KimLS
3690f93302
Fix for fear failing, removed #fear command because it was blank anyway, added a cmake command to change the default map/water/path directory
2014-05-31 16:32:15 -07:00
KimLS
8a5405060f
Fix for string.h missing in water map
2014-05-23 17:39:16 -07:00
KimLS
83270d0983
Merge from master stuff
2014-05-23 16:10:23 -07:00
KimLS
fd4343702f
Merge branch 'master' into water_map_v2
2014-05-23 16:09:46 -07:00
KimLS
0483e8bd1b
Removed the logging now that the issue is resolved
2014-05-23 16:08:02 -07:00
KimLS
39cbdbd5c2
Debug logs for map, also can actually turn perl off on zone
2014-05-23 15:54:26 -07:00
Michael Cook (mackal)
5af47c5951
Fix for Technique of Master Wu triple attack
2014-05-23 17:21:47 -04:00
Michael Cook (mackal)
c447c251cd
Fix issue with avoidance discs
2014-05-22 13:45:44 -04:00
KimLS
3a2ccd7521
Added loading of v2 regular maps, also #bestz will report water info even if a reg map failed to load.
2014-05-21 17:30:54 -07:00
KimLS
8c92271804
Initial v2 water map format.
2014-05-20 00:14:26 -07:00
Michael Cook (mackal)
cd7b5e4dce
Merge branch 'KayenEQ-Development'
2014-05-20 00:49:06 -04:00
Michael Cook (mackal)
ecc3459d93
Merge branch 'Development' of github.com:KayenEQ/Server into KayenEQ-Development
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Conflicts:
changelog.txt
2014-05-20 00:48:44 -04:00
SecretsOTheP
cc6dce25ad
Identified the opcode/struct for guild ranks in Rain of Fear+ clients and created a temporary workaround for permissions until full DB support is added for the new permissions system.
2014-05-17 23:33:35 -04:00
KayenEQ
87ecdd38e5
Update for spell effect SE_LimitHPPercent, SE_LimitManaPercent, SE_LimitEndPercent
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to utilize limit values. These effects cap your hp/end/mana at a set percent (base)
OR flat value (limit) which is ever is lower.
2014-05-14 09:27:47 -04:00
KayenEQ
fc79521dd3
Rooted NPC's will no longer target players with Divine Aura effect if
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they are the closest target and other targets exist on the hate list.
2014-05-14 08:40:18 -04:00
KayenEQ
7d8f1bef87
Missing rule SQL from prior update.
2014-05-14 07:59:12 -04:00
Uleat
10c43bfa51
Re-arranged Item.cpp functions to match their declaration order in Item.h (prep for upcoming changes)
2014-05-12 03:06:13 -04:00
Michael Cook
f50b83b293
Merge pull request #152 from KinglyKrab/master
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Command.cpp
2014-05-11 13:39:43 -04:00
Alex
f89357f3c8
WIS fix.
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WIS was actually setting MR.
2014-05-11 13:27:33 -04:00
Alex
1f43e69b4c
Updated with fix.
2014-05-10 12:02:48 -04:00
KimLS
670c5e2e1a
Fix for crash in loading loot drops when you hit the actual lootdrop entry limit of 1260
2014-05-09 15:06:33 -07:00
KinglyKrab
e097722ec6
Update command.cpp
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Removed an accidental repetition of atoi.
2014-05-08 13:42:21 -04:00
Michael Cook
b54c50ba7a
Merge pull request #151 from KayenEQ/AAupdates
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Swarm pet critical/flurry bonuses
2014-05-07 23:14:33 -04:00
KayenEQ
7b1a084d39
AA/Item/Spell that allow pets to flurry and critical will now
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also apply to owners swarm pets consistent with live.
2014-05-07 22:46:00 -04:00
Uleat
6477de8c4f
Fix for test... (conn_state != client_state)
2014-05-05 21:59:21 -04:00
JJ
5c0a75071c
SQL file rename (added '0')
2014-05-05 21:18:08 -04:00
Uleat
391eee4289
Test fix for 'random' zone crashes..particularly relating to MGB use.
