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60 Commits

Author SHA1 Message Date
Akkadius 1be86edf20 [Release] 22.50.1 2024-05-12 14:56:55 -05:00
Mitch Freeman b49b564940 [Fix] Clear GuildOnlineStatus on world boot (#4306)
Ensure that the guild member online status is set to offline (0) when world boots.
2024-05-12 14:02:06 -05:00
Mitch Freeman d302b9c02e [Fix} Correct a guild bank dup issue (#4308)
When depositing an item in the guild bank with an unlimited charge (-1) a db error would occur resulting in a duplication issue.
Can test with item id 70208
2024-05-12 07:53:42 -04:00
Chris Miles d36bc3915d [Release] 22.50.0 (#4304)
* [Release] 22.50.0

* Update CHANGELOG.md
2024-05-09 11:59:56 -05:00
Xackery d6f1bba96c [Feature] Add devcontainer support (#4294)
* Add devcontainer support

* Rename default values for eqemu_config

* Move devcontainer files to devcontainer
2024-05-09 00:54:21 -05:00
Mitch Freeman d1c7e45437 [FIX] Fix for world crash with over 1500 guilds (#4299)
* Fix for world crash with over 1500 guilds

There was an existing issue with certain clients (RoF2) if there were more than 1500 guilds.  This also enhances the loading of guilds in both world and zone for performance if there are large number of guilds as RoF2 will support 1500+ guilds.

* Safely access permissions map

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2024-05-09 00:53:36 -05:00
Chris Miles 257935d33a [Quests] Hot Reload Changes (#4302)
* [Quests] Hot Reload Changes

* snake_case
2024-05-09 00:51:43 -05:00
Akkadius fe136e58e4 [Hotfix] Revert GetSkill from #4234 2024-05-04 21:28:22 -05:00
Akkadius fddb91794b [Hotfix] Fix crash from #4266 2024-05-04 21:24:22 -05:00
Akkadius ad3a675222 [Hotfix] GetSkill default return 0 2024-05-04 21:07:24 -05:00
Akkadius fa733eee50 [Hotfix] Perl__send_parcel GCC compile error 2024-05-04 21:01:44 -05:00
Chris Miles f07c5901f4 [Quests] Reload Quests on Bootup, Init earlier (#4298)
* [Quests] Reload Perl quests on bootup, init earlier

* Do reload on top of init
2024-05-04 20:57:16 -04:00
Akkadius 6dd061cba2 [Hotfix] Remove food or water GM message 2024-05-04 19:43:39 -05:00
Akkadius 405d963005 [Hotfix] "GM flag" vs "GM Flag" 2024-05-04 18:44:19 -05:00
Alex King 7ad97ce168 [Database] Add Extra Haste to Bots/Character Tables (#4286)
* [Database] Add Extra Haste to Bots/Character Tables

* Remove Database::GetExtraHasteByCharacterID

* Update database.h

* Update mob.cpp

* Update database_update_manifest.cpp

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2024-05-04 18:21:41 -05:00
KayenEQ a71ad416b4 [Spells] Implemented SPA 122 SE_ReduceSkill (#4234)
* Implement SPA122 v1

* Implemented SPA 122 ReduceSkill

SE_ReduceSkill SPA 122	 base: skill id, limit: none, max: none, formula: % skill is reduced (positive)

* Implemented SPA 122 Reduce Skill

remove incorrect SPA addition

* Break out multiple lines

* reformatted

reformatted

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2024-05-04 18:11:12 -05:00
Xackery 758859eea6 [Experience] Add SetExp/SetAAExp lua mods (#4292) 2024-05-04 18:10:27 -05:00
Alex King aa0e53f5fc [Messages] Add GM Status and Invulnerability Messages (#4266)
* [Messages] Add GM Status and Invulnerability Messages

* Update zoning.cpp

* Finalize.

* Update corpse.cpp

* Update message

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2024-05-04 18:07:17 -05:00
Xackery 34c27ebb2a [Lua] Add UpdatePersonalFaction Lua Mod (#4279)
* Add UpdatePersonalFaction lua mod

* Fix typo

* Fix value typo
2024-05-04 17:58:58 -05:00
Alex King 943274b443 [Commands] Adjust #kill and #list Commands (#4271)
* [Commands] Adjust #kill/#list Commands

* Update list.cpp
2024-05-04 17:49:18 -05:00
Alex King c4cda66c3b [Quest API] Add Parcel Sending to Perl/Lua (#4287) 2024-05-04 17:11:59 -05:00
Xackery 46f3e50b5c [Compiling] Add profiler flag (#4293) 2024-05-04 17:04:26 -05:00
JJ f77eec83e5 [Database] Move pets query to content database (#4296) 2024-05-04 16:59:57 -05:00
JJ dfd1bfbd49 [Zone Instances] Handle routing to instances when using evac/succor (#4297) 2024-05-04 16:59:20 -05:00
Alex King b3538021cc [Feature] Add is_parcel_merchant to #npcedit (#4290) 2024-05-04 05:11:52 -04:00
JJ 7b19225e48 [Database] Break out changes to npc_types from parcels (#4295)
* [Database] Break out changes to `npc_types` from parcels

# Description

Breaking out changes to `npc_types` table to its own update since we need to alter the content schema. See #4198.

## Type of change

- [X] Bug fix (non-breaking change which fixes an issue)

# Testing

Clients tested: N/A

# Checklist

- [X] I have tested my changes
- [X] I have performed a self-review of my code. Ensuring variables, functions and methods are named in a human-readable way, comments are added only where naming of variables, functions and methods can't give enough context.
- [X] I own the changes of my code and take responsibility for the potential issues that occur
- [X] If my changes make database schema changes, I have tested the changes on a local database. Updated version.h CURRENT_BINARY_DATABASE_VERSION to the new version.

* Remove extra line
2024-05-03 01:42:49 -04:00
Paul Coene ac8cf326b2 [Hot Fix] Update database_update_manifest.cpp (#4291)
Fix typo in field check
2024-04-29 04:31:24 -04:00
Xackery 39bb7e1723 [Lua] Add IsImmuneToSpell Lua Mod (#4278)
* Add IsImmuneToSpell lua mod

* Add lua_parser.h include in spells.cpp
2024-04-28 08:20:34 -04:00
Paul Coene e268ab18f5 [Messages] Fix multiple errors in spell damage at death. (#4264)
* [Messages] Fix multiple errors in spell damage at death.

* Change iBuffTic in new code to use snake_case
2024-04-27 22:49:00 -04:00
Paul Coene 37e21d7757 [Corpses] Corpse searches for items did not search augs (#4289) 2024-04-27 02:01:08 -04:00
Paul Coene 1529c0f670 [Doors] Replace magic # in code with a field in doors table for when door closes. (#4288)
* [Doors] Move hard coded door close timer to doors table

* Fix typo in version #

* Make field unsigned and not null
2024-04-25 17:59:01 -04:00
Paul Coene 1b8922fc14 [Combat] Add rule to set stun duration. Add rule to add stun messages. (#4284)
* [Combat] Add rule to set stun duration.  Add rule to add stun messages.

* Missed a spot with hard coded constant.

* Fix spacing.
2024-04-25 01:26:44 -04:00
Mitch Freeman 1e0373a3e3 [Feature] Add Augmentation Support for Parcels (#4285)
* Add Augmentation Support for Parcels

Add Augmentation Support for Parcels

* Formatting Updates

* Move augment columns.

---------

Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
2024-04-24 17:33:33 -04:00
Paul Coene 99612ba7b3 [Bug Fix] All NPC classes could stun with kick/only warriors could be stunned (#4273)
* [Bug Fix] All NPC classes could stun with kick/only warriors could be stunned.

* Fix default NPCKickStun value to match existing code

* Remove else and make NPC the default.

* assign stun_level in declaration.
2024-04-24 17:20:58 -04:00
Mitch Freeman 1891c9b6de Bug Fix] MariaDB 10.5.x error with parcel function GetParcelCountAndCharacterName (#4281)
MariaDB was returning inconsistent results with a JOIN for parcel function GetParcelCountAndCharacterName
2024-04-22 23:45:33 -04:00
Alex King 6b698b5f51 [Quest API] Add DescribeSpecialAbilities() to Perl/Lua (#4269) 2024-04-20 21:20:37 -05:00
Alex King 703d2cd1d8 [Quest API] Add Zone Methods to Perl/Lua (#4268)
* [Quest API] Add Zone Methods to Perl/Lua

* Update zone_store.cpp
2024-04-20 21:18:00 -05:00
Chris Miles 4215a3b9d6 [Loot] Consolidate filtering logic (#4280)
* [Loot] Consolidate filtering logic

* Log category
2024-04-20 21:17:38 -05:00
Mitch Freeman fcffc6b3d4 [Feature] Add Parcel Feature for RoF2 Clients (#4198)
* Add Parcel Feature

Add the parcel system for RoF2 client

* Fixed a duplicate define

* Reformat

reformating and review changes

* Further Formatting

* Memory Mgmt Updates

Refactored to using unique_ptr/make_unique/etc to avoid manual memory mgmt.

Other format changes

* Refactor db structure

Refactor for db structure of parcels to character_parcels
Removal of parcel_merchants
Addition of npc_types.is_parcel_merchant
Cleanup as a result

* Refactor to use item id 99990 for money transfers.  Removed the money string function as a result, though simplified the messaging related to money.  Other updates based on feedback.

* Move prune routine out of scheduler and into a world process.
Removed RuleI from #define

* Update

* Update database.cpp

* Update database_update_manifest.cpp

* Update main.cpp

* Update client_process.cpp

* Update parcels.cpp

* Remove parcel merchant content to optional sql instead of manifest.

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2024-04-20 21:15:56 -05:00
Mitch Freeman 64fefaebe4 [Bug Fix] GLAA fix after database.cpp updates (#4277)
* Hopefully fix glaa

* Potential Fix for GroupAA Issues

This seems to resolve the GroupAA issue.  Tested with two characters joining a group.  Functions the same as previous builds like 22.45, 22.46, etc.

* Fix for GLAA issue - For testing.

* Redo fix for GLAA

* Cleanup GLAA fix and move savng to repo

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2024-04-20 20:13:17 -05:00
Alex King 7b44745c67 [Bug Fix] Fix Issue With Auto Login (#4267) 2024-04-20 20:07:37 -05:00
dependabot[bot] c3295d129d Bump golang.org/x/net in /utils/scripts/build/should-release (#4272)
Bumps [golang.org/x/net](https://github.com/golang/net) from 0.17.0 to 0.23.0.
- [Commits](https://github.com/golang/net/compare/v0.17.0...v0.23.0)

---
updated-dependencies:
- dependency-name: golang.org/x/net
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-04-20 20:06:43 -05:00
JJ a565e5f824 [Bug Fix] Fix Corpses "Disappearing" (#4275)
This fixes corpses "disappearing" by fixing the graveyard check. Prior to the corpse overhaul (#3938), moving corpses to graveyards was assumed successful and automatically removed from the process.

Note: Will open a separate issue for the graveyard timer handling.

## Type of change

Please delete options that are not relevant.

- [x] Bug fix (non-breaking change which fixes an issue)

# Testing

Attach images and describe testing done to validate functionality.

Clients tested: RoF2

# Checklist

- [x] I have tested my changes
- [x] I have performed a self-review of my code. Ensuring variables, functions and methods are named in a human-readable way, comments are added only where naming of variables, functions and methods can't give enough context.
- [x] I own the changes of my code and take responsibility for the potential issues that occur
2024-04-20 19:56:58 -05:00
Alex King 5a6e0c9e3d [Cleanup] Fix Message in #find task (#4270)
* [Cleanup] Fix Message in #find task

* Update task.cpp
2024-04-19 10:00:13 -04:00
Fryguy 8fa6eab2c2 [Bug Fix] Fixes Issue 4257 - Double Taunt Message (#4258)
# Description

The client appears to generate its own taunt message, so I removed the additional server side generated message.

## Type of change

Please delete options that are not relevant.

- [x] New feature (non-breaking change which adds functionality)
- [ ] This change requires a documentation update

# Testing

Clients tested: RoF2

# Checklist

- [x] I have tested my changes
- [x] I have performed a self-review of my code. Ensuring variables, functions and methods are named in a human-readable way, comments are added only where naming of variables, functions and methods can't give enough context.
- [ ] I have made corresponding changes to the documentation (if applicable, if not delete this line)
- [x] I own the changes of my code and take responsibility for the potential issues that occur
2024-04-17 20:38:58 -04:00
Chris Miles 3f49a656c4 [Release] 22.49.1 (#4256) 2024-04-15 07:53:01 -05:00
Chris Miles ff3e955804 [Zoning] Fix zone routing edge case (#4255)
* [Zoning] Fix zone routing edge case

* Push
2024-04-15 07:50:38 -05:00
Chris Miles 2538ee7976 [Release] 22.49.0 (#4254) 2024-04-15 06:38:15 -05:00
Xackery a7bfc5ec92 [Performance] Change skill_cap from vector to map (#4252)
* Change skill_cap from vector to map

* Fix missed level check

* Integer based key

* Paren

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2024-04-15 06:32:27 -05:00
Xackery d7d99152ac [Feature] Fix ignore_default on lua mod damage (#4228)
* Fix ignore_default on lua mod damage

* Add missing init calls
2024-04-15 05:39:29 -05:00
Chris Miles 0d09edf9aa [Loot] Add content filtering to lootdrop_entries (#4229)
* [Loot] Add content filtering to lootdrop_entries

* Comment unnecessary

* We have two sections of this code for some reason

* Comments

* Fix versions
2024-04-15 05:26:38 -05:00
Alex King 0a3f1d3c41 [Feature] Add Character Auto Login (#4216)
* [Feature] Add Character Auto Login

* Add commands and finalize.

* Add methods without character name.

* Update perl_client.cpp

* Add other methods.

* Repository methods.

* Update account_repository.h

* Update command_subsettings_repository.h

* Update command_subsettings_repository.h

* Update client.cpp
2024-04-15 05:13:39 -05:00
Paul Coene ac12ba153e [Spells] Normal Group Spells (non-raid) landed twice on caster (#4240) 2024-04-15 05:07:24 -05:00
KayenEQ 989d199908 [Spells] SPA69 TotalHP can be used in Worn Slot, Fixes/Updates to Max HP related variables. (#4244)
* Allow SPA69 to work on worn effects.

Update to allow SPA69 to work on worn effects which the client accepts and calculates properly.

Updated spell effect related Max HP change variables. 1) We had stat bonuses defined that did same function. Without updating would have had to create another variable for above to work. 2) Negate bonuses spell effect end up negating item HPs. which is not intended since using same variable for items and spells.

* HP variable updates

fixes

* HP variable updates

fixes

* HP variable updates

fixes

* Update mob.cpp
2024-04-15 05:06:17 -05:00
Alex King 1bc1f71254 [Bug Fix] Fix Account Flags Loading (#4243) 2024-04-15 05:00:03 -05:00
Paul Coene 41c5369c18 [Pets] Fix errors in sync with client of sit/stand (#4245)
* [Pets] Fix errors in sync with client of sit/stand

* Forgot bot.h
2024-04-15 04:59:36 -05:00
Paul Coene d6b5a9d343 [Bug Fix] Hero forge armor bug on login and show helm toggle. (#4246)
* [Bug Fix] Hero forge armor bug on login and show helm toggle.

* Merge in KayenEQ provided revert of original work around

* Fix botched merge section.
2024-04-15 04:59:08 -05:00
Paul Coene a5e8a4c2cd [Messages] Fix bug where DoT messages stop coming out when mob dies. (#4249) 2024-04-15 04:57:55 -05:00
Alex King 9a09d820a5 [Quest API] Add GetConsiderColor() to Perl/Lua (#4253) 2024-04-15 04:53:48 -05:00
Paul Coene b1d873d1fc [Bug Fix] Using %T in channel messages on fresh corpse yields mob, not corpse name. (#4168)
* [Bug Fix] Using %T in channel messages on fresh corpse yields mob/player name, not corpse name.

* Undo changes to PC corpse.

* Use rename to fix %T usage on client for those in zone

* Fix indentation spacing

* Update to consolidate Rename as suggested.

