation 2013-05-17 12:20:49 -05:00
KimLS
f2e0f9cca5 Changed a bunch of event names, made event_death returning more seamless and fixed up trading quests to have them always face target outside the parser 2013-05-15 18:43:06 -07:00
KimLS
b26df187e6 Merge from master terrible 2013-05-15 16:01:13 -07:00
KimLS
3cc1065873 more lua, gonna work on single interpreter soon 2013-05-14 19:05:49 -07:00
KimLS
7b23c8dc75 Working on last of Mob:: that can be implemented atm, added safety checks to the lua functions that will be optional later in dev mode. Also changed quest return types to integers instead of doubles as that was non-intuitive 2013-05-13 14:29:50 -07:00
Arthur Ice
373ff66240 moved string functions from MiscFunctions to StringUtil 2013-05-11 00:05:11 -07:00
KimLS
dc045591e4 Lua work - loading works, I think checking for sub works. Calling subs is in the beginning stages and binding is starting 2013-05-10 20:13:35 -07:00
j883376
4bdd8b2502 Change space indentation to tabs 2013-05-09 11:37:51 -04:00
j883376
ffcff4aea1 Remove trailing whitespace 2013-05-09 11:13:16 -04:00
josheb
8e49ab9179 Merge pull request #3 from EQEmu/master
sync
2013-05-06 14:16:46 -07:00
Alex
90c7fab452 Merge pull request #50 from j883376/master
Fix Auto XTargets not clearing on death
2013-05-05 23:42:14 -07:00
Tabasco
f983d19e01 Removed my bookmark comments and cleaned up itemtick for cases where there are no tick items. 2013-05-05 18:04:22 -05:00
j883376
e2fd78b510 Fix Auto XTargets not clearing on death 2013-05-05 06:47:53 -04:00
Arthur Ice
7560b6b0a7 NULL to nullptr 2013-05-04 18:06:58 -07:00
Tabasco
56490400ca Dungeon Crawl custom code merge
Added numerous modding hooks.
Added rules:
	Character:KeepLevelOverMax - Don't delevel a character if they are found to be over max level rule.
	Spells:UseCHAScribeHack - Optionally omit spells with CHA in effect12 when using scribespells and traindiscs
	Combat:MonkACBonusWeight - Adjust the weight threshold for monk AC bonus
	Combat:ClientStunLevel - Adjust the level clients kicks and bashes start to roll for stuns
	Combat;QuiverWRHasteDiv - Adjust the divisor applied to weight reduction for haste calcs
	Combat:UseArcheryBonusRoll - Make archery stationary bonus a roll
	Combat:ArcheryBonusChance - Archery stationary bonus chance

Added account flags and associated perl wrappers
Added EVENT_ITEM_TICK for interactive items
Added EVENT_DUEL_WIN and EVENT_DUEL_LOSE, which exports $enemyname and $enemyid
Added timer and interval to console worldshutdown command
Added EQW interface for worldshutdown and server-wide messages
2013-04-24 15:58:51 -05:00
badcaptain
15e31d1c03 Merge branch 'master' of https://github.com/EQEmu/Server 2013-04-02 19:10:18 -04:00
badcaptain
a787a7ce72 Fixed Merc lack of use of heal over time spells (causing excessive healing), fixed pet mitigation/AC issues. 2013-04-02 19:09:32 -04:00
mackal
96b42ed86f Fix pet message to use StringIDs, most should be correct related to pet "saying" or just the client getting a message
Added the pet taunting message
2013-03-30 22:57:20 -04:00
SecretsOTheP
56825e9ed0 Two crash fixes reported on the forums are hopefully fixed. 2013-03-20 10:46:09 -04:00
badcaptain
0a805feeec Fixed Merc spell recast timers, changed how Mercs add mobs to their hate lists (should prevent IsEngaged() issues), initial Caster DPS Merc spell casting AI, initial Merc stance implementation, Mercs now suspend when their owner dies to prevent them being bugged (until it can be fixed), added 2 seconds between spell casts to be live-like. 2013-03-14 19:51:29 -04:00
KimLS
7ce6f4de0d More shared memory work + moved spdat from zone to common 2013-02-19 15:33:21 -08:00
KimLS
d4dbf0042e Merge branch 'master' into shared_mem 2013-02-18 19:26:11 -08:00
KimLS
cb01d245e6 EVENT_DEATH for PlayerQuests 2013-02-18 19:22:07 -08:00
KimLS
0d16361a40 Working on shared memory stuff - removed some stuff dealing with older code and loading spells from the non-database 2013-02-18 19:00:07 -08:00
mackal
38d4fbc863 Remove old filters and change all remaining old to new (Also fix Auction filtering out OOC as well due to incorrect define) 2013-02-16 20:14:07 -05:00
KimLS
da7347f76f svn -> git Migration 2013-02-16 16:14:39 -08:00