Akkadius
1acb76bc74
More Logs::None to LogDebug
2019-09-02 03:18:12 -05:00
Akkadius
b402e8f33d
Logs::Trading to LogTrading
2019-09-02 02:57:55 -05:00
Akkadius
c8e673c6d4
Move inventory log calls to LogInventory
2019-09-02 02:50:39 -05:00
Akkadius
2970afff67
More log migrations to fmt / log aliases
2019-09-02 02:33:02 -05:00
Akkadius
bfd0752c4d
Logs::None added to LogDebug
2019-09-01 23:54:24 -05:00
Akkadius
859252a270
Move status log calls to use LogInfo
2019-09-01 23:22:40 -05:00
Akkadius
678c25e02c
Simplify error logging
2019-09-01 22:05:44 -05:00
Akkadius
665efe09f3
Fill function calls using magic numbers
2019-08-11 00:27:04 -05:00
Akkadius
57354579aa
Unify chat constants usage
2019-08-11 00:00:55 -05:00
Akkadius
35eb5b24dd
Implement flymode
2019-07-10 03:39:07 -05:00
Akkadius
09b633e374
Merge branch 'master' into feature/eqemu-api-data-service-netstats-ws
2019-06-23 22:51:21 +00:00
Michael Cook (mackal)
290133803e
Add a hard off for NPC scaling for Merc/Bot
...
They don't need it. We may want to add this to actually be in the DB for
normal NPCs in the future.
2019-06-10 00:36:18 -04:00
Michael Cook (mackal)
4627bfe271
Mercs shouldn't do global loot (I think)
2019-06-10 00:30:04 -04:00
KimLS
e277e55718
Merge remote-tracking branch 'origin/master' into feature/eqemu-api-data-service-netstats-ws
2019-05-16 14:38:12 -07:00
Noudess
60d5c11c43
Added a use_model field to npc_types to override race-graphics, maintain race.
2019-03-25 19:21:33 -04:00
KimLS
7977949ae9
Change eqstream interface to get rid of some stuff as well as flesh out a few more options plus some rule and performance changes
2019-03-13 22:55:49 -07:00
Paul Coene
6dbd579f4f
Merge branch 'master' into master
2019-02-28 15:05:18 -05:00
Uleat
4658ad676f
Extended server spellbook entries to RoF2 standard and added per-client restriction of spell id max
2019-01-24 03:53:41 -05:00
Noudess
46ead8e29e
Move out faction changes to later db version as it is still pending.
2019-01-23 14:54:16 -05:00
Uleat
93cc07e097
Merge pull request #805 from prestanneth/master
...
SaveCharacterTribute misses tribute id 0
2019-01-20 23:34:12 -05:00
Uleat
f690c64f9e
Moved buff definitions into 'spells' lookup
2019-01-20 20:04:07 -05:00
Uleat
585c6322bf
Added 'spells' entry to EQDictionary
2019-01-20 08:24:21 -05:00
Uleat
bcf271c30f
Added dynamic entries to eqdictionary
2019-01-12 20:03:52 -05:00
kentai
c5a08f978f
SaveCharacterTribute..
...
Skipping Tribute id 0 during save loop.
Aura of Clarity has an id of 0.
2019-01-10 14:50:02 +11:00
Akkadius
11a43cd320
Texture work
2018-12-31 03:18:59 -06:00
Paul Coene
e71eefab50
Merge branch 'master' into master
2018-12-18 11:33:52 -05:00
Noudess
3b21d2eb26
Spacing where some spaces crept in.
2018-12-18 11:11:22 -05:00
Noudess
688e37f108
Changes to accomodate the new raw faction data.
2018-12-18 10:58:01 -05:00
Akkadius
0681e6dbb2
Merge branch 'master' into movement_manager
2018-12-17 01:39:37 -06:00
Chris Miles
9c1e14a4ab
Merge branch 'master' into feature/global-base-scaling
2018-12-14 02:40:33 -06:00
KimLS
0662e3c780
Merge fix with sql
2018-11-25 15:35:52 -08:00
KimLS
ab6cdd65a3
Various stuck behavior
2018-11-11 01:04:25 -08:00
Akkadius
775b5fcaf1
Mostly done with global base scaling work, dev tooling and various other works
2018-11-04 23:26:34 -06:00
Paul Coene
2a9f38de2a
Fix Get Corpse to fetch the corpse indicated.
2018-10-28 12:44:13 -04:00
Uleat
7c5b1e8fd2
Merge branch 'master' of https://github.com/EQEmu/Server into inv_possessions_rework
2018-09-23 01:02:54 -04:00
Uleat
7ca6f008d6
Fix for linux compile failure
2018-09-09 18:29:14 -04:00
Michael Cook (mackal)
7836d020ce
Add NPC Max Aggro Distance to zone table
2018-09-08 00:22:16 -04:00
Michael Cook (mackal)
00e44285a7
Fix column cases to make people happy
...
If you already sourced, too fucking bad.
2018-09-08 00:09:14 -04:00
Michael Cook (mackal)
4276bf3208
Too many commas
2018-09-07 23:55:51 -04:00
Michael Cook (mackal)
2d84029b37
Add FastRegen* to zone table
2018-09-07 23:54:40 -04:00
Uleat
feb4cc37c6
Rework of 'invsnapshot' command and implementation of automatic inventory snapshots
2018-09-03 20:57:20 -04:00
Trust
7a44521b03
rand is bad random.Real is good!
2018-07-21 23:02:07 -04:00
Trust
508a731181
Added random graveyard corpse placement within +/- 20 units on X/Y axis to help spread corpses out.
2018-07-21 16:30:55 -04:00
Uleat
c435a77813
Reintegration of inventory-based EQDictionary references
2018-07-05 21:05:26 -04:00
Uleat
e5e779c064
Updated UCS versioning code - update your *.conf files
2018-03-04 21:38:17 -05:00
Uleat
a493242c3c
Fix and overhaul to bug reporting system
2018-02-18 14:03:13 -05:00
Michael Cook (mackal)
c5e4bb08f4
Implement global loot system Fixes #619
...
This should allow us to emulate lives global tables
The options available to filter tables are min_level, max_level, race,
rare, raid, race, class, bodytype, and zone.
race, class, bodytype, and zone are a pipe | separated list of IDs
2018-02-10 22:15:21 -05:00
Michael Cook (mackal)
f720e51585
Implement NPC Charm Stats
...
These combat stats an NPC will change to while charmed
2018-02-04 16:30:16 -05:00
Michael Cook (mackal)
6716e580f3
Make npc_spells_cache a map fixes #705
...
Should probably add a way to clear the cache, but we didn't do that
before so I didn't bother.
2018-01-29 23:36:05 -05:00
Akkadius
c8b75e982e
Safeguard characters losing their account_id
2017-10-20 18:36:11 -05:00