* Fix for mobs with ` in name

* Fix to use GetName() instead of GetCleanName()
2024-04-05 09:29:48 -04:00
193 changed files with 6660 additions and 2092 deletions
+6
View File
@@ -0,0 +1,6 @@
!Makefile
base/*.sql
base/*.zip
base/db/
base/maps/
!base/expansion/Makefile
@@ -0,0 +1,9 @@
# This is a "dev" image for running eqemu in development, also for dev containers
ARG USERNAME=user-name-goes-here
ARG USER_UID=1000
ARG USER_GID=$USER_UID
FROM --platform=linux/arm64 mcr.microsoft.com/devcontainers/base:debian
RUN sudo apt update && sudo apt install -y --no-install-recommends build-essential libtool cmake curl debconf-utils git libluabind-dev libsodium-dev liblua5.2-0 liblua5.2-dev libmariadb-dev libssl-dev minizip make mariadb-client locales nano open-vm-tools unzip uuid-dev iputils-ping wget libcurl4-openssl-dev gdb libyaml-cpp-dev ccache ninja-build pv mariadb-server libperl-dev libjson-perl libio-stringy-perl liblua5.1-dev libluabind-dev libboost-dev mariadb-server valgrind telnet libgoogle-perftools-dev google-perftools
USER $USERNAME
+9
View File
@@ -0,0 +1,9 @@
# This is a "dev" image for running eqemu in development, also for dev containers
ARG USERNAME=user-name-goes-here
ARG USER_UID=1000
ARG USER_GID=$USER_UID
FROM mcr.microsoft.com/devcontainers/base:debian
RUN sudo apt update && sudo apt install -y --no-install-recommends build-essential libtool cmake curl debconf-utils git libluabind-dev libsodium-dev liblua5.2-0 liblua5.2-dev libmariadb-dev libssl-dev minizip make mariadb-client locales nano open-vm-tools unzip uuid-dev iputils-ping wget libcurl4-openssl-dev gdb libyaml-cpp-dev ccache ninja-build pv mariadb-server libperl-dev libjson-perl libio-stringy-perl liblua5.1-dev libluabind-dev libboost-dev mariadb-server valgrind telnet libgoogle-perftools-dev google-perftools
USER $USERNAME
+284
View File
@@ -0,0 +1,284 @@
NAME := eqemu-server
.ONESHELL:
DOCKER_ARGS := --rm --name ${NAME} -v $$PWD:/src -w /src ${NAME}
DOCKER_ARM64_ARGS := --rm --platform linux/arm64 --name ${NAME}-arm64 -v $$PWD:/src -w /src ${NAME}-arm64
.PHONY: build
build:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile build --no-print-directory
exit
endif
cd build$$BUILD_SUFFIX && cmake --build . --config Release --target all --
.PHONY: cmake
cmake:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile cmake --no-print-directory
exit
endif
@echo "working directory: $$PWD"
mkdir -p build$$BUILD_SUFFIX
@cd build$$BUILD_SUFFIX && cmake -DEQEMU_BUILD_LOGIN=ON \
-DEQEMU_BUILD_TESTS=ON \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache -G Ninja ..
clean:
ifneq (,$(findstring .devcontainer,$$PWD))
@make -C ../ -f .devcontainer/Makefile clean --no-print-directory
endif
rm -rf build
docker-cmake:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile docker-cmake --no-print-directory
exit
endif
@echo "working directory: $$PWD"
git submodule update --init --recursive
docker run ${DOCKER_ARGS} make cmake
docker-build:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile docker-build --no-print-directory
exit
endif
docker run ${DOCKER_ARGS} make build
# Build image if it doesn't exist
docker-image-build:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile docker-image-build --no-print-directory
exit
endif
ifeq ($(shell docker images -q ${NAME} 2> /dev/null),)
@echo "Docker image not found. Building..."
docker build -f Dockerfile.debian.dev -t ${NAME} .
endif
docker-arm-cmake: docker-arm-image-build
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile docker-arm-cmake --no-print-directory
exit
endif
git submodule update --init --recursive
docker run ${DOCKER_ARM64_ARGS} make cmake BUILD_SUFFIX=arm64
docker-arm-build: docker-arm-image-build
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile docker-arm-build --no-print-directory
exit
endif
docker run ${DOCKER_ARM64_ARGS} make build BUILD_SUFFIX=arm64
docker-arm-image-build:
ifeq ($(shell docker images -q ${NAME}-arm64 2> /dev/null),)
@echo "Docker image not found. Building..."
docker build -f Dockerfile.debian.arm.dev -t ${NAME}-arm64 .
endif
docker-clean: clean
.PHONY: prep
prep:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile prep --no-print-directory
exit
endif
@echo "Preparing build/bin for usage..."
mkdir -p build/bin/assets/patches
cp -R -u -p .devcontainer/base/eqemu_config.json build/bin/eqemu_config.json
cp -R -u -p .devcontainer/base/login.json build/bin/login.json
cp -R -u -p loginserver/login_util/* build/bin/assets/patches/
mkdir -p build/bin/assets
cp -R -u -p utils/patches build/bin/assets/
-unlink build/bin/lua_modules
cd build/bin && ln -s quests/lua_modules lua_modules
-unlink build/bin/mods
cd build/bin && ln -s quests/mods mods
-unlink build/bin/maps
cd build/bin && ln -s ../../base/maps maps
mkdir -p build/bin/logs
mkdir -p build/bin/shared
@echo "Eqemu is prepared. Edit build/bin/eqemu_config.json to configure."
maps:
@echo "Downloading maps..."
@mkdir -p base/maps
@cd base/maps && wget -nc https://github.com/Akkadius/eqemu-maps/archive/refs/heads/master.zip
@cd base/maps && unzip -o master.zip
@cd base/maps && mv eqemu-maps-master/* .
@cd base/maps && rm -rf eqemu-maps-master
@echo "Maps downloaded."
quests:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile quests --no-print-directory
exit
endif
@cd build/bin && git clone https://github.com/ProjectEQ/projecteqquests.git quests
# Runs tests
.PHONY: test
test:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile test --no-print-directory
exit
endif
cd build/bin && ./tests
# Runs login binary
.PHONY: login
login:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile login --no-print-directory
exit
endif
cd build/bin && ./loginserver
# Runs shared_memory binary
.PHONY: shared
shared:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile shared --no-print-directory
exit
endif
cd build/bin && ./shared_memory
# Runs zone binary
.PHONY: zone
zone:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile zone --no-print-directory
exit
endif
@-rm build/bin/logs/zone/zone*.log
cd build/bin && ./zone
# Runs world binary
.PHONY: world
world:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile world --no-print-directory
exit
endif
@-rm build/bin/logs/world*.log
cd build/bin && ./world
# Runs ucs binary
.PHONY: ucs
ucs:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile ucs --no-print-directory
exit
endif
@-rm build/bin/logs/ucs*.log
cd build/bin && ./ucs
# Runs queryserv binary
.PHONY: queryserv
queryserv:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile queryserv --no-print-directory
exit
endif
@-rm build/bin/logs/query_server*.log
cd build/bin && ./queryserv
valgrind-%:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile valgrind --no-print-directory
exit
endif
cd build/bin && valgrind --leak-check=full --show-leak-kinds=all --track-origins=yes --verbose --log-file=logs/$*.valgrind.log ./$*
# Start mariaDB standalone
.PHONY: mariadb
mariadb:
@sudo service mariadb start
.PHONY: inject-mariadb
inject-mariadb:
-sudo service mariadb start
-mkdir -p base/db/
-sudo mariadb -e 'DROP DATABASE IF EXISTS peq;'
-sudo mariadb -e 'CREATE DATABASE peq;'
-sudo mariadb -e "CREATE USER 'peq'@'127.0.0.1' IDENTIFIED BY 'peqpass';"
-sudo mariadb -e "GRANT ALL PRIVILEGES ON *.* TO 'peq'@'127.0.0.1';"
ifeq (,$(wildcard base/db/db.sql.zip))
@echo "base/db.sql.zip not found. Downloading latest from https://db.projecteq.net/"
wget -nc https://db.projecteq.net/latest -O base/db/db.sql.zip
-cd base/db && unzip db.sql.zip
endif
@echo "Sourcing db may take a while, please wait..."
@cd base/db/peq-dump && sudo mariadb --database peq -e "source create_all_tables.sql"
@echo "MariaDB is now injected."
.PHONY: gm-%
gm-%:
sudo mariadb --database peq -e "UPDATE account SET status=255 WHERE name = '$*';"
@echo "Account $* is now a GM. /camp to have it go into effect."
depends:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile depends --no-print-directory
exit
endif
sudo apt install graphviz pip time
pip3 install graphviz
mkdir -p build/depends
@if [ ! -f "build/depends/dependency_graph.py" ]; then \
wget https://raw.githubusercontent.com/pvigier/dependency-graph/master/dependency_graph.py -O build/depends/dependency_graph.py; \
fi
@echo "Generating dependency graphs (This may take a while)..."
@echo "Login..."
time python3 build/depends/dependency_graph.py -f png login build/depends/login.dot
@echo "World..."
time python3 build/depends/dependency_graph.py -f png world build/depends/world.dot
@echo "Zone..."
time python3 build/depends/dependency_graph.py -f png zone build/depends/zone.dot
@echo "Common..."
time python3 build/depends/dependency_graph.py -f png common build/depends/common.dot
backup:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile backup --no-print-directory
exit
endif
@mkdir -p build/bin/backup
cd build/bin && ./world database:dump --compress --player-tables --state-tables --system-tables --query-serv-tables
cpu-zone:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile cpu-zone --no-print-directory
exit
endif
@cd build/bin && mkdir -p tmp
cd build/bin && CPUPROFILE=prof.out ./zone
pprof-zone:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile pprof-zone --no-print-directory
exit
endif
cd build/bin && google-pprof --pdf zone prof.out > prof.pdf
pprof-web-zone:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile pprof-web-zone --no-print-directory
exit
endif
cd build/bin && google-pprof --web zone prof.out
pprof-gv-zone:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile pprof-gv-zone --no-print-directory
exit
endif
cd build/bin && google-pprof --gv zone prof.out > prof.gv
heap-zone:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile heap-zone --no-print-directory
exit
endif
@cd build/bin && mkdir -p tmp
cd build/bin && HEAPPROFILE=prof.out ./zone
+73
View File
@@ -0,0 +1,73 @@
{
"server": {
"zones": {
"defaultstatus": "0",
"ports": {
"low": "7000",
"high": "7400"
}
},
"qsdatabase": {
"host": "127.0.0.1",
"port": "3306",
"username": "peq",
"password": "peqpass",
"db": "peq"
},
"chatserver": {
"port": "7778",
"host": ""
},
"mailserver": {
"host": "",
"port": "7778"
},
"webinterface": {
"port": "9081"
},
"world": {
"longname": "New Devbox",
"address": "192.168.1.100",
"localaddress": "192.168.1.100",
"loginserver1": {
"account": "",
"password": "",
"legacy": 0,
"host": "login.projecteq.net",
"port": "5998"
},
"tcp": {
"ip": "127.0.0.1",
"port": "9001"
},
"telnet": {
"ip": "0.0.0.0",
"port": "9000",
"enabled": "true"
},
"key": "random-generate-here",
"http": {
"port": "9080",
"enabled": "true",
"mimefile": "mime.types"
},
"shortname": "dev"
},
"database": {
"db": "peq",
"host": "127.0.0.1",
"port": "3306",
"username": "peq",
"password": "peqpass"
},
"files": {
"opcodes": "assets/patches/opcodes.conf",
"mail_opcodes": "assets/patches/mail_opcodes.conf"
},
"directories": {
"patches": "assets/patches/",
"opcodes": "assets/patches/",
"plugins": "quests/plugins/"
}
}
}
+37
View File
@@ -0,0 +1,37 @@
{
"database": {
"host": "127.0.0.1",
"port": "3306",
"db": "peq",
"user": "peq",
"password": "peqpass"
},
"account": {
"auto_create_accounts": true
},
"worldservers": {
"unregistered_allowed": true,
"reject_duplicate_servers": false
},
"web_api": {
"enabled": true,
"port": 6000
},
"security": {
"mode": 14,
"allow_password_login": true,
"allow_token_login": true
},
"logging": {
"trace": false,
"world_trace": false,
"dump_packets_in": false,
"dump_packets_out": false
},
"client_configuration": {
"titanium_port": 5998,
"titanium_opcodes": "assets/patches/login_opcodes.conf",
"sod_port": 5999,
"sod_opcodes": "assets/patches/login_opcodes_sod.conf"
}
}
+49
View File
@@ -0,0 +1,49 @@
// For format details, see https://aka.ms/devcontainer.json. For config options, see the
// README at: https://github.com/devcontainers/templates/tree/main/src/ubuntu
{
"name": "eqemu",
"build": {
"dockerfile": "Dockerfile.debian.dev"
},
"appPort": [
"5998:5998/udp",
"7000:7000/udp",
"7001:7001/udp",
"7002:7002/udp",
"7003:7003/udp",
"7004:7004/udp",
"7005:7005/udp",
"9000:9000/udp",
"9001:9001/udp"
],
"forwardPorts": [
3306
],
"remoteEnv": {
"LOCALWSF": "${localWorkspaceFolder}",
"CONTAINERWSF": "${containerWorkspaceFolder}"
},
"containerUser": "vscode",
// add ptrace
"runArgs": [
"--cap-add=SYS_PTRACE",
"--security-opt",
"seccomp=unconfined"
],
"customizations": {
"vscode": {
"extensions": [
"ms-vscode.cpptools-extension-pack",
"vilicvane.sensitive-replace",
"maattdd.gitless",
"bibhasdn.unique-lines",
"GitHub.copilot",
"xackery.make-magic",
"Gruntfuggly.todo-tree",
"ms-vscode.cmake-tools"
]
}
},
"workspaceFolder": "/src",
"workspaceMount": "source=${localWorkspaceFolder},target=/src,type=bind,consistency=cached"
}
-3
View File
@@ -61,9 +61,6 @@ bin/
compile_flags.txt
.cache/
# vscode generated settings
.vscode/
# Build pipeline
!utils/scripts/build/
!utils/scripts/build/should-release/should-release
+23
View File
@@ -0,0 +1,23 @@
{
"configurations": [
{
"name": "Linux",
"includePath": [
"${default}",
"${workspaceFolder}/submodules/fmt/include",
"${workspaceFolder}/submodules/cereal/include",
"${workspaceFolder}/submodules/glm",
"${workspaceFolder}/submodules/libuv/include"
],
"defines": [
"LUA_EQEMU=1"
],
"compilerPath": "/usr/bin/gcc",
"cStandard": "c17",
"cppStandard": "gnu++17",
"intelliSenseMode": "linux-gcc-x64",
"configurationProvider": "ms-vscode.cmake-tools"
}
],
"version": 4
}
+173
View File
@@ -0,0 +1,173 @@
{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": "(gdb) attach",
"type": "cppdbg",
"request": "attach",
"program": "${workspaceFolder}/build/bin/world",
"MIMode": "gdb",
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
},
{
"description": "Set Disassembly Flavor to Intel",
"text": "-gdb-set disassembly-flavor intel",
"ignoreFailures": true
}
]
},
{
"name": "(gdb) shared_memory",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/build/bin/shared_memory",
"cwd": "${workspaceFolder}/build/bin",
"MIMode": "gdb",
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
},
{
"description": "Set Disassembly Flavor to Intel",
"text": "-gdb-set disassembly-flavor intel",
"ignoreFailures": true
}
]
},
{
"name": "(gdb) world",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/build/bin/world",
"cwd": "${workspaceFolder}/build/bin",
"MIMode": "gdb",
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
},
{
"description": "Set Disassembly Flavor to Intel",
"text": "-gdb-set disassembly-flavor intel",
"ignoreFailures": true
}
]
},
{
"name": "(gdb) zone",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/build/bin/zone",
"cwd": "${workspaceFolder}/build/bin",
"args": [
"",
],
"MIMode": "gdb",
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
},
{
"description": "Set Disassembly Flavor to Intel",
"text": "-gdb-set disassembly-flavor intel",
"ignoreFailures": true
}
]
},
{
"name": "(gdb) zone neriakb",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/build/bin/zone",
"cwd": "${workspaceFolder}/build/bin",
"args": [
"neriakb",
],
"MIMode": "gdb",
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
},
{
"description": "Set Disassembly Flavor to Intel",
"text": "-gdb-set disassembly-flavor intel",
"ignoreFailures": true
}
]
},
{
"name": "(gdb) login",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/build/bin/loginserver",
"cwd": "${workspaceFolder}/build/bin",
"MIMode": "gdb",
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
},
{
"description": "Set Disassembly Flavor to Intel",
"text": "-gdb-set disassembly-flavor intel",
"ignoreFailures": true
}
]
},
{
"name": "(gdb) ucs",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/build/bin/ucs",
"cwd": "${workspaceFolder}/build/bin",
"MIMode": "gdb",
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
},
{
"description": "Set Disassembly Flavor to Intel",
"text": "-gdb-set disassembly-flavor intel",
"ignoreFailures": true
}
]
},
{
"name": "(gdb) queryserv",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/build/bin/queryserv",
"cwd": "${workspaceFolder}/build/bin",
"MIMode": "gdb",
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
},
{
"description": "Set Disassembly Flavor to Intel",
"text": "-gdb-set disassembly-flavor intel",
"ignoreFailures": true
}
]
}
]
}
+136
View File
@@ -0,0 +1,136 @@
{
"editor.detectIndentation": false,
"editor.insertSpaces": false,
"editor.tabSize": 4,
"editor.autoIndent": "full",
"editor.trimAutoWhitespace": true,
"files.trimTrailingWhitespace": true,
//"editor.formatOnSave": true,
"search.exclude": {
"dependencies": false,
},
"C_Cpp.default.includePath": [
"/usr/include/x86_64-linux-gnu",
"/usr/include/lua5.2",
"/usr/include/mariadb",
"${workspaceFolder}/dependencies/curl_x64/include",
"${workspaceFolder}/dependencies/fmt/include",
"${workspaceFolder}/dependencies/glm",
"${workspaceFolder}/dependencies/libuv/include",
"${workspaceFolder}/dependencies/sol2",
"${workspaceFolder}/dependencies/zlibng"
],
"telemetry.enableTelemetry": false,
"cmake.buildDirectory": "${workspaceFolder}/build",
"cmake.configureArgs": [
"-DEQEMU_BUILD_LOGIN=ON",
"-DEQEMU_BUILD_TESTS=ON",
"-DCMAKE_CXX_COMPILER_LAUNCHER=ccache",
"-DEQEMU_ADD_PROFILER=ON",
"Ninja"
],
"cmake.skipConfigureIfCachePresent": true,
"cmake.configureOnOpen": false,
"files.associations": {
"*.ipp": "cpp",
"functional": "cpp",
"string": "cpp",
"iostream": "cpp",
"map": "cpp",
"fstream": "cpp",
"type_traits": "cpp",
"utility": "cpp",
"cstring": "cpp",
"*.tcc": "cpp",
"cctype": "cpp",
"clocale": "cpp",
"cmath": "cpp",
"csignal": "cpp",
"cstdarg": "cpp",
"cstddef": "cpp",
"cstdio": "cpp",
"cstdlib": "cpp",
"ctime": "cpp",
"cwchar": "cpp",
"cwctype": "cpp",
"any": "cpp",
"array": "cpp",
"atomic": "cpp",
"strstream": "cpp",
"bit": "cpp",
"bitset": "cpp",
"chrono": "cpp",
"codecvt": "cpp",
"compare": "cpp",
"complex": "cpp",
"concepts": "cpp",
"condition_variable": "cpp",
"coroutine": "cpp",
"cstdint": "cpp",
"deque": "cpp",
"forward_list": "cpp",
"list": "cpp",
"set": "cpp",
"unordered_map": "cpp",
"unordered_set": "cpp",
"vector": "cpp",
"exception": "cpp",
"algorithm": "cpp",
"iterator": "cpp",
"memory": "cpp",
"memory_resource": "cpp",
"numeric": "cpp",
"optional": "cpp",
"random": "cpp",
"ratio": "cpp",
"regex": "cpp",
"source_location": "cpp",
"string_view": "cpp",
"system_error": "cpp",
"tuple": "cpp",
"future": "cpp",
"initializer_list": "cpp",
"iomanip": "cpp",
"iosfwd": "cpp",
"istream": "cpp",
"limits": "cpp",
"mutex": "cpp",
"new": "cpp",
"numbers": "cpp",
"ostream": "cpp",
"semaphore": "cpp",
"sstream": "cpp",
"stdexcept": "cpp",
"stop_token": "cpp",
"streambuf": "cpp",
"thread": "cpp",
"cfenv": "cpp",
"cinttypes": "cpp",
"typeindex": "cpp",
"typeinfo": "cpp",
"valarray": "cpp",
"variant": "cpp",
"csetjmp": "cpp",
"charconv": "cpp",
"format": "cpp",
"ranges": "cpp",
"span": "cpp"
},
"cmake.statusbar.advanced": {
"kit": {
"visibility": "hidden",
},
"debug": {
"visibility": "hidden",
},
"buildTarget": {
"visibility": "hidden",
},
"launch": {
"visibility": "hidden",
},
"ctest": {
"visibility": "icon",
}
}
}
+217
View File
@@ -1,3 +1,220 @@
## [22.50.1] 5/12/2024
### Fixes
* Clear GuildOnlineStatus on world boot ([#4306](https://github.com/EQEmu/Server/pull/4306)) @neckkola 2024-05-12
## [22.50.0] 5/9/2024
### Code
* Fix Message in #find task ([#4270](https://github.com/EQEmu/Server/pull/4270)) @Kinglykrab 2024-04-19
### Combat
* Add rule to set stun duration. Add rule to add stun messages. ([#4284](https://github.com/EQEmu/Server/pull/4284)) @noudess 2024-04-25
### Commands
* Adjust #kill and #list Commands ([#4271](https://github.com/EQEmu/Server/pull/4271)) @Kinglykrab 2024-05-04
### Compiling
* Add profiler flag ([#4293](https://github.com/EQEmu/Server/pull/4293)) @xackery 2024-05-04
### Corpses
* Corpse searches for items did not search augs ([#4289](https://github.com/EQEmu/Server/pull/4289)) @noudess 2024-04-27
### Database
* Add Extra Haste to Bots/Character Tables ([#4286](https://github.com/EQEmu/Server/pull/4286)) @Kinglykrab 2024-05-04
* Break out changes to `npc_types` from parcels ([#4295](https://github.com/EQEmu/Server/pull/4295)) @joligario 2024-05-03
* Move pets query to content database ([#4296](https://github.com/EQEmu/Server/pull/4296)) @joligario 2024-05-04
### Doors
* Replace magic # in code with a field in doors table for when door closes. ([#4288](https://github.com/EQEmu/Server/pull/4288)) @noudess 2024-04-25
### Experience
* Add SetExp/SetAAExp lua mods ([#4292](https://github.com/EQEmu/Server/pull/4292)) @xackery 2024-05-04
### Feature
* Add Augmentation Support for Parcels ([#4285](https://github.com/EQEmu/Server/pull/4285)) @neckkola 2024-04-24
* Add Character Auto Login ([#4216](https://github.com/EQEmu/Server/pull/4216)) @Kinglykrab 2024-04-15
* Add Parcel Feature for RoF2 Clients ([#4198](https://github.com/EQEmu/Server/pull/4198)) @neckkola 2024-04-21
* Add `is_parcel_merchant` to #npcedit ([#4290](https://github.com/EQEmu/Server/pull/4290)) @Kinglykrab 2024-05-04
* Add devcontainer support ([#4294](https://github.com/EQEmu/Server/pull/4294)) @xackery 2024-05-09
* Fix ignore_default on lua mod damage ([#4228](https://github.com/EQEmu/Server/pull/4228)) @xackery 2024-04-15
### Fixes
* "GM flag" vs "GM Flag" @Akkadius 2024-05-04
* All NPC classes could stun with kick/only warriors could be stunned ([#4273](https://github.com/EQEmu/Server/pull/4273)) @noudess 2024-04-24
* Fix Account Flags Loading ([#4243](https://github.com/EQEmu/Server/pull/4243)) @Kinglykrab 2024-04-15
* Fix Corpses "Disappearing" ([#4275](https://github.com/EQEmu/Server/pull/4275)) @joligario 2024-04-21
* Fix Issue With Auto Login ([#4267](https://github.com/EQEmu/Server/pull/4267)) @Kinglykrab 2024-04-21
* Fix crash from #4266 @Akkadius 2024-05-05
* Fixes Issue 4257 - Double Taunt Message ([#4258](https://github.com/EQEmu/Server/pull/4258)) @fryguy503 2024-04-18
* GLAA fix after database.cpp updates ([#4277](https://github.com/EQEmu/Server/pull/4277)) @neckkola 2024-04-21
* GetSkill default return 0 @Akkadius 2024-05-05
* Hero forge armor bug on login and show helm toggle. ([#4246](https://github.com/EQEmu/Server/pull/4246)) @noudess 2024-04-15
* Perl__send_parcel GCC compile error @Akkadius 2024-05-05
* Remove food or water GM message @Akkadius 2024-05-05
* Revert GetSkill from #4234 @Akkadius 2024-05-05
* Fix for world crash with over 1500 guilds ([#4299](https://github.com/EQEmu/Server/pull/4299)) @neckkola 2024-05-09
### Hot Fix
* Update database_update_manifest.cpp ([#4291](https://github.com/EQEmu/Server/pull/4291)) @noudess 2024-04-29
### Loot
* Add content filtering to lootdrop_entries ([#4229](https://github.com/EQEmu/Server/pull/4229)) @Akkadius 2024-04-15
* Consolidate filtering logic ([#4280](https://github.com/EQEmu/Server/pull/4280)) @Akkadius 2024-04-21
### Lua
* Add IsImmuneToSpell Lua Mod ([#4278](https://github.com/EQEmu/Server/pull/4278)) @xackery 2024-04-28
* Add UpdatePersonalFaction Lua Mod ([#4279](https://github.com/EQEmu/Server/pull/4279)) @xackery 2024-05-04
### Messages
* Add GM Status and Invulnerability Messages ([#4266](https://github.com/EQEmu/Server/pull/4266)) @Kinglykrab 2024-05-04
* Fix bug where DoT messages stop coming out when mob dies. ([#4249](https://github.com/EQEmu/Server/pull/4249)) @noudess 2024-04-15
* Fix multiple errors in spell damage at death. ([#4264](https://github.com/EQEmu/Server/pull/4264)) @noudess 2024-04-28
### Performance
* Change skill_cap from vector to map ([#4252](https://github.com/EQEmu/Server/pull/4252)) @xackery 2024-04-15
### Pets
* Fix errors in sync with client of sit/stand ([#4245](https://github.com/EQEmu/Server/pull/4245)) @noudess 2024-04-15
### Quest API
* Add DescribeSpecialAbilities() to Perl/Lua ([#4269](https://github.com/EQEmu/Server/pull/4269)) @Kinglykrab 2024-04-21
* Add GetConsiderColor() to Perl/Lua ([#4253](https://github.com/EQEmu/Server/pull/4253)) @Kinglykrab 2024-04-15
* Add Parcel Sending to Perl/Lua ([#4287](https://github.com/EQEmu/Server/pull/4287)) @Kinglykrab 2024-05-04
* Add Zone Methods to Perl/Lua ([#4268](https://github.com/EQEmu/Server/pull/4268)) @Kinglykrab 2024-04-21
### Quests
* Hot Reload Changes ([#4302](https://github.com/EQEmu/Server/pull/4302)) @Akkadius 2024-05-09
* Reload Quests on Bootup, Init earlier ([#4298](https://github.com/EQEmu/Server/pull/4298)) @Akkadius 2024-05-05
### Spells
* Implemented SPA 122 SE_ReduceSkill ([#4234](https://github.com/EQEmu/Server/pull/4234)) @KayenEQ 2024-05-04
* Normal Group Spells (non-raid) landed twice on caster ([#4240](https://github.com/EQEmu/Server/pull/4240)) @noudess 2024-04-15
* SPA69 TotalHP can be used in Worn Slot, Fixes/Updates to Max HP related variables. ([#4244](https://github.com/EQEmu/Server/pull/4244)) @KayenEQ 2024-04-15
### Zone Instances
* Handle routing to instances when using evac/succor ([#4297](https://github.com/EQEmu/Server/pull/4297)) @joligario 2024-05-04
## [22.49.1] 4/15/2024
### Zoning
* Fix zone routing edge case ([#4255](https://github.com/EQEmu/Server/pull/4255)) @Akkadius 2024-04-15
## [22.49.0] 4/15/2024
### Code
* Avoid unnecessary copies in database functions ([#4220](https://github.com/EQEmu/Server/pull/4220)) @joligario 2024-03-29
* Reference type in `GetRaidLeaderName` ([#4218](https://github.com/EQEmu/Server/pull/4218)) @joligario 2024-03-28
* Remove unnecessary reference types ([#4212](https://github.com/EQEmu/Server/pull/4212)) @joligario 2024-03-28
### Crash
* Check mob pointer before trying to remove it ([#4230](https://github.com/EQEmu/Server/pull/4230)) @Akkadius 2024-04-01
### Feature
* Add Character Auto Login ([#4216](https://github.com/EQEmu/Server/pull/4216)) @Kinglykrab 2024-04-15
* Add LuaMod functions for CommonDamage and HealDamage ([#4227](https://github.com/EQEmu/Server/pull/4227)) @xackery 2024-03-31
* Add RegisterBug LuaMod ([#4209](https://github.com/EQEmu/Server/pull/4209)) @xackery 2024-03-30
* Additive Spell Focus from Worn slot with Limit Checks ([#4208](https://github.com/EQEmu/Server/pull/4208)) @KayenEQ 2024-03-30
* Fix ignore_default on lua mod damage ([#4228](https://github.com/EQEmu/Server/pull/4228)) @xackery 2024-04-15
### Fixes
* Client not updating HP bar when an HP Buff with a Heal is applied. ([#4237](https://github.com/EQEmu/Server/pull/4237)) @KayenEQ 2024-04-02
* Fix Account Flags Loading ([#4243](https://github.com/EQEmu/Server/pull/4243)) @Kinglykrab 2024-04-15
