109 Commits

Author SHA1 Message Date
Uleat
579efe83af Renamed EQEmu::Item_Struct to EQEmu::ItemBase to coincide with new inventory naming conventions (re-run shared_memory.exe) 2016-05-27 22:22:19 -04:00
Uleat
0ecc702612 ItemPacketType updates 2016-05-27 03:38:13 -04:00
Uleat
71f128731f Renamed and moved SkillUseTypes enumeration to EQEmu::skills::SkillType; eq_dictionary work 2016-05-25 18:50:26 -04:00
Michael Cook (mackal)
60da544d3a clang-tidy modernize-use-auto 2016-05-25 16:10:28 -04:00
Uleat
3031365e1f Moved struct Item_Struct into namespace EQEmu 2016-05-21 04:54:18 -04:00
Uleat
1890d006a2 Delinked current inventory slot enumeration and constants from EQEmu::constants and global definition 2016-04-22 07:34:55 -04:00
Uleat
8edb6e9595 Eliminated the nested class design of recent EQEmu work; Some more inv2 convergence work 2016-04-19 04:02:53 -04:00
Uleat
e75a53b775 Rework of eq_dictionary 2016-04-07 17:21:55 -04:00
KimLS
2ef0fc9342 Change to fishing water location algorithim 2015-05-18 21:46:19 -07:00
Akkadius
1966324112 Changed NPCTypes Data to bulk load when the zone loads or Repops, this bulk loading is stored in the npc_types cache 2015-02-12 19:57:24 -06:00
KimLS
17af9e3808 Merge fixes, hopefully didn't break anything. 2015-01-23 13:36:27 -08:00
KimLS
269d56e1d0 Switched out our kinda juryrigged vector types for glm::vec types since we use that as a 3d math library already but never switched out the types 2015-01-23 00:01:10 -08:00
Akkadius
c5447778a6 Merge remote-tracking branch 'remotes/origin/master' into logging_changes
Conflicts:
	world/client.cpp
	world/worlddb.cpp
	zone/aggro.cpp
	zone/bot.cpp
	zone/client.cpp
	zone/client_packet.cpp
	zone/client_process.cpp
	zone/doors.cpp
	zone/entity.cpp
	zone/inventory.cpp
	zone/mob_ai.cpp
	zone/perl_client.cpp
	zone/spells.cpp
	zone/waypoints.cpp
	zone/zone.cpp
	zone/zonedb.cpp
	zone/zoning.cpp
2015-01-21 17:29:30 -06:00
Akkadius
fb03e8c67d Remove Duplicative MySQL Error: Error querying database for monster summoning pet in zone %s (%s) 2015-01-20 01:37:58 -06:00
Akkadius
43da95e784 Remove Duplicative MySQL Error: Error in Forage query '%s': %s 2015-01-19 05:25:06 -06:00
Akkadius
0d9b6703a6 Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
Akkadius
467b359d0c Moved all EQEmuLogSys:: enum references used in Log.Out to a namespace 'Logs' for shortening of syntax 2015-01-18 02:20:16 -06:00
Akkadius
c025765283 Renamed DoLog to Out as the aggregate logging function for simplicity of use and shortened syntax of Log.Out 2015-01-18 02:00:15 -06:00
Akkadius
1c048cb1d1 Renamed DebugCategory to DoLog as the aggregate logging function for simplicity of use and shortened syntax of Log.DoLog 2015-01-18 01:54:09 -06:00
Akkadius
e691735a2d Consolidate 'LogType' Error logs over to 'LogCategory' 2015-01-18 01:30:25 -06:00
Akkadius
7dbde36b03 Rename reference logger to Log 2015-01-18 00:41:18 -06:00
Akkadius
b76e179d75 Fix spacing 2015-01-10 15:47:36 -06:00
Akkadius
6844645dfb Replace LogFile->write(EQEmuLog::Error, with logger.logevents(EQEmuLogSys::Error 2015-01-10 15:44:35 -06:00
Arthur Ice
cd9ca65587 merge upstream 2015-01-08 19:40:00 -08:00
Akkadius
be381b4e56 Renamed EQEMuLog class to EQEmuLog 2015-01-08 19:46:28 -06:00
Uleat
34ab3e10f5 Added some nullptr checks for ItemInst* in a few places (tradeskills.cpp - particularly augments - needs a better review) 2014-12-23 10:14:45 -05:00
Arthur Ice
2aa287fe3c Merge 2014-12-05 20:16:13 -08:00
Michael Cook (mackal)
395be050a3 Switch random function to std::mt19937
Added class EQEmu::Random
Functions:
EQEmu::Random::Int(int low, int high)
EQEmu::Random::Real(double low, double high)
EQEmu::Random::Roll(int required)
EQEmu::Random::Roll(double required)
EQEmu::Random::Reseed()

For zone, you will access the random object through the zone object
ex.
	zone->random.Int(0, 100);

Int returns a random int between low and high
Real returns a random double between low and high
Roll(int) returns true if Int(0, 99) < required is true
Roll(double) returns true if Real(0.0, 1.0) <= required is true
2014-12-01 18:13:12 -05:00
Arthur Ice
54bc1b06e4 NPC constructor converted to use xyz_heading 2014-11-30 17:32:11 -08:00
akkadius
34b1950820 forage.cpp #include cleanup 2014-11-29 16:46:43 -06:00
Arthur Ice
29573d7d19 InLava converted to xyz_location 2014-11-26 19:24:28 -08:00
Arthur Ice
d8692c1dc7 InVWater converted to xyz_location 2014-11-26 19:22:41 -08:00
Arthur Ice
f9e65acf78 InWater(y,x,z) converted to InWater(xyz_location) 2014-11-26 19:18:06 -08:00
Arthur Ice
53602e3c61 heading, x_pos, y_pos, and z_pos replaced with m_Position in Mob 2014-11-25 20:16:04 -08:00
KimLS
a3b54e5cae Fix for forage crash 2014-09-07 22:41:42 -07:00
KimLS
04dc593df9 Various bug fixes 2014-08-31 20:27:02 -07:00
KimLS
6597967acd Changed void* to EQEmu::Any in quest interface. Been meaning to change from void* for a while to a structure that data hides instead. 2014-08-25 22:59:52 -07:00
KimLS
07a2cbe9a5 Renamed zone files 2014-08-21 23:46:01 -07:00
KimLS
7fc21b9e3a Tons of renames 2014-08-21 19:33:02 -07:00
Arthur Ice
65e865a550 GetZoneFishing converted to QueryDatabase 2014-08-18 19:23:40 -07:00
Arthur Ice
9cdf0a7a83 GetZoneForage converted to QueryDatabase 2014-08-18 19:23:39 -07:00
Uleat
36a2d52f1c More 'dictionary' updates..added 'constants' files to client translators..started replacement of hard-coded inventory values. 2014-07-27 20:35:43 -04:00
Uleat
d7c2d6108f Added the initial references for two new dictionaries - EmuConstants and EQLimits..more to come. 2014-07-16 21:23:16 -04:00
KimLS
8c92271804 Initial v2 water map format. 2014-05-20 00:14:26 -07:00
KimLS
951c321ba6 Partial port of der's map rewrite, no new azone format yet but it's coming. Will convert legacy map formats on the fly atm. 2014-02-23 21:17:28 -08:00
Michael Cook (mackal)
925e19b15c Fix database scheme comments that got clobbered on nullptr conversion 2013-11-11 15:37:20 -05:00
Uleat
e3805d5920 Converted SkillType typedef enumeration to SkillUseTypes enumeration 2013-10-27 13:03:41 -04:00
KimLS
d8a1d84a49 Regression fixes, support for new lua arguments for many events 2013-06-19 22:56:46 -07:00
KimLS
efe7092995 Merge and a few cleanup / bug fixes 2013-05-23 12:35:00 -07:00
KimLS
e6fba5ba82 Merging 2013-05-23 00:31:02 -07:00