4937 Commits

Author SHA1 Message Date
Paul Coene
4a84c311b2 Change to allow pets to use better of db/oocregen if oocregen is turned
on in the rule_set.
2017-07-05 18:26:50 -04:00
Michael Cook (mackal)
eff8000196 Fix PB AE 2017-07-04 13:01:34 -04:00
Akkadius
3dcc2edceb Add rule Spells:ReflectMessagesClose - Live functionality is for reflect messages to show to players within close proximity, false shows just player reflecting 2017-07-03 19:55:28 -05:00
Akkadius
cfd2f8776e More Z fixes 2017-07-03 19:36:35 -05:00
Michael Cook (mackal)
d11e2410bf Don't need the center check anymore 2017-07-03 17:46:16 -04:00
Akkadius
83605831ec Remove some of the legacy Z adjust functions conflicting with newer changes 2017-07-03 14:27:11 -05:00
Akkadius
aed1959dbe Fix issues with underground NPC corpses - add command #fixcorpses to fix nearby NPC corpses of the player (this should be a seldom need) 2017-07-03 01:53:41 -05:00
Akkadius
c3c60b331a Resolve issues with NPC's hopping to the ceiling in small corridors
Improved grounding issues with NPC's during combat
Improved scenarios where NPC's need to be dragged out of the ground - they should correct themselves far more consistently
	- Scenarios where an NPC is coming up from the bottom floor, or from the top floor, they will correct much better
	- A video of these tests can be found here: https://www.youtube.com/watch?v=HtC7bVNM7ZQ&feature=youtu.be
2017-07-01 15:57:41 -05:00
Akkadius
1f39a0cb3e Fix some NPC and Corpse falling through the ground issues 2017-07-01 03:07:45 -05:00
Michael Cook (mackal)
21ef83bcbe Fix /invite xtarget raid issue 2017-06-30 13:50:43 -04:00
Akkadius
9b1a449fba Fix Z when following during pull, not when engaged and stationary or moving slightly 2017-06-28 21:44:31 -05:00
Akkadius
e4f337edb6 Merge branch 'master' of https://github.com/EQEmu/Server 2017-06-28 21:23:18 -05:00
Akkadius
5a9744b429 Add a fail-safe for dynamic zone shutdown timers 2017-06-28 21:23:02 -05:00
Michael Cook (mackal)
e0237ce526 Quick fix for AE LOS issue 2017-06-28 19:58:28 -04:00
Akkadius
4d2825d817 Make sure we also fix Z when mobs flee up/down stairs 2017-06-28 16:43:38 -05:00
Michael Cook (mackal)
09ccd23d0b Fix syntax issue 2017-06-28 13:30:20 -04:00
Michael Cook (mackal)
cbbd01b391 Quick fix for NPC attack skill issue 2017-06-28 13:28:08 -04:00
Akkadius
539fa8b262 Fixed issues with Z correctness when NPCs are pathing on normal grids
Fixed issues with Z correctness when NPCs are engaged with players following
NPC corpses should fall into the ground far less
2017-06-28 02:38:20 -05:00
Michael Cook (mackal)
592bbd3180 Target AEs don't always hit target 2017-06-27 20:38:46 -04:00
Michael Cook (mackal)
b09792812a Final AESpell optimization pass 2017-06-26 15:01:06 -04:00
Michael Cook (mackal)
3e1b75b814 Fix Rain target limit (massive nerf)
Added rule Spells:OldRainTargets, set to true if you don't want the nerf
2017-06-25 18:18:27 -04:00
Michael Cook (mackal)
497170c453 Optimize Entity::AESpell
Probably could use more work, but quick testing had this method taking
the least amount of time in various situations
2017-06-25 16:30:37 -04:00
Akkadius
8f4ec1b960 Merge branch 'master' of https://github.com/EQEmu/Server 2017-06-24 20:07:31 -05:00
Akkadius
357be65a69 Speed up saylink retrieval x 1,000 - helpful for dialogues, plugins with many saylinks 2017-06-24 20:07:01 -05:00
Michael Cook (mackal)
f164833b00 Adventure Merchants don't change heading either 2017-06-24 15:07:58 -04:00
Michael Cook (mackal)
627859ba73 Merchants don't change heading 2017-06-24 14:58:40 -04:00
KimLS
0a8b21d4ab Merge branch 'luamod' 2017-06-19 14:45:08 -07:00
KimLS
b0cef869b5 Fix bot compile 2017-06-17 19:40:54 -07:00
KimLS
16cbf9bbf1 Allow rule access from lua, double checked and fixed up the spell mitigation stuff 2017-06-17 16:41:32 -07:00
KimLS
8df8d7c3f6 Bugs in mod return values fixed 2017-06-16 23:12:54 -07:00
Akkadius
27fd6316f1 Merge pull request #624 from noudess/master
Fixed a typo in #object command query and fixed a fishing bug.