* Fix Auto Login Issue ([#4213](https://github.com/EQEmu/Server/pull/4213)) @Kinglykrab 2024-03-28
* Fix Bot Creation Issue ([#4235](https://github.com/EQEmu/Server/pull/4235)) @Kinglykrab 2024-04-02
* Fix Bot/Character ID Overlap in Groups ([#4093](https://github.com/EQEmu/Server/pull/4093)) @Kinglykrab 2024-03-23
* Fix Group Leadership ([#4214](https://github.com/EQEmu/Server/pull/4214)) @Kinglykrab 2024-03-28
* Fix Issue With Bot Raid Aggro ([#4222](https://github.com/EQEmu/Server/pull/4222)) @Kinglykrab 2024-03-31
* Fix Lua Crash with Spell Blocked Event ([#4236](https://github.com/EQEmu/Server/pull/4236)) @Kinglykrab 2024-04-01
* Fix Luabind Double Class Register ([#4219](https://github.com/EQEmu/Server/pull/4219)) @Kinglykrab 2024-03-29
* Fix crash in SendEnterWorld ([#4204](https://github.com/EQEmu/Server/pull/4204)) @Akkadius 2024-03-24
* Fix event_consider any_cast error ([#4210](https://github.com/EQEmu/Server/pull/4210)) @xackery 2024-03-27
* Fix fishing chances ([#4203](https://github.com/EQEmu/Server/pull/4203)) @joligario 2024-03-24
* Fix manifest for skill caps schema type ([#4231](https://github.com/EQEmu/Server/pull/4231)) @Akkadius 2024-04-02
* Hero forge armor bug on login and show helm toggle. ([#4246](https://github.com/EQEmu/Server/pull/4246)) @noudess 2024-04-15
* Radiant/Ebon Crystals should only extract to 1000 ([#4195](https://github.com/EQEmu/Server/pull/4195)) @fryguy503 2024-03-23
* SPA214 SE_MaxHPChange calculation errors corrected. ([#4238](https://github.com/EQEmu/Server/pull/4238)) @KayenEQ 2024-04-02
* Shared Tasks - charid is now character_id ([#4233](https://github.com/EQEmu/Server/pull/4233)) @fryguy503 2024-04-01
* Using %T in channel messages on fresh corpse yields mob, not corpse name. ([#4168](https://github.com/EQEmu/Server/pull/4168)) @noudess 2024-04-05
### Hot Fix
* Fix Group::AddToGroup ([#4201](https://github.com/EQEmu/Server/pull/4201)) @Kinglykrab 2024-03-23
* Hot Fix for Group::AddToGroup Hot Fix ([#4202](https://github.com/EQEmu/Server/pull/4202)) @Kinglykrab 2024-03-23
### Loot
* Add content filtering to lootdrop_entries ([#4229](https://github.com/EQEmu/Server/pull/4229)) @Akkadius 2024-04-15
### Lua
* Add Zone and Language Constants ([#4211](https://github.com/EQEmu/Server/pull/4211)) @fryguy503 2024-03-28
### Messages
* Fix bug where DoT messages stop coming out when mob dies. ([#4249](https://github.com/EQEmu/Server/pull/4249)) @noudess 2024-04-15
### Performance
* Change skill_cap from vector to map ([#4252](https://github.com/EQEmu/Server/pull/4252)) @xackery 2024-04-15
### Pets
* Fix errors in sync with client of sit/stand ([#4245](https://github.com/EQEmu/Server/pull/4245)) @noudess 2024-04-15
### Quest API
* Add Archetype Methods to Perl/Lua ([#4181](https://github.com/EQEmu/Server/pull/4181)) @Kinglykrab 2024-03-23
* Add Class/Deity/Race Methods to Perl/Lua ([#4215](https://github.com/EQEmu/Server/pull/4215)) @Kinglykrab 2024-03-28
* Add GetConsiderColor() to Perl/Lua ([#4253](https://github.com/EQEmu/Server/pull/4253)) @Kinglykrab 2024-04-15
* Add Spell Blocked Event to Perl/Lua ([#4217](https://github.com/EQEmu/Server/pull/4217)) @Kinglykrab 2024-04-01
### Quests
* Avoid Player and Bot quests in unloaded zone ([#4232](https://github.com/EQEmu/Server/pull/4232)) @hgtw 2024-04-01
### Repositories
* Convert database.cpp to Repositories ([#4054](https://github.com/EQEmu/Server/pull/4054)) @Kinglykrab 2024-03-24
### Skill Caps
* Further improvements ([#4205](https://github.com/EQEmu/Server/pull/4205)) @Akkadius 2024-03-24
* Remove from shared memory and simplify ([#4069](https://github.com/EQEmu/Server/pull/4069)) @Kinglykrab 2024-03-23
### Spells
* Implemented SPA 463 SE_SHIELD_TARGET ([#4224](https://github.com/EQEmu/Server/pull/4224)) @KayenEQ 2024-03-30
* Normal Group Spells (non-raid) landed twice on caster ([#4240](https://github.com/EQEmu/Server/pull/4240)) @noudess 2024-04-15
* SPA148 Stacking Fix ([#4206](https://github.com/EQEmu/Server/pull/4206)) @KayenEQ 2024-03-27
* SPA69 TotalHP can be used in Worn Slot, Fixes/Updates to Max HP related variables. ([#4244](https://github.com/EQEmu/Server/pull/4244)) @KayenEQ 2024-04-15
## [22.48.0] 3/23/2024
### Bots
+7
View File
@@ -31,6 +31,13 @@ IF (EQEMU_BUILD_STATIC)
ENDIF ()
ENDIF (EQEMU_BUILD_STATIC)
# Requires libgoogle-perftools-dev google-perftools packages for linux (debian)
IF(EQEMU_ADD_PROFILER)
SET(CMAKE_EXE_LINKER_FLAGS "-Wl,--no-as-needed,-lprofiler,--as-needed")
ENDIF(EQEMU_ADD_PROFILER)
IF(MSVC)
ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
ADD_DEFINITIONS(-DNOMINMAX)
+5 -3
View File
@@ -31,11 +31,13 @@
#include "../../common/path_manager.h"
#include "../../common/repositories/skill_caps_repository.h"
#include "../../common/file.h"
#include "../../common/events/player_event_logs.h"
EQEmuLogSys LogSys;
EQEmuLogSys LogSys;
WorldContentService content_service;
ZoneStore zone_store;
PathManager path;
ZoneStore zone_store;
PathManager path;
PlayerEventLogs player_event_logs;
void ExportSpells(SharedDatabase *db);
void ExportSkillCaps(SharedDatabase *db);
+5 -3
View File
@@ -29,11 +29,13 @@
#include "../../common/path_manager.h"
#include "../../common/repositories/base_data_repository.h"
#include "../../common/file.h"
#include "../../common/events/player_event_logs.h"
EQEmuLogSys LogSys;
EQEmuLogSys LogSys;
WorldContentService content_service;
ZoneStore zone_store;
PathManager path;
ZoneStore zone_store;
PathManager path;
PlayerEventLogs player_event_logs;
void ImportSpells(SharedDatabase *db);
void ImportSkillCaps(SharedDatabase *db);
+2
View File
@@ -177,6 +177,7 @@ SET(repositories
repositories/base/base_character_leadership_abilities_repository.h
repositories/base/base_character_material_repository.h
repositories/base/base_character_memmed_spells_repository.h
repositories/base/base_character_parcels_repository.h
repositories/base/base_character_peqzone_flags_repository.h
repositories/base/base_character_pet_buffs_repository.h
repositories/base/base_character_pet_info_repository.h
@@ -357,6 +358,7 @@ SET(repositories
repositories/character_leadership_abilities_repository.h
repositories/character_material_repository.h
repositories/character_memmed_spells_repository.h
repositories/character_parcels_repository.h
repositories/character_peqzone_flags_repository.h
repositories/character_pet_buffs_repository.h
repositories/character_pet_info_repository.h
+10
View File
@@ -357,3 +357,13 @@ WorldContentService::FindZoneResult WorldContentService::FindZone(uint32 zone_id
return WorldContentService::FindZoneResult{.zone_id = 0};
}
bool WorldContentService::IsInPublicStaticInstance(uint32 instance_id)
{
for (auto &i: m_zone_instances) {
if (i.id == instance_id) {
return true;
}
}
return false;
}
+2
View File
@@ -178,6 +178,8 @@ public:
};
FindZoneResult FindZone(uint32 zone_id, uint32 instance_id);
bool IsInPublicStaticInstance(uint32 instance_id);
private:
int current_expansion{};
std::vector<ContentFlagsRepository::ContentFlags> content_flags;
+86 -20
View File
@@ -35,6 +35,7 @@
#include "../common/repositories/character_data_repository.h"
#include "../common/repositories/character_languages_repository.h"
#include "../common/repositories/character_leadership_abilities_repository.h"
#include "../common/repositories/character_parcels_repository.h"
#include "../common/repositories/character_skills_repository.h"
#include "../common/repositories/data_buckets_repository.h"
#include "../common/repositories/group_id_repository.h"
@@ -49,6 +50,7 @@
#include "../common/repositories/raid_members_repository.h"
#include "../common/repositories/reports_repository.h"
#include "../common/repositories/variables_repository.h"
#include "../common/events/player_event_logs.h"
// Disgrace: for windows compile
#ifdef _WINDOWS
@@ -1125,27 +1127,27 @@ std::string Database::GetGroupLeaderForLogin(const std::string& character_name)
return e.gid ? e.leadername : std::string();
}
void Database::SetGroupLeaderName(uint32 group_id, const std::string& name)
void Database::SetGroupLeaderName(uint32 group_id, const std::string &name)
{
auto e = GroupLeadersRepository::FindOne(*this, group_id);
auto e = GroupLeadersRepository::FindOne(*this, group_id);
e.leadername = name;
e.leadername = name;
if (e.gid) {
GroupLeadersRepository::UpdateOne(*this, e);
return;
}
if (e.gid) {
GroupLeadersRepository::UpdateOne(*this, e);
return;
}
e.gid = group_id;
e.marknpc = std::string();
e.leadershipaa = std::string();
e.maintank = std::string();
e.assist = std::string();
e.puller = std::string();
e.mentoree = std::string();
e.mentor_percent = 0;
e.gid = group_id;
e.marknpc = std::string();
e.leadershipaa = std::string();
e.maintank = std::string();
e.assist = std::string();
e.puller = std::string();
e.mentoree = std::string();
e.mentor_percent = 0;
GroupLeadersRepository::InsertOne(*this, e);
GroupLeadersRepository::ReplaceOne(*this, e);
}
std::string Database::GetGroupLeaderName(uint32 group_id)
@@ -1178,7 +1180,7 @@ char* Database::GetGroupLeadershipInfo(
GroupLeadershipAA_Struct* GLAA
)
{
const auto& e = GroupLeadersRepository::FindOne(*this, group_id);
auto e = GroupLeadersRepository::FindOne(*this, group_id);
if (!e.gid) {
if (leaderbuf) {
@@ -1239,9 +1241,9 @@ char* Database::GetGroupLeadershipInfo(
if (mentor_percent) {
*mentor_percent = e.mentor_percent;
}
if (GLAA && e.leadershipaa.length() == sizeof(GroupLeadershipAA_Struct)) {
memcpy(GLAA, e.leadershipaa.c_str(), sizeof(GroupLeadershipAA_Struct));
if(GLAA && e.leadershipaa.length() == sizeof(GroupLeadershipAA_Struct)) {
Decode(e.leadershipaa);
memcpy(GLAA, e.leadershipaa.data(), sizeof(GroupLeadershipAA_Struct));
}
return leaderbuf;
@@ -2028,3 +2030,67 @@ void Database::SourceSqlFromUrl(const std::string& url)
LogError("URI parser error [{}]", iae.what());
}
}
void Database::Encode(std::string &in)
{
for(int i = 0; i < in.length(); i++) {
in.at(i) += char('0');
}
};
void Database::Decode(std::string &in)
{
for(int i = 0; i < in.length(); i++) {
in.at(i) -= char('0');
}
};
void Database::PurgeCharacterParcels()
{
auto filter = fmt::format("sent_date < (NOW() - INTERVAL {} DAY)", RuleI(Parcel, ParcelPruneDelay));
auto results = CharacterParcelsRepository::GetWhere(*this, filter);
auto prune = CharacterParcelsRepository::DeleteWhere(*this, filter);
PlayerEvent::ParcelDelete pd{};
PlayerEventLogsRepository::PlayerEventLogs pel{};
pel.event_type_id = PlayerEvent::PARCEL_DELETE;
pel.event_type_name = PlayerEvent::EventName[pel.event_type_id];
std::stringstream ss;
for (auto const &r: results) {
pd.from_name = r.from_name;
pd.item_id = r.item_id;
pd.aug_slot_1 = r.aug_slot_1;
pd.aug_slot_2 = r.aug_slot_2;
pd.aug_slot_3 = r.aug_slot_3;
pd.aug_slot_4 = r.aug_slot_4;
pd.aug_slot_5 = r.aug_slot_5;
pd.aug_slot_6 = r.aug_slot_6;
pd.note = r.note;
pd.quantity = r.quantity;
pd.sent_date = r.sent_date;
pd.char_id = r.char_id;
{
cereal::JSONOutputArchiveSingleLine ar(ss);
pd.serialize(ar);
}
pel.event_data = ss.str();
pel.created_at = std::time(nullptr);
player_event_logs.AddToQueue(pel);
ss.str("");
ss.clear();
}
LogInfo(
"Purged <yellow>[{}] parcels that were over <yellow>[{}] days old.",
results.size(),
RuleI(Parcel, ParcelPruneDelay)
);
}
void Database::ClearGuildOnlineStatus()
{
GuildMembersRepository::ClearOnlineStatus(*this);
}
+4
View File
@@ -243,6 +243,7 @@ public:
void SetRaidGroupLeaderInfo(uint32 group_id, uint32 raid_id);
void PurgeAllDeletedDataBuckets();
void ClearGuildOnlineStatus();
/* Database Variables */
@@ -267,6 +268,9 @@ public:
void SourceDatabaseTableFromUrl(const std::string& table_name, const std::string& url);
void SourceSqlFromUrl(const std::string& url);
void PurgeCharacterParcels();
void Encode(std::string &in);
void Decode(std::string &in);
private:
Mutex Mvarcache;
@@ -5469,6 +5469,116 @@ ADD PRIMARY KEY (`id`) USING BTREE,
ADD INDEX `level_skill_cap`(`skill_id`, `class_id`, `level`, `cap`);
)",
.content_schema_update = true,
},
ManifestEntry{
.version = 9269,
.description = "2024_03_27_account_auto_login_charname.sql",
.check = "SHOW COLUMNS FROM `account` LIKE 'auto_login_charname'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `account`
ADD COLUMN `auto_login_charname` varchar(64) CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL DEFAULT '' AFTER `charname`;
)"
},
ManifestEntry{
.version = 9270,
.description = "2024_04_31_content_flagging_lootdrop_entries.sql",
.check = "SHOW COLUMNS FROM `lootdrop_entries` LIKE 'content_flags'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `lootdrop_entries` ADD `min_expansion` tinyint(4) NOT NULL DEFAULT -1;
ALTER TABLE `lootdrop_entries` ADD `max_expansion` tinyint(4) NOT NULL DEFAULT -1;
ALTER TABLE `lootdrop_entries` ADD `content_flags` varchar(100) NULL;
ALTER TABLE `lootdrop_entries` ADD `content_flags_disabled` varchar(100) NULL;
)",
.content_schema_update = true
},
ManifestEntry{
.version = 9271,
.description = "2024_03_10_parcel_implementation.sql",
.check = "SHOW TABLES LIKE 'character_parcels'",
.condition = "empty",
.match = "",
.sql = R"(CREATE TABLE `character_parcels` (
`id` INT(10) UNSIGNED NOT NULL AUTO_INCREMENT,
`char_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`item_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`slot_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`quantity` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`from_name` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
`note` VARCHAR(1024) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
`sent_date` DATETIME NULL DEFAULT NULL,
PRIMARY KEY (`id`) USING BTREE,
UNIQUE INDEX `data_constraint` (`slot_id`, `char_id`) USING BTREE
)
COLLATE='latin1_swedish_ci'
ENGINE=InnoDB
AUTO_INCREMENT=1;
)"
},
ManifestEntry{
.version = 9272,
.description = "2024_04_23_add_parcel_support_for_augmented_items.sql",
.check = "SHOW COLUMNS FROM `character_parcels` LIKE 'aug_slot_1'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `character_parcels`
ADD COLUMN `aug_slot_1` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `item_id`,
ADD COLUMN `aug_slot_2` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_1`,
ADD COLUMN `aug_slot_3` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_2`,
ADD COLUMN `aug_slot_4` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_3`,
ADD COLUMN `aug_slot_5` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_4`,
ADD COLUMN `aug_slot_6` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_5`;
)"
},
ManifestEntry{
.version = 9273,
.description = "2024_04_24_door_close_timer.sql",
.check = "SHOW COLUMNS FROM `doors` LIKE 'close_timer_ms'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `doors`
ADD COLUMN `close_timer_ms` smallint(8) UNSIGNED NOT NULL DEFAULT 5000 AFTER `is_ldon_door`;
)",
.content_schema_update = true
},
ManifestEntry{
.version = 9274,
.description = "2024_05_02_parcel_npc_content.sql",
.check = "SHOW COLUMNS FROM `npc_types` LIKE 'is_parcel_merchant'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `npc_types`
ADD COLUMN `is_parcel_merchant` TINYINT(1) UNSIGNED NOT NULL DEFAULT '0' AFTER `keeps_sold_items`;
)",
.content_schema_update = true
},
ManifestEntry{
.version = 9275,
.description = "2024_04_28_character_extra_haste.sql",
.check = "SHOW COLUMNS FROM `character_data` LIKE 'extra_haste'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `character_data`
ADD COLUMN `extra_haste` int(11) NOT NULL DEFAULT 0 AFTER `wis`;
)"
},
ManifestEntry{
.version = 9276,
.description = "2024_05_12_fix_guild_bank_dup_issue.sql",
.check = "SHOW COLUMNS FROM `guild_bank` WHERE FIELD = 'qty' AND Type LIKE '%unsigned';",
.condition = "not_empty",
.match = "",
.sql = R"(
ALTER TABLE `guild_bank`
CHANGE COLUMN `qty` `qty` INT(10) NOT NULL DEFAULT '0' AFTER `itemid`;
)"
}
// -- template; copy/paste this when you need to create a new entry
// ManifestEntry{
@@ -139,6 +139,17 @@ ADD COLUMN `augment_three` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_tw
ADD COLUMN `augment_four` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_three`,
ADD COLUMN `augment_five` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_four`,
ADD COLUMN `augment_six` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_five`;
)"
},
ManifestEntry{
.version = 9044,
.description = "2024_04_23_bot_extra_haste.sql",
.check = "SHOW COLUMNS FROM `bot_data` LIKE 'extra_haste'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `bot_data`
ADD COLUMN `extra_haste` mediumint(8) NOT NULL DEFAULT 0 AFTER `wis`;
)"
}
// -- template; copy/paste this when you need to create a new entry
+2
View File
@@ -59,6 +59,7 @@ namespace DatabaseSchema {
{"character_leadership_abilities", "id"},
{"character_material", "id"},
{"character_memmed_spells", "id"},
{"character_parcels", "char_id"},
{"character_pet_buffs", "char_id"},
{"character_pet_info", "char_id"},
{"character_pet_inventory", "char_id"},
@@ -128,6 +129,7 @@ namespace DatabaseSchema {
"character_leadership_abilities",
"character_material",
"character_memmed_spells",
"character_parcels",
"character_pet_buffs",
"character_pet_info",
"character_pet_inventory",
+22
View File
@@ -714,3 +714,25 @@ std::string EQ::constants::GetSpecialAbilityName(uint32 ability_id)
return std::string();
}
const std::map<uint32, std::string>& EQ::constants::GetConsiderColorMap()
{
static const std::map<uint32, std::string> consider_color_map = {
{ ConsiderColor::Green, "Green" },
{ ConsiderColor::DarkBlue, "Dark Blue" },
{ ConsiderColor::Gray, "Gray" },
{ ConsiderColor::White, "White" },
{ ConsiderColor::Red, "Red" },
{ ConsiderColor::Yellow, "Yellow" },
{ ConsiderColor::LightBlue, "Light Blue" },
{ ConsiderColor::WhiteTitanium, "White" },
};
return consider_color_map;
}
std::string EQ::constants::GetConsiderColorName(uint32 consider_color)
{
const auto& c = EQ::constants::GetConsiderColorMap().find(consider_color);
return c != EQ::constants::GetConsiderColorMap().end() ? c->second : std::string();
}
+14 -2
View File
@@ -89,8 +89,6 @@ namespace EQ
using RoF2::invslot::SLOT_INVALID;
using RoF2::invslot::SLOT_BEGIN;
using RoF2::invslot::SLOT_QUEST;
using Titanium::invslot::SLOT_TRADESKILL_EXPERIMENT_COMBINE;
const int16 SLOT_AUGMENT_GENERIC_RETURN = 1001; // clients don't appear to use this method... (internal inventory return value)
@@ -406,6 +404,9 @@ namespace EQ
extern const std::map<uint32, std::string>& GetSpecialAbilityMap();
std::string GetSpecialAbilityName(uint32 ability_id);
extern const std::map<uint32, std::string>& GetConsiderColorMap();
std::string GetConsiderColorName(uint32 consider_color);
const int STANCE_TYPE_FIRST = stancePassive;
const int STANCE_TYPE_LAST = stanceBurnAE;
const int STANCE_TYPE_COUNT = stanceBurnAE;
@@ -561,6 +562,17 @@ enum ConsiderLevel : uint8 {
Scowls
};
namespace ConsiderColor {
constexpr uint32 Green = 2;
constexpr uint32 DarkBlue = 4;
constexpr uint32 Gray = 6;
constexpr uint32 White = 10;
constexpr uint32 Red = 13;
constexpr uint32 Yellow = 15;
constexpr uint32 LightBlue = 18;
constexpr uint32 WhiteTitanium = 20;
};
enum TargetDescriptionType : uint8 {
LCSelf,
UCSelf,
+5
View File
@@ -510,6 +510,11 @@ N(OP_ShopEndConfirm),
N(OP_ShopItem),
N(OP_ShopPlayerBuy),
N(OP_ShopPlayerSell),
N(OP_ShopSendParcel),
N(OP_ShopDeleteParcel),
N(OP_ShopRespondParcel),
N(OP_ShopRetrieveParcel),
N(OP_ShopParcelIcon),
N(OP_ShopRequest),
N(OP_SimpleMessage),
N(OP_SkillUpdate),
+18
View File
@@ -1131,4 +1131,22 @@ namespace LeadershipAbilitySlot {
constexpr uint16 HealthOfTargetsTarget = 14;
}
enum ExpSource
{
Quest,
GM,
Kill,
Death,
Resurrection,
LDoNChest,
Task,
Sacrifice
};
#define PARCEL_SEND_ITEMS 0
#define PARCEL_SEND_MONEY 1
#define PARCEL_MONEY_ITEM_ID 99990 // item id of money
#define PARCEL_LIMIT 5
#define PARCEL_BEGIN_SLOT 1
#endif /*COMMON_EQ_CONSTANTS_H*/
+129 -19
View File
@@ -27,6 +27,9 @@
#include "../common/version.h"
#include "emu_constants.h"
#include "textures.h"
#include "../cereal/include/cereal/archives/binary.hpp"
#include "../cereal/include/cereal/types/string.hpp"
#include "../cereal/include/cereal/types/vector.hpp"
static const uint32 BUFF_COUNT = 42;
@@ -1533,20 +1536,32 @@ struct ExpUpdate_Struct
** Packet Types: See ItemPacketType enum
**
*/
enum ItemPacketType
{
ItemPacketViewLink = 0x00,
ItemPacketMerchant = 0x64,
ItemPacketTradeView = 0x65,
ItemPacketLoot = 0x66,
ItemPacketTrade = 0x67,
ItemPacketCharInventory = 0x69,
ItemPacketLimbo = 0x6A,
ItemPacketWorldContainer = 0x6B,
ItemPacketTributeItem = 0x6C,
ItemPacketGuildTribute = 0x6D,
ItemPacketCharmUpdate = 0x6E, // noted as incorrect
ItemPacketInvalid = 0xFF
enum ItemPacketType {
ItemPacketViewLink = 0x00,
ItemPacketMerchant = 0x64,
ItemPacketTradeView = 0x65,
ItemPacketLoot = 0x66,
ItemPacketTrade = 0x67,
ItemPacketCharInventory = 0x69,
ItemPacketLimbo = 0x6A,
ItemPacketWorldContainer = 0x6B,
ItemPacketTributeItem = 0x6C,
ItemPacketGuildTribute = 0x6D,
ItemPacketCharmUpdate = 0x6E, // noted as incorrect
ItemPacketRecovery = 0x71,
ItemPacketParcel = 0x73,
ItemPacketInvalid = 0xFF
};
enum MerchantWindowTabDisplay {
None = 0x00,
SellBuy = 0x01,
Recover = 0x02,
SellBuyRecover = 0x03,
Parcel = 0x04,
SellBuyParcel = 0x05,
RecoverParcel = 0x06,
SellBuyRecoverParcel = 0x07
};
//enum ItemPacketType
@@ -1678,6 +1693,38 @@ struct GuildsList_Struct {
GuildsListEntry_Struct Guilds[MAX_NUMBER_GUILDS];
};
struct GuildsListMessagingEntry_Struct {
/*000*/ uint32 guild_id;
/*004*/ std::string guild_name;
template<class Archive>
void serialize(Archive& archive)
{
archive(
CEREAL_NVP(guild_id),
CEREAL_NVP(guild_name)
);
}
};
struct GuildsListMessaging_Struct {
/*000*/ char header[64];
/*064*/ uint32 no_of_guilds;
/*068*/ uint32 string_length;
/*072*/ std::vector<GuildsListMessagingEntry_Struct> guild_detail;
template<class Archive>
void serialize(Archive& archive)
{
archive(
CEREAL_NVP(header),
CEREAL_NVP(no_of_guilds),
CEREAL_NVP(string_length),
CEREAL_NVP(guild_detail)
);
}
};
struct GuildUpdate_Struct {
uint32 guildID;
GuildsListEntry_Struct entry;
@@ -2057,12 +2104,75 @@ struct TimeOfDay_Struct {
};
// Darvik: shopkeeper structs
struct Merchant_Click_Struct {
/*000*/ uint32 npcid; // Merchant NPC's entity id
/*004*/ uint32 playerid;
/*008*/ uint32 command; //1=open, 0=cancel/close
/*012*/ float rate; //cost multiplier, dosent work anymore
struct MerchantClick_Struct
{
/*000*/ uint32 npc_id; // Merchant NPC's entity id
/*004*/ uint32 player_id;
/*008*/ uint32 command; // 1=open, 0=cancel/close
/*012*/ float rate; // cost multiplier, dosent work anymore
/*016*/ int32 tab_display; // bitmask b000 none, b001 Purchase/Sell, b010 Recover, b100 Parcels
/*020*/ int32 unknown020; // Seen 2592000 from Server or -1 from Client
/*024*/
};
enum MerchantActions {
Close = 0,
Open = 1
};
struct Parcel_Struct
{
/*000*/ uint32 npc_id;
/*004*/ uint32 item_slot;
/*008*/ uint32 quantity;
/*012*/ uint32 money_flag;
/*016*/ char send_to[64];
/*080*/ char note[128];
/*208*/ uint32 unknown_208;
/*212*/ uint32 unknown_212;
/*216*/ uint32 unknown_216;
};
struct ParcelRetrieve_Struct
{
uint32 merchant_entity_id;
uint32 player_entity_id;
uint32 parcel_slot_id;
uint32 parcel_item_id;
};
struct ParcelMessaging_Struct {
ItemPacketType packet_type;
std::string serialized_item;
uint32 sent_time;
std::string player_name;
std::string note;
uint32 slot_id;
template<class Archive>
void serialize(Archive &archive)
{
archive(
CEREAL_NVP(packet_type),
CEREAL_NVP(serialized_item),
CEREAL_NVP(sent_time),
CEREAL_NVP(player_name),
CEREAL_NVP(note),
CEREAL_NVP(slot_id)
);
}
};
struct ParcelIcon_Struct {
uint32 status; //0 off 1 on 2 overlimit
};
enum ParcelIconActions {
IconOff = 0,
IconOn = 1,
Overlimit = 2
};
/*
Unknowns:
0 is e7 from 01 to // MAYBE SLOT IN PURCHASE
+5 -2
View File
@@ -697,8 +697,11 @@ void PlayerEventLogs::SetSettingsDefaults()
m_settings[PlayerEvent::KILLED_NAMED_NPC].event_enabled = 1;
m_settings[PlayerEvent::KILLED_RAID_NPC].event_enabled = 1;
m_settings[PlayerEvent::ITEM_CREATION].event_enabled = 1;
m_settings[PlayerEvent::GUILD_TRIBUTE_DONATE_ITEM].event_enabled = 1;
m_settings[PlayerEvent::GUILD_TRIBUTE_DONATE_PLAT].event_enabled = 1;
m_settings[PlayerEvent::GUILD_TRIBUTE_DONATE_ITEM].event_enabled = 1;
m_settings[PlayerEvent::GUILD_TRIBUTE_DONATE_PLAT].event_enabled = 1;
m_settings[PlayerEvent::PARCEL_SEND].event_enabled = 1;
m_settings[PlayerEvent::PARCEL_RETRIEVE].event_enabled = 1;
m_settings[PlayerEvent::PARCEL_DELETE].event_enabled = 1;
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
m_settings[i].retention_days = RETENTION_DAYS_DEFAULT;
+107 -2
View File
@@ -58,6 +58,9 @@ namespace PlayerEvent {
ITEM_CREATION,
GUILD_TRIBUTE_DONATE_ITEM,
GUILD_TRIBUTE_DONATE_PLAT,
PARCEL_SEND,
PARCEL_RETRIEVE,
PARCEL_DELETE,
MAX // dont remove
};
@@ -66,7 +69,7 @@ namespace PlayerEvent {
// If event is unimplemented just tag (Unimplemented) in the name
// Events don't get saved to the database if unimplemented or deprecated
// Events tagged as deprecated will get automatically removed
static const char *EventName[PlayerEvent::MAX] = {
static const char *EventName[EventType::MAX] = {
"None",
"GM Command",
"Zoning",
@@ -116,7 +119,10 @@ namespace PlayerEvent {
"Killed Raid NPC",
"Item Creation",
"Guild Tribute Donate Item",
"Guild Tribute Donate Platinum"
"Guild Tribute Donate Platinum",
"Parcel Item Sent",
"Parcel Item Retrieved",
"Parcel Prune Routine"
};
// Generic struct used by all events
@@ -976,6 +982,105 @@ namespace PlayerEvent {
);
}
};
struct ParcelRetrieve {
uint32 item_id;
uint32 quantity;
std::string from_player_name;
uint32 sent_date;
uint32 aug_slot_1;
uint32 aug_slot_2;
uint32 aug_slot_3;
uint32 aug_slot_4;
uint32 aug_slot_5;
uint32 aug_slot_6;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(quantity),
CEREAL_NVP(from_player_name),
CEREAL_NVP(sent_date),
CEREAL_NVP(aug_slot_1),
CEREAL_NVP(aug_slot_2),
CEREAL_NVP(aug_slot_3),
CEREAL_NVP(aug_slot_4),
CEREAL_NVP(aug_slot_5),
CEREAL_NVP(aug_slot_6)
);
}
};
struct ParcelSend {
uint32 item_id;
uint32 quantity;
std::string from_player_name;
std::string to_player_name;
uint32 sent_date;
uint32 aug_slot_1;
uint32 aug_slot_2;
uint32 aug_slot_3;
uint32 aug_slot_4;
uint32 aug_slot_5;
uint32 aug_slot_6;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(quantity),
CEREAL_NVP(from_player_name),
CEREAL_NVP(to_player_name),
CEREAL_NVP(sent_date),
CEREAL_NVP(aug_slot_1),
