4480 Commits

Author SHA1 Message Date
Akkadius
850b32f2ca Adjust constants 2019-03-25 18:24:16 -05:00
Noudess
60d5c11c43 Added a use_model field to npc_types to override race-graphics, maintain race. 2019-03-25 19:21:33 -04:00
Noudess
3d1dda888d Use constants for waypoint values that are not actual waypoints 2019-03-25 14:58:26 -04:00
Noudess
a4c171cb1d Fix issue with roambox wait time after switch to navmesh. 2019-03-15 10:28:23 -04:00
Michael Cook (mackal)
20de6acfea
Merge pull request #829 from noudess/master
Fix Spin() to use old mechanism so the npc actually spins again.
2019-03-14 12:56:44 -04:00
Noudess
75d3329d37 Fix Spin() to use old mechanism so the npc actually spins again. 2019-03-11 18:24:02 -04:00
Chris Miles
3db3e53f11
Merge pull request #802 from noudess/master
New min/max personal faction per faction.  Use of actual client mods for race/class/deity
2019-03-06 13:17:34 -08:00
Paul Coene
6dbd579f4f
Merge branch 'master' into master 2019-02-28 15:05:18 -05:00
Akkadius
726a996a25 Update process timer to be less aggressive 2019-02-27 14:10:22 -06:00
KimLS
cb9f0fbe31 Start of a network options interface command 2019-02-24 19:24:10 -08:00
Akkadius
3a8f206841 Merge branch 'master' into resend 2019-02-17 03:25:55 -06:00
Uleat
2af4d3d67d Reworked command and quest api 'traindisc' methods 2019-02-13 07:55:04 -05:00
Uleat
43a488d5b5 Added type conversion to questmgr 'scribespells' 2019-02-11 21:46:20 -05:00
Uleat
0b4dcb4271 Reworked command and quest api 'scribespells' methods 2019-02-11 20:03:02 -05:00
Uleat
3bdd6c20a5 Bot definition clean-up 2019-02-09 06:38:26 -05:00
Uleat
bef849b5c1 Definition clean-up 2019-02-09 05:58:49 -05:00
Uleat
f84fed7335 Merge branch 'master' of https://github.com/EQEmu/Server 2019-02-07 22:09:41 -05:00
Uleat
3cffe5f7ef Put merc and bot classes on the same stance standard (mercs) 2019-02-07 22:09:31 -05:00
Noudess
ad97968d5e Fixes for bug wherein illusions other than PC races could be exploited.
Fixed for areas that neglected to take into account alliance and item faction
bonuses.
2019-02-07 14:48:31 -05:00
Michael Cook (mackal)
c8b7b3e74f
Merge pull request #824 from briankinney/correctly-reference-defender-mitigation
Reference the defender melee mitigation, not attacker
2019-02-06 23:58:27 -05:00
Brian Kinney
1d0b00caf7 Raw numbers are negative so adding is correct 2019-02-06 23:54:38 -05:00
Brian Kinney
93394e0edc Reference the defender melee mitigation, not attacker 2019-02-06 21:52:59 -05:00
Uleat
ee970acc2e Fix for bots ceasing combat when their 'follow me' mob dies 2019-02-04 14:56:00 -05:00
Uleat
594ec4faee Fix for possible server crash when applying poison 2019-02-04 14:00:08 -05:00
Uleat
93a0ad2ceb Added command 'profanity' 2019-02-04 07:02:27 -05:00
Uleat
36b0a60451 Fix for Titanium returning wrong value in ConvertClientVersionToExpansion## 2019-02-02 21:51:57 -05:00
Uleat
1526a167bb Update '/who' handler to behave like '/who all' in regards to gm flags 2019-01-30 19:11:20 -05:00
Uleat
bc79e28d49 Fix for bots disappearing while idle (update) 2019-01-29 20:25:35 -05:00
Uleat
444acb7c70 Fix for bot npctype memory leak (thanks mackal!) 2019-01-27 21:49:21 -05:00
Uleat
c8645475b9 Fix for client not scribing spells (thanks Secrets!) 2019-01-27 20:19:51 -05:00
Uleat
036e4739ae Fix for bots disappearing while idle 2019-01-27 09:14:47 -05:00
Uleat
5b371ad054 Fix for bot out-of-combat movement animation glitches 2019-01-27 08:09:54 -05:00
Uleat
3c0bd2bf5d Synchronized bot code to new movement system 2019-01-27 08:08:01 -05:00
Uleat
16036ab492 Fix for class Bot not honoring NPCType data reference 2019-01-26 22:30:49 -05:00
Uleat
2f3cd45c4a Removed server-side checksum of player profile 2019-01-24 04:26:14 -05:00
Uleat
4658ad676f Extended server spellbook entries to RoF2 standard and added per-client restriction of spell id max 2019-01-24 03:53:41 -05:00
Akkadius
230d6ae964 Merge branch 'master' into resend 2019-01-23 19:05:42 -06:00
Noudess
46ead8e29e Move out faction changes to later db version as it is still pending. 2019-01-23 14:54:16 -05:00
Chris Miles
e6d40c5954
Merge pull request #813 from KinglyKrab/dynamic_rules
Adds dynamic rule capabilities to quests in LUA/Perl.
2019-01-21 16:21:19 -08:00
Chris Miles
b61105f96d
Merge pull request #807 from KinglyKrab/master
Added multi-version capabilities to NPCs.
2019-01-21 16:18:25 -08:00
Kinglykrab
32b161fd57 Adds dynamic rule capabilities to quests in LUA/Perl.
- quest::set_rule(string rule_name, string rule_value)
		Example: quest::set_rule("Zone:UseZoneController", "false") - Sets the rule "Zone:UseZoneController" to "false" for the current zone.
	- quest::get_rule(string rule_name)
		Example: quest::get_rule("Zone:UseZoneController") - Returns true/false depending upon if it's enabled/disabled.
	- Example NPC script here: https://pastebin.com/akKKN2NS
2019-01-21 19:10:48 -05:00
Akkadius
f5b28a0b24 Filter invis NPC's in #killallnpcs 2019-01-21 02:30:05 -06:00
Akkadius
e5fce0fd4d Remove debug std::cout [skip ci] 2019-01-21 01:44:35 -06:00
Akkadius
90b9e51f70 Fix issue where NPC's clip into the world and the client interprets them at 0,0,0 2019-01-21 01:37:38 -06:00
Akkadius
7c15d332c5 Implemented: #gmzone [zone_short_name] [zone_version=0] [identifier=gmzone] - Zones to a private GM instance 2019-01-21 01:33:38 -06:00
Akkadius
48564a5789 Implemented server side #who 2019-01-21 00:29:58 -06:00
Uleat
93cc07e097
Merge pull request #805 from prestanneth/master
SaveCharacterTribute misses tribute id 0
2019-01-20 23:34:12 -05:00
Akkadius
40b2366346 Implement and extended #goto via #goto <player_name> - this will work cross zone, cross instance, in zone etc. It works on top of the original #goto (target) and #goto x y z 2019-01-20 21:33:56 -06:00
Uleat
f690c64f9e Moved buff definitions into 'spells' lookup 2019-01-20 20:04:07 -05:00
Uleat
585c6322bf Added 'spells' entry to EQDictionary 2019-01-20 08:24:21 -05:00