2014-05-05 20:42:31 -04:00
Michael Cook (mackal)
2cf546accd
Fix #150
2014-05-05 18:23:55 -04:00
KinglyKrab
ffa8e5ff62
Update command.cpp
2014-05-05 15:58:36 -04:00
Michael Cook (mackal)
84f99b6d6b
Added pointer check
2014-05-05 15:48:19 -04:00
Michael Cook (mackal)
eb33e8ae11
Melee 'facing' code updated to client derived function
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These new functions are derived from the client
The need was because the old function sometimes didn't line
up with the client generated messages.
2014-05-05 15:29:29 -04:00
JJ
5af0cb2844
Merge pull request #148 from KayenEQ/AAupdates
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SlowMItigation sql fix
2014-05-05 09:58:06 -04:00
KinglyKrab
26255b79db
Added new abilites to #npcedit.
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I added the ability to modify stats, version, maxlevel, PhR, no_target_hotkey, adventure_template_id, npc_spell_effects_id, trap_template, special_abilities, scalerate, healscale, spellscale, and color.
2014-05-04 10:30:52 -04:00
KayenEQ
f6e6f10716
Fix for npc_types table error setting SlowMitigation to null by default.
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If you already ran the 4-12 update you do not need to run it again,
just run the new one.
2014-05-04 01:02:04 -04:00
Michael Cook
b5ca3219a1
Merge pull request #146 from KayenEQ/AAupdates
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Fix for AA stacking where first AA in series has only 1 rank.
2014-05-01 02:59:54 -04:00
KayenEQ
fb1d4109a9
Fix for AA stacking where first AA in series has only 1 rank.
2014-04-29 22:23:25 -04:00
KimLS
a2e86ebec5
Some compile fixes for older versions of C++ on windows
2014-04-29 17:49:17 -07:00
KimLS
c6b637e5a5
Changelog
2014-04-29 13:05:45 -07:00
KimLS
0c9d640683
Merge branch 'master' into raycast
2014-04-29 13:01:26 -07:00
Michael Cook
db63c947b8
Merge pull request #145 from KayenEQ/AISpellEffects
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AI Spell Effects
2014-04-28 17:34:24 -04:00
KayenEQ
649f363917
fix sql
2014-04-28 17:18:23 -04:00
KimLS
6ad4a95cc6
And of course memset too way to not include the whole error message the first time jerk
2014-04-28 13:15:43 -07:00
KimLS
d652cc8ea4
Raycastmesh missing malloc, free, NULL refs
2014-04-28 13:10:11 -07:00
KimLS
989bffee81
Merge branch 'master' into raycast
2014-04-27 14:36:05 -07:00
KayenEQ
cd9cf9f52f
sql hot fix
2014-04-27 04:27:02 -04:00
KayenEQ
d3a9d509a8
remove old sql
2014-04-27 04:02:41 -04:00
KayenEQ
380cf8691a
Implemented new table 'npc_spells_effects' and 'npc_spells_effects_entires'.
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Implemented new field in 'npc_spell_effects_id' in npc_types.
These are used to directly apply spell effect bonuses to NPC's without requirings spells/buffs.
Example: Allow an npc to spawn with an innate 50 pt damage shield and a 5% chance to critical hit.
Please see the wiki page: http://wiki.eqemulator.org/p?npc_spell_effects_entries for details.
*NPC's can now do critical heals / damage spells if bonus is applied from table.
Required SQL: utils/sql/git/required/2014_04_27_AISpellEffects.sql
Note: 30 examples of spell effects have been included by default in this sql. Edited/removed as needed.
2014-04-27 03:57:14 -04:00
KayenEQ
62e48e7701
Merge git://github.com/EQEmu/Server into AISpellEffects
2014-04-27 03:29:15 -04:00
KimLS
5e81848445
Darwin caused ipc mutex to stop working for non-darwin, non-windows systems. Hopefully fixed
2014-04-25 18:45:19 -07:00
Alex
e047d99a6c
Merge pull request #138 from Corysia/master
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Changes for intel Mac OSX build
2014-04-25 13:47:48 -07:00