CEREAL_NVP(aug_slot_2),
CEREAL_NVP(aug_slot_3),
CEREAL_NVP(aug_slot_4),
CEREAL_NVP(aug_slot_5),
CEREAL_NVP(aug_slot_6)
);
}
};
struct ParcelDelete {
uint32 item_id;
uint32 quantity;
uint32 char_id;
std::string from_name;
std::string note;
uint32 sent_date;
uint32 aug_slot_1;
uint32 aug_slot_2;
uint32 aug_slot_3;
uint32 aug_slot_4;
uint32 aug_slot_5;
uint32 aug_slot_6;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(quantity),
CEREAL_NVP(char_id),
CEREAL_NVP(from_name),
CEREAL_NVP(note),
CEREAL_NVP(sent_date),
CEREAL_NVP(aug_slot_1),
CEREAL_NVP(aug_slot_2),
CEREAL_NVP(aug_slot_3),
CEREAL_NVP(aug_slot_4),
CEREAL_NVP(aug_slot_5),
CEREAL_NVP(aug_slot_6)
);
}
};
}
#endif //EQEMU_PLAYER_EVENTS_H
-5
View File
@@ -82,10 +82,6 @@ Zone extensions and features
#define QUEST_GLOBAL_DIRECTORY "global"
#endif
// Number of quest items a Quest NPC can hold
#define MAX_NPC_QUEST_INVENTORY 24
//the min ratio at which a mob's speed is reduced
#define FLEE_HP_MINSPEED 22
//number of tics to try to run straight away before looking again
@@ -115,7 +111,6 @@ Zone extensions and features
#define SKILL_MAX_LEVEL 75
/*
Zone Numerical configuration
+37 -31
View File
@@ -92,10 +92,20 @@ BaseGuildManager::~BaseGuildManager()
bool BaseGuildManager::LoadGuilds()
{
ClearGuilds();
auto guilds = GuildsRepository::All(*m_db);
auto guilds_ranks = GuildRanksRepository::All(*m_db);
auto guilds_permissions = GuildPermissionsRepository::All(*m_db);
auto guilds_tributes = GuildTributesRepository::All(*m_db);
auto guilds = GuildsRepository::GetWhere(
*m_db,
fmt::format("`id` < '{}'", RoF2::constants::MAX_GUILD_ID)
);
auto guilds_ranks = GuildRanksRepository::LoadAll(*m_db);
auto guilds_permissions = GuildPermissionsRepository::LoadAll(*m_db);
auto guilds_tributes = GuildTributesRepository::GetWhere(
*m_db,
fmt::format(
"`guild_id` < '{}'",
RoF2::constants::MAX_GUILD_ID
)
);
if (guilds.empty()) {
LogGuilds("No Guilds found in database.");
@@ -108,22 +118,27 @@ bool BaseGuildManager::LoadGuilds()
_CreateGuild(g.id, g.name, g.leader, g.minstatus, g.motd, g.motd_setter, g.channel, g.url, g.favor);
for (auto const &r: guilds_ranks) {
if (r.guild_id == g.id) {
m_guilds[g.id]->rank_names[r.rank_] = r.title;
for (int i = 1; i <= GUILD_MAX_RANK; i++) {
auto key = fmt::format("{}-{}", g.id, i);
if (guilds_ranks.contains(key)) {
m_guilds[g.id]->rank_names[i] = guilds_ranks.find(key)->second;
}
}
auto count = 0;
for (auto const &p: guilds_permissions) {
if (p.guild_id == g.id) {
for (int i = 1; i <= GUILD_MAX_FUNCTIONS; i++) {
auto key = fmt::format("{}-{}", g.id, i);
if (guilds_permissions.contains(key)) {
auto p = guilds_permissions.find(key)->second;
m_guilds[g.id]->functions[p.perm_id].id = p.id;
m_guilds[g.id]->functions[p.perm_id].guild_id = p.guild_id;
m_guilds[g.id]->functions[p.perm_id].perm_id = p.perm_id;
m_guilds[g.id]->functions[p.perm_id].perm_value = p.permission;
count++;
}
count++;
}
if (count < GUILD_MAX_FUNCTIONS) {
@@ -929,33 +944,24 @@ bool BaseGuildManager::GetCharInfo(uint32 char_id, CharGuildInfo &into)
}
//returns ownership of the buffer.
uint8 *BaseGuildManager::MakeGuildList(const char *head_name, uint32 &length) const
GuildsListMessaging_Struct BaseGuildManager::MakeGuildList()
{
//dynamic structs will make this a lot less painful.
GuildsListMessaging_Struct guild_list_messaging{};
uint32 string_length = 0;
length = sizeof(GuildsList_Struct);
auto buffer = new uint8[length];
for (auto const &g: m_guilds) {
GuildsListMessagingEntry_Struct guild_entry{};
//a bit little better than memsetting the whole thing...
uint32 r, pos;
for (r = 0, pos = 0; r <= MAX_NUMBER_GUILDS; r++, pos += 64) {
//strcpy((char *) buffer+pos, "BAD GUILD");
// These 'BAD GUILD' entries were showing in the drop-downs for selecting guilds in the LFP window,
// so just fill unused entries with an empty string instead.
buffer[pos] = '\0';
guild_entry.guild_id = g.first;
guild_entry.guild_name = g.second->name;
string_length += g.second->name.length() + 1;
guild_list_messaging.guild_detail.push_back(guild_entry);
}
strn0cpy((char *) buffer, head_name, 64);
guild_list_messaging.no_of_guilds = m_guilds.size();
guild_list_messaging.string_length = string_length;
std::map<uint32, GuildInfo *>::const_iterator cur, end;
cur = m_guilds.begin();
end = m_guilds.end();
for (; cur != end; ++cur) {
pos = 64 + (64 * cur->first);
strn0cpy((char *) buffer + pos, cur->second->name.c_str(), 64);
}
return (buffer);
return guild_list_messaging;
}
const char *BaseGuildManager::GetRankName(uint32 guild_id, uint8 rank) const
+1 -1
View File
@@ -134,7 +134,7 @@ class BaseGuildManager
bool CheckGMStatus(uint32 guild_id, uint8 status) const;
bool CheckPermission(uint32 guild_id, uint8 rank, GuildAction act) const;
bool UpdateDbBankerFlag(uint32 charid, bool is_banker);
uint8* MakeGuildList(const char* head_name, uint32& length) const; //make a guild list packet, returns ownership of the buffer.
GuildsListMessaging_Struct MakeGuildList();
uint8 GetDisplayedRank(uint32 guild_id, uint8 rank, uint32 char_id) const;
uint32 GetGuildIDByName(const char *GuildName);
uint32 GetGuildIDByCharacterID(uint32 character_id);
-2
View File
@@ -25,8 +25,6 @@ struct LootItem {
uint16 trivial_max_level;
uint16 npc_min_level;
uint16 npc_max_level;
uint8 quest;
uint8 pet;
};
typedef std::list<LootItem*> LootItems;
-28
View File
@@ -3089,21 +3089,6 @@ namespace RoF
FINISH_ENCODE();
}
ENCODE(OP_ShopRequest)
{
ENCODE_LENGTH_EXACT(Merchant_Click_Struct);
SETUP_DIRECT_ENCODE(Merchant_Click_Struct, structs::Merchant_Click_Struct);
OUT(npcid);
OUT(playerid);
OUT(command);
OUT(rate);
eq->unknown01 = 3; // Not sure what these values do yet, but list won't display without them
eq->unknown02 = 2592000;
FINISH_ENCODE();
}
ENCODE(OP_SkillUpdate)
{
ENCODE_LENGTH_EXACT(SkillUpdate_Struct);
@@ -5047,19 +5032,6 @@ namespace RoF
FINISH_DIRECT_DECODE();
}
DECODE(OP_ShopRequest)
{
DECODE_LENGTH_EXACT(structs::Merchant_Click_Struct);
SETUP_DIRECT_DECODE(Merchant_Click_Struct, structs::Merchant_Click_Struct);
IN(npcid);
IN(playerid);
IN(command);
IN(rate);
FINISH_DIRECT_DECODE();
}
DECODE(OP_Trader)
{
uint32 psize = __packet->size;
+131 -105
View File
@@ -1401,58 +1401,35 @@ namespace RoF2
ENCODE(OP_GuildsList)
{
EQApplicationPacket *in = *p;
*p = nullptr;
*p = nullptr;
uint32 NumberOfGuilds = in->size / 64;
uint32 PacketSize = 68; // 64 x 0x00 + a uint32 that I am guessing is the highest guild ID in use.
GuildsListMessaging_Struct glms{};
EQ::Util::MemoryStreamReader ss(reinterpret_cast<char *>(in->pBuffer), in->size);
cereal::BinaryInputArchive ar(ss);
ar(glms);
unsigned char *__emu_buffer = in->pBuffer;
auto packet_size = 64 + 4 + glms.guild_detail.size() * 4 + glms.string_length;
auto buffer = new uchar[packet_size];
auto buf_pos = buffer;
char *InBuffer = (char *)__emu_buffer;
memset(buf_pos, 0, 64);
buf_pos += 64;
uint32 HighestGuildID = 0;
VARSTRUCT_ENCODE_TYPE(uint32, buf_pos, glms.no_of_guilds);
for (unsigned int i = 0; i < NumberOfGuilds; ++i)
{
if (InBuffer[0])
{
PacketSize += (5 + strlen(InBuffer));
HighestGuildID += 1;
for (auto const &g: glms.guild_detail) {
if (g.guild_id < RoF2::constants::MAX_GUILD_ID) {
VARSTRUCT_ENCODE_TYPE(uint32, buf_pos, g.guild_id);
strn0cpy((char *) buf_pos, g.guild_name.c_str(), g.guild_name.length() + 1);
buf_pos += g.guild_name.length() + 1;
}
InBuffer += 64;
}
PacketSize++; // Appears to be an extra 0x00 at the very end.
auto outapp = new EQApplicationPacket(OP_GuildsList);
outapp->size = packet_size;
outapp->pBuffer = buffer;
in->size = PacketSize;
in->pBuffer = new unsigned char[in->size];
InBuffer = (char *)__emu_buffer;
char *OutBuffer = (char *)in->pBuffer;
// Init the first 64 bytes to zero, as per live.
//
memset(OutBuffer, 0, 64);
OutBuffer += 64;
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, HighestGuildID);
for (unsigned int i = 0; i < NumberOfGuilds; ++i)
{
if (InBuffer[0])
{
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, i - 1);
VARSTRUCT_ENCODE_STRING(OutBuffer, InBuffer);
}
InBuffer += 64;
}
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, 0x00);
delete[] __emu_buffer;
dest->FastQueuePacket(&in, ack_req);
dest->FastQueuePacket(&outapp);
}
ENCODE(OP_GuildTributeDonateItem)
@@ -1579,30 +1556,75 @@ namespace RoF2
*p = nullptr;
//store away the emu struct
uchar* __emu_buffer = in->pBuffer;
uchar *__emu_buffer = in->pBuffer;
ItemPacket_Struct *old_item_pkt = (ItemPacket_Struct *) __emu_buffer;
ItemPacket_Struct* old_item_pkt = (ItemPacket_Struct*)__emu_buffer;
EQ::InternalSerializedItem_Struct* int_struct = (EQ::InternalSerializedItem_Struct*)(&__emu_buffer[4]);
switch(old_item_pkt->PacketType)
{
case ItemPacketParcel: {
ParcelMessaging_Struct pms{};
EQ::Util::MemoryStreamReader ss(reinterpret_cast<char *>(in->pBuffer), in->size);
cereal::BinaryInputArchive ar(ss);
ar(pms);
EQ::OutBuffer ob;
EQ::OutBuffer::pos_type last_pos = ob.tellp();
uint32 player_name_length = pms.player_name.length();
uint32 note_length = pms.note.length();
ob.write((const char*)__emu_buffer, 4);
auto *int_struct = (EQ::InternalSerializedItem_Struct *) pms.serialized_item.data();
SerializeItem(ob, (const EQ::ItemInstance*)int_struct->inst, int_struct->slot_id, 0, old_item_pkt->PacketType);
if (ob.tellp() == last_pos) {
LogNetcode("RoF2::ENCODE(OP_ItemPacket) Serialization failed on item slot [{}]", int_struct->slot_id);
delete in;
return;
}
EQ::OutBuffer ob;
EQ::OutBuffer::pos_type last_pos = ob.tellp();
ob.write(reinterpret_cast<const char *>(&pms.packet_type), 4);
in->size = ob.size();
in->pBuffer = ob.detach();
SerializeItem(ob, (const EQ::ItemInstance *) int_struct->inst, pms.slot_id, 0, ItemPacketParcel);
delete[] __emu_buffer;
if (ob.tellp() == last_pos) {
LogNetcode("RoF2::ENCODE(OP_ItemPacket) Serialization failed on item slot [{}]", pms.slot_id);
safe_delete_array(__emu_buffer);
safe_delete(in);
return;
}
dest->FastQueuePacket(&in, ack_req);
}
ob.write((const char *) &pms.sent_time, 4);
ob.write((const char *) &player_name_length, 4);
ob.write(pms.player_name.c_str(), pms.player_name.length());
ob.write((const char *) &note_length, 4);
ob.write(pms.note.c_str(), pms.note.length());
in->size = ob.size();
in->pBuffer = ob.detach();
safe_delete_array(__emu_buffer);
dest->FastQueuePacket(&in, ack_req);
break;
}
default: {
EQ::InternalSerializedItem_Struct *int_struct = (EQ::InternalSerializedItem_Struct *)(&__emu_buffer[4]);
EQ::OutBuffer ob;
EQ::OutBuffer::pos_type last_pos = ob.tellp();
ob.write((const char *)__emu_buffer, 4);
SerializeItem(ob, (const EQ::ItemInstance *)int_struct->inst, int_struct->slot_id, 0,
old_item_pkt->PacketType);
if (ob.tellp() == last_pos) {
LogNetcode("RoF2::ENCODE(OP_ItemPacket) Serialization failed on item slot [{}]",
int_struct->slot_id);
safe_delete_array(__emu_buffer);
safe_delete(in);
return;
}
in->size = ob.size();
in->pBuffer = ob.detach();
safe_delete_array(__emu_buffer);
dest->FastQueuePacket(&in, ack_req);
}
}
}
ENCODE(OP_ItemVerifyReply)
{
@@ -3163,21 +3185,6 @@ namespace RoF2
FINISH_ENCODE();
}
ENCODE(OP_ShopRequest)
{
ENCODE_LENGTH_EXACT(Merchant_Click_Struct);
SETUP_DIRECT_ENCODE(Merchant_Click_Struct, structs::Merchant_Click_Struct);
OUT(npcid);
OUT(playerid);
OUT(command);
OUT(rate);
eq->unknown01 = 3; // Not sure what these values do yet, but list won't display without them
eq->unknown02 = 2592000;
FINISH_ENCODE();
}
ENCODE(OP_SkillUpdate)
{
ENCODE_LENGTH_EXACT(SkillUpdate_Struct);
@@ -5307,15 +5314,17 @@ namespace RoF2
FINISH_DIRECT_DECODE();
}
DECODE(OP_ShopRequest)
DECODE(OP_ShopSendParcel)
{
DECODE_LENGTH_EXACT(structs::Merchant_Click_Struct);
SETUP_DIRECT_DECODE(Merchant_Click_Struct, structs::Merchant_Click_Struct);
DECODE_LENGTH_EXACT(structs::Parcel_Struct);
SETUP_DIRECT_DECODE(Parcel_Struct, structs::Parcel_Struct);
IN(npcid);
IN(playerid);
IN(command);
IN(rate);
IN(npc_id);
IN(quantity);
IN(money_flag);
emu->item_slot = RoF2ToServerTypelessSlot(eq->inventory_slot, invtype::typePossessions);
strn0cpy(emu->send_to, eq->send_to, sizeof(emu->send_to));
strn0cpy(emu->note, eq->note, sizeof(emu->note));
FINISH_DIRECT_DECODE();
}
@@ -5534,11 +5543,24 @@ namespace RoF2
//sprintf(hdr.unknown000, "06e0002Y1W00");
snprintf(hdr.unknown000, sizeof(hdr.unknown000), "%016d", item->ID);
if (packet_type == ItemPacketParcel) {
strn0cpy(
hdr.unknown000,
fmt::format(
"{:03}PAR{:010}\0",
inst->GetMerchantSlot(),
item->ID
).c_str(),
sizeof(hdr.unknown000)
);
}
hdr.stacksize = (inst->IsStackable() ? ((inst->GetCharges() > 1000) ? 0xFFFFFFFF : inst->GetCharges()) : 1);
hdr.stacksize =
item->ID == PARCEL_MONEY_ITEM_ID ? inst->GetPrice() : (inst->IsStackable() ? ((inst->GetCharges() > 1000)
? 0xFFFFFFFF : inst->GetCharges()) : 1);
hdr.unknown004 = 0;
structs::InventorySlot_Struct slot_id;
structs::InventorySlot_Struct slot_id{};
switch (packet_type) {
case ItemPacketLoot:
slot_id = ServerToRoF2CorpseSlot(slot_id_in);
@@ -5548,22 +5570,24 @@ namespace RoF2
break;
}
hdr.slot_type = (inst->GetMerchantSlot() ? invtype::typeMerchant : slot_id.Type);
hdr.main_slot = (inst->GetMerchantSlot() ? inst->GetMerchantSlot() : slot_id.Slot);
hdr.sub_slot = (inst->GetMerchantSlot() ? 0xffff : slot_id.SubIndex);
hdr.aug_slot = (inst->GetMerchantSlot() ? 0xffff : slot_id.AugIndex);
hdr.price = inst->GetPrice();
hdr.merchant_slot = (inst->GetMerchantSlot() ? inst->GetMerchantCount() : 1);
hdr.scaled_value = (inst->IsScaling() ? (inst->GetExp() / 100) : 0);
hdr.instance_id = (inst->GetMerchantSlot() ? inst->GetMerchantSlot() : inst->GetSerialNumber());
hdr.unknown028 = 0;
hdr.slot_type = (inst->GetMerchantSlot() ? invtype::typeMerchant : slot_id.Type);
hdr.main_slot = (inst->GetMerchantSlot() ? inst->GetMerchantSlot() : slot_id.Slot);
hdr.sub_slot = (inst->GetMerchantSlot() ? 0xffff : slot_id.SubIndex);
hdr.aug_slot = (inst->GetMerchantSlot() ? 0xffff : slot_id.AugIndex);
hdr.price = inst->GetPrice();
hdr.merchant_slot = ((inst->GetMerchantSlot() ? inst->GetMerchantCount() : 1));
hdr.scaled_value = (inst->IsScaling() ? (inst->GetExp() / 100) : 0);
hdr.instance_id = (inst->GetMerchantSlot() ? inst->GetMerchantSlot() : inst->GetSerialNumber());
hdr.parcel_item_id = packet_type == ItemPacketParcel ? inst->GetID() : 0;
hdr.last_cast_time = inst->GetRecastTimestamp();
hdr.charges = (inst->IsStackable() ? (item->MaxCharges ? 1 : 0) : ((inst->GetCharges() > 254) ? 0xFFFFFFFF : inst->GetCharges()));
hdr.inst_nodrop = (inst->IsAttuned() ? 1 : 0);
hdr.unknown044 = 0;
hdr.unknown048 = 0;
hdr.unknown052 = 0;
hdr.isEvolving = item->EvolvingItem;
hdr.charges = (inst->IsStackable() ? (item->MaxCharges ? 1 : 0) : ((inst->GetCharges() > 254)
? 0xFFFFFFFF
: inst->GetCharges()));
hdr.inst_nodrop = (inst->IsAttuned() ? 1 : 0);
hdr.unknown044 = 0;
hdr.unknown048 = 0;
hdr.unknown052 = 0;
hdr.isEvolving = item->EvolvingItem;
ob.write((const char*)&hdr, sizeof(RoF2::structs::ItemSerializationHeader));
@@ -5621,9 +5645,10 @@ namespace RoF2
ob.write((const char*)&hdrf, sizeof(RoF2::structs::ItemSerializationHeaderFinish));
if (strlen(item->Name) > 0)
if (strlen(item->Name) > 0) {
ob.write(item->Name, strlen(item->Name));
ob.write("\0", 1);
ob.write("\0", 1);
}
if (strlen(item->Lore) > 0)
ob.write(item->Lore, strlen(item->Lore));
@@ -5784,10 +5809,11 @@ namespace RoF2
itbs.unknown5 = 0;
itbs.potion_belt_enabled = item->PotionBelt;
itbs.potion_belt_slots = item->PotionBeltSlots;
itbs.stacksize = (inst->IsStackable() ? item->StackSize : 0);
itbs.no_transfer = item->NoTransfer;
itbs.expendablearrow = item->ExpendableArrow;
itbs.potion_belt_slots = item->PotionBeltSlots;
itbs.stacksize =
item->ID == PARCEL_MONEY_ITEM_ID ? 0x7FFFFFFF : ((inst->IsStackable() ? item->StackSize : 0));
itbs.no_transfer = item->NoTransfer;
itbs.expendablearrow = item->ExpendableArrow;
// Done to hack older clients to label expendable fishing poles as such
// July 28th, 2018 patch
+1 -2
View File
@@ -165,8 +165,6 @@ namespace RoF2
const int16 SLOT_INVALID = IINVALID;
const int16 SLOT_BEGIN = INULL;
const int16 SLOT_QUEST = 9999;
const int16 POSSESSIONS_BEGIN = slotCharm;
const int16 POSSESSIONS_END = slotCursor;
const int16 POSSESSIONS_COUNT = (POSSESSIONS_END - POSSESSIONS_BEGIN) + 1;
@@ -273,6 +271,7 @@ namespace RoF2
const size_t CHARACTER_CREATION_LIMIT = 12;
const size_t SAY_LINK_BODY_SIZE = 56;
const uint32 MAX_GUILD_ID = 50000;
} /*constants*/
+1 -2
View File
@@ -116,7 +116,6 @@ E(OP_SendZonepoints)
E(OP_SetGuildRank)
E(OP_ShopPlayerBuy)
E(OP_ShopPlayerSell)
E(OP_ShopRequest)
E(OP_SkillUpdate)
E(OP_SomeItemPacketMaybe)
E(OP_SpawnAppearance)
@@ -200,7 +199,7 @@ D(OP_Save)
D(OP_SetServerFilter)
D(OP_ShopPlayerBuy)
D(OP_ShopPlayerSell)
D(OP_ShopRequest)
D(OP_ShopSendParcel)
D(OP_Trader)
D(OP_TraderBuy)
D(OP_TradeSkillCombine)
+41 -27
View File
@@ -2247,15 +2247,17 @@ struct TimeOfDay_Struct {
};
// Darvik: shopkeeper structs
struct Merchant_Click_Struct {
/*000*/ uint32 npcid; // Merchant NPC's entity id
/*004*/ uint32 playerid;
/*008*/ uint32 command; // 1=open, 0=cancel/close
/*012*/ float rate; // cost multiplier, dosent work anymore
/*016*/ int32 unknown01; // Seen 3 from Server or -1 from Client
/*020*/ int32 unknown02; // Seen 2592000 from Server or -1 from Client
/*024*/
struct MerchantClick_Struct
{
/*000*/ uint32 npc_id; // Merchant NPC's entity id
/*004*/ uint32 player_id;
/*008*/ uint32 command; // 1=open, 0=cancel/close
/*012*/ float rate; // cost multiplier, dosent work anymore
/*016*/ int32 tab_display; // bitmask b000 none, b001 Purchase/Sell, b010 Recover, b100 Parcels
/*020*/ int32 unknown02; // Seen 2592000 from Server or -1 from Client
/*024*/
};
/*
Unknowns:
0 is e7 from 01 to // MAYBE SLOT IN PURCHASE
@@ -4572,25 +4574,25 @@ struct RoF2SlotStruct
struct ItemSerializationHeader
{
/*000*/ char unknown000[17]; // New for HoT. Looks like a string.
/*017*/ uint32 stacksize;
/*021*/ uint32 unknown004;
/*025*/ uint8 slot_type; // 0 = normal, 1 = bank, 2 = shared bank, 9 = merchant, 20 = ?
/*026*/ uint16 main_slot;
/*028*/ uint16 sub_slot;
/*030*/ uint16 aug_slot; // 0xffff
/*032*/ uint32 price;
/*036*/ uint32 merchant_slot; //1 if not a merchant item
/*040*/ uint32 scaled_value; //0
/*044*/ uint32 instance_id; //unique instance id if not merchant item, else is merchant slot
/*048*/ uint32 unknown028; //0
/*052*/ uint32 last_cast_time; // Unix Time from PP of last cast for this recast type if recast delay > 0
/*056*/ uint32 charges; //Total Charges an item has (-1 for unlimited)
/*060*/ uint32 inst_nodrop; // 1 if the item is no drop (attuned items)
/*064*/ uint32 unknown044; // 0
/*068*/ uint32 unknown048; // 0
/*072*/ uint32 unknown052; // 0
uint8 isEvolving;
/*000*/ char unknown000[17]; // New for HoT. Looks like a string.
/*017*/ uint32 stacksize;
/*021*/ uint32 unknown004;
/*025*/ uint8 slot_type; // 0 = normal, 1 = bank, 2 = shared bank, 9 = merchant, 20 = ?
/*026*/ uint16 main_slot;
/*028*/ uint16 sub_slot;
/*030*/ uint16 aug_slot; // 0xffff
/*032*/ uint32 price;
/*036*/ uint32 merchant_slot; // 1 if not a merchant item
/*040*/ uint32 scaled_value; // 0
/*044*/ uint32 instance_id; // unique instance id if not merchant item, else is merchant slot
/*048*/ uint32 parcel_item_id;
/*052*/ uint32 last_cast_time; // Unix Time from PP of last cast for this recast type if recast delay > 0
/*056*/ uint32 charges; // Total Charges an item has (-1 for unlimited)
/*060*/ uint32 inst_nodrop; // 1 if the item is no drop (attuned items)
/*064*/ uint32 unknown044; // 0
/*068*/ uint32 unknown048; // 0
/*072*/ uint32 unknown052; // 0
uint8 isEvolving;
};
struct EvolvingItem {
@@ -5261,6 +5263,18 @@ struct Checksum_Struct {
uint8_t data[2048];
};
struct Parcel_Struct
{
/*000*/ uint32 npc_id;
/*004*/ TypelessInventorySlot_Struct inventory_slot;
/*012*/ uint32 quantity;
/*016*/ uint32 money_flag;
/*020*/ char send_to[64];
/*084*/ char note[128];
/*212*/ uint32 unknown_212;
/*216*/ uint32 unknown_216;
/*220*/ uint32 unknown_220;
};
}; /*structs*/
}; /*RoF2*/
-2
View File
@@ -162,8 +162,6 @@ namespace RoF
const int16 SLOT_INVALID = IINVALID;
const int16 SLOT_BEGIN = INULL;
const int16 SLOT_QUEST = 9999;
const int16 POSSESSIONS_BEGIN = slotCharm;
const int16 POSSESSIONS_END = slotCursor;
const int16 POSSESSIONS_COUNT = (POSSESSIONS_END - POSSESSIONS_BEGIN) + 1;
-2
View File
@@ -101,7 +101,6 @@ E(OP_SendZonepoints)
E(OP_SetGuildRank)
E(OP_ShopPlayerBuy)
E(OP_ShopPlayerSell)
E(OP_ShopRequest)
E(OP_SkillUpdate)
E(OP_SomeItemPacketMaybe)
E(OP_SpawnAppearance)
@@ -183,7 +182,6 @@ D(OP_Save)
D(OP_SetServerFilter)
D(OP_ShopPlayerBuy)
D(OP_ShopPlayerSell)
D(OP_ShopRequest)
D(OP_Trader)
D(OP_TraderBuy)
D(OP_TradeSkillCombine)
+10 -8
View File
@@ -2200,15 +2200,17 @@ struct TimeOfDay_Struct {
};
// Darvik: shopkeeper structs
struct Merchant_Click_Struct {
/*000*/ uint32 npcid; // Merchant NPC's entity id
/*004*/ uint32 playerid;
/*008*/ uint32 command; // 1=open, 0=cancel/close
/*012*/ float rate; // cost multiplier, dosent work anymore
/*016*/ int32 unknown01; // Seen 3 from Server or -1 from Client
/*020*/ int32 unknown02; // Seen 2592000 from Server or -1 from Client
/*024*/
struct MerchantClick_Struct
{
/*000*/ uint32 npc_id; // Merchant NPC's entity id
/*004*/ uint32 player_id;
/*008*/ uint32 command; // 1=open, 0=cancel/close
/*012*/ float rate; // cost multiplier, dosent work anymore
/*016*/ int32 tab_display; // bitmask b000 none, b001 Purchase/Sell, b010 Recover, b100 Parcels
/*020*/ int32 unknown020; // Seen 2592000 from Server or -1 from Client
/*024*/
};
/*
Unknowns:
0 is e7 from 01 to // MAYBE SLOT IN PURCHASE
+28
View File
@@ -2026,6 +2026,19 @@ namespace SoD
FINISH_ENCODE();
}
ENCODE(OP_ShopRequest)
{
ENCODE_LENGTH_EXACT(MerchantClick_Struct);
SETUP_DIRECT_ENCODE(MerchantClick_Struct, structs::MerchantClick_Struct);
OUT(npc_id);
OUT(player_id);
OUT(command);
OUT(rate);
FINISH_ENCODE();
}
ENCODE(OP_SomeItemPacketMaybe)
{
// This Opcode is not named very well. It is used for the animation of arrows leaving the player's bow
@@ -3483,6 +3496,21 @@ namespace SoD
FINISH_DIRECT_DECODE();
}
DECODE(OP_ShopRequest)
{
DECODE_LENGTH_EXACT(structs::MerchantClick_Struct);
SETUP_DIRECT_DECODE(MerchantClick_Struct, structs::MerchantClick_Struct);
IN(npc_id);
IN(player_id);
IN(command);
IN(rate);
emu->tab_display = 0;
emu->unknown020 = 0;
FINISH_DIRECT_DECODE();
}
DECODE(OP_TraderBuy)
{
DECODE_LENGTH_EXACT(structs::TraderBuy_Struct);
-2
View File
@@ -152,8 +152,6 @@ namespace SoD
const int16 SLOT_TRADESKILL_EXPERIMENT_COMBINE = 1000;
const int16 SLOT_QUEST = 9999;
const int16 POSSESSIONS_BEGIN = slotCharm;
const int16 POSSESSIONS_END = slotCursor;
const int16 POSSESSIONS_COUNT = (POSSESSIONS_END - POSSESSIONS_BEGIN) + 1;
+2
View File
@@ -78,6 +78,7 @@ E(OP_SendCharInfo)
E(OP_SendZonepoints)
E(OP_ShopPlayerBuy)
E(OP_ShopPlayerSell)
E(OP_ShopRequest)
E(OP_SomeItemPacketMaybe)
E(OP_SpawnDoor)
E(OP_SpecialMesg)
@@ -141,6 +142,7 @@ D(OP_Save)
D(OP_SetServerFilter)
D(OP_ShopPlayerBuy)
D(OP_ShopPlayerSell)
D(OP_ShopRequest)
D(OP_TraderBuy)
D(OP_TradeSkillCombine)
D(OP_TributeItem)
+9 -5
View File
@@ -1845,12 +1845,16 @@ struct TimeOfDay_Struct {
};
// Darvik: shopkeeper structs
struct Merchant_Click_Struct {
/*000*/ uint32 npcid; // Merchant NPC's entity id
/*004*/ uint32 playerid;
/*008*/ uint32 command; //1=open, 0=cancel/close
/*012*/ float rate; //cost multiplier, dosent work anymore
struct MerchantClick_Struct
{
/*000*/ uint32 npc_id; // Merchant NPC's entity id
/*004*/ uint32 player_id;
/*008*/ uint32 command; // 1=open, 0=cancel/close
/*012*/ float rate; // cost multiplier, dosent work anymore
/*016*/ int32 tab_display; // bitmask b000 none, b001 Purchase/Sell, b010 Recover, b100 Parcels
/*020*/ int32 unknown020; // Seen 2592000 from Server or -1 from Client
};
/*
Unknowns:
0 is e7 from 01 to // MAYBE SLOT IN PURCHASE
+28
View File
@@ -1683,6 +1683,19 @@ namespace SoF
FINISH_ENCODE();
}
ENCODE(OP_ShopRequest)
{
ENCODE_LENGTH_EXACT(MerchantClick_Struct);
SETUP_DIRECT_ENCODE(MerchantClick_Struct, structs::MerchantClick_Struct);
OUT(npc_id);
OUT(player_id);
OUT(command);
OUT(rate);
FINISH_ENCODE();
}
ENCODE(OP_SomeItemPacketMaybe)
{
// This Opcode is not named very well. It is used for the animation of arrows leaving the player's bow
@@ -2874,6 +2887,21 @@ namespace SoF
FINISH_DIRECT_DECODE();
}
DECODE(OP_ShopRequest)
{
DECODE_LENGTH_EXACT(structs::MerchantClick_Struct);
SETUP_DIRECT_DECODE(MerchantClick_Struct, structs::MerchantClick_Struct);
IN(npc_id);
IN(player_id);
IN(command);
IN(rate);
emu->tab_display = 0;
emu->unknown020 = 0;
FINISH_DIRECT_DECODE();
}
DECODE(OP_TraderBuy)
{
DECODE_LENGTH_EXACT(structs::TraderBuy_Struct);
-2
View File
@@ -152,8 +152,6 @@ namespace SoF
const int16 SLOT_TRADESKILL_EXPERIMENT_COMBINE = 1000;
const int16 SLOT_QUEST = 9999;
const int16 POSSESSIONS_BEGIN = slotCharm;
const int16 POSSESSIONS_END = slotCursor;
const int16 POSSESSIONS_COUNT = (POSSESSIONS_END - POSSESSIONS_BEGIN) + 1;
+2
View File
@@ -72,6 +72,7 @@ E(OP_SendAATable)
E(OP_SendCharInfo)
E(OP_SendZonepoints)
E(OP_ShopPlayerSell)
E(OP_ShopRequest)
E(OP_SomeItemPacketMaybe)
E(OP_SpawnDoor)
E(OP_SpecialMesg)
@@ -128,6 +129,7 @@ D(OP_ReadBook)
D(OP_Save)
D(OP_SetServerFilter)
D(OP_ShopPlayerSell)
D(OP_ShopRequest)
D(OP_TraderBuy)
D(OP_TradeSkillCombine)
D(OP_TributeItem)
+9 -5
View File
@@ -1859,12 +1859,16 @@ struct TimeOfDay_Struct {
};
// Darvik: shopkeeper structs
struct Merchant_Click_Struct {
/*000*/ uint32 npcid; // Merchant NPC's entity id
/*004*/ uint32 playerid;
/*008*/ uint32 command; //1=open, 0=cancel/close
/*012*/ float rate; //cost multiplier, dosent work anymore
struct MerchantClick_Struct
{
/*000*/ uint32 npc_id; // Merchant NPC's entity id
/*004*/ uint32 player_id;
/*008*/ uint32 command; // 1=open, 0=cancel/close
/*012*/ float rate; // cost multiplier, dosent work anymore
/*016*/ int32 tab_display; // bitmask b000 none, b001 Purchase/Sell, b010 Recover, b100 Parcels
/*020*/ int32 unknown020; // Seen 2592000 from Server or -1 from Client
};
/*
Unknowns:
0 is e7 from 01 to // MAYBE SLOT IN PURCHASE
+50
View File
@@ -748,6 +748,28 @@ namespace Titanium
FINISH_ENCODE();
}
ENCODE(OP_GuildsList)
{
EQApplicationPacket* in = *p;
*p = nullptr;
GuildsListMessaging_Struct glms{};
EQ::Util::MemoryStreamReader ss(reinterpret_cast<char *>(in->pBuffer), in->size);
cereal::BinaryInputArchive ar(ss);
ar(glms);
auto outapp = new EQApplicationPacket(OP_GuildsList, sizeof(structs::GuildsList_Struct));