2017-06-15 17:15:34 -05:00
Michael Cook (mackal)
4e15364d42 Fix auto completing to wrong thing ... 2017-06-13 21:48:02 -04:00
Michael Cook (mackal)
35c194e2eb Fix SE_FcSpellVulnerability 2017-06-13 21:33:42 -04:00
Michael Cook (mackal)
0c5c6587e5 Fix resist focus issue 2017-06-13 21:30:34 -04:00
Michael Cook (mackal)
b5a81fbd07 Fix life burn
Need to investigate more, but reuse
2017-06-13 14:00:09 -04:00
KimLS
233ce5cf03 Fix for bad signature on this func 2017-06-12 16:37:25 -07:00
KimLS
f79f54920d Export needed fns 2017-06-12 14:14:39 -07:00
Michael Cook (mackal)
0a0d4fbb70 SE_SpellResistReduction should be RNG
I think before there was an implied 1 to base now it's base to base2
2017-06-12 16:57:35 -04:00
KimLS
b29f70ad3f Add mod hook for CommonOutgoingHitSuccess 2017-06-12 13:01:01 -07:00
Natedog2012
d62219d0ad Add CrossZoneSetEntityVariableByClientName to lua as well 2017-06-12 10:22:14 -07:00
Natedog2012
59ddf507e6 Add CrossZoneSetEntityVariableByClientName 2017-06-12 08:42:14 -07:00
KimLS
b4837011ea Actually fix load order line ending bug 2017-06-11 16:13:03 -07:00
Michael Cook (mackal)
4d94d5fe17 Merge pull request #625 from KinglyKrab/master
Implement EVENT_USE_SKILL in Perl/Lua.
2017-06-10 23:01:09 -04:00
Kinglykrab
d64f2e40c5 Implement EVENT_USE_SKILL in Perl/Lua.
- Exports skill_id and skill_level in Perl/Lua whenever a skill is used (bash, kick, taunt, etc.)
2017-06-10 22:20:45 -04:00
KimLS
31d8336b4b Fix acceptmessages, added exp hooks to luamods 2017-06-10 15:12:31 -07:00
Paul Coene
75d7c40098 Merge remote-tracking branch 'upstream/master' 2017-06-10 11:28:12 -04:00
Paul Coene
7c377e8904 Fix typo on database call in #object.
Fix issue with fishing.. Search needs to search from my z for full line length
not for only the diff between my feet and the possible water location.
2017-06-10 11:25:09 -04:00
KimLS
4d8f5df261 Merge branch 'master' into luamod 2017-06-08 19:55:48 -07:00
KimLS
d6890ad76d More changes 2017-06-08 19:55:25 -07:00
Michael Cook (mackal)
c25a5fa0ba AC/ACv2 negative affects don't affect stacking fixes #622
Unsure if these are the only SPAs that should act this way, but this
resolves the issues we were seeing
2017-06-08 00:54:22 -04:00