E Spause
42781036a8
Fix issue where npc_types could become null in the cache but remain referenced, causing a crash due to invalid memory accessed
2020-07-19 02:31:22 -04:00
KimLS
2fbd5aaccc
Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
2020-05-17 18:36:06 -07:00
Paul Coene
54d494da36
Fix errant merchant full messages and add logging for later use ( #1035 )
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* Fix errant merchant full issues, add logging for later use
* Rename merchant list dump more clearly
* spaces around '='
* Added line spacing,
Co-authored-by: Noudess <noudess@gmail.com>
2020-04-20 23:40:18 -05:00
Chris Miles
16cfad1966
UCS / Raid / Zone Fixes ( #1033 )
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* Cache EntityList::GetRaidByClient
* Adjustments [skip ci]
* Update entity [skip ci]
* More cleanup [skip ci]
* More tweaks [skip ci]
* Cleanup [skip ci]
* Fix bugs with UCS reconnection on crash / exit, not adding soft deleted characters, put main loop on UV lib
* Reduce log spam that should be debugging; send keepalives to clients so that they properly prune from the connection list
* Shutdown the eventloop to properly shutdown the zone versus calling a hard exit
2020-04-14 23:28:43 -05:00
Akkadius
d89b2f11b5
Get time remaining directly from database for now, this needs to be cached better at the zone state level, I'll refactor this when repositories are merged in
2020-04-10 02:03:30 -05:00
Akkadius
88ff56b2f2
Add client->SendToGuildHall - have instances properly cycle out IDs
2020-04-10 01:43:00 -05:00
Akkadius
c8e6d031cf
Add more rule-driven behavior
2020-01-31 21:51:05 -06:00
Akkadius
158d8a011f
Beginning of hot reload work
2020-01-31 20:25:06 -06:00
Akkadius
f9e822072f
AE Scanning adjustments, testing
2019-12-28 17:08:34 -06:00
Alex
058a722569
Revert "Revert "Build System Updated""
2019-10-13 18:49:16 -07:00
Alex
b9f57f1f28
Revert "Build System Updated"
2019-10-12 21:07:06 -07:00
KimLS
259bce9509
Refactor zone net class (nothing to do with networking -.-)
2019-09-27 14:42:35 -07:00
Akkadius
96ef76847b
Fix log calls that either didn't carry over or were using newer aliases that weren't converted to FMT prior to migration
2019-09-17 00:18:07 -05:00
Akkadius
534bed1483
Add Rule Zone:KillProcessOnDynamicShutdown and functionality for killing a dynamic after it has been allocated a zone and has shutdown - this is done for memory reasons because we do not clean up after ourselves at all and zone processes bloat heavily in memory. This is a workaround until we manage this better
2019-09-06 12:26:30 -05:00
Akkadius
afa6358838
Debugging adjustments [skip ci]
2019-09-05 02:01:52 -05:00
Akkadius
3e4587cd57
Logs::Spawns to LogSpawns
2019-09-02 04:10:43 -05:00
Akkadius
698d6d4ed2
Logs::ZoneServer to LogInfo
2019-09-02 03:30:03 -05:00
Akkadius
ed4fc74bd4
Logs::Tradeskills to LogTradeskills and more Logs::Error to LogError
2019-09-02 03:10:03 -05:00
Akkadius
31cebb5793
Logs::Normal to LogInfo
2019-09-02 02:18:54 -05:00
Akkadius
bfd0752c4d
Logs::None added to LogDebug
2019-09-01 23:54:24 -05:00
Akkadius
859252a270
Move status log calls to use LogInfo
2019-09-01 23:22:40 -05:00
Akkadius
678c25e02c
Simplify error logging
2019-09-01 22:05:44 -05:00
Akkadius
98cbb7d781
Simplify log calls
2019-09-01 21:04:58 -05:00
Akkadius
d3803045bc
Add log aliases to make logging much easier to use (All FMT driven)
2019-09-01 20:47:26 -05:00
Akkadius
b8624d0488
Post PR blocked spells formatting
2019-09-01 16:51:39 -05:00
Chris Miles
206b769731
Merge pull request #866 from eqft/pr/block_all_spells_region
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Support for blocked_spells entries for all spells in a region
2019-09-01 16:31:16 -05:00
Akkadius
05e7c473df
Simplified the use of roamboxes and improved the AI for roambox pathing
2019-08-16 03:25:34 -05:00
Akkadius
665efe09f3
Fill function calls using magic numbers
2019-08-11 00:27:04 -05:00
Akkadius
d9eeb00dea
Adjust ghosting algorithm to work much better for super large zones as well
2019-08-07 18:54:53 -05:00
KimLS
212f8a3062
Minor fixes to CLE stale system
2019-07-25 22:26:56 -07:00
KimLS
f3255c17da
Changes to cle enums, characters will now auto kick on login instead of making you wait at world unless you specifically turn that feature on in the rules.
2019-07-24 19:20:09 -07:00
KimLS
cd32a5a47a
Make the reconnect code only trigger when there's actually a client IN ZONE and try to clean up otherwise
2019-07-23 21:59:22 -07:00
Justin Wienckowski
682054970c
Zone::IsSpellBlocked should correctly handle spellid 0 (all spells) blocked in a region (type 2).
2019-06-29 00:08:37 -07:00
KimLS
7977949ae9
Change eqstream interface to get rid of some stuff as well as flesh out a few more options plus some rule and performance changes
2019-03-13 22:55:49 -07:00
Akkadius
da739b8520
Initial work
2019-03-09 23:08:38 -06:00
Uleat
7857bc45fb
Excluded runtime modification of expansion-based rules 'World:ExpansionSettings' and 'World:UseClientBasedExpansionSettings'
2019-01-11 05:01:44 -05:00
Akkadius
4ba5ef9170
Reload scaling data on repop
2019-01-02 02:36:12 -06:00
Akkadius
0681e6dbb2
Merge branch 'master' into movement_manager
2018-12-17 01:39:37 -06:00
Michael Cook (mackal)
ce5c09441f
Merge pull request #795 from noudess/master
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Fix the LoadGFG function to no longer have the unused parameter.
2018-12-11 17:20:48 -05:00
Noudess
58d0aef90d
Fix the LoadGFG function to no longer have the unused parameter.
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Fixed the command that was passing the wrong second parameter.
2018-12-07 12:17:27 -05:00
KimLS
0662e3c780
Merge fix with sql
2018-11-25 15:35:52 -08:00
Michael Cook (mackal)
0d0c22b5e5
Update corpse decay cap to 24 hours I guess
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Some people were wanting higher, w/e
2018-11-18 16:06:31 -05:00
Michael Cook (mackal)
aae316c171
Fix formating in ZoneDatabase::GetDecayTimes()
2018-11-18 16:03:38 -05:00
Michael Cook (mackal)
2c0714b5d8
Fix cap bug in ZoneDatabase::GetDecayTimes()
2018-11-18 16:02:59 -05:00
KimLS
8f0051db8d
Changes to various path finding behavior
2018-11-09 00:54:51 -08:00
KimLS
29ea65a71e
Redoing movement to introduce proper rotation
2018-09-24 22:41:53 -07:00
KimLS
7278c6294d
Movement will now be handled by the movement manager instead of mob
2018-09-20 16:14:47 -07:00
KimLS
2224b83ae0
Movement manager add
2018-09-17 14:32:36 -07:00
Akkadius
8a28e8500d
Make fear and fleeing respect navmesh for both clients and NPCs
2018-09-03 03:06:23 -05:00
Akkadius
eb463eef97
Tweaks to zone shutdown code
2018-05-12 03:31:47 -05:00