auto out = (structs::GuildsList_Struct *) outapp->pBuffer;
for (auto const& g : glms.guild_detail) {
if (g.guild_id < Titanium::constants::MAX_GUILD_ID) {
strn0cpy(out->Guilds[g.guild_id].name, g.guild_name.c_str(), sizeof(out->Guilds[g.guild_id].name));
}
}
dest->FastQueuePacket(&outapp);
}
ENCODE(OP_GuildMemberAdd)
{
ENCODE_LENGTH_EXACT(GuildMemberAdd_Struct)
@@ -1858,6 +1880,19 @@ namespace Titanium
FINISH_ENCODE();
}
ENCODE(OP_ShopRequest)
{
ENCODE_LENGTH_EXACT(MerchantClick_Struct);
SETUP_DIRECT_ENCODE(MerchantClick_Struct, structs::MerchantClick_Struct);
OUT(npc_id);
OUT(player_id);
OUT(command);
OUT(rate);
FINISH_ENCODE();
}
ENCODE(OP_SpecialMesg)
{
EQApplicationPacket *in = *p;
@@ -2875,6 +2910,21 @@ namespace Titanium
FINISH_DIRECT_DECODE();
}
DECODE(OP_ShopRequest)
{
DECODE_LENGTH_EXACT(structs::MerchantClick_Struct);
SETUP_DIRECT_DECODE(MerchantClick_Struct, structs::MerchantClick_Struct);
IN(npc_id);
IN(player_id);
IN(command);
IN(rate);
emu->tab_display = 0;
emu->unknown020 = 0;
FINISH_DIRECT_DECODE();
}
DECODE(OP_TraderBuy)
{
DECODE_LENGTH_EXACT(structs::TraderBuy_Struct);
+1 -2
View File
@@ -151,8 +151,6 @@ namespace Titanium
const int16 SLOT_TRADESKILL_EXPERIMENT_COMBINE = 1000;
const int16 SLOT_QUEST = 9999;
const int16 POSSESSIONS_BEGIN = slotCharm;
const int16 POSSESSIONS_END = slotCursor;
const int16 POSSESSIONS_COUNT = (POSSESSIONS_END - POSSESSIONS_BEGIN) + 1;
@@ -289,6 +287,7 @@ namespace Titanium
const size_t CHARACTER_CREATION_LIMIT = 8; // Hard-coded in client - DO NOT ALTER
const size_t SAY_LINK_BODY_SIZE = 45;
const uint32 MAX_GUILD_ID = 1500;
} /*constants*/
+3
View File
@@ -45,6 +45,7 @@ E(OP_Emote)
E(OP_FormattedMessage)
E(OP_GroundSpawn)
E(OP_SetGuildRank)
E(OP_GuildsList)
E(OP_GuildMemberLevelUpdate)
E(OP_GuildMemberList)
E(OP_GuildMemberAdd)
@@ -74,6 +75,7 @@ E(OP_SendCharInfo)
E(OP_SendAATable)
E(OP_SetFace)
E(OP_ShopPlayerSell)
E(OP_ShopRequest)
E(OP_SpawnAppearance)
E(OP_SpecialMesg)
E(OP_TaskDescription)
@@ -120,6 +122,7 @@ D(OP_RaidInvite)
D(OP_ReadBook)
D(OP_SetServerFilter)
D(OP_ShopPlayerSell)
D(OP_ShopRequest)
D(OP_TraderBuy)
D(OP_TradeSkillCombine)
D(OP_TributeItem)
+3 -3
View File
@@ -1669,9 +1669,9 @@ struct TimeOfDay_Struct {
};
// Darvik: shopkeeper structs
struct Merchant_Click_Struct {
/*000*/ uint32 npcid; // Merchant NPC's entity id
/*004*/ uint32 playerid;
struct MerchantClick_Struct {
/*000*/ uint32 npc_id; // Merchant NPC's entity id
/*004*/ uint32 player_id;
/*008*/ uint32 command; //1=open, 0=cancel/close
/*012*/ float rate; //cost multiplier, dosent work anymore
};
+50 -38
View File
@@ -1182,53 +1182,37 @@ namespace UF
ENCODE(OP_GuildsList)
{
EQApplicationPacket *in = *p;
EQApplicationPacket* in = *p;
*p = nullptr;
uint32 NumberOfGuilds = in->size / 64;
uint32 PacketSize = 68; // 64 x 0x00 + a uint32 that I am guessing is the highest guild ID in use.
GuildsListMessaging_Struct glms{};
EQ::Util::MemoryStreamReader ss(reinterpret_cast<char *>(in->pBuffer), in->size);
cereal::BinaryInputArchive ar(ss);
ar(glms);
unsigned char *__emu_buffer = in->pBuffer;
char *InBuffer = (char *)__emu_buffer;
uint32 actual_no_guilds = 0;
auto packet_size = 64 + 4 + glms.guild_detail.size() * 4 + glms.string_length;
auto buffer = new uchar[packet_size];
auto buf_pos = buffer;
for (unsigned int i = 0; i < NumberOfGuilds; ++i)
{
if (InBuffer[0])
{
PacketSize += (5 + strlen(InBuffer));
actual_no_guilds++;
memset(buf_pos, 0, 64);
buf_pos += 64;
VARSTRUCT_ENCODE_TYPE(uint32, buf_pos, glms.no_of_guilds);
for (auto const& g : glms.guild_detail) {
if (g.guild_id < UF::constants::MAX_GUILD_ID) {
VARSTRUCT_ENCODE_TYPE(uint32, buf_pos, g.guild_id);
strn0cpy((char *) buf_pos, g.guild_name.c_str(), g.guild_name.length() + 1);
buf_pos += g.guild_name.length() + 1;
}
InBuffer += 64;
}
PacketSize++; // Appears to be an extra 0x00 at the very end.
in->size = PacketSize;
in->pBuffer = new unsigned char[in->size];
InBuffer = (char *)__emu_buffer;
char *OutBuffer = (char *)in->pBuffer;
auto outapp = new EQApplicationPacket(OP_GuildsList);
// Init the first 64 bytes to zero, as per live.
//
memset(OutBuffer, 0, 64);
OutBuffer += 64;
outapp->size = packet_size;
outapp->pBuffer = buffer;
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, actual_no_guilds);
for (unsigned int i = 0; i < NumberOfGuilds; ++i)
{
if (InBuffer[0])
{
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, i - 1);
VARSTRUCT_ENCODE_STRING(OutBuffer, InBuffer);
}
InBuffer += 64;
}
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, 0x00);
delete[] __emu_buffer;
dest->FastQueuePacket(&in, ack_req);
dest->FastQueuePacket(&outapp);
}
ENCODE(OP_GuildMemberAdd)
@@ -2454,6 +2438,19 @@ namespace UF
FINISH_ENCODE();
}
ENCODE(OP_ShopRequest)
{
ENCODE_LENGTH_EXACT(MerchantClick_Struct);
SETUP_DIRECT_ENCODE(MerchantClick_Struct, structs::MerchantClick_Struct);
OUT(npc_id);
OUT(player_id);
OUT(command);
OUT(rate);
FINISH_ENCODE();
}
ENCODE(OP_SomeItemPacketMaybe)
{
// This Opcode is not named very well. It is used for the animation of arrows leaving the player's bow
@@ -4047,6 +4044,21 @@ namespace UF
FINISH_DIRECT_DECODE();
}
DECODE(OP_ShopRequest)
{
DECODE_LENGTH_EXACT(structs::MerchantClick_Struct);
SETUP_DIRECT_DECODE(MerchantClick_Struct, structs::MerchantClick_Struct);
IN(npc_id);
IN(player_id);
IN(command);
IN(rate);
emu->tab_display = 0;
emu->unknown020 = 0;
FINISH_DIRECT_DECODE();
}
DECODE(OP_TraderBuy)
{
DECODE_LENGTH_EXACT(structs::TraderBuy_Struct);
+1 -2
View File
@@ -152,8 +152,6 @@ namespace UF
const int16 SLOT_TRADESKILL_EXPERIMENT_COMBINE = 1000;
const int16 SLOT_QUEST = 9999;
const int16 POSSESSIONS_BEGIN = slotCharm;
const int16 POSSESSIONS_END = slotCursor;
const int16 POSSESSIONS_COUNT = (POSSESSIONS_END - POSSESSIONS_BEGIN) + 1;
@@ -291,6 +289,7 @@ namespace UF
const size_t CHARACTER_CREATION_LIMIT = 12;
const size_t SAY_LINK_BODY_SIZE = 50;
const uint32 MAX_GUILD_ID = 50000;
} /*constants*/
+2
View File
@@ -89,6 +89,7 @@ E(OP_SendZonepoints)
E(OP_SetGuildRank)
E(OP_ShopPlayerBuy)
E(OP_ShopPlayerSell)
E(OP_ShopRequest)
E(OP_SomeItemPacketMaybe)
E(OP_SpawnAppearance)
E(OP_SpawnDoor)
@@ -158,6 +159,7 @@ D(OP_Save)
D(OP_SetServerFilter)
D(OP_ShopPlayerBuy)
D(OP_ShopPlayerSell)
D(OP_ShopRequest)
D(OP_TraderBuy)
D(OP_TradeSkillCombine)
D(OP_TributeItem)
+3 -3
View File
@@ -1916,9 +1916,9 @@ struct TimeOfDay_Struct {
};
// Darvik: shopkeeper structs
struct Merchant_Click_Struct {
/*000*/ uint32 npcid; // Merchant NPC's entity id
/*004*/ uint32 playerid;
struct MerchantClick_Struct {
/*000*/ uint32 npc_id; // Merchant NPC's entity id
/*004*/ uint32 player_id;
/*008*/ uint32 command; //1=open, 0=cancel/close
/*012*/ float rate; //cost multiplier, dosent work anymore
};
+18
View File
@@ -89,6 +89,24 @@ public:
return results.Success();
}
static std::string GetAutoLoginCharacterNameByAccountID(Database& db, const uint32 account_id)
{
return AccountRepository::FindOne(db, account_id).auto_login_charname;
}
static bool SetAutoLoginCharacterNameByAccountID(Database& db, const uint32 account_id, const std::string& character_name)
{
auto e = AccountRepository::FindOne(db, account_id);
if (!e.id) {
return false;
}
e.auto_login_charname = character_name;
return AccountRepository::UpdateOne(db, e);
}
};
#endif //EQEMU_ACCOUNT_REPOSITORY_H
+129 -117
View File
@@ -22,6 +22,7 @@ public:
int32_t id;
std::string name;
std::string charname;
std::string auto_login_charname;
uint32_t sharedplat;
std::string password;
int32_t status;
@@ -56,6 +57,7 @@ public:
"id",
"name",
"charname",
"auto_login_charname",
"sharedplat",
"password",
"status",
@@ -86,6 +88,7 @@ public:
"id",
"name",
"charname",
"auto_login_charname",
"sharedplat",
"password",
"status",
@@ -147,30 +150,31 @@ public:
{
Account e{};
e.id = 0;
e.name = "";
e.charname = "";
e.sharedplat = 0;
e.password = "";
e.status = 0;
e.ls_id = "eqemu";
e.lsaccount_id = 0;
e.gmspeed = 0;
e.invulnerable = 0;
e.flymode = 0;
e.ignore_tells = 0;
e.revoked = 0;
e.karma = 0;
e.minilogin_ip = "";
e.hideme = 0;
e.rulesflag = 0;
e.suspendeduntil = 0;
e.time_creation = 0;
e.ban_reason = "";
e.suspend_reason = "";
e.crc_eqgame = "";
e.crc_skillcaps = "";
e.crc_basedata = "";
e.id = 0;
e.name = "";
e.charname = "";
e.auto_login_charname = "";
e.sharedplat = 0;
e.password = "";
e.status = 0;
e.ls_id = "eqemu";
e.lsaccount_id = 0;
e.gmspeed = 0;
e.invulnerable = 0;
e.flymode = 0;
e.ignore_tells = 0;
e.revoked = 0;
e.karma = 0;
e.minilogin_ip = "";
e.hideme = 0;
e.rulesflag = 0;
e.suspendeduntil = 0;
e.time_creation = 0;
e.ban_reason = "";
e.suspend_reason = "";
e.crc_eqgame = "";
e.crc_skillcaps = "";
e.crc_basedata = "";
return e;
}
@@ -207,30 +211,31 @@ public:
if (results.RowCount() == 1) {
Account e{};
e.id = row[0] ? static_cast<int32_t>(atoi(row[0])) : 0;
e.name = row[1] ? row[1] : "";
e.charname = row[2] ? row[2] : "";
e.sharedplat = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.password = row[4] ? row[4] : "";
e.status = row[5] ? static_cast<int32_t>(atoi(row[5])) : 0;
e.ls_id = row[6] ? row[6] : "eqemu";
e.lsaccount_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.gmspeed = row[8] ? static_cast<uint8_t>(strtoul(row[8], nullptr, 10)) : 0;
e.invulnerable = row[9] ? static_cast<int8_t>(atoi(row[9])) : 0;
e.flymode = row[10] ? static_cast<int8_t>(atoi(row[10])) : 0;
e.ignore_tells = row[11] ? static_cast<int8_t>(atoi(row[11])) : 0;
e.revoked = row[12] ? static_cast<uint8_t>(strtoul(row[12], nullptr, 10)) : 0;
e.karma = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.minilogin_ip = row[14] ? row[14] : "";
e.hideme = row[15] ? static_cast<int8_t>(atoi(row[15])) : 0;
e.rulesflag = row[16] ? static_cast<uint8_t>(strtoul(row[16], nullptr, 10)) : 0;
e.suspendeduntil = strtoll(row[17] ? row[17] : "-1", nullptr, 10);
e.time_creation = row[18] ? static_cast<uint32_t>(strtoul(row[18], nullptr, 10)) : 0;
e.ban_reason = row[19] ? row[19] : "";
e.suspend_reason = row[20] ? row[20] : "";
e.crc_eqgame = row[21] ? row[21] : "";
e.crc_skillcaps = row[22] ? row[22] : "";
e.crc_basedata = row[23] ? row[23] : "";
e.id = row[0] ? static_cast<int32_t>(atoi(row[0])) : 0;
e.name = row[1] ? row[1] : "";
e.charname = row[2] ? row[2] : "";
e.auto_login_charname = row[3] ? row[3] : "";
e.sharedplat = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.password = row[5] ? row[5] : "";
e.status = row[6] ? static_cast<int32_t>(atoi(row[6])) : 0;
e.ls_id = row[7] ? row[7] : "eqemu";
e.lsaccount_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.gmspeed = row[9] ? static_cast<uint8_t>(strtoul(row[9], nullptr, 10)) : 0;
e.invulnerable = row[10] ? static_cast<int8_t>(atoi(row[10])) : 0;
e.flymode = row[11] ? static_cast<int8_t>(atoi(row[11])) : 0;
e.ignore_tells = row[12] ? static_cast<int8_t>(atoi(row[12])) : 0;
e.revoked = row[13] ? static_cast<uint8_t>(strtoul(row[13], nullptr, 10)) : 0;
e.karma = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
e.minilogin_ip = row[15] ? row[15] : "";
e.hideme = row[16] ? static_cast<int8_t>(atoi(row[16])) : 0;
e.rulesflag = row[17] ? static_cast<uint8_t>(strtoul(row[17], nullptr, 10)) : 0;
e.suspendeduntil = strtoll(row[18] ? row[18] : "-1", nullptr, 10);
e.time_creation = row[19] ? static_cast<uint32_t>(strtoul(row[19], nullptr, 10)) : 0;
e.ban_reason = row[20] ? row[20] : "";
e.suspend_reason = row[21] ? row[21] : "";
e.crc_eqgame = row[22] ? row[22] : "";
e.crc_skillcaps = row[23] ? row[23] : "";
e.crc_basedata = row[24] ? row[24] : "";
return e;
}
@@ -266,27 +271,28 @@ public:
v.push_back(columns[1] + " = '" + Strings::Escape(e.name) + "'");
v.push_back(columns[2] + " = '" + Strings::Escape(e.charname) + "'");
v.push_back(columns[3] + " = " + std::to_string(e.sharedplat));
v.push_back(columns[4] + " = '" + Strings::Escape(e.password) + "'");
v.push_back(columns[5] + " = " + std::to_string(e.status));
v.push_back(columns[6] + " = '" + Strings::Escape(e.ls_id) + "'");
v.push_back(columns[7] + " = " + std::to_string(e.lsaccount_id));
v.push_back(columns[8] + " = " + std::to_string(e.gmspeed));
v.push_back(columns[9] + " = " + std::to_string(e.invulnerable));
v.push_back(columns[10] + " = " + std::to_string(e.flymode));
v.push_back(columns[11] + " = " + std::to_string(e.ignore_tells));
v.push_back(columns[12] + " = " + std::to_string(e.revoked));
v.push_back(columns[13] + " = " + std::to_string(e.karma));
v.push_back(columns[14] + " = '" + Strings::Escape(e.minilogin_ip) + "'");
v.push_back(columns[15] + " = " + std::to_string(e.hideme));
v.push_back(columns[16] + " = " + std::to_string(e.rulesflag));
v.push_back(columns[17] + " = FROM_UNIXTIME(" + (e.suspendeduntil > 0 ? std::to_string(e.suspendeduntil) : "null") + ")");
v.push_back(columns[18] + " = " + std::to_string(e.time_creation));
v.push_back(columns[19] + " = '" + Strings::Escape(e.ban_reason) + "'");
v.push_back(columns[20] + " = '" + Strings::Escape(e.suspend_reason) + "'");
v.push_back(columns[21] + " = '" + Strings::Escape(e.crc_eqgame) + "'");
v.push_back(columns[22] + " = '" + Strings::Escape(e.crc_skillcaps) + "'");
v.push_back(columns[23] + " = '" + Strings::Escape(e.crc_basedata) + "'");
v.push_back(columns[3] + " = '" + Strings::Escape(e.auto_login_charname) + "'");
v.push_back(columns[4] + " = " + std::to_string(e.sharedplat));
v.push_back(columns[5] + " = '" + Strings::Escape(e.password) + "'");
v.push_back(columns[6] + " = " + std::to_string(e.status));
v.push_back(columns[7] + " = '" + Strings::Escape(e.ls_id) + "'");
v.push_back(columns[8] + " = " + std::to_string(e.lsaccount_id));
v.push_back(columns[9] + " = " + std::to_string(e.gmspeed));
v.push_back(columns[10] + " = " + std::to_string(e.invulnerable));
v.push_back(columns[11] + " = " + std::to_string(e.flymode));
v.push_back(columns[12] + " = " + std::to_string(e.ignore_tells));
v.push_back(columns[13] + " = " + std::to_string(e.revoked));
v.push_back(columns[14] + " = " + std::to_string(e.karma));
v.push_back(columns[15] + " = '" + Strings::Escape(e.minilogin_ip) + "'");
v.push_back(columns[16] + " = " + std::to_string(e.hideme));
v.push_back(columns[17] + " = " + std::to_string(e.rulesflag));
v.push_back(columns[18] + " = FROM_UNIXTIME(" + (e.suspendeduntil > 0 ? std::to_string(e.suspendeduntil) : "null") + ")");
v.push_back(columns[19] + " = " + std::to_string(e.time_creation));
v.push_back(columns[20] + " = '" + Strings::Escape(e.ban_reason) + "'");
v.push_back(columns[21] + " = '" + Strings::Escape(e.suspend_reason) + "'");
v.push_back(columns[22] + " = '" + Strings::Escape(e.crc_eqgame) + "'");
v.push_back(columns[23] + " = '" + Strings::Escape(e.crc_skillcaps) + "'");
v.push_back(columns[24] + " = '" + Strings::Escape(e.crc_basedata) + "'");
auto results = db.QueryDatabase(
fmt::format(
@@ -311,6 +317,7 @@ public:
v.push_back(std::to_string(e.id));
v.push_back("'" + Strings::Escape(e.name) + "'");
v.push_back("'" + Strings::Escape(e.charname) + "'");
v.push_back("'" + Strings::Escape(e.auto_login_charname) + "'");
v.push_back(std::to_string(e.sharedplat));
v.push_back("'" + Strings::Escape(e.password) + "'");
v.push_back(std::to_string(e.status));
@@ -364,6 +371,7 @@ public:
v.push_back(std::to_string(e.id));
v.push_back("'" + Strings::Escape(e.name) + "'");
v.push_back("'" + Strings::Escape(e.charname) + "'");
v.push_back("'" + Strings::Escape(e.auto_login_charname) + "'");
v.push_back(std::to_string(e.sharedplat));
v.push_back("'" + Strings::Escape(e.password) + "'");
v.push_back(std::to_string(e.status));
@@ -418,30 +426,31 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
Account e{};
e.id = row[0] ? static_cast<int32_t>(atoi(row[0])) : 0;
e.name = row[1] ? row[1] : "";
e.charname = row[2] ? row[2] : "";
e.sharedplat = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.password = row[4] ? row[4] : "";
e.status = row[5] ? static_cast<int32_t>(atoi(row[5])) : 0;
e.ls_id = row[6] ? row[6] : "eqemu";
e.lsaccount_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.gmspeed = row[8] ? static_cast<uint8_t>(strtoul(row[8], nullptr, 10)) : 0;
e.invulnerable = row[9] ? static_cast<int8_t>(atoi(row[9])) : 0;
e.flymode = row[10] ? static_cast<int8_t>(atoi(row[10])) : 0;
e.ignore_tells = row[11] ? static_cast<int8_t>(atoi(row[11])) : 0;
e.revoked = row[12] ? static_cast<uint8_t>(strtoul(row[12], nullptr, 10)) : 0;
e.karma = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.minilogin_ip = row[14] ? row[14] : "";
e.hideme = row[15] ? static_cast<int8_t>(atoi(row[15])) : 0;
e.rulesflag = row[16] ? static_cast<uint8_t>(strtoul(row[16], nullptr, 10)) : 0;
e.suspendeduntil = strtoll(row[17] ? row[17] : "-1", nullptr, 10);
e.time_creation = row[18] ? static_cast<uint32_t>(strtoul(row[18], nullptr, 10)) : 0;
e.ban_reason = row[19] ? row[19] : "";
e.suspend_reason = row[20] ? row[20] : "";
e.crc_eqgame = row[21] ? row[21] : "";
e.crc_skillcaps = row[22] ? row[22] : "";
e.crc_basedata = row[23] ? row[23] : "";
e.id = row[0] ? static_cast<int32_t>(atoi(row[0])) : 0;
e.name = row[1] ? row[1] : "";
e.charname = row[2] ? row[2] : "";
e.auto_login_charname = row[3] ? row[3] : "";
e.sharedplat = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.password = row[5] ? row[5] : "";
e.status = row[6] ? static_cast<int32_t>(atoi(row[6])) : 0;
e.ls_id = row[7] ? row[7] : "eqemu";
e.lsaccount_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.gmspeed = row[9] ? static_cast<uint8_t>(strtoul(row[9], nullptr, 10)) : 0;
e.invulnerable = row[10] ? static_cast<int8_t>(atoi(row[10])) : 0;
e.flymode = row[11] ? static_cast<int8_t>(atoi(row[11])) : 0;
e.ignore_tells = row[12] ? static_cast<int8_t>(atoi(row[12])) : 0;
e.revoked = row[13] ? static_cast<uint8_t>(strtoul(row[13], nullptr, 10)) : 0;
e.karma = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
e.minilogin_ip = row[15] ? row[15] : "";
e.hideme = row[16] ? static_cast<int8_t>(atoi(row[16])) : 0;
e.rulesflag = row[17] ? static_cast<uint8_t>(strtoul(row[17], nullptr, 10)) : 0;
e.suspendeduntil = strtoll(row[18] ? row[18] : "-1", nullptr, 10);
e.time_creation = row[19] ? static_cast<uint32_t>(strtoul(row[19], nullptr, 10)) : 0;
e.ban_reason = row[20] ? row[20] : "";
e.suspend_reason = row[21] ? row[21] : "";
e.crc_eqgame = row[22] ? row[22] : "";
e.crc_skillcaps = row[23] ? row[23] : "";
e.crc_basedata = row[24] ? row[24] : "";
all_entries.push_back(e);
}
@@ -466,30 +475,31 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
Account e{};
e.id = row[0] ? static_cast<int32_t>(atoi(row[0])) : 0;
e.name = row[1] ? row[1] : "";
e.charname = row[2] ? row[2] : "";
e.sharedplat = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.password = row[4] ? row[4] : "";
e.status = row[5] ? static_cast<int32_t>(atoi(row[5])) : 0;
e.ls_id = row[6] ? row[6] : "eqemu";
e.lsaccount_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.gmspeed = row[8] ? static_cast<uint8_t>(strtoul(row[8], nullptr, 10)) : 0;
e.invulnerable = row[9] ? static_cast<int8_t>(atoi(row[9])) : 0;
e.flymode = row[10] ? static_cast<int8_t>(atoi(row[10])) : 0;
e.ignore_tells = row[11] ? static_cast<int8_t>(atoi(row[11])) : 0;
e.revoked = row[12] ? static_cast<uint8_t>(strtoul(row[12], nullptr, 10)) : 0;
e.karma = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.minilogin_ip = row[14] ? row[14] : "";
e.hideme = row[15] ? static_cast<int8_t>(atoi(row[15])) : 0;
e.rulesflag = row[16] ? static_cast<uint8_t>(strtoul(row[16], nullptr, 10)) : 0;
e.suspendeduntil = strtoll(row[17] ? row[17] : "-1", nullptr, 10);
e.time_creation = row[18] ? static_cast<uint32_t>(strtoul(row[18], nullptr, 10)) : 0;
e.ban_reason = row[19] ? row[19] : "";
e.suspend_reason = row[20] ? row[20] : "";
e.crc_eqgame = row[21] ? row[21] : "";
e.crc_skillcaps = row[22] ? row[22] : "";
e.crc_basedata = row[23] ? row[23] : "";
e.id = row[0] ? static_cast<int32_t>(atoi(row[0])) : 0;
e.name = row[1] ? row[1] : "";
e.charname = row[2] ? row[2] : "";
e.auto_login_charname = row[3] ? row[3] : "";
e.sharedplat = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.password = row[5] ? row[5] : "";
e.status = row[6] ? static_cast<int32_t>(atoi(row[6])) : 0;
e.ls_id = row[7] ? row[7] : "eqemu";
e.lsaccount_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.gmspeed = row[9] ? static_cast<uint8_t>(strtoul(row[9], nullptr, 10)) : 0;
e.invulnerable = row[10] ? static_cast<int8_t>(atoi(row[10])) : 0;
e.flymode = row[11] ? static_cast<int8_t>(atoi(row[11])) : 0;
e.ignore_tells = row[12] ? static_cast<int8_t>(atoi(row[12])) : 0;
e.revoked = row[13] ? static_cast<uint8_t>(strtoul(row[13], nullptr, 10)) : 0;
e.karma = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
e.minilogin_ip = row[15] ? row[15] : "";
e.hideme = row[16] ? static_cast<int8_t>(atoi(row[16])) : 0;
e.rulesflag = row[17] ? static_cast<uint8_t>(strtoul(row[17], nullptr, 10)) : 0;
e.suspendeduntil = strtoll(row[18] ? row[18] : "-1", nullptr, 10);
e.time_creation = row[19] ? static_cast<uint32_t>(strtoul(row[19], nullptr, 10)) : 0;
e.ban_reason = row[20] ? row[20] : "";
e.suspend_reason = row[21] ? row[21] : "";
e.crc_eqgame = row[22] ? row[22] : "";
e.crc_skillcaps = row[23] ? row[23] : "";
e.crc_basedata = row[24] ? row[24] : "";
all_entries.push_back(e);
}
@@ -567,6 +577,7 @@ public:
v.push_back(std::to_string(e.id));
v.push_back("'" + Strings::Escape(e.name) + "'");
v.push_back("'" + Strings::Escape(e.charname) + "'");
v.push_back("'" + Strings::Escape(e.auto_login_charname) + "'");
v.push_back(std::to_string(e.sharedplat));
v.push_back("'" + Strings::Escape(e.password) + "'");
v.push_back(std::to_string(e.status));
@@ -613,6 +624,7 @@ public:
v.push_back(std::to_string(e.id));
v.push_back("'" + Strings::Escape(e.name) + "'");
v.push_back("'" + Strings::Escape(e.charname) + "'");
v.push_back("'" + Strings::Escape(e.auto_login_charname) + "'");
v.push_back(std::to_string(e.sharedplat));
v.push_back("'" + Strings::Escape(e.password) + "'");
v.push_back(std::to_string(e.status));
@@ -57,6 +57,7 @@ public:
int32_t int_;
int32_t agi;
int32_t wis;
int32_t extra_haste;
int16_t fire;
int16_t cold;
int16_t magic;
@@ -118,6 +119,7 @@ public:
"`int`",
"agi",
"wis",
"extra_haste",
"fire",
"cold",
"magic",
@@ -175,6 +177,7 @@ public:
"`int`",
"agi",
"wis",
"extra_haste",
"fire",
"cold",
"magic",
@@ -266,6 +269,7 @@ public:
e.int_ = 75;
e.agi = 75;
e.wis = 75;
e.extra_haste = 0;
e.fire = 0;
e.cold = 0;
e.magic = 0;
@@ -353,19 +357,20 @@ public:
e.int_ = row[35] ? static_cast<int32_t>(atoi(row[35])) : 75;
e.agi = row[36] ? static_cast<int32_t>(atoi(row[36])) : 75;
e.wis = row[37] ? static_cast<int32_t>(atoi(row[37])) : 75;
e.fire = row[38] ? static_cast<int16_t>(atoi(row[38])) : 0;
e.cold = row[39] ? static_cast<int16_t>(atoi(row[39])) : 0;
e.magic = row[40] ? static_cast<int16_t>(atoi(row[40])) : 0;
e.poison = row[41] ? static_cast<int16_t>(atoi(row[41])) : 0;
e.disease = row[42] ? static_cast<int16_t>(atoi(row[42])) : 0;
e.corruption = row[43] ? static_cast<int16_t>(atoi(row[43])) : 0;
e.show_helm = row[44] ? static_cast<uint32_t>(strtoul(row[44], nullptr, 10)) : 0;
e.follow_distance = row[45] ? static_cast<uint32_t>(strtoul(row[45], nullptr, 10)) : 200;
e.stop_melee_level = row[46] ? static_cast<uint8_t>(strtoul(row[46], nullptr, 10)) : 255;
e.expansion_bitmask = row[47] ? static_cast<int32_t>(atoi(row[47])) : -1;
e.enforce_spell_settings = row[48] ? static_cast<uint8_t>(strtoul(row[48], nullptr, 10)) : 0;
e.archery_setting = row[49] ? static_cast<uint8_t>(strtoul(row[49], nullptr, 10)) : 0;
e.caster_range = row[50] ? static_cast<uint32_t>(strtoul(row[50], nullptr, 10)) : 300;
e.extra_haste = row[38] ? static_cast<int32_t>(atoi(row[38])) : 0;
e.fire = row[39] ? static_cast<int16_t>(atoi(row[39])) : 0;
e.cold = row[40] ? static_cast<int16_t>(atoi(row[40])) : 0;
e.magic = row[41] ? static_cast<int16_t>(atoi(row[41])) : 0;
e.poison = row[42] ? static_cast<int16_t>(atoi(row[42])) : 0;
e.disease = row[43] ? static_cast<int16_t>(atoi(row[43])) : 0;
e.corruption = row[44] ? static_cast<int16_t>(atoi(row[44])) : 0;
e.show_helm = row[45] ? static_cast<uint32_t>(strtoul(row[45], nullptr, 10)) : 0;
e.follow_distance = row[46] ? static_cast<uint32_t>(strtoul(row[46], nullptr, 10)) : 200;
e.stop_melee_level = row[47] ? static_cast<uint8_t>(strtoul(row[47], nullptr, 10)) : 255;
e.expansion_bitmask = row[48] ? static_cast<int32_t>(atoi(row[48])) : -1;
e.enforce_spell_settings = row[49] ? static_cast<uint8_t>(strtoul(row[49], nullptr, 10)) : 0;
e.archery_setting = row[50] ? static_cast<uint8_t>(strtoul(row[50], nullptr, 10)) : 0;
e.caster_range = row[51] ? static_cast<uint32_t>(strtoul(row[51], nullptr, 10)) : 300;
return e;
}
@@ -436,19 +441,20 @@ public:
v.push_back(columns[35] + " = " + std::to_string(e.int_));
v.push_back(columns[36] + " = " + std::to_string(e.agi));
v.push_back(columns[37] + " = " + std::to_string(e.wis));
v.push_back(columns[38] + " = " + std::to_string(e.fire));
v.push_back(columns[39] + " = " + std::to_string(e.cold));
v.push_back(columns[40] + " = " + std::to_string(e.magic));
v.push_back(columns[41] + " = " + std::to_string(e.poison));
v.push_back(columns[42] + " = " + std::to_string(e.disease));
v.push_back(columns[43] + " = " + std::to_string(e.corruption));
v.push_back(columns[44] + " = " + std::to_string(e.show_helm));
v.push_back(columns[45] + " = " + std::to_string(e.follow_distance));
v.push_back(columns[46] + " = " + std::to_string(e.stop_melee_level));
v.push_back(columns[47] + " = " + std::to_string(e.expansion_bitmask));
v.push_back(columns[48] + " = " + std::to_string(e.enforce_spell_settings));
v.push_back(columns[49] + " = " + std::to_string(e.archery_setting));
v.push_back(columns[50] + " = " + std::to_string(e.caster_range));
v.push_back(columns[38] + " = " + std::to_string(e.extra_haste));
v.push_back(columns[39] + " = " + std::to_string(e.fire));
v.push_back(columns[40] + " = " + std::to_string(e.cold));
v.push_back(columns[41] + " = " + std::to_string(e.magic));
v.push_back(columns[42] + " = " + std::to_string(e.poison));
v.push_back(columns[43] + " = " + std::to_string(e.disease));
v.push_back(columns[44] + " = " + std::to_string(e.corruption));
v.push_back(columns[45] + " = " + std::to_string(e.show_helm));
v.push_back(columns[46] + " = " + std::to_string(e.follow_distance));
v.push_back(columns[47] + " = " + std::to_string(e.stop_melee_level));
v.push_back(columns[48] + " = " + std::to_string(e.expansion_bitmask));
