7666 Commits

Author SHA1 Message Date
Adam Martin
5f23a72a16 Removed unused boost header, fixed compiling with new luabind
Fixed TryFinishingBlow attempting to return by parameter reference.
The new luabind fails with a by_reference to by_value check. Using
a pointer accomplishes the same goal, but bypasses this issue.
2019-02-02 00:08:46 -06:00
Adam Martin
26eb4fb6e0 Swapped luabind for non-boost fork
https://github.com/decimad/luabind-deboostified
2019-02-02 00:06:32 -06:00
Uleat
cbe811cf94 Oops!! I did it again! 2019-01-31 21:59:11 -05:00
Uleat
1526a167bb Update '/who' handler to behave like '/who all' in regards to gm flags 2019-01-30 19:11:20 -05:00
Uleat
bc79e28d49 Fix for bots disappearing while idle (update) 2019-01-29 20:25:35 -05:00
Uleat
444acb7c70 Fix for bot npctype memory leak (thanks mackal!) 2019-01-27 21:49:21 -05:00
Uleat
c8645475b9 Fix for client not scribing spells (thanks Secrets!) 2019-01-27 20:19:51 -05:00
Uleat
036e4739ae Fix for bots disappearing while idle 2019-01-27 09:14:47 -05:00
Uleat
5b371ad054 Fix for bot out-of-combat movement animation glitches 2019-01-27 08:09:54 -05:00
Uleat
3c0bd2bf5d Synchronized bot code to new movement system 2019-01-27 08:08:01 -05:00
Uleat
16036ab492 Fix for class Bot not honoring NPCType data reference 2019-01-26 22:30:49 -05:00
Uleat
2f3cd45c4a Removed server-side checksum of player profile 2019-01-24 04:26:14 -05:00
Uleat
4658ad676f Extended server spellbook entries to RoF2 standard and added per-client restriction of spell id max 2019-01-24 03:53:41 -05:00
Akkadius
230d6ae964 Merge branch 'master' into resend 2019-01-23 19:05:42 -06:00
Noudess
46ead8e29e Move out faction changes to later db version as it is still pending. 2019-01-23 14:54:16 -05:00
Akkadius
2d5f0dce42 Update eqemu_server.pl [skip ci] 2019-01-22 03:18:47 -06:00
Akkadius
b0c4d626f2 Update db_update_manifest.txt [skip ci] 2019-01-22 03:16:02 -06:00
Akkadius
5aa64f362d Update eqemu_server.pl [skip ci] 2019-01-22 03:11:00 -06:00
Akkadius
16270d7f93 Update eqemu_server.pl [skip ci] 2019-01-22 03:02:20 -06:00
Akkadius
6d5c99d892 Update eqemu_server.pl [skip ci] 2019-01-22 02:57:40 -06:00
Akkadius
b82e870e22 Update eqemu_server.pl [skip ci] 2019-01-22 02:50:30 -06:00
Akkadius
f6ea89f100 Update eqemu_server.pl [skip ci] 2019-01-22 02:49:51 -06:00
Akkadius
a6638104ac Update eqemu_server.pl [skip ci] 2019-01-22 02:38:01 -06:00
Akkadius
ce610db166 Update eqemu_server.pl [skip ci] 2019-01-22 02:16:02 -06:00
Xackery Xtal
44f85f140c Added Spells:CharmDisablesSpecialAbilities 2019-01-21 20:29:12 -08:00
Chris Miles
e6d40c5954
Merge pull request #813 from KinglyKrab/dynamic_rules
Adds dynamic rule capabilities to quests in LUA/Perl.
2019-01-21 16:21:19 -08:00
Chris Miles
b61105f96d
Merge pull request #807 from KinglyKrab/master
Added multi-version capabilities to NPCs.
2019-01-21 16:18:25 -08:00
Kinglykrab
32b161fd57 Adds dynamic rule capabilities to quests in LUA/Perl.
- quest::set_rule(string rule_name, string rule_value)
		Example: quest::set_rule("Zone:UseZoneController", "false") - Sets the rule "Zone:UseZoneController" to "false" for the current zone.
	- quest::get_rule(string rule_name)
		Example: quest::get_rule("Zone:UseZoneController") - Returns true/false depending upon if it's enabled/disabled.
	- Example NPC script here: https://pastebin.com/akKKN2NS
2019-01-21 19:10:48 -05:00
Akkadius
f5b28a0b24 Filter invis NPC's in #killallnpcs 2019-01-21 02:30:05 -06:00
Akkadius
e5fce0fd4d Remove debug std::cout [skip ci] 2019-01-21 01:44:35 -06:00
Akkadius
fdae56e89f Update changelog.txt [skip ci] 2019-01-21 01:39:13 -06:00
Akkadius
90b9e51f70 Fix issue where NPC's clip into the world and the client interprets them at 0,0,0 2019-01-21 01:37:38 -06:00
Akkadius
7c15d332c5 Implemented: #gmzone [zone_short_name] [zone_version=0] [identifier=gmzone] - Zones to a private GM instance 2019-01-21 01:33:38 -06:00
Akkadius
48564a5789 Implemented server side #who 2019-01-21 00:29:58 -06:00
Uleat
7b2c87c7ed Added bi-state dynamic lookup return 2019-01-20 23:40:40 -05:00
Uleat
93cc07e097
Merge pull request #805 from prestanneth/master
SaveCharacterTribute misses tribute id 0
2019-01-20 23:34:12 -05:00
Akkadius
40b2366346 Implement and extended #goto via #goto <player_name> - this will work cross zone, cross instance, in zone etc. It works on top of the original #goto (target) and #goto x y z 2019-01-20 21:33:56 -06:00
Uleat
f690c64f9e Moved buff definitions into 'spells' lookup 2019-01-20 20:04:07 -05:00
Uleat
585c6322bf Added 'spells' entry to EQDictionary 2019-01-20 08:24:21 -05:00
Michael Cook (mackal)
14a4f58c0b Remove duplicate waypoint code from a merge 2019-01-16 13:18:33 -05:00
Uleat
c9ef66ae2d Added note for inventory::InitializeDynamicLookups() [ci skip] 2019-01-15 20:11:29 -05:00
Uleat
703cbc6727 Activated per-expansion support for active inventory slot addressing 2019-01-15 00:50:58 -05:00
KimLS
182b7e9843 Small change to gmmove to always force an update 2019-01-12 20:19:21 -08:00
Uleat
26ed51f32a Fix for linux builds 2019-01-12 20:59:27 -05:00
Uleat
bcf271c30f Added dynamic entries to eqdictionary 2019-01-12 20:03:52 -05:00
Uleat
7857bc45fb Excluded runtime modification of expansion-based rules 'World:ExpansionSettings' and 'World:UseClientBasedExpansionSettings' 2019-01-11 05:01:44 -05:00
Kinglykrab
d8c88aac96 Added multi-version capabilities to NPCs.
Setting a spawn2 row's 'version' column to -1 will make that spawn appear in all versions of the zone.

This is similar to how doors/objects/groundspawns use version -1.
2019-01-10 19:55:59 -05:00
Michael Cook (mackal)
dd0216589f
Merge pull request #806 from KinglyKrab/master
Reimplemented pre-nerf Ranger stationary damage bonus.
2019-01-10 19:33:39 -05:00
Kinglykrab
93acbf5241 Reimplemented pre-nerf Ranger stationary damage bonus.
This will allow Developers to disable/enable the stationary requirement.
2019-01-10 19:09:27 -05:00
kentai
c5a08f978f SaveCharacterTribute..
Skipping Tribute id 0 during save loop.
Aura of Clarity has an id of 0.
2019-01-10 14:50:02 +11:00