198 Commits

Author SHA1 Message Date
KimLS
e96539e6a8 Some changes to navmesh path finding, disabled waypoint nav interface for now, might keep it disabled (i don't think anyones using it anyway) added a rule that might need some fine tuning for navmesh pathfinding 2018-12-24 14:48:11 -08:00
Akkadius
0681e6dbb2 Merge branch 'master' into movement_manager 2018-12-17 01:39:37 -06:00
Chris Miles
9c1e14a4ab Merge branch 'master' into feature/global-base-scaling 2018-12-14 02:40:33 -06:00
Kinglykrab
8ae9c99f3d Added new data bucket and quest functionality.
Added multiple new instance related quest functions.
	1. quest::GetInstanceIDByCharID(const char *zone, int16 version, uint32 char_id)
		- Allows you to pull the instance ID of a client by character ID.
	2. quest::AssignToInstanceByCharID(uint16 instance_id, uint32 char_id)
		- Allows you to assign an instance to a client by character ID.
	3. quest::RemoveFromInstanceByCharID(uint16 instance_id, uint32 char_id)
		- Allows you to remove a client from an instance by character ID.

Added spell buckets, similar to spell globals.
	- Uses a new spell_buckets table and the Spells:EnableSpellBuckets rule.

Added max level by data bucket.
	- Uses data bucket char_id-CharMaxLevel and Character:PerCharacterBucketMaxLevel rule.
2018-12-13 19:42:31 -05:00
KimLS
dacbce1c5f Some changes to fixz while pathing 2018-11-29 23:11:39 -08:00
KimLS
0662e3c780 Merge fix with sql 2018-11-25 15:35:52 -08:00
Michael Cook (mackal)
8302f7cc26 Add a level cap to gray con flee 2018-11-14 22:59:07 -05:00
Akkadius
775b5fcaf1 Mostly done with global base scaling work, dev tooling and various other works 2018-11-04 23:26:34 -06:00
KimLS
cd6fd2d2dc Merge master to movement_manager, fix for merge failure 2018-10-14 17:23:11 -07:00
KimLS
1785120796 Bunch of refactoring and walking, AI needs a ton of tweaking to use the new logic 2018-10-12 00:03:58 -07:00
Michael Cook (mackal)
df899bb2df Tweak NPC AI Heal logic a bit
New rule: Spells:AI_HealHPPct defaults to 50
This is the default maximum HP and NPC will start a heal

The spell AI fields min_hp and max_hp are now used to override the HP
percentages they will heal at
2018-10-09 14:18:24 -04:00
Michael Cook (mackal)
d8c6c62809
Merge pull request #779 from noudess/master
Allow UseLevelAggro rule to be configurable.
2018-10-05 17:21:41 -04:00
Paul Coene
e6d3210b1f Allow UseLevelAggro rule to be configurable. 2018-10-05 17:01:12 -04:00
Michael Cook (mackal)
2d84029b37 Add FastRegen* to zone table 2018-09-07 23:54:40 -04:00
Chris Miles
6c420651b9
Merge pull request #756 from fryguy503/drop-item-logging
[Queryserv] Dropped Item Logging
2018-09-03 02:24:31 -05:00
Michael Cook (mackal)
e816196edb
Merge pull request #762 from fryguy503/green-flee
Allow Separate CON_GRAY Flee rate.
2018-08-25 20:27:04 -04:00
Trust
4c8018e4ca Prevent Gate if near bind location (Rule) and Heal on Gate (Rule)
RULE_INT(NPC, NPCGatePercent, 5) // % at which the NPC Will attempt to gate at.
RULE_BOOL(NPC, NPCGateNearBind, false) // Will NPC attempt to gate when near bind location?
RULE_INT(NPC, NPCGateDistanceBind, 75) // Distance from bind before NPC will attempt to gate
RULE_BOOL(NPC, NPCHealOnGate, true) // Will the NPC Heal on Gate.
RULE_REAL(NPC, NPCHealOnGateAmount, 25) // How much the npc will heal on gate if enabled.
2018-08-24 23:04:29 -04:00
Uleat
053c35c59b Added optional rules for bot class/race/gender values
- run the optional script '2018_08_10_bots_allowed_criteria_rules.sql' if you want to change db values
2018-08-10 21:39:56 -04:00
Trust
6b02d50a8c Allow Separate GrayCon Flee rate.
Added following Rules:

Combat:FleeGray - If true FleeGrayHPRatio will be used.
Combat:FleeGrayHPRatio - HP % when a Gray NPC begins to flee.
2018-07-22 18:22:07 -04:00
Trust
f8f1061ced [Queryserv] Dropped Item Logging 2018-07-22 12:39:34 -04:00
Trust
f776b1c73b Rule: DismountWater - Causes mounts to dismount when entering liquid per era. 2018-07-20 23:22:18 -04:00
Akkadius
05ae8c8219 Add rule Aggro:NPCAggroMaxDistanceEnabled - enabled by default
If enabled, NPC's will drop aggro beyond 600 units or what is defined at the zone level
2018-05-25 22:41:46 -05:00
KimLS
51a006654a Merge branch 'master' into wp_master 2018-05-02 18:24:19 -07:00
KimLS
a53f65d86b Merge and compile fixes (non-bot, will do bots later) 2018-04-16 14:15:08 -07:00
Michael Cook (mackal)
9344896238 /pet attack is range limited 2018-04-08 18:38:34 -04:00
Michael Cook (mackal)
3081f7b24f Pets/NPCs don't use bane damage
Adds rule NPC:UseBaneDamage (defaults to false)
2018-04-08 18:26:25 -04:00
Michael Cook (mackal)
ae966e546b WIP for NPC spell push, off by default for now 2018-03-07 16:50:24 -05:00
Uleat
e5e779c064 Updated UCS versioning code - update your *.conf files 2018-03-04 21:38:17 -05:00
Uleat
03b2550520 Merge branch 'master' of https://github.com/EQEmu/Server 2018-02-26 20:02:38 -05:00
Uleat
e547a1e778 Added 'server ready' broadcast to UCS server so clients will reconnect after crash 2018-02-26 20:02:27 -05:00
Michael Cook (mackal)
4fbe55cc35
Merge pull request #718 from eqcodex/master
added minimum level to pvp flag.
2018-02-26 13:04:02 -05:00
Xackery
008b17aaf2 added minimum level to pvp flag. 2018-02-26 09:33:15 -08:00
Uleat
6c2a8edea6 Added ClientVersion request system to UCS server (needed to fix saylinks) 2018-02-25 21:40:45 -05:00
Xackery
f3b2ac6c17 Added rule to remove pet reagent cost 2018-02-22 18:43:31 -08:00
Uleat
a493242c3c Fix and overhaul to bug reporting system 2018-02-18 14:03:13 -05:00
Michael Cook (mackal)
78f3a2aa64
Merge pull request #704 from noudess/master
Cleanup some rules that are no longer used anywhere.
2018-01-30 14:37:26 -05:00
Paul Coene
93ddf915a2 Cleanup some rules that are no longer used anywhere. 2018-01-29 14:48:10 -05:00
Michael Cook (mackal)
42d3a7e4f6
Merge pull request #684 from daerath/feature/Dae-ModernAAXP
Feature/dae modern aaxp
2018-01-15 22:27:20 -05:00
Paul Coene
e1f8354905 Add rule to use ClassicBackstab (no mob fronttab) 2018-01-10 13:19:26 -05:00
Daerath
b25c5d509d * Refactored how XP is calculated
* Added ability to use normalized XP per AA (based on # of kills per AA per white con NPC -- TSS era change)
* Added ability to use accelerated AA gain between a defined range (based on live, 0 - 4000 AA, linearly decreasing)
2018-01-06 10:22:26 -05:00
Daerath
feafd43fdf * Renamed rule to enable modern AA scaling to be consistent with the other related rules. 2018-01-03 06:19:48 -05:00
Daerath
7d7b9d0238 * Added rules for managing AA scaling. 2018-01-02 17:27:59 -05:00
Michael Cook (mackal)
52d31a6846 Make high STR race rez effects a rule
They stopped using this one at some point it seems
2017-11-19 01:45:05 -05:00
Michael Cook (mackal)
0f1ca0856c Fix mana regen issue with old skill progression 2017-10-15 21:35:03 -04:00
Michael Cook (mackal)
8400994c57 Rework regens to match modern clients 2017-10-08 00:13:53 -04:00
Paul Coene
c7ad873581 Rule to dictate if you can teach yourself lang. 2017-09-24 16:33:08 -04:00
Michael Cook (mackal)
8c9b852586 Fix food/drink to match live 2017-09-19 02:01:06 -04:00
KimLS
ccdebf0116 Add custom feature, cross-class skill trainer, fix up stuck detection and added a better solution to it. 2017-09-09 00:24:30 -07:00
Akkadius
808654743c [Position Updates] Bulk updates when player has moved far enough - eliminates client ghosting on rez/gates/summon as well as npc ghosting 2017-08-22 02:13:56 -05:00
Akkadius
bb2d8f6a4d [Position Updates] Always send position updates to group members - even when in raid 2017-08-22 00:48:55 -05:00