v.push_back(columns[49] + " = " + std::to_string(e.enforce_spell_settings));
v.push_back(columns[50] + " = " + std::to_string(e.archery_setting));
v.push_back(columns[51] + " = " + std::to_string(e.caster_range));
auto results = db.QueryDatabase(
fmt::format(
@@ -508,6 +514,7 @@ public:
v.push_back(std::to_string(e.int_));
v.push_back(std::to_string(e.agi));
v.push_back(std::to_string(e.wis));
v.push_back(std::to_string(e.extra_haste));
v.push_back(std::to_string(e.fire));
v.push_back(std::to_string(e.cold));
v.push_back(std::to_string(e.magic));
@@ -588,6 +595,7 @@ public:
v.push_back(std::to_string(e.int_));
v.push_back(std::to_string(e.agi));
v.push_back(std::to_string(e.wis));
v.push_back(std::to_string(e.extra_haste));
v.push_back(std::to_string(e.fire));
v.push_back(std::to_string(e.cold));
v.push_back(std::to_string(e.magic));
@@ -672,19 +680,20 @@ public:
e.int_ = row[35] ? static_cast<int32_t>(atoi(row[35])) : 75;
e.agi = row[36] ? static_cast<int32_t>(atoi(row[36])) : 75;
e.wis = row[37] ? static_cast<int32_t>(atoi(row[37])) : 75;
e.fire = row[38] ? static_cast<int16_t>(atoi(row[38])) : 0;
e.cold = row[39] ? static_cast<int16_t>(atoi(row[39])) : 0;
e.magic = row[40] ? static_cast<int16_t>(atoi(row[40])) : 0;
e.poison = row[41] ? static_cast<int16_t>(atoi(row[41])) : 0;
e.disease = row[42] ? static_cast<int16_t>(atoi(row[42])) : 0;
e.corruption = row[43] ? static_cast<int16_t>(atoi(row[43])) : 0;
e.show_helm = row[44] ? static_cast<uint32_t>(strtoul(row[44], nullptr, 10)) : 0;
e.follow_distance = row[45] ? static_cast<uint32_t>(strtoul(row[45], nullptr, 10)) : 200;
e.stop_melee_level = row[46] ? static_cast<uint8_t>(strtoul(row[46], nullptr, 10)) : 255;
e.expansion_bitmask = row[47] ? static_cast<int32_t>(atoi(row[47])) : -1;
e.enforce_spell_settings = row[48] ? static_cast<uint8_t>(strtoul(row[48], nullptr, 10)) : 0;
e.archery_setting = row[49] ? static_cast<uint8_t>(strtoul(row[49], nullptr, 10)) : 0;
e.caster_range = row[50] ? static_cast<uint32_t>(strtoul(row[50], nullptr, 10)) : 300;
e.extra_haste = row[38] ? static_cast<int32_t>(atoi(row[38])) : 0;
e.fire = row[39] ? static_cast<int16_t>(atoi(row[39])) : 0;
e.cold = row[40] ? static_cast<int16_t>(atoi(row[40])) : 0;
e.magic = row[41] ? static_cast<int16_t>(atoi(row[41])) : 0;
e.poison = row[42] ? static_cast<int16_t>(atoi(row[42])) : 0;
e.disease = row[43] ? static_cast<int16_t>(atoi(row[43])) : 0;
e.corruption = row[44] ? static_cast<int16_t>(atoi(row[44])) : 0;
e.show_helm = row[45] ? static_cast<uint32_t>(strtoul(row[45], nullptr, 10)) : 0;
e.follow_distance = row[46] ? static_cast<uint32_t>(strtoul(row[46], nullptr, 10)) : 200;
e.stop_melee_level = row[47] ? static_cast<uint8_t>(strtoul(row[47], nullptr, 10)) : 255;
e.expansion_bitmask = row[48] ? static_cast<int32_t>(atoi(row[48])) : -1;
e.enforce_spell_settings = row[49] ? static_cast<uint8_t>(strtoul(row[49], nullptr, 10)) : 0;
e.archery_setting = row[50] ? static_cast<uint8_t>(strtoul(row[50], nullptr, 10)) : 0;
e.caster_range = row[51] ? static_cast<uint32_t>(strtoul(row[51], nullptr, 10)) : 300;
all_entries.push_back(e);
}
@@ -747,19 +756,20 @@ public:
e.int_ = row[35] ? static_cast<int32_t>(atoi(row[35])) : 75;
e.agi = row[36] ? static_cast<int32_t>(atoi(row[36])) : 75;
e.wis = row[37] ? static_cast<int32_t>(atoi(row[37])) : 75;
e.fire = row[38] ? static_cast<int16_t>(atoi(row[38])) : 0;
e.cold = row[39] ? static_cast<int16_t>(atoi(row[39])) : 0;
e.magic = row[40] ? static_cast<int16_t>(atoi(row[40])) : 0;
e.poison = row[41] ? static_cast<int16_t>(atoi(row[41])) : 0;
e.disease = row[42] ? static_cast<int16_t>(atoi(row[42])) : 0;
e.corruption = row[43] ? static_cast<int16_t>(atoi(row[43])) : 0;
e.show_helm = row[44] ? static_cast<uint32_t>(strtoul(row[44], nullptr, 10)) : 0;
e.follow_distance = row[45] ? static_cast<uint32_t>(strtoul(row[45], nullptr, 10)) : 200;
e.stop_melee_level = row[46] ? static_cast<uint8_t>(strtoul(row[46], nullptr, 10)) : 255;
e.expansion_bitmask = row[47] ? static_cast<int32_t>(atoi(row[47])) : -1;
e.enforce_spell_settings = row[48] ? static_cast<uint8_t>(strtoul(row[48], nullptr, 10)) : 0;
e.archery_setting = row[49] ? static_cast<uint8_t>(strtoul(row[49], nullptr, 10)) : 0;
e.caster_range = row[50] ? static_cast<uint32_t>(strtoul(row[50], nullptr, 10)) : 300;
e.extra_haste = row[38] ? static_cast<int32_t>(atoi(row[38])) : 0;
e.fire = row[39] ? static_cast<int16_t>(atoi(row[39])) : 0;
e.cold = row[40] ? static_cast<int16_t>(atoi(row[40])) : 0;
e.magic = row[41] ? static_cast<int16_t>(atoi(row[41])) : 0;
e.poison = row[42] ? static_cast<int16_t>(atoi(row[42])) : 0;
e.disease = row[43] ? static_cast<int16_t>(atoi(row[43])) : 0;
e.corruption = row[44] ? static_cast<int16_t>(atoi(row[44])) : 0;
e.show_helm = row[45] ? static_cast<uint32_t>(strtoul(row[45], nullptr, 10)) : 0;
e.follow_distance = row[46] ? static_cast<uint32_t>(strtoul(row[46], nullptr, 10)) : 200;
e.stop_melee_level = row[47] ? static_cast<uint8_t>(strtoul(row[47], nullptr, 10)) : 255;
e.expansion_bitmask = row[48] ? static_cast<int32_t>(atoi(row[48])) : -1;
e.enforce_spell_settings = row[49] ? static_cast<uint8_t>(strtoul(row[49], nullptr, 10)) : 0;
e.archery_setting = row[50] ? static_cast<uint8_t>(strtoul(row[50], nullptr, 10)) : 0;
e.caster_range = row[51] ? static_cast<uint32_t>(strtoul(row[51], nullptr, 10)) : 300;
all_entries.push_back(e);
}
@@ -872,6 +882,7 @@ public:
v.push_back(std::to_string(e.int_));
v.push_back(std::to_string(e.agi));
v.push_back(std::to_string(e.wis));
v.push_back(std::to_string(e.extra_haste));
v.push_back(std::to_string(e.fire));
v.push_back(std::to_string(e.cold));
v.push_back(std::to_string(e.magic));
@@ -945,6 +956,7 @@ public:
v.push_back(std::to_string(e.int_));
v.push_back(std::to_string(e.agi));
v.push_back(std::to_string(e.wis));
v.push_back(std::to_string(e.extra_haste));
v.push_back(std::to_string(e.fire));
v.push_back(std::to_string(e.cold));
v.push_back(std::to_string(e.magic));
@@ -77,6 +77,7 @@ public:
uint32_t int_;
uint32_t agi;
uint32_t wis;
int32_t extra_haste;
uint32_t zone_change_count;
uint32_t toxicity;
uint32_t hunger_level;
@@ -190,6 +191,7 @@ public:
"`int`",
"agi",
"wis",
"extra_haste",
"zone_change_count",
"toxicity",
"hunger_level",
@@ -299,6 +301,7 @@ public:
"`int`",
"agi",
"wis",
"extra_haste",
"zone_change_count",
"toxicity",
"hunger_level",
@@ -442,6 +445,7 @@ public:
e.int_ = 0;
e.agi = 0;
e.wis = 0;
e.extra_haste = 0;
e.zone_change_count = 0;
e.toxicity = 0;
e.hunger_level = 0;
@@ -581,51 +585,52 @@ public:
e.int_ = row[55] ? static_cast<uint32_t>(strtoul(row[55], nullptr, 10)) : 0;
e.agi = row[56] ? static_cast<uint32_t>(strtoul(row[56], nullptr, 10)) : 0;
e.wis = row[57] ? static_cast<uint32_t>(strtoul(row[57], nullptr, 10)) : 0;
e.zone_change_count = row[58] ? static_cast<uint32_t>(strtoul(row[58], nullptr, 10)) : 0;
e.toxicity = row[59] ? static_cast<uint32_t>(strtoul(row[59], nullptr, 10)) : 0;
e.hunger_level = row[60] ? static_cast<uint32_t>(strtoul(row[60], nullptr, 10)) : 0;
e.thirst_level = row[61] ? static_cast<uint32_t>(strtoul(row[61], nullptr, 10)) : 0;
e.ability_up = row[62] ? static_cast<uint32_t>(strtoul(row[62], nullptr, 10)) : 0;
e.ldon_points_guk = row[63] ? static_cast<uint32_t>(strtoul(row[63], nullptr, 10)) : 0;
e.ldon_points_mir = row[64] ? static_cast<uint32_t>(strtoul(row[64], nullptr, 10)) : 0;
e.ldon_points_mmc = row[65] ? static_cast<uint32_t>(strtoul(row[65], nullptr, 10)) : 0;
e.ldon_points_ruj = row[66] ? static_cast<uint32_t>(strtoul(row[66], nullptr, 10)) : 0;
e.ldon_points_tak = row[67] ? static_cast<uint32_t>(strtoul(row[67], nullptr, 10)) : 0;
e.ldon_points_available = row[68] ? static_cast<uint32_t>(strtoul(row[68], nullptr, 10)) : 0;
e.tribute_time_remaining = row[69] ? static_cast<uint32_t>(strtoul(row[69], nullptr, 10)) : 0;
e.career_tribute_points = row[70] ? static_cast<uint32_t>(strtoul(row[70], nullptr, 10)) : 0;
e.tribute_points = row[71] ? static_cast<uint32_t>(strtoul(row[71], nullptr, 10)) : 0;
e.tribute_active = row[72] ? static_cast<uint32_t>(strtoul(row[72], nullptr, 10)) : 0;
e.pvp_status = row[73] ? static_cast<uint8_t>(strtoul(row[73], nullptr, 10)) : 0;
e.pvp_kills = row[74] ? static_cast<uint32_t>(strtoul(row[74], nullptr, 10)) : 0;
e.pvp_deaths = row[75] ? static_cast<uint32_t>(strtoul(row[75], nullptr, 10)) : 0;
e.pvp_current_points = row[76] ? static_cast<uint32_t>(strtoul(row[76], nullptr, 10)) : 0;
e.pvp_career_points = row[77] ? static_cast<uint32_t>(strtoul(row[77], nullptr, 10)) : 0;
e.pvp_best_kill_streak = row[78] ? static_cast<uint32_t>(strtoul(row[78], nullptr, 10)) : 0;
e.pvp_worst_death_streak = row[79] ? static_cast<uint32_t>(strtoul(row[79], nullptr, 10)) : 0;
e.pvp_current_kill_streak = row[80] ? static_cast<uint32_t>(strtoul(row[80], nullptr, 10)) : 0;
e.pvp2 = row[81] ? static_cast<uint32_t>(strtoul(row[81], nullptr, 10)) : 0;
e.pvp_type = row[82] ? static_cast<uint32_t>(strtoul(row[82], nullptr, 10)) : 0;
e.show_helm = row[83] ? static_cast<uint32_t>(strtoul(row[83], nullptr, 10)) : 0;
e.group_auto_consent = row[84] ? static_cast<uint8_t>(strtoul(row[84], nullptr, 10)) : 0;
e.raid_auto_consent = row[85] ? static_cast<uint8_t>(strtoul(row[85], nullptr, 10)) : 0;
e.guild_auto_consent = row[86] ? static_cast<uint8_t>(strtoul(row[86], nullptr, 10)) : 0;
e.leadership_exp_on = row[87] ? static_cast<uint8_t>(strtoul(row[87], nullptr, 10)) : 0;
e.RestTimer = row[88] ? static_cast<uint32_t>(strtoul(row[88], nullptr, 10)) : 0;
e.air_remaining = row[89] ? static_cast<uint32_t>(strtoul(row[89], nullptr, 10)) : 0;
e.autosplit_enabled = row[90] ? static_cast<uint32_t>(strtoul(row[90], nullptr, 10)) : 0;
e.lfp = row[91] ? static_cast<uint8_t>(strtoul(row[91], nullptr, 10)) : 0;
e.lfg = row[92] ? static_cast<uint8_t>(strtoul(row[92], nullptr, 10)) : 0;
e.mailkey = row[93] ? row[93] : "";
e.xtargets = row[94] ? static_cast<uint8_t>(strtoul(row[94], nullptr, 10)) : 5;
e.firstlogon = row[95] ? static_cast<int8_t>(atoi(row[95])) : 0;
e.e_aa_effects = row[96] ? static_cast<uint32_t>(strtoul(row[96], nullptr, 10)) : 0;
e.e_percent_to_aa = row[97] ? static_cast<uint32_t>(strtoul(row[97], nullptr, 10)) : 0;
e.e_expended_aa_spent = row[98] ? static_cast<uint32_t>(strtoul(row[98], nullptr, 10)) : 0;
e.aa_points_spent_old = row[99] ? static_cast<uint32_t>(strtoul(row[99], nullptr, 10)) : 0;
e.aa_points_old = row[100] ? static_cast<uint32_t>(strtoul(row[100], nullptr, 10)) : 0;
e.e_last_invsnapshot = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0;
e.deleted_at = strtoll(row[102] ? row[102] : "-1", nullptr, 10);
e.extra_haste = row[58] ? static_cast<int32_t>(atoi(row[58])) : 0;
e.zone_change_count = row[59] ? static_cast<uint32_t>(strtoul(row[59], nullptr, 10)) : 0;
e.toxicity = row[60] ? static_cast<uint32_t>(strtoul(row[60], nullptr, 10)) : 0;
e.hunger_level = row[61] ? static_cast<uint32_t>(strtoul(row[61], nullptr, 10)) : 0;
e.thirst_level = row[62] ? static_cast<uint32_t>(strtoul(row[62], nullptr, 10)) : 0;
e.ability_up = row[63] ? static_cast<uint32_t>(strtoul(row[63], nullptr, 10)) : 0;
e.ldon_points_guk = row[64] ? static_cast<uint32_t>(strtoul(row[64], nullptr, 10)) : 0;
e.ldon_points_mir = row[65] ? static_cast<uint32_t>(strtoul(row[65], nullptr, 10)) : 0;
e.ldon_points_mmc = row[66] ? static_cast<uint32_t>(strtoul(row[66], nullptr, 10)) : 0;
e.ldon_points_ruj = row[67] ? static_cast<uint32_t>(strtoul(row[67], nullptr, 10)) : 0;
e.ldon_points_tak = row[68] ? static_cast<uint32_t>(strtoul(row[68], nullptr, 10)) : 0;
e.ldon_points_available = row[69] ? static_cast<uint32_t>(strtoul(row[69], nullptr, 10)) : 0;
e.tribute_time_remaining = row[70] ? static_cast<uint32_t>(strtoul(row[70], nullptr, 10)) : 0;
e.career_tribute_points = row[71] ? static_cast<uint32_t>(strtoul(row[71], nullptr, 10)) : 0;
e.tribute_points = row[72] ? static_cast<uint32_t>(strtoul(row[72], nullptr, 10)) : 0;
e.tribute_active = row[73] ? static_cast<uint32_t>(strtoul(row[73], nullptr, 10)) : 0;
e.pvp_status = row[74] ? static_cast<uint8_t>(strtoul(row[74], nullptr, 10)) : 0;
e.pvp_kills = row[75] ? static_cast<uint32_t>(strtoul(row[75], nullptr, 10)) : 0;
e.pvp_deaths = row[76] ? static_cast<uint32_t>(strtoul(row[76], nullptr, 10)) : 0;
e.pvp_current_points = row[77] ? static_cast<uint32_t>(strtoul(row[77], nullptr, 10)) : 0;
e.pvp_career_points = row[78] ? static_cast<uint32_t>(strtoul(row[78], nullptr, 10)) : 0;
e.pvp_best_kill_streak = row[79] ? static_cast<uint32_t>(strtoul(row[79], nullptr, 10)) : 0;
e.pvp_worst_death_streak = row[80] ? static_cast<uint32_t>(strtoul(row[80], nullptr, 10)) : 0;
e.pvp_current_kill_streak = row[81] ? static_cast<uint32_t>(strtoul(row[81], nullptr, 10)) : 0;
e.pvp2 = row[82] ? static_cast<uint32_t>(strtoul(row[82], nullptr, 10)) : 0;
e.pvp_type = row[83] ? static_cast<uint32_t>(strtoul(row[83], nullptr, 10)) : 0;
e.show_helm = row[84] ? static_cast<uint32_t>(strtoul(row[84], nullptr, 10)) : 0;
e.group_auto_consent = row[85] ? static_cast<uint8_t>(strtoul(row[85], nullptr, 10)) : 0;
e.raid_auto_consent = row[86] ? static_cast<uint8_t>(strtoul(row[86], nullptr, 10)) : 0;
e.guild_auto_consent = row[87] ? static_cast<uint8_t>(strtoul(row[87], nullptr, 10)) : 0;
e.leadership_exp_on = row[88] ? static_cast<uint8_t>(strtoul(row[88], nullptr, 10)) : 0;
e.RestTimer = row[89] ? static_cast<uint32_t>(strtoul(row[89], nullptr, 10)) : 0;
e.air_remaining = row[90] ? static_cast<uint32_t>(strtoul(row[90], nullptr, 10)) : 0;
e.autosplit_enabled = row[91] ? static_cast<uint32_t>(strtoul(row[91], nullptr, 10)) : 0;
e.lfp = row[92] ? static_cast<uint8_t>(strtoul(row[92], nullptr, 10)) : 0;
e.lfg = row[93] ? static_cast<uint8_t>(strtoul(row[93], nullptr, 10)) : 0;
e.mailkey = row[94] ? row[94] : "";
e.xtargets = row[95] ? static_cast<uint8_t>(strtoul(row[95], nullptr, 10)) : 5;
e.firstlogon = row[96] ? static_cast<int8_t>(atoi(row[96])) : 0;
e.e_aa_effects = row[97] ? static_cast<uint32_t>(strtoul(row[97], nullptr, 10)) : 0;
e.e_percent_to_aa = row[98] ? static_cast<uint32_t>(strtoul(row[98], nullptr, 10)) : 0;
e.e_expended_aa_spent = row[99] ? static_cast<uint32_t>(strtoul(row[99], nullptr, 10)) : 0;
e.aa_points_spent_old = row[100] ? static_cast<uint32_t>(strtoul(row[100], nullptr, 10)) : 0;
e.aa_points_old = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0;
e.e_last_invsnapshot = row[102] ? static_cast<uint32_t>(strtoul(row[102], nullptr, 10)) : 0;
e.deleted_at = strtoll(row[103] ? row[103] : "-1", nullptr, 10);
return e;
}
@@ -716,51 +721,52 @@ public:
v.push_back(columns[55] + " = " + std::to_string(e.int_));
v.push_back(columns[56] + " = " + std::to_string(e.agi));
v.push_back(columns[57] + " = " + std::to_string(e.wis));
v.push_back(columns[58] + " = " + std::to_string(e.zone_change_count));
v.push_back(columns[59] + " = " + std::to_string(e.toxicity));
v.push_back(columns[60] + " = " + std::to_string(e.hunger_level));
v.push_back(columns[61] + " = " + std::to_string(e.thirst_level));
v.push_back(columns[62] + " = " + std::to_string(e.ability_up));
v.push_back(columns[63] + " = " + std::to_string(e.ldon_points_guk));
v.push_back(columns[64] + " = " + std::to_string(e.ldon_points_mir));
v.push_back(columns[65] + " = " + std::to_string(e.ldon_points_mmc));
v.push_back(columns[66] + " = " + std::to_string(e.ldon_points_ruj));
v.push_back(columns[67] + " = " + std::to_string(e.ldon_points_tak));
v.push_back(columns[68] + " = " + std::to_string(e.ldon_points_available));
v.push_back(columns[69] + " = " + std::to_string(e.tribute_time_remaining));
v.push_back(columns[70] + " = " + std::to_string(e.career_tribute_points));
v.push_back(columns[71] + " = " + std::to_string(e.tribute_points));
v.push_back(columns[72] + " = " + std::to_string(e.tribute_active));
v.push_back(columns[73] + " = " + std::to_string(e.pvp_status));
v.push_back(columns[74] + " = " + std::to_string(e.pvp_kills));
v.push_back(columns[75] + " = " + std::to_string(e.pvp_deaths));
v.push_back(columns[76] + " = " + std::to_string(e.pvp_current_points));
v.push_back(columns[77] + " = " + std::to_string(e.pvp_career_points));
v.push_back(columns[78] + " = " + std::to_string(e.pvp_best_kill_streak));
v.push_back(columns[79] + " = " + std::to_string(e.pvp_worst_death_streak));
v.push_back(columns[80] + " = " + std::to_string(e.pvp_current_kill_streak));
v.push_back(columns[81] + " = " + std::to_string(e.pvp2));
v.push_back(columns[82] + " = " + std::to_string(e.pvp_type));
v.push_back(columns[83] + " = " + std::to_string(e.show_helm));
v.push_back(columns[84] + " = " + std::to_string(e.group_auto_consent));
v.push_back(columns[85] + " = " + std::to_string(e.raid_auto_consent));
v.push_back(columns[86] + " = " + std::to_string(e.guild_auto_consent));
v.push_back(columns[87] + " = " + std::to_string(e.leadership_exp_on));
v.push_back(columns[88] + " = " + std::to_string(e.RestTimer));
v.push_back(columns[89] + " = " + std::to_string(e.air_remaining));
v.push_back(columns[90] + " = " + std::to_string(e.autosplit_enabled));
v.push_back(columns[91] + " = " + std::to_string(e.lfp));
v.push_back(columns[92] + " = " + std::to_string(e.lfg));
v.push_back(columns[93] + " = '" + Strings::Escape(e.mailkey) + "'");
v.push_back(columns[94] + " = " + std::to_string(e.xtargets));
v.push_back(columns[95] + " = " + std::to_string(e.firstlogon));
v.push_back(columns[96] + " = " + std::to_string(e.e_aa_effects));
v.push_back(columns[97] + " = " + std::to_string(e.e_percent_to_aa));
v.push_back(columns[98] + " = " + std::to_string(e.e_expended_aa_spent));
v.push_back(columns[99] + " = " + std::to_string(e.aa_points_spent_old));
v.push_back(columns[100] + " = " + std::to_string(e.aa_points_old));
v.push_back(columns[101] + " = " + std::to_string(e.e_last_invsnapshot));
v.push_back(columns[102] + " = FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
v.push_back(columns[58] + " = " + std::to_string(e.extra_haste));
v.push_back(columns[59] + " = " + std::to_string(e.zone_change_count));
v.push_back(columns[60] + " = " + std::to_string(e.toxicity));
v.push_back(columns[61] + " = " + std::to_string(e.hunger_level));
v.push_back(columns[62] + " = " + std::to_string(e.thirst_level));
v.push_back(columns[63] + " = " + std::to_string(e.ability_up));
v.push_back(columns[64] + " = " + std::to_string(e.ldon_points_guk));
v.push_back(columns[65] + " = " + std::to_string(e.ldon_points_mir));
v.push_back(columns[66] + " = " + std::to_string(e.ldon_points_mmc));
v.push_back(columns[67] + " = " + std::to_string(e.ldon_points_ruj));
v.push_back(columns[68] + " = " + std::to_string(e.ldon_points_tak));
v.push_back(columns[69] + " = " + std::to_string(e.ldon_points_available));
v.push_back(columns[70] + " = " + std::to_string(e.tribute_time_remaining));
v.push_back(columns[71] + " = " + std::to_string(e.career_tribute_points));
v.push_back(columns[72] + " = " + std::to_string(e.tribute_points));
v.push_back(columns[73] + " = " + std::to_string(e.tribute_active));
v.push_back(columns[74] + " = " + std::to_string(e.pvp_status));
v.push_back(columns[75] + " = " + std::to_string(e.pvp_kills));
v.push_back(columns[76] + " = " + std::to_string(e.pvp_deaths));
v.push_back(columns[77] + " = " + std::to_string(e.pvp_current_points));
v.push_back(columns[78] + " = " + std::to_string(e.pvp_career_points));
v.push_back(columns[79] + " = " + std::to_string(e.pvp_best_kill_streak));
v.push_back(columns[80] + " = " + std::to_string(e.pvp_worst_death_streak));
v.push_back(columns[81] + " = " + std::to_string(e.pvp_current_kill_streak));
v.push_back(columns[82] + " = " + std::to_string(e.pvp2));
v.push_back(columns[83] + " = " + std::to_string(e.pvp_type));
v.push_back(columns[84] + " = " + std::to_string(e.show_helm));
v.push_back(columns[85] + " = " + std::to_string(e.group_auto_consent));
v.push_back(columns[86] + " = " + std::to_string(e.raid_auto_consent));
v.push_back(columns[87] + " = " + std::to_string(e.guild_auto_consent));
v.push_back(columns[88] + " = " + std::to_string(e.leadership_exp_on));
v.push_back(columns[89] + " = " + std::to_string(e.RestTimer));
v.push_back(columns[90] + " = " + std::to_string(e.air_remaining));
v.push_back(columns[91] + " = " + std::to_string(e.autosplit_enabled));
v.push_back(columns[92] + " = " + std::to_string(e.lfp));
v.push_back(columns[93] + " = " + std::to_string(e.lfg));
v.push_back(columns[94] + " = '" + Strings::Escape(e.mailkey) + "'");
v.push_back(columns[95] + " = " + std::to_string(e.xtargets));
v.push_back(columns[96] + " = " + std::to_string(e.firstlogon));
v.push_back(columns[97] + " = " + std::to_string(e.e_aa_effects));
v.push_back(columns[98] + " = " + std::to_string(e.e_percent_to_aa));
v.push_back(columns[99] + " = " + std::to_string(e.e_expended_aa_spent));
v.push_back(columns[100] + " = " + std::to_string(e.aa_points_spent_old));
v.push_back(columns[101] + " = " + std::to_string(e.aa_points_old));
v.push_back(columns[102] + " = " + std::to_string(e.e_last_invsnapshot));
v.push_back(columns[103] + " = FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
@@ -840,6 +846,7 @@ public:
v.push_back(std::to_string(e.int_));
v.push_back(std::to_string(e.agi));
v.push_back(std::to_string(e.wis));
v.push_back(std::to_string(e.extra_haste));
v.push_back(std::to_string(e.zone_change_count));
v.push_back(std::to_string(e.toxicity));
v.push_back(std::to_string(e.hunger_level));
@@ -972,6 +979,7 @@ public:
v.push_back(std::to_string(e.int_));
v.push_back(std::to_string(e.agi));
v.push_back(std::to_string(e.wis));
v.push_back(std::to_string(e.extra_haste));
v.push_back(std::to_string(e.zone_change_count));
v.push_back(std::to_string(e.toxicity));
v.push_back(std::to_string(e.hunger_level));
@@ -1108,51 +1116,52 @@ public:
e.int_ = row[55] ? static_cast<uint32_t>(strtoul(row[55], nullptr, 10)) : 0;
e.agi = row[56] ? static_cast<uint32_t>(strtoul(row[56], nullptr, 10)) : 0;
e.wis = row[57] ? static_cast<uint32_t>(strtoul(row[57], nullptr, 10)) : 0;
e.zone_change_count = row[58] ? static_cast<uint32_t>(strtoul(row[58], nullptr, 10)) : 0;
e.toxicity = row[59] ? static_cast<uint32_t>(strtoul(row[59], nullptr, 10)) : 0;
e.hunger_level = row[60] ? static_cast<uint32_t>(strtoul(row[60], nullptr, 10)) : 0;
e.thirst_level = row[61] ? static_cast<uint32_t>(strtoul(row[61], nullptr, 10)) : 0;
e.ability_up = row[62] ? static_cast<uint32_t>(strtoul(row[62], nullptr, 10)) : 0;
e.ldon_points_guk = row[63] ? static_cast<uint32_t>(strtoul(row[63], nullptr, 10)) : 0;
e.ldon_points_mir = row[64] ? static_cast<uint32_t>(strtoul(row[64], nullptr, 10)) : 0;
e.ldon_points_mmc = row[65] ? static_cast<uint32_t>(strtoul(row[65], nullptr, 10)) : 0;
e.ldon_points_ruj = row[66] ? static_cast<uint32_t>(strtoul(row[66], nullptr, 10)) : 0;
e.ldon_points_tak = row[67] ? static_cast<uint32_t>(strtoul(row[67], nullptr, 10)) : 0;
e.ldon_points_available = row[68] ? static_cast<uint32_t>(strtoul(row[68], nullptr, 10)) : 0;
e.tribute_time_remaining = row[69] ? static_cast<uint32_t>(strtoul(row[69], nullptr, 10)) : 0;
e.career_tribute_points = row[70] ? static_cast<uint32_t>(strtoul(row[70], nullptr, 10)) : 0;
e.tribute_points = row[71] ? static_cast<uint32_t>(strtoul(row[71], nullptr, 10)) : 0;
e.tribute_active = row[72] ? static_cast<uint32_t>(strtoul(row[72], nullptr, 10)) : 0;
e.pvp_status = row[73] ? static_cast<uint8_t>(strtoul(row[73], nullptr, 10)) : 0;
e.pvp_kills = row[74] ? static_cast<uint32_t>(strtoul(row[74], nullptr, 10)) : 0;
e.pvp_deaths = row[75] ? static_cast<uint32_t>(strtoul(row[75], nullptr, 10)) : 0;
e.pvp_current_points = row[76] ? static_cast<uint32_t>(strtoul(row[76], nullptr, 10)) : 0;
e.pvp_career_points = row[77] ? static_cast<uint32_t>(strtoul(row[77], nullptr, 10)) : 0;
e.pvp_best_kill_streak = row[78] ? static_cast<uint32_t>(strtoul(row[78], nullptr, 10)) : 0;
e.pvp_worst_death_streak = row[79] ? static_cast<uint32_t>(strtoul(row[79], nullptr, 10)) : 0;
e.pvp_current_kill_streak = row[80] ? static_cast<uint32_t>(strtoul(row[80], nullptr, 10)) : 0;
e.pvp2 = row[81] ? static_cast<uint32_t>(strtoul(row[81], nullptr, 10)) : 0;
e.pvp_type = row[82] ? static_cast<uint32_t>(strtoul(row[82], nullptr, 10)) : 0;
e.show_helm = row[83] ? static_cast<uint32_t>(strtoul(row[83], nullptr, 10)) : 0;
e.group_auto_consent = row[84] ? static_cast<uint8_t>(strtoul(row[84], nullptr, 10)) : 0;
e.raid_auto_consent = row[85] ? static_cast<uint8_t>(strtoul(row[85], nullptr, 10)) : 0;
e.guild_auto_consent = row[86] ? static_cast<uint8_t>(strtoul(row[86], nullptr, 10)) : 0;
e.leadership_exp_on = row[87] ? static_cast<uint8_t>(strtoul(row[87], nullptr, 10)) : 0;
e.RestTimer = row[88] ? static_cast<uint32_t>(strtoul(row[88], nullptr, 10)) : 0;
e.air_remaining = row[89] ? static_cast<uint32_t>(strtoul(row[89], nullptr, 10)) : 0;
e.autosplit_enabled = row[90] ? static_cast<uint32_t>(strtoul(row[90], nullptr, 10)) : 0;
e.lfp = row[91] ? static_cast<uint8_t>(strtoul(row[91], nullptr, 10)) : 0;
e.lfg = row[92] ? static_cast<uint8_t>(strtoul(row[92], nullptr, 10)) : 0;
e.mailkey = row[93] ? row[93] : "";
e.xtargets = row[94] ? static_cast<uint8_t>(strtoul(row[94], nullptr, 10)) : 5;
e.firstlogon = row[95] ? static_cast<int8_t>(atoi(row[95])) : 0;
e.e_aa_effects = row[96] ? static_cast<uint32_t>(strtoul(row[96], nullptr, 10)) : 0;
e.e_percent_to_aa = row[97] ? static_cast<uint32_t>(strtoul(row[97], nullptr, 10)) : 0;
e.e_expended_aa_spent = row[98] ? static_cast<uint32_t>(strtoul(row[98], nullptr, 10)) : 0;
e.aa_points_spent_old = row[99] ? static_cast<uint32_t>(strtoul(row[99], nullptr, 10)) : 0;
e.aa_points_old = row[100] ? static_cast<uint32_t>(strtoul(row[100], nullptr, 10)) : 0;
e.e_last_invsnapshot = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0;
e.deleted_at = strtoll(row[102] ? row[102] : "-1", nullptr, 10);
e.extra_haste = row[58] ? static_cast<int32_t>(atoi(row[58])) : 0;
e.zone_change_count = row[59] ? static_cast<uint32_t>(strtoul(row[59], nullptr, 10)) : 0;
e.toxicity = row[60] ? static_cast<uint32_t>(strtoul(row[60], nullptr, 10)) : 0;
e.hunger_level = row[61] ? static_cast<uint32_t>(strtoul(row[61], nullptr, 10)) : 0;
e.thirst_level = row[62] ? static_cast<uint32_t>(strtoul(row[62], nullptr, 10)) : 0;
e.ability_up = row[63] ? static_cast<uint32_t>(strtoul(row[63], nullptr, 10)) : 0;
e.ldon_points_guk = row[64] ? static_cast<uint32_t>(strtoul(row[64], nullptr, 10)) : 0;
e.ldon_points_mir = row[65] ? static_cast<uint32_t>(strtoul(row[65], nullptr, 10)) : 0;
e.ldon_points_mmc = row[66] ? static_cast<uint32_t>(strtoul(row[66], nullptr, 10)) : 0;
e.ldon_points_ruj = row[67] ? static_cast<uint32_t>(strtoul(row[67], nullptr, 10)) : 0;
e.ldon_points_tak = row[68] ? static_cast<uint32_t>(strtoul(row[68], nullptr, 10)) : 0;
e.ldon_points_available = row[69] ? static_cast<uint32_t>(strtoul(row[69], nullptr, 10)) : 0;
e.tribute_time_remaining = row[70] ? static_cast<uint32_t>(strtoul(row[70], nullptr, 10)) : 0;
e.career_tribute_points = row[71] ? static_cast<uint32_t>(strtoul(row[71], nullptr, 10)) : 0;
e.tribute_points = row[72] ? static_cast<uint32_t>(strtoul(row[72], nullptr, 10)) : 0;
e.tribute_active = row[73] ? static_cast<uint32_t>(strtoul(row[73], nullptr, 10)) : 0;
e.pvp_status = row[74] ? static_cast<uint8_t>(strtoul(row[74], nullptr, 10)) : 0;
e.pvp_kills = row[75] ? static_cast<uint32_t>(strtoul(row[75], nullptr, 10)) : 0;
e.pvp_deaths = row[76] ? static_cast<uint32_t>(strtoul(row[76], nullptr, 10)) : 0;
e.pvp_current_points = row[77] ? static_cast<uint32_t>(strtoul(row[77], nullptr, 10)) : 0;
e.pvp_career_points = row[78] ? static_cast<uint32_t>(strtoul(row[78], nullptr, 10)) : 0;
e.pvp_best_kill_streak = row[79] ? static_cast<uint32_t>(strtoul(row[79], nullptr, 10)) : 0;
e.pvp_worst_death_streak = row[80] ? static_cast<uint32_t>(strtoul(row[80], nullptr, 10)) : 0;
e.pvp_current_kill_streak = row[81] ? static_cast<uint32_t>(strtoul(row[81], nullptr, 10)) : 0;
e.pvp2 = row[82] ? static_cast<uint32_t>(strtoul(row[82], nullptr, 10)) : 0;
e.pvp_type = row[83] ? static_cast<uint32_t>(strtoul(row[83], nullptr, 10)) : 0;
e.show_helm = row[84] ? static_cast<uint32_t>(strtoul(row[84], nullptr, 10)) : 0;
e.group_auto_consent = row[85] ? static_cast<uint8_t>(strtoul(row[85], nullptr, 10)) : 0;
e.raid_auto_consent = row[86] ? static_cast<uint8_t>(strtoul(row[86], nullptr, 10)) : 0;
e.guild_auto_consent = row[87] ? static_cast<uint8_t>(strtoul(row[87], nullptr, 10)) : 0;
e.leadership_exp_on = row[88] ? static_cast<uint8_t>(strtoul(row[88], nullptr, 10)) : 0;
e.RestTimer = row[89] ? static_cast<uint32_t>(strtoul(row[89], nullptr, 10)) : 0;
e.air_remaining = row[90] ? static_cast<uint32_t>(strtoul(row[90], nullptr, 10)) : 0;
e.autosplit_enabled = row[91] ? static_cast<uint32_t>(strtoul(row[91], nullptr, 10)) : 0;
e.lfp = row[92] ? static_cast<uint8_t>(strtoul(row[92], nullptr, 10)) : 0;
e.lfg = row[93] ? static_cast<uint8_t>(strtoul(row[93], nullptr, 10)) : 0;
e.mailkey = row[94] ? row[94] : "";
e.xtargets = row[95] ? static_cast<uint8_t>(strtoul(row[95], nullptr, 10)) : 5;
e.firstlogon = row[96] ? static_cast<int8_t>(atoi(row[96])) : 0;
e.e_aa_effects = row[97] ? static_cast<uint32_t>(strtoul(row[97], nullptr, 10)) : 0;
e.e_percent_to_aa = row[98] ? static_cast<uint32_t>(strtoul(row[98], nullptr, 10)) : 0;
e.e_expended_aa_spent = row[99] ? static_cast<uint32_t>(strtoul(row[99], nullptr, 10)) : 0;
e.aa_points_spent_old = row[100] ? static_cast<uint32_t>(strtoul(row[100], nullptr, 10)) : 0;
e.aa_points_old = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0;
e.e_last_invsnapshot = row[102] ? static_cast<uint32_t>(strtoul(row[102], nullptr, 10)) : 0;
e.deleted_at = strtoll(row[103] ? row[103] : "-1", nullptr, 10);
all_entries.push_back(e);
}
@@ -1235,51 +1244,52 @@ public:
e.int_ = row[55] ? static_cast<uint32_t>(strtoul(row[55], nullptr, 10)) : 0;
e.agi = row[56] ? static_cast<uint32_t>(strtoul(row[56], nullptr, 10)) : 0;
e.wis = row[57] ? static_cast<uint32_t>(strtoul(row[57], nullptr, 10)) : 0;
e.zone_change_count = row[58] ? static_cast<uint32_t>(strtoul(row[58], nullptr, 10)) : 0;
e.toxicity = row[59] ? static_cast<uint32_t>(strtoul(row[59], nullptr, 10)) : 0;
e.hunger_level = row[60] ? static_cast<uint32_t>(strtoul(row[60], nullptr, 10)) : 0;
e.thirst_level = row[61] ? static_cast<uint32_t>(strtoul(row[61], nullptr, 10)) : 0;
e.ability_up = row[62] ? static_cast<uint32_t>(strtoul(row[62], nullptr, 10)) : 0;
e.ldon_points_guk = row[63] ? static_cast<uint32_t>(strtoul(row[63], nullptr, 10)) : 0;
e.ldon_points_mir = row[64] ? static_cast<uint32_t>(strtoul(row[64], nullptr, 10)) : 0;
e.ldon_points_mmc = row[65] ? static_cast<uint32_t>(strtoul(row[65], nullptr, 10)) : 0;
e.ldon_points_ruj = row[66] ? static_cast<uint32_t>(strtoul(row[66], nullptr, 10)) : 0;
e.ldon_points_tak = row[67] ? static_cast<uint32_t>(strtoul(row[67], nullptr, 10)) : 0;
e.ldon_points_available = row[68] ? static_cast<uint32_t>(strtoul(row[68], nullptr, 10)) : 0;
e.tribute_time_remaining = row[69] ? static_cast<uint32_t>(strtoul(row[69], nullptr, 10)) : 0;
e.career_tribute_points = row[70] ? static_cast<uint32_t>(strtoul(row[70], nullptr, 10)) : 0;
e.tribute_points = row[71] ? static_cast<uint32_t>(strtoul(row[71], nullptr, 10)) : 0;
e.tribute_active = row[72] ? static_cast<uint32_t>(strtoul(row[72], nullptr, 10)) : 0;
e.pvp_status = row[73] ? static_cast<uint8_t>(strtoul(row[73], nullptr, 10)) : 0;
e.pvp_kills = row[74] ? static_cast<uint32_t>(strtoul(row[74], nullptr, 10)) : 0;
e.pvp_deaths = row[75] ? static_cast<uint32_t>(strtoul(row[75], nullptr, 10)) : 0;
e.pvp_current_points = row[76] ? static_cast<uint32_t>(strtoul(row[76], nullptr, 10)) : 0;
e.pvp_career_points = row[77] ? static_cast<uint32_t>(strtoul(row[77], nullptr, 10)) : 0;
e.pvp_best_kill_streak = row[78] ? static_cast<uint32_t>(strtoul(row[78], nullptr, 10)) : 0;
e.pvp_worst_death_streak = row[79] ? static_cast<uint32_t>(strtoul(row[79], nullptr, 10)) : 0;
e.pvp_current_kill_streak = row[80] ? static_cast<uint32_t>(strtoul(row[80], nullptr, 10)) : 0;
e.pvp2 = row[81] ? static_cast<uint32_t>(strtoul(row[81], nullptr, 10)) : 0;
e.pvp_type = row[82] ? static_cast<uint32_t>(strtoul(row[82], nullptr, 10)) : 0;
e.show_helm = row[83] ? static_cast<uint32_t>(strtoul(row[83], nullptr, 10)) : 0;
e.group_auto_consent = row[84] ? static_cast<uint8_t>(strtoul(row[84], nullptr, 10)) : 0;
e.raid_auto_consent = row[85] ? static_cast<uint8_t>(strtoul(row[85], nullptr, 10)) : 0;
e.guild_auto_consent = row[86] ? static_cast<uint8_t>(strtoul(row[86], nullptr, 10)) : 0;
e.leadership_exp_on = row[87] ? static_cast<uint8_t>(strtoul(row[87], nullptr, 10)) : 0;
e.RestTimer = row[88] ? static_cast<uint32_t>(strtoul(row[88], nullptr, 10)) : 0;
e.air_remaining = row[89] ? static_cast<uint32_t>(strtoul(row[89], nullptr, 10)) : 0;
e.autosplit_enabled = row[90] ? static_cast<uint32_t>(strtoul(row[90], nullptr, 10)) : 0;
e.lfp = row[91] ? static_cast<uint8_t>(strtoul(row[91], nullptr, 10)) : 0;
e.lfg = row[92] ? static_cast<uint8_t>(strtoul(row[92], nullptr, 10)) : 0;
e.mailkey = row[93] ? row[93] : "";
e.xtargets = row[94] ? static_cast<uint8_t>(strtoul(row[94], nullptr, 10)) : 5;
e.firstlogon = row[95] ? static_cast<int8_t>(atoi(row[95])) : 0;
e.e_aa_effects = row[96] ? static_cast<uint32_t>(strtoul(row[96], nullptr, 10)) : 0;
e.e_percent_to_aa = row[97] ? static_cast<uint32_t>(strtoul(row[97], nullptr, 10)) : 0;
e.e_expended_aa_spent = row[98] ? static_cast<uint32_t>(strtoul(row[98], nullptr, 10)) : 0;
e.aa_points_spent_old = row[99] ? static_cast<uint32_t>(strtoul(row[99], nullptr, 10)) : 0;
e.aa_points_old = row[100] ? static_cast<uint32_t>(strtoul(row[100], nullptr, 10)) : 0;
e.e_last_invsnapshot = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0;
e.deleted_at = strtoll(row[102] ? row[102] : "-1", nullptr, 10);
e.extra_haste = row[58] ? static_cast<int32_t>(atoi(row[58])) : 0;
e.zone_change_count = row[59] ? static_cast<uint32_t>(strtoul(row[59], nullptr, 10)) : 0;
e.toxicity = row[60] ? static_cast<uint32_t>(strtoul(row[60], nullptr, 10)) : 0;
e.hunger_level = row[61] ? static_cast<uint32_t>(strtoul(row[61], nullptr, 10)) : 0;
e.thirst_level = row[62] ? static_cast<uint32_t>(strtoul(row[62], nullptr, 10)) : 0;
e.ability_up = row[63] ? static_cast<uint32_t>(strtoul(row[63], nullptr, 10)) : 0;
e.ldon_points_guk = row[64] ? static_cast<uint32_t>(strtoul(row[64], nullptr, 10)) : 0;
e.ldon_points_mir = row[65] ? static_cast<uint32_t>(strtoul(row[65], nullptr, 10)) : 0;
e.ldon_points_mmc = row[66] ? static_cast<uint32_t>(strtoul(row[66], nullptr, 10)) : 0;
e.ldon_points_ruj = row[67] ? static_cast<uint32_t>(strtoul(row[67], nullptr, 10)) : 0;
e.ldon_points_tak = row[68] ? static_cast<uint32_t>(strtoul(row[68], nullptr, 10)) : 0;
e.ldon_points_available = row[69] ? static_cast<uint32_t>(strtoul(row[69], nullptr, 10)) : 0;
e.tribute_time_remaining = row[70] ? static_cast<uint32_t>(strtoul(row[70], nullptr, 10)) : 0;
e.career_tribute_points = row[71] ? static_cast<uint32_t>(strtoul(row[71], nullptr, 10)) : 0;
e.tribute_points = row[72] ? static_cast<uint32_t>(strtoul(row[72], nullptr, 10)) : 0;
e.tribute_active = row[73] ? static_cast<uint32_t>(strtoul(row[73], nullptr, 10)) : 0;
e.pvp_status = row[74] ? static_cast<uint8_t>(strtoul(row[74], nullptr, 10)) : 0;
e.pvp_kills = row[75] ? static_cast<uint32_t>(strtoul(row[75], nullptr, 10)) : 0;
e.pvp_deaths = row[76] ? static_cast<uint32_t>(strtoul(row[76], nullptr, 10)) : 0;
e.pvp_current_points = row[77] ? static_cast<uint32_t>(strtoul(row[77], nullptr, 10)) : 0;
e.pvp_career_points = row[78] ? static_cast<uint32_t>(strtoul(row[78], nullptr, 10)) : 0;
e.pvp_best_kill_streak = row[79] ? static_cast<uint32_t>(strtoul(row[79], nullptr, 10)) : 0;
e.pvp_worst_death_streak = row[80] ? static_cast<uint32_t>(strtoul(row[80], nullptr, 10)) : 0;
e.pvp_current_kill_streak = row[81] ? static_cast<uint32_t>(strtoul(row[81], nullptr, 10)) : 0;
e.pvp2 = row[82] ? static_cast<uint32_t>(strtoul(row[82], nullptr, 10)) : 0;
e.pvp_type = row[83] ? static_cast<uint32_t>(strtoul(row[83], nullptr, 10)) : 0;
e.show_helm = row[84] ? static_cast<uint32_t>(strtoul(row[84], nullptr, 10)) : 0;
e.group_auto_consent = row[85] ? static_cast<uint8_t>(strtoul(row[85], nullptr, 10)) : 0;
e.raid_auto_consent = row[86] ? static_cast<uint8_t>(strtoul(row[86], nullptr, 10)) : 0;
e.guild_auto_consent = row[87] ? static_cast<uint8_t>(strtoul(row[87], nullptr, 10)) : 0;
e.leadership_exp_on = row[88] ? static_cast<uint8_t>(strtoul(row[88], nullptr, 10)) : 0;
e.RestTimer = row[89] ? static_cast<uint32_t>(strtoul(row[89], nullptr, 10)) : 0;
e.air_remaining = row[90] ? static_cast<uint32_t>(strtoul(row[90], nullptr, 10)) : 0;
e.autosplit_enabled = row[91] ? static_cast<uint32_t>(strtoul(row[91], nullptr, 10)) : 0;
e.lfp = row[92] ? static_cast<uint8_t>(strtoul(row[92], nullptr, 10)) : 0;
e.lfg = row[93] ? static_cast<uint8_t>(strtoul(row[93], nullptr, 10)) : 0;
e.mailkey = row[94] ? row[94] : "";
e.xtargets = row[95] ? static_cast<uint8_t>(strtoul(row[95], nullptr, 10)) : 5;
e.firstlogon = row[96] ? static_cast<int8_t>(atoi(row[96])) : 0;
e.e_aa_effects = row[97] ? static_cast<uint32_t>(strtoul(row[97], nullptr, 10)) : 0;
e.e_percent_to_aa = row[98] ? static_cast<uint32_t>(strtoul(row[98], nullptr, 10)) : 0;
e.e_expended_aa_spent = row[99] ? static_cast<uint32_t>(strtoul(row[99], nullptr, 10)) : 0;
e.aa_points_spent_old = row[100] ? static_cast<uint32_t>(strtoul(row[100], nullptr, 10)) : 0;
e.aa_points_old = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0;
e.e_last_invsnapshot = row[102] ? static_cast<uint32_t>(strtoul(row[102], nullptr, 10)) : 0;
e.deleted_at = strtoll(row[103] ? row[103] : "-1", nullptr, 10);
all_entries.push_back(e);
}
@@ -1412,6 +1422,7 @@ public:
v.push_back(std::to_string(e.int_));
v.push_back(std::to_string(e.agi));
v.push_back(std::to_string(e.wis));
v.push_back(std::to_string(e.extra_haste));
v.push_back(std::to_string(e.zone_change_count));
v.push_back(std::to_string(e.toxicity));
v.push_back(std::to_string(e.hunger_level));
@@ -1537,6 +1548,7 @@ public:
v.push_back(std::to_string(e.int_));
v.push_back(std::to_string(e.agi));
v.push_back(std::to_string(e.wis));
v.push_back(std::to_string(e.extra_haste));
v.push_back(std::to_string(e.zone_change_count));
v.push_back(std::to_string(e.toxicity));
v.push_back(std::to_string(e.hunger_level));
@@ -0,0 +1,535 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_CHARACTER_PARCELS_REPOSITORY_H
#define EQEMU_BASE_CHARACTER_PARCELS_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BaseCharacterParcelsRepository {
public:
struct CharacterParcels {
uint32_t id;
uint32_t char_id;
uint32_t item_id;
uint32_t aug_slot_1;
uint32_t aug_slot_2;
uint32_t aug_slot_3;
uint32_t aug_slot_4;
uint32_t aug_slot_5;
uint32_t aug_slot_6;
uint32_t slot_id;
uint32_t quantity;
std::string from_name;
std::string note;
time_t sent_date;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"char_id",
"item_id",
"aug_slot_1",
"aug_slot_2",
"aug_slot_3",
"aug_slot_4",
"aug_slot_5",
"aug_slot_6",
"slot_id",
"quantity",
"from_name",
"note",
"sent_date",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"char_id",
"item_id",
"aug_slot_1",
"aug_slot_2",
"aug_slot_3",
"aug_slot_4",
"aug_slot_5",
"aug_slot_6",
"slot_id",
"quantity",
"from_name",
"note",
"UNIX_TIMESTAMP(sent_date)",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("character_parcels");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static CharacterParcels NewEntity()
{
CharacterParcels e{};
e.id = 0;
e.char_id = 0;
e.item_id = 0;
e.aug_slot_1 = 0;
e.aug_slot_2 = 0;
e.aug_slot_3 = 0;
e.aug_slot_4 = 0;
e.aug_slot_5 = 0;
e.aug_slot_6 = 0;
e.slot_id = 0;
e.quantity = 0;
e.from_name = "";
e.note = "";
e.sent_date = 0;
return e;
}
static CharacterParcels GetCharacterParcels(
const std::vector<CharacterParcels> &character_parcelss,
int character_parcels_id
)
{
for (auto &character_parcels : character_parcelss) {
if (character_parcels.id == character_parcels_id) {
return character_parcels;
}
}
return NewEntity();
}
static CharacterParcels FindOne(
Database& db,
int character_parcels_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
character_parcels_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
CharacterParcels e{};
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.char_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.aug_slot_1 = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.aug_slot_2 = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.aug_slot_3 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.aug_slot_4 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.aug_slot_5 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.aug_slot_6 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.slot_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.quantity = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.from_name = row[11] ? row[11] : "";
e.note = row[12] ? row[12] : "";
e.sent_date = strtoll(row[13] ? row[13] : "-1", nullptr, 10);
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int character_parcels_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
character_parcels_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const CharacterParcels &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.char_id));
v.push_back(columns[2] + " = " + std::to_string(e.item_id));
v.push_back(columns[3] + " = " + std::to_string(e.aug_slot_1));
v.push_back(columns[4] + " = " + std::to_string(e.aug_slot_2));
v.push_back(columns[5] + " = " + std::to_string(e.aug_slot_3));
v.push_back(columns[6] + " = " + std::to_string(e.aug_slot_4));
v.push_back(columns[7] + " = " + std::to_string(e.aug_slot_5));
v.push_back(columns[8] + " = " + std::to_string(e.aug_slot_6));
v.push_back(columns[9] + " = " + std::to_string(e.slot_id));
v.push_back(columns[10] + " = " + std::to_string(e.quantity));
v.push_back(columns[11] + " = '" + Strings::Escape(e.from_name) + "'");
v.push_back(columns[12] + " = '" + Strings::Escape(e.note) + "'");
v.push_back(columns[13] + " = FROM_UNIXTIME(" + (e.sent_date > 0 ? std::to_string(e.sent_date) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static CharacterParcels InsertOne(
Database& db,
CharacterParcels e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.char_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.aug_slot_1));
v.push_back(std::to_string(e.aug_slot_2));
v.push_back(std::to_string(e.aug_slot_3));
v.push_back(std::to_string(e.aug_slot_4));
v.push_back(std::to_string(e.aug_slot_5));
v.push_back(std::to_string(e.aug_slot_6));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.quantity));
v.push_back("'" + Strings::Escape(e.from_name) + "'");
v.push_back("'" + Strings::Escape(e.note) + "'");
v.push_back("FROM_UNIXTIME(" + (e.sent_date > 0 ? std::to_string(e.sent_date) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<CharacterParcels> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.char_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.aug_slot_1));
v.push_back(std::to_string(e.aug_slot_2));
v.push_back(std::to_string(e.aug_slot_3));
v.push_back(std::to_string(e.aug_slot_4));
v.push_back(std::to_string(e.aug_slot_5));
v.push_back(std::to_string(e.aug_slot_6));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.quantity));
v.push_back("'" + Strings::Escape(e.from_name) + "'");
v.push_back("'" + Strings::Escape(e.note) + "'");
v.push_back("FROM_UNIXTIME(" + (e.sent_date > 0 ? std::to_string(e.sent_date) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<CharacterParcels> All(Database& db)
{
std::vector<CharacterParcels> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
CharacterParcels e{};
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.char_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.aug_slot_1 = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.aug_slot_2 = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.aug_slot_3 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.aug_slot_4 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.aug_slot_5 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.aug_slot_6 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.slot_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.quantity = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.from_name = row[11] ? row[11] : "";
e.note = row[12] ? row[12] : "";
e.sent_date = strtoll(row[13] ? row[13] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<CharacterParcels> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<CharacterParcels> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
CharacterParcels e{};
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.char_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.aug_slot_1 = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.aug_slot_2 = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.aug_slot_3 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.aug_slot_4 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.aug_slot_5 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.aug_slot_6 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.slot_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.quantity = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.from_name = row[11] ? row[11] : "";
e.note = row[12] ? row[12] : "";
e.sent_date = strtoll(row[13] ? row[13] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const CharacterParcels &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.char_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.aug_slot_1));
v.push_back(std::to_string(e.aug_slot_2));
v.push_back(std::to_string(e.aug_slot_3));
v.push_back(std::to_string(e.aug_slot_4));
v.push_back(std::to_string(e.aug_slot_5));
v.push_back(std::to_string(e.aug_slot_6));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.quantity));
v.push_back("'" + Strings::Escape(e.from_name) + "'");
v.push_back("'" + Strings::Escape(e.note) + "'");
v.push_back("FROM_UNIXTIME(" + (e.sent_date > 0 ? std::to_string(e.sent_date) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<CharacterParcels> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.char_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.aug_slot_1));
v.push_back(std::to_string(e.aug_slot_2));
v.push_back(std::to_string(e.aug_slot_3));
v.push_back(std::to_string(e.aug_slot_4));
v.push_back(std::to_string(e.aug_slot_5));
v.push_back(std::to_string(e.aug_slot_6));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.quantity));
v.push_back("'" + Strings::Escape(e.from_name) + "'");
v.push_back("'" + Strings::Escape(e.note) + "'");
v.push_back("FROM_UNIXTIME(" + (e.sent_date > 0 ? std::to_string(e.sent_date) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_CHARACTER_PARCELS_REPOSITORY_H
@@ -50,6 +50,7 @@ public:
float buffer;
uint32_t client_version_mask;
int16_t is_ldon_door;
int16_t close_timer_ms;
int32_t dz_switch_id;
int8_t min_expansion;
int8_t max_expansion;
@@ -96,6 +97,7 @@ public:
"buffer",
"client_version_mask",
"is_ldon_door",
"close_timer_ms",
"dz_switch_id",
"min_expansion",
"max_expansion",
@@ -138,6 +140,7 @@ public:
"buffer",
"client_version_mask",
"is_ldon_door",
"close_timer_ms",
"dz_switch_id",
"min_expansion",
"max_expansion",
@@ -214,6 +217,7 @@ public:
e.buffer = 0;
e.client_version_mask = 4294967295;
e.is_ldon_door = 0;
e.close_timer_ms = 5000;
e.dz_switch_id = 0;
e.min_expansion = -1;
e.max_expansion = -1;
@@ -286,11 +290,12 @@ public:
e.buffer = row[28] ? strtof(row[28], nullptr) : 0;
e.client_version_mask = row[29] ? static_cast<uint32_t>(strtoul(row[29], nullptr, 10)) : 4294967295;
e.is_ldon_door = row[30] ? static_cast<int16_t>(atoi(row[30])) : 0;
e.dz_switch_id = row[31] ? static_cast<int32_t>(atoi(row[31])) : 0;
e.min_expansion = row[32] ? static_cast<int8_t>(atoi(row[32])) : -1;
e.max_expansion = row[33] ? static_cast<int8_t>(atoi(row[33])) : -1;
e.content_flags = row[34] ? row[34] : "";
e.content_flags_disabled = row[35] ? row[35] : "";
e.close_timer_ms = row[31] ? static_cast<int16_t>(atoi(row[31])) : 5000;
e.dz_switch_id = row[32] ? static_cast<int32_t>(atoi(row[32])) : 0;
e.min_expansion = row[33] ? static_cast<int8_t>(atoi(row[33])) : -1;
e.max_expansion = row[34] ? static_cast<int8_t>(atoi(row[34])) : -1;
e.content_flags = row[35] ? row[35] : "";
e.content_flags_disabled = row[36] ? row[36] : "";
return e;
}
@@ -354,11 +359,12 @@ public:
v.push_back(columns[28] + " = " + std::to_string(e.buffer));
v.push_back(columns[29] + " = " + std::to_string(e.client_version_mask));
v.push_back(columns[30] + " = " + std::to_string(e.is_ldon_door));
v.push_back(columns[31] + " = " + std::to_string(e.dz_switch_id));
v.push_back(columns[32] + " = " + std::to_string(e.min_expansion));
v.push_back(columns[33] + " = " + std::to_string(e.max_expansion));
v.push_back(columns[34] + " = '" + Strings::Escape(e.content_flags) + "'");
v.push_back(columns[35] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
v.push_back(columns[31] + " = " + std::to_string(e.close_timer_ms));
v.push_back(columns[32] + " = " + std::to_string(e.dz_switch_id));
v.push_back(columns[33] + " = " + std::to_string(e.min_expansion));
v.push_back(columns[34] + " = " + std::to_string(e.max_expansion));
v.push_back(columns[35] + " = '" + Strings::Escape(e.content_flags) + "'");
v.push_back(columns[36] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
auto results = db.QueryDatabase(
fmt::format(
@@ -411,6 +417,7 @@ public:
v.push_back(std::to_string(e.buffer));
v.push_back(std::to_string(e.client_version_mask));
v.push_back(std::to_string(e.is_ldon_door));
v.push_back(std::to_string(e.close_timer_ms));
v.push_back(std::to_string(e.dz_switch_id));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
@@ -476,6 +483,7 @@ public:
v.push_back(std::to_string(e.buffer));
v.push_back(std::to_string(e.client_version_mask));
v.push_back(std::to_string(e.is_ldon_door));
v.push_back(std::to_string(e.close_timer_ms));
v.push_back(std::to_string(e.dz_switch_id));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
@@ -545,11 +553,12 @@ public:
e.buffer = row[28] ? strtof(row[28], nullptr) : 0;
e.client_version_mask = row[29] ? static_cast<uint32_t>(strtoul(row[29], nullptr, 10)) : 4294967295;
e.is_ldon_door = row[30] ? static_cast<int16_t>(atoi(row[30])) : 0;
e.dz_switch_id = row[31] ? static_cast<int32_t>(atoi(row[31])) : 0;
e.min_expansion = row[32] ? static_cast<int8_t>(atoi(row[32])) : -1;
e.max_expansion = row[33] ? static_cast<int8_t>(atoi(row[33])) : -1;
e.content_flags = row[34] ? row[34] : "";
e.content_flags_disabled = row[35] ? row[35] : "";
e.close_timer_ms = row[31] ? static_cast<int16_t>(atoi(row[31])) : 5000;
e.dz_switch_id = row[32] ? static_cast<int32_t>(atoi(row[32])) : 0;
e.min_expansion = row[33] ? static_cast<int8_t>(atoi(row[33])) : -1;
e.max_expansion = row[34] ? static_cast<int8_t>(atoi(row[34])) : -1;
e.content_flags = row[35] ? row[35] : "";
e.content_flags_disabled = row[36] ? row[36] : "";
all_entries.push_back(e);
}
@@ -605,11 +614,12 @@ public:
e.buffer = row[28] ? strtof(row[28], nullptr) : 0;
e.client_version_mask = row[29] ? static_cast<uint32_t>(strtoul(row[29], nullptr, 10)) : 4294967295;
e.is_ldon_door = row[30] ? static_cast<int16_t>(atoi(row[30])) : 0;
e.dz_switch_id = row[31] ? static_cast<int32_t>(atoi(row[31])) : 0;
e.min_expansion = row[32] ? static_cast<int8_t>(atoi(row[32])) : -1;
e.max_expansion = row[33] ? static_cast<int8_t>(atoi(row[33])) : -1;
e.content_flags = row[34] ? row[34] : "";
e.content_flags_disabled = row[35] ? row[35] : "";
e.close_timer_ms = row[31] ? static_cast<int16_t>(atoi(row[31])) : 5000;
e.dz_switch_id = row[32] ? static_cast<int32_t>(atoi(row[32])) : 0;
e.min_expansion = row[33] ? static_cast<int8_t>(atoi(row[33])) : -1;
e.max_expansion = row[34] ? static_cast<int8_t>(atoi(row[34])) : -1;
e.content_flags = row[35] ? row[35] : "";
e.content_flags_disabled = row[36] ? row[36] : "";
all_entries.push_back(e);
}
@@ -715,6 +725,7 @@ public:
v.push_back(std::to_string(e.buffer));
v.push_back(std::to_string(e.client_version_mask));
v.push_back(std::to_string(e.is_ldon_door));
v.push_back(std::to_string(e.close_timer_ms));
v.push_back(std::to_string(e.dz_switch_id));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
@@ -773,6 +784,7 @@ public:
v.push_back(std::to_string(e.buffer));
v.push_back(std::to_string(e.client_version_mask));
v.push_back(std::to_string(e.is_ldon_door));
v.push_back(std::to_string(e.close_timer_ms));
v.push_back(std::to_string(e.dz_switch_id));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
@@ -192,7 +192,7 @@ public:
v.push_back(columns[0] + " = " + std::to_string(e.gid));
v.push_back(columns[1] + " = '" + Strings::Escape(e.leadername) + "'");
v.push_back(columns[2] + " = '" + Strings::Escape(e.marknpc) + "'");
v.push_back(columns[3] + " = '" + Strings::Escape(e.leadershipaa) + "'");
v.push_back(columns[3] + " = '" + e.leadershipaa + "'");
v.push_back(columns[4] + " = '" + Strings::Escape(e.maintank) + "'");
v.push_back(columns[5] + " = '" + Strings::Escape(e.assist) + "'");
v.push_back(columns[6] + " = '" + Strings::Escape(e.puller) + "'");
@@ -222,7 +222,7 @@ public:
v.push_back(std::to_string(e.gid));
v.push_back("'" + Strings::Escape(e.leadername) + "'");
v.push_back("'" + Strings::Escape(e.marknpc) + "'");
v.push_back("'" + Strings::Escape(e.leadershipaa) + "'");
v.push_back("'" + e.leadershipaa + "'");
v.push_back("'" + Strings::Escape(e.maintank) + "'");
v.push_back("'" + Strings::Escape(e.assist) + "'");
v.push_back("'" + Strings::Escape(e.puller) + "'");
@@ -260,7 +260,7 @@ public:
v.push_back(std::to_string(e.gid));
v.push_back("'" + Strings::Escape(e.leadername) + "'");
v.push_back("'" + Strings::Escape(e.marknpc) + "'");
v.push_back("'" + Strings::Escape(e.leadershipaa) + "'");
v.push_back("'" + e.leadershipaa + "'");
v.push_back("'" + Strings::Escape(e.maintank) + "'");
v.push_back("'" + Strings::Escape(e.assist) + "'");
v.push_back("'" + Strings::Escape(e.puller) + "'");
@@ -418,7 +418,7 @@ public:
v.push_back(std::to_string(e.gid));
v.push_back("'" + Strings::Escape(e.leadername) + "'");
v.push_back("'" + Strings::Escape(e.marknpc) + "'");
v.push_back("'" + Strings::Escape(e.leadershipaa) + "'");
v.push_back("'" + e.leadershipaa + "'");
v.push_back("'" + Strings::Escape(e.maintank) + "'");
v.push_back("'" + Strings::Escape(e.assist) + "'");
v.push_back("'" + Strings::Escape(e.puller) + "'");
@@ -449,7 +449,7 @@ public:
v.push_back(std::to_string(e.gid));
v.push_back("'" + Strings::Escape(e.leadername) + "'");
v.push_back("'" + Strings::Escape(e.marknpc) + "'");
v.push_back("'" + Strings::Escape(e.leadershipaa) + "'");
v.push_back("'" + e.leadershipaa + "'");
v.push_back("'" + Strings::Escape(e.maintank) + "'");
v.push_back("'" + Strings::Escape(e.assist) + "'");
v.push_back("'" + Strings::Escape(e.puller) + "'");
@@ -19,17 +19,21 @@
class BaseLootdropEntriesRepository {
public:
struct LootdropEntries {
uint32_t lootdrop_id;
int32_t item_id;
uint16_t item_charges;
uint8_t equip_item;
float chance;
float disabled_chance;
uint16_t trivial_min_level;
uint16_t trivial_max_level;
uint8_t multiplier;
uint16_t npc_min_level;
uint16_t npc_max_level;
uint32_t lootdrop_id;
int32_t item_id;
uint16_t item_charges;
uint8_t equip_item;
float chance;
float disabled_chance;
uint16_t trivial_min_level;
uint16_t trivial_max_level;
uint8_t multiplier;
uint16_t npc_min_level;
uint16_t npc_max_level;
int8_t min_expansion;
int8_t max_expansion;
std::string content_flags;
std::string content_flags_disabled;
};
static std::string PrimaryKey()
@@ -51,6 +55,10 @@ public:
"multiplier",
"npc_min_level",
"npc_max_level",
"min_expansion",
"max_expansion",
"content_flags",
"content_flags_disabled",
};
}
@@ -68,6 +76,10 @@ public:
"multiplier",
"npc_min_level",
"npc_max_level",
"min_expansion",
"max_expansion",
"content_flags",
"content_flags_disabled",
};
}
@@ -108,17 +120,21 @@ public:
{
LootdropEntries e{};
e.lootdrop_id = 0;
e.item_id = 0;
e.item_charges = 1;
e.equip_item = 0;
e.chance = 1;
e.disabled_chance = 0;
e.trivial_min_level = 0;
e.trivial_max_level = 0;
e.multiplier = 1;
e.npc_min_level = 0;
e.npc_max_level = 0;
e.lootdrop_id = 0;
e.item_id = 0;
e.item_charges = 1;
e.equip_item = 0;
e.chance = 1;
e.disabled_chance = 0;
e.trivial_min_level = 0;
e.trivial_max_level = 0;
e.multiplier = 1;
e.npc_min_level = 0;
e.npc_max_level = 0;
e.min_expansion = -1;
e.max_expansion = -1;
e.content_flags = "";
e.content_flags_disabled = "";
return e;
}
@@ -155,17 +171,21 @@ public:
if (results.RowCount() == 1) {
LootdropEntries e{};
e.lootdrop_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.item_id = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
e.item_charges = row[2] ? static_cast<uint16_t>(strtoul(row[2], nullptr, 10)) : 1;
e.equip_item = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
e.chance = row[4] ? strtof(row[4], nullptr) : 1;
e.disabled_chance = row[5] ? strtof(row[5], nullptr) : 0;
e.trivial_min_level = row[6] ? static_cast<uint16_t>(strtoul(row[6], nullptr, 10)) : 0;
e.trivial_max_level = row[7] ? static_cast<uint16_t>(strtoul(row[7], nullptr, 10)) : 0;
e.multiplier = row[8] ? static_cast<uint8_t>(strtoul(row[8], nullptr, 10)) : 1;
e.npc_min_level = row[9] ? static_cast<uint16_t>(strtoul(row[9], nullptr, 10)) : 0;
e.npc_max_level = row[10] ? static_cast<uint16_t>(strtoul(row[10], nullptr, 10)) : 0;
e.lootdrop_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.item_id = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
e.item_charges = row[2] ? static_cast<uint16_t>(strtoul(row[2], nullptr, 10)) : 1;
e.equip_item = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
e.chance = row[4] ? strtof(row[4], nullptr) : 1;
e.disabled_chance = row[5] ? strtof(row[5], nullptr) : 0;
e.trivial_min_level = row[6] ? static_cast<uint16_t>(strtoul(row[6], nullptr, 10)) : 0;
e.trivial_max_level = row[7] ? static_cast<uint16_t>(strtoul(row[7], nullptr, 10)) : 0;
e.multiplier = row[8] ? static_cast<uint8_t>(strtoul(row[8], nullptr, 10)) : 1;
e.npc_min_level = row[9] ? static_cast<uint16_t>(strtoul(row[9], nullptr, 10)) : 0;
e.npc_max_level = row[10] ? static_cast<uint16_t>(strtoul(row[10], nullptr, 10)) : 0;
e.min_expansion = row[11] ? static_cast<int8_t>(atoi(row[11])) : -1;
e.max_expansion = row[12] ? static_cast<int8_t>(atoi(row[12])) : -1;
e.content_flags = row[13] ? row[13] : "";
e.content_flags_disabled = row[14] ? row[14] : "";
return e;
}
@@ -210,6 +230,10 @@ public:
v.push_back(columns[8] + " = " + std::to_string(e.multiplier));
v.push_back(columns[9] + " = " + std::to_string(e.npc_min_level));
v.push_back(columns[10] + " = " + std::to_string(e.npc_max_level));
v.push_back(columns[11] + " = " + std::to_string(e.min_expansion));
v.push_back(columns[12] + " = " + std::to_string(e.max_expansion));
v.push_back(columns[13] + " = '" + Strings::Escape(e.content_flags) + "'");
v.push_back(columns[14] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
auto results = db.QueryDatabase(
fmt::format(
@@ -242,6 +266,10 @@ public:
v.push_back(std::to_string(e.multiplier));
v.push_back(std::to_string(e.npc_min_level));
v.push_back(std::to_string(e.npc_max_level));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
auto results = db.QueryDatabase(
fmt::format(
@@ -282,6 +310,10 @@ public:
v.push_back(std::to_string(e.multiplier));
v.push_back(std::to_string(e.npc_min_level));
v.push_back(std::to_string(e.npc_max_level));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -315,17 +347,21 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
LootdropEntries e{};
e.lootdrop_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.item_id = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
e.item_charges = row[2] ? static_cast<uint16_t>(strtoul(row[2], nullptr, 10)) : 1;
e.equip_item = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
e.chance = row[4] ? strtof(row[4], nullptr) : 1;
e.disabled_chance = row[5] ? strtof(row[5], nullptr) : 0;
e.trivial_min_level = row[6] ? static_cast<uint16_t>(strtoul(row[6], nullptr, 10)) : 0;
e.trivial_max_level = row[7] ? static_cast<uint16_t>(strtoul(row[7], nullptr, 10)) : 0;
e.multiplier = row[8] ? static_cast<uint8_t>(strtoul(row[8], nullptr, 10)) : 1;
e.npc_min_level = row[9] ? static_cast<uint16_t>(strtoul(row[9], nullptr, 10)) : 0;
e.npc_max_level = row[10] ? static_cast<uint16_t>(strtoul(row[10], nullptr, 10)) : 0;
e.lootdrop_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.item_id = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
e.item_charges = row[2] ? static_cast<uint16_t>(strtoul(row[2], nullptr, 10)) : 1;
e.equip_item = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
e.chance = row[4] ? strtof(row[4], nullptr) : 1;
e.disabled_chance = row[5] ? strtof(row[5], nullptr) : 0;
e.trivial_min_level = row[6] ? static_cast<uint16_t>(strtoul(row[6], nullptr, 10)) : 0;
e.trivial_max_level = row[7] ? static_cast<uint16_t>(strtoul(row[7], nullptr, 10)) : 0;
e.multiplier = row[8] ? static_cast<uint8_t>(strtoul(row[8], nullptr, 10)) : 1;
e.npc_min_level = row[9] ? static_cast<uint16_t>(strtoul(row[9], nullptr, 10)) : 0;
e.npc_max_level = row[10] ? static_cast<uint16_t>(strtoul(row[10], nullptr, 10)) : 0;
e.min_expansion = row[11] ? static_cast<int8_t>(atoi(row[11])) : -1;
e.max_expansion = row[12] ? static_cast<int8_t>(atoi(row[12])) : -1;
e.content_flags = row[13] ? row[13] : "";
e.content_flags_disabled = row[14] ? row[14] : "";
all_entries.push_back(e);
}
@@ -350,17 +386,21 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
LootdropEntries e{};
e.lootdrop_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.item_id = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
e.item_charges = row[2] ? static_cast<uint16_t>(strtoul(row[2], nullptr, 10)) : 1;
e.equip_item = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
e.chance = row[4] ? strtof(row[4], nullptr) : 1;
e.disabled_chance = row[5] ? strtof(row[5], nullptr) : 0;
e.trivial_min_level = row[6] ? static_cast<uint16_t>(strtoul(row[6], nullptr, 10)) : 0;
e.trivial_max_level = row[7] ? static_cast<uint16_t>(strtoul(row[7], nullptr, 10)) : 0;
e.multiplier = row[8] ? static_cast<uint8_t>(strtoul(row[8], nullptr, 10)) : 1;
e.npc_min_level = row[9] ? static_cast<uint16_t>(strtoul(row[9], nullptr, 10)) : 0;
e.npc_max_level = row[10] ? static_cast<uint16_t>(strtoul(row[10], nullptr, 10)) : 0;
e.lootdrop_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.item_id = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
e.item_charges = row[2] ? static_cast<uint16_t>(strtoul(row[2], nullptr, 10)) : 1;
e.equip_item = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
e.chance = row[4] ? strtof(row[4], nullptr) : 1;
e.disabled_chance = row[5] ? strtof(row[5], nullptr) : 0;
e.trivial_min_level = row[6] ? static_cast<uint16_t>(strtoul(row[6], nullptr, 10)) : 0;
e.trivial_max_level = row[7] ? static_cast<uint16_t>(strtoul(row[7], nullptr, 10)) : 0;
e.multiplier = row[8] ? static_cast<uint8_t>(strtoul(row[8], nullptr, 10)) : 1;
e.npc_min_level = row[9] ? static_cast<uint16_t>(strtoul(row[9], nullptr, 10)) : 0;
e.npc_max_level = row[10] ? static_cast<uint16_t>(strtoul(row[10], nullptr, 10)) : 0;
e.min_expansion = row[11] ? static_cast<int8_t>(atoi(row[11])) : -1;
e.max_expansion = row[12] ? static_cast<int8_t>(atoi(row[12])) : -1;
e.content_flags = row[13] ? row[13] : "";
e.content_flags_disabled = row[14] ? row[14] : "";
all_entries.push_back(e);
}
@@ -446,6 +486,10 @@ public:
v.push_back(std::to_string(e.multiplier));
v.push_back(std::to_string(e.npc_min_level));
v.push_back(std::to_string(e.npc_max_level));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
auto results = db.QueryDatabase(
fmt::format(
@@ -479,6 +523,10 @@ public:
v.push_back(std::to_string(e.multiplier));
v.push_back(std::to_string(e.npc_min_level));
v.push_back(std::to_string(e.npc_max_level));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -146,6 +146,7 @@ public:
int32_t heroic_strikethrough;
int32_t faction_amount;
uint8_t keeps_sold_items;
uint8_t is_parcel_merchant;
};
static std::string PrimaryKey()
@@ -283,6 +284,7 @@ public:
"heroic_strikethrough",
"faction_amount",
"keeps_sold_items",
"is_parcel_merchant",
};
}
@@ -416,6 +418,7 @@ public:
"heroic_strikethrough",
"faction_amount",
"keeps_sold_items",
"is_parcel_merchant",
};
}
@@ -583,6 +586,7 @@ public:
e.heroic_strikethrough = 0;
e.faction_amount = 0;
e.keeps_sold_items = 1;
e.is_parcel_merchant = 0;
return e;
}
@@ -746,6 +750,7 @@ public:
e.heroic_strikethrough = row[124] ? static_cast<int32_t>(atoi(row[124])) : 0;
e.faction_amount = row[125] ? static_cast<int32_t>(atoi(row[125])) : 0;
e.keeps_sold_items = row[126] ? static_cast<uint8_t>(strtoul(row[126], nullptr, 10)) : 1;
e.is_parcel_merchant = row[127] ? static_cast<uint8_t>(strtoul(row[127], nullptr, 10)) : 0;
return e;
}
@@ -905,6 +910,7 @@ public:
v.push_back(columns[124] + " = " + std::to_string(e.heroic_strikethrough));
v.push_back(columns[125] + " = " + std::to_string(e.faction_amount));
v.push_back(columns[126] + " = " + std::to_string(e.keeps_sold_items));
v.push_back(columns[127] + " = " + std::to_string(e.is_parcel_merchant));
auto results = db.QueryDatabase(
fmt::format(
@@ -1053,6 +1059,7 @@ public:
v.push_back(std::to_string(e.heroic_strikethrough));
v.push_back(std::to_string(e.faction_amount));
v.push_back(std::to_string(e.keeps_sold_items));
v.push_back(std::to_string(e.is_parcel_merchant));
auto results = db.QueryDatabase(
fmt::format(
@@ -1209,6 +1216,7 @@ public:
v.push_back(std::to_string(e.heroic_strikethrough));
v.push_back(std::to_string(e.faction_amount));
v.push_back(std::to_string(e.keeps_sold_items));
v.push_back(std::to_string(e.is_parcel_merchant));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -1369,6 +1377,7 @@ public:
e.heroic_strikethrough = row[124] ? static_cast<int32_t>(atoi(row[124])) : 0;
e.faction_amount = row[125] ? static_cast<int32_t>(atoi(row[125])) : 0;
e.keeps_sold_items = row[126] ? static_cast<uint8_t>(strtoul(row[126], nullptr, 10)) : 1;
e.is_parcel_merchant = row[127] ? static_cast<uint8_t>(strtoul(row[127], nullptr, 10)) : 0;
all_entries.push_back(e);
}
@@ -1520,6 +1529,7 @@ public:
e.heroic_strikethrough = row[124] ? static_cast<int32_t>(atoi(row[124])) : 0;
e.faction_amount = row[125] ? static_cast<int32_t>(atoi(row[125])) : 0;
e.keeps_sold_items = row[126] ? static_cast<uint8_t>(strtoul(row[126], nullptr, 10)) : 1;
e.is_parcel_merchant = row[127] ? static_cast<uint8_t>(strtoul(row[127], nullptr, 10)) : 0;
all_entries.push_back(e);
}
@@ -1721,6 +1731,7 @@ public:
v.push_back(std::to_string(e.heroic_strikethrough));
v.push_back(std::to_string(e.faction_amount));
v.push_back(std::to_string(e.keeps_sold_items));
v.push_back(std::to_string(e.is_parcel_merchant));
auto results = db.QueryDatabase(
fmt::format(
@@ -1870,6 +1881,7 @@ public:
v.push_back(std::to_string(e.heroic_strikethrough));
v.push_back(std::to_string(e.faction_amount));
v.push_back(std::to_string(e.keeps_sold_items));
v.push_back(std::to_string(e.is_parcel_merchant));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -0,0 +1,114 @@
#ifndef EQEMU_CHARACTER_PARCELS_REPOSITORY_H
#define EQEMU_CHARACTER_PARCELS_REPOSITORY_H
#include "../database.h"
#include "../strings.h"
#include "base/base_character_parcels_repository.h"
class CharacterParcelsRepository: public BaseCharacterParcelsRepository {
public:
/**
* This file was auto generated and can be modified and extended upon
*
* Base repository methods are automatically
* generated in the "base" version of this repository. The base repository
* is immutable and to be left untouched, while methods in this class
* are used as extension methods for more specific persistence-layer
* accessors or mutators.
*
* Base Methods (Subject to be expanded upon in time)
*
* Note: Not all tables are designed appropriately to fit functionality with all base methods
*
* InsertOne
* UpdateOne
* DeleteOne
* FindOne
* GetWhere(std::string where_filter)
* DeleteWhere(std::string where_filter)
* InsertMany
* All
*
* Example custom methods in a repository
*
* ParcelsRepository::GetByZoneAndVersion(int zone_id, int zone_version)
* ParcelsRepository::GetWhereNeverExpires()
* ParcelsRepository::GetWhereXAndY()
* ParcelsRepository::DeleteWhereXAndY()
*
* Most of the above could be covered by base methods, but if you as a developer
* find yourself re-using logic for other parts of the code, its best to just make a
* method that can be re-used easily elsewhere especially if it can use a base repository
* method and encapsulate filters there
*/
// Custom extended repository methods here
struct ParcelCountAndCharacterName
{
std::string character_name;
uint32 char_id;
uint32 parcel_count;
};
static std::vector<ParcelCountAndCharacterName> GetParcelCountAndCharacterName(Database &db, const std::string &character_name)
{
std::vector<ParcelCountAndCharacterName> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"SELECT c.name, COUNT(p.id), c.id FROM character_data c "
"LEFT JOIN character_parcels p ON p.char_id = c.id "
"WHERE c.name = '{}' "
"LIMIT 1",
character_name)
);
all_entries.reserve(results.RowCount());
for(auto row = results.begin(); row != results.end(); ++row) {
ParcelCountAndCharacterName e {};
e.character_name = row[0] ? row[0] : "";
e.parcel_count = row[1] ? Strings::ToUnsignedInt(row[1]) : 0;
e.char_id = row[2] ? Strings::ToUnsignedInt(row[2]) : 0;
all_entries.push_back(e);
}
return all_entries;
}
static int GetNextFreeParcelSlot(Database& db, const uint32 character_id, const uint32 max_slots)
{
const auto& l = CharacterParcelsRepository::GetWhere(
db,
fmt::format(
"char_id = '{}' ORDER BY slot_id ASC",
character_id
)
);
if (l.empty()) {
return PARCEL_BEGIN_SLOT;
}
for (uint32 i = PARCEL_BEGIN_SLOT; i <= max_slots; i++) {
auto it = std::find_if(
l.cbegin(),
l.cend(),
[&](const auto &x) {
return x.slot_id == i;
}
);
if (it == l.end()) {
return i;
}
}
return INVALID_INDEX;
}
};
#endif //EQEMU_CHARACTER_PARCELS_REPOSITORY_H
@@ -70,6 +70,7 @@ public:
{.parent_command = "set", .sub_command = "alternate_currency", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "setaltcurrency"},
{.parent_command = "set", .sub_command = "animation", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "setanim"},
{.parent_command = "set", .sub_command = "anon", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "setanon"},
{.parent_command = "set", .sub_command = "auto_login", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "setautologin"},
{.parent_command = "set", .sub_command = "bind", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "bind"},
{.parent_command = "set", .sub_command = "checksum", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "updatechecksum"},
{.parent_command = "set", .sub_command = "class_permanent", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "permaclass"},
@@ -122,6 +123,7 @@ public:
{.parent_command = "set", .sub_command = "zone", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "zclip|zcolor|zheader|zonelock|zsafecoords|zsky|zunderworld"},
{.parent_command = "show", .sub_command = "aas", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "showaas"},
{.parent_command = "show", .sub_command = "aa_points", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "showaapoints|showaapts"},
{.parent_command = "show", .sub_command = "auto_login", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "showautologin"},
{.parent_command = "show", .sub_command = "aggro", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "aggro"},
{.parent_command = "show", .sub_command = "buffs", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "showbuffs"},
{.parent_command = "show", .sub_command = "buried_corpse_count", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "getplayerburiedcorpsecount"},
+14 -1
View File
@@ -7,7 +7,6 @@
class GroupLeadersRepository: public BaseGroupLeadersRepository {
public:
/**
* This file was auto generated and can be modified and extended upon
*
@@ -53,6 +52,20 @@ public:
)
);
}
static int UpdateLeadershipAA(Database &db, std::string &aa, uint32 group_id)
{
const auto group_leader = GetWhere(db, fmt::format("gid = '{}' LIMIT 1", group_id));
if(group_leader.empty()) {
return 0;
}
db.Encode(aa);
auto m = group_leader[0];
m.leadershipaa = aa;
return UpdateOne(db, m);
}
};
#endif //EQEMU_GROUP_LEADERS_REPOSITORY_H
@@ -190,6 +190,17 @@ public:
return UpdateOne(db, m);
}
static void ClearOnlineStatus(Database &db)
{
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET `online` = 0 "
"WHERE `online` = 1;",
TableName()
)
);
}
};
#endif //EQEMU_GUILD_MEMBERS_REPOSITORY_H
@@ -45,6 +45,31 @@ public:
// Custom extended repository methods here
static std::map<std::string, GuildPermissions> LoadAll(Database &db)
{
std::map<std::string, GuildPermissions> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE `guild_id` < {}",
BaseSelect(),
RoF2::constants::MAX_GUILD_ID
));
for (auto row = results.begin(); row != results.end(); ++row) {
GuildPermissions e{};
e.id = static_cast<int32_t>(atoi(row[0]));
e.perm_id = static_cast<int32_t>(atoi(row[1]));
e.guild_id = static_cast<int32_t>(atoi(row[2]));
e.permission = static_cast<int32_t>(atoi(row[3]));
auto key = fmt::format("{}-{}", e.guild_id, e.perm_id);
all_entries.emplace(key, e);
}
return all_entries;
}
};
#endif //EQEMU_GUILD_PERMISSIONS_REPOSITORY_H
@@ -60,6 +60,30 @@ public:
return 1;
}
static std::map<std::string, std::string> LoadAll(Database &db)
{
std::map<std::string, std::string> all_entries;
auto results = db.QueryDatabase(fmt::format(
"{} WHERE `guild_id` < {}",
BaseSelect(),
RoF2::constants::MAX_GUILD_ID)
);
for (auto row = results.begin(); row != results.end(); ++row) {
GuildRanks e{};
e.guild_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.rank_ = row[1] ? static_cast<uint8_t>(strtoul(row[1], nullptr, 10)) : 0;
e.title = row[2] ? row[2] : "";
auto key = fmt::format("{}-{}", e.guild_id, e.rank_);
all_entries.emplace(key, e.title);
}
return all_entries;
}
};
#endif //EQEMU_GUILD_RANKS_REPOSITORY_H
+15
View File
@@ -330,6 +330,7 @@ RULE_BOOL(World, UseOldShadowKnightClassExport, true, "Disable to have Shadowkni
RULE_STRING(World, IPExemptionZones, "", "Comma-delimited list of zones to exclude from IP-limit checks. Empty string to disable.")
RULE_STRING(World, MOTD, "", "Server MOTD sent on login, change from empty to have this be used instead of variables table 'motd' value")
RULE_STRING(World, Rules, "", "Server Rules, change from empty to have this be used instead of variables table 'rules' value, lines are pipe (|) separated, example: A|B|C")
RULE_BOOL(World, EnableAutoLogin, false, "Enables or disables auto login of characters, allowing people to log characters in directly from loginserver to ingame")
RULE_CATEGORY_END()
RULE_CATEGORY(Zone)
@@ -510,6 +511,8 @@ RULE_CATEGORY(Combat)
RULE_REAL(Combat, AERampageMaxDistance, 70, "Max AERampage range (% of max combat distance)")
RULE_INT(Combat, PetBaseCritChance, 0, "Pet base crit chance")
RULE_INT(Combat, NPCBashKickLevel, 6, "The level that NPCcan KICK/BASH")
RULE_INT(Combat, NPCKickStunLevel, 1, "The level that NPC has a chance to stun with kick.")
RULE_INT(Combat, PCKickStunLevel, 56, "The level that PC has a chance to stun with kick.")
RULE_INT(Combat, MeleeCritDifficulty, 8900, "Value against which is rolled to check if a melee crit is triggered. Lower is easier")
RULE_INT(Combat, ArcheryCritDifficulty, 3400, "Value against which is rolled to check if an archery crit is triggered. Lower is easier")
RULE_INT(Combat, ThrowingCritDifficulty, 1100, "Value against which is rolled to check if a throwing crit is triggered. Lower is easier")
@@ -596,6 +599,8 @@ RULE_INT(Combat, ClassicTripleAttackChanceMonk, 100, "Innate Chance for Monk to
RULE_INT(Combat, ClassicTripleAttackChanceBerserker, 100, "Innate Chance for Berserker to Triple Attack after a Double Attack (200 = 20%). DEFAULT: 100")
RULE_INT(Combat, ClassicTripleAttackChanceRanger, 100, "Innate Chance for Ranger to Triple Attack after a Double Attack (200 = 20%). DEFAULT: 100")
RULE_INT(Combat, StunChance, 12, "Percent chance that client will be stunned when mob is behind player. DEFAULT: 12")
RULE_INT(Combat, StunDuration, 2000, "Duration of stuns in ms. DEFAULT: 2000")
RULE_BOOL(Combat, ClientStunMessage, false, "Client stunning NPC produces message. DEFAULT false")
RULE_BOOL(Combat, BashTwoHanderUseShoulderAC, false, "Enable to use shoulder AC for bash calculations when two hander is equipped. Unproven if accurate DEFAULT: false")
RULE_REAL(Combat, BashACBonusDivisor, 25.0, "this divides the AC value contribution to bash damage, lower to increase damage")
RULE_CATEGORY_END()
@@ -958,6 +963,16 @@ RULE_BOOL(Items, DisablePotionBelt, false, "Enable this to disable Potion Belt I
RULE_BOOL(Items, DisableSpellFocusEffects, false, "Enable this to disable Spell Focus Effects on Items")
RULE_CATEGORY_END()
RULE_CATEGORY(Parcel)
RULE_BOOL(Parcel, EnableParcelMerchants, true, "Enable or Disable Parcel Merchants. Requires RoF+ Clients.")
RULE_BOOL(Parcel, EnableDirectToInventoryDelivery, false, "Enable or Disable RoF2 bazaar purchases to be delivered directly to the buyer's inventory.")
RULE_BOOL(Parcel, DeleteOnDuplicate, false, "Delete retrieved item if it creates a lore conflict.")
RULE_BOOL(Parcel, EnablePruning, false, "Enable the automatic pruning of sent parcels. Uses rule ParcelPruneDelay for prune delay.")
RULE_INT(Parcel, ParcelDeliveryDelay, 30000, "Sets the time that a player must wait between sending parcels.")
RULE_INT(Parcel, ParcelMaxItems, 50, "The maximum number of parcels a player is allowed to have in their mailbox.")
RULE_INT(Parcel, ParcelPruneDelay, 30, "The number of days after which a parcel is deleted. Items are lost!")
RULE_CATEGORY_END()
#undef RULE_CATEGORY
#undef RULE_INT
#undef RULE_REAL
+1 -1
View File
@@ -11,7 +11,7 @@ namespace ServerEvents {
static const std::string EVENT_TYPE_RELOAD_WORLD = "reload_world";
static const std::string EVENT_TYPE_RULE_CHANGE = "rule_change";
static const std::string EVENT_TYPE_CONTENT_FLAG_CHANGE = "content_flag_change";
}
} // namespace ServerEvents
class ServerEventScheduler {
public:
+4 -1
View File
@@ -43,7 +43,7 @@
#define ServerOP_OnlineGuildMembersResponse 0x0016
#define ServerOP_LFGuildUpdate 0x0017
#define ServerOP_FlagUpdate 0x0018 // GM Flag updated for character, refresh the memory cache
#define ServerOP_FlagUpdate 0x0018 // GM flag updated for character, refresh the memory cache
#define ServerOP_GMGoto 0x0019
#define ServerOP_MultiLineMsg 0x001A
#define ServerOP_Lock 0x001B // For #lock/#unlock inside server
@@ -113,6 +113,9 @@
#define ServerOP_GuildSendGuildList 0x007E
#define ServerOP_GuildMembersList 0x007F
#define ServerOP_ParcelDelivery 0x0090
#define ServerOP_ParcelPrune 0x0091
#define ServerOP_RaidAdd 0x0100 //in use
#define ServerOP_RaidRemove 0x0101 //in use
#define ServerOP_RaidDisband 0x0102 //in use
+10 -16
View File
@@ -13,16 +13,11 @@ SkillCapsRepository::SkillCaps SkillCaps::GