1599 Commits

Author SHA1 Message Date
Alex
41f3b721d6 Merge pull request #395 from noudess/master
Some illusions and some NPC gear not showing up on zone-in & initial spawn if in zone when it occurs
2015-04-28 16:34:01 -07:00
Michael Cook (mackal)
0d84ede3d6 Allow /pet attack by mob name to work
ex. /pet attack a_snake
2015-04-26 13:35:36 -04:00
Michael Cook (mackal)
a4ac2b3831 Added some comments about powersource [skip ci] 2015-04-10 21:23:29 -04:00
Michael Cook (mackal)
739a7b6f75 Add decoder for OP_Animation for RoF/RoF2 2015-04-06 21:46:37 -04:00
Natedog2012
7662eaf983 All animation structs were backwards and poorly named.. RoF+ animations work properly 2015-04-06 03:11:04 -07:00
Natedog2012
7e1c296ecf Fix for RoF2 Bow shoot animation struct was off 2015-04-04 05:04:46 -07:00
Michael Cook (mackal)
b3efd8a817 Quick fix for RoF2 discs showing in song window
This is just a hack until someone does a proper solution
2015-04-02 13:42:47 -04:00
Paul Coene
026278504f Merge remote-tracking branch 'upstream/master' 2015-04-01 13:04:39 -04:00
Paul Coene
a5872b165f Zoning into a new zone did not properly display PCs with tree/object illusions
and NPCs wearing gear in non-weapon slots.

The illusion thing: Not sure why, but te opcode for BulkZoneSpawn doesn't
display the tree/object illusions.  I did notice that even OP_Illusion gets
rejected by the client if sent before Client_Ready.  Maybe that is why.  The
BULKSpawns cannot be sent that late, I tried moving it in the sequence but
it never did the illusions correctly, at any point.  So, we new new the
single spawn OP code for PCs with those illusions.  This works.

The NPC gear thing.  Same story with BulkZoneSpawn,  Not sure why.  The data
is sent correctly.  So now we update the client zoning in (only them) with
what the NPCs are wearing.  Every othe client already is up to date.
2015-04-01 13:00:38 -04:00
SecretsOTheP
b6cc070633 Identified the Target Ring fields for RoF/RoF2 and added a perl accessor for the last target ring position received from the client.
Usage: $client->GetTargetRingX(), $client->GetTargetRingY(), $client->GetTargetRingZ()
2015-03-29 01:35:24 -04:00
N0ctrnl
e6835804af Update ruletypes.h 2015-03-25 12:00:14 -05:00
KayenEQ
340ed6c59d Fix for sympathetic proc code to allow for it to be properly checked from spell buffs. 2015-03-24 01:42:34 -04:00
Akkadius
2bcb964326 [eqemu_update.pl V7] Add Option 9) LUA Modules - Download latest LUA Modules (Required for Lua) [skip ci] 2015-03-12 00:33:52 -05:00
Akkadius
b3a0370e71 [eqemu_update.pl] Linux compatibility adjustments [skip ci] 2015-03-12 00:08:10 -05:00
Akkadius
bcf8b1af8e [eqemu_update.pl] Add Option 7) Plugins - Download latest Perl plugins
[eqemu_update.pl] Add Option 8) Quests - Download latest PEQ quests and stage updates
[eqemu_update.pl] Set version 5 of script
[skip ci]
2015-03-11 21:01:43 -05:00
Akkadius
b36d9fe115 Update world binary with eqemu_update.pl script version [skip ci] 2015-03-10 22:44:30 -05:00
Alex
bd9665e35b Merge pull request #381 from noudess/master
Allow server customization of swimming start value.
2015-03-04 19:37:01 -08:00
Uleat
fe294e60b5 Fix for 'Invalid Slot ID' messages, item loss during corpse looting, and possible item loss during LDoN/Adventure merchant purchases 2015-03-03 04:08:52 -05:00
Uleat
8dfa0a7220 Final tweak for light sources 2015-02-27 19:28:28 -05:00
KayenEQ
7851f272e5 Fix for ModSkillDmgTaken to once again work with (-1 = ALL skills)
Fix for perl GetModSkillDmgTaken
2015-02-27 03:11:04 -05:00
Uleat
e15ee6e320 Change for 'general' slot range light source behavior 2015-02-26 21:05:06 -05:00
Uleat
1f0b86a0d5 Changes to how valid light sources are critiqued 2015-02-26 18:46:12 -05:00
Michael Cook (mackal)
e47f9d95b0 Fix title/suffix for RoF/RoF2 2015-02-24 16:26:25 -05:00
JJ
318a664b09 No "sigs". [skip ci] 2015-02-23 19:57:47 -05:00
Paul Coene
180c4c3286 Merge remote-tracking branch 'upstream/master'
Conflicts:
	changelog.txt
2015-02-23 19:11:35 -05:00
Paul Coene
221c1f17c7 Streamline changes for Swimming Rule and add Sense Heading rules 2015-02-23 19:03:28 -05:00
Uleat
d601a70546 Fix for RoF+ clients showing active 'Return Home' button when action is not available 2015-02-23 18:42:12 -05:00
Paul Coene
ba49e5f696 Allow servers to set starting value for swimming instead of the hard coded
value.
2015-02-23 13:32:10 -05:00
Michael Cook (mackal)
4f3360aa49 More VS compile fixes (curse you clang/gcc!) 2015-02-21 01:51:41 -05:00
Michael Cook (mackal)
0a351bf6e1 VS didn't like this (it was illegal though, stupid gcc/clang) 2015-02-20 20:51:21 -05:00
Michael Cook (mackal)
c5a217842f Fix issues with claims and implement for RoF/RoF2 2015-02-20 16:29:56 -05:00
Uleat
921a292f5b Fix for new Titanium to UF client accounts not allowing character creation 2015-02-19 21:56:14 -05:00
Trevius
3b45a66498 Fix for potential recursive loops if using RemoveFromHateList() within EVENT_HATE_LIST.
Some work on Bazaar searching, but not functional yet.
2015-02-18 21:32:18 -06:00
Uleat
766641cd15 Implemented per-client character creation limits 2015-02-17 13:58:27 -05:00
Uleat
e4be4d6895 Pre-purposed clean-up 2015-02-17 13:58:26 -05:00
Uleat
53a1faa36f Constant name and eqdictionary entry addition prior to per-client version limit activation 2015-02-17 13:58:25 -05:00
Uleat
20249cec67 Pre-purposed prep-work 2015-02-17 13:58:25 -05:00
Uleat
dedbb3f6c8 Implemented higher bandolier and potion belt counts 2015-02-17 13:58:24 -05:00
Uleat
5a3b10a11c Constant name re-alignments prior to extended bandolier/potion belt activation 2015-02-17 13:58:23 -05:00
Uleat
f1a25da065 Pre-purposed clean-up 2015-02-17 13:58:19 -05:00
Michael Cook (mackal)
b48a712887 Send bard effect stuff for RoF2
Server side we still use the old system
Servers will need to update their items, PEQ's DB appears fine

RoF2 wasn't show anything, so we have to send it for them
2015-02-16 15:40:44 -05:00
Trevius
28be3b87b7 (RoF2) Bazaar Trading (Buying/Selling) is now fully functional. Bazaar (/bazaar) search is not yet functional. 2015-02-16 11:56:23 -06:00
KimLS
9a78bac0d0 Changed save items back to true to be like old encode, no point tempting fate on that not breaking anything 2015-02-14 18:46:03 -08:00
KimLS
f95e211d9b Fixes to OP_ZonePlayerToBind code, esp for RoF clients. 2015-02-14 18:32:49 -08:00
Michael Cook (mackal)
75809fc3bb Fix RoF2 Strategy 2015-02-14 14:21:50 -05:00
Trevius
811e8809cc (RoF2) Bazaar is now partially functional. RoF2 clients can start/end trader mode and other clients can purchase from them. No other functionality yet. 2015-02-14 11:09:36 -06:00
Akkadius
a544c681c7 Implement zone based gravity, required SQL DB change
- To test `zone` table `gravity` values, change the value and use #zheader <zoneshortname> to test
2015-02-12 22:09:17 -06:00
Michael Cook (mackal)
d1be53bef2 Fix RoF2 disc stuff 2015-02-12 14:02:14 -05:00
Trevius
e07704e36b (RoF+) Bandolier no longer displays a Treasure Chest Icon when no Bandoliers are set. 2015-02-11 19:02:52 -06:00
Uleat
9f400c8d14 SharedBank Plat and Item HotKey fixes for RoF 2015-02-11 17:10:45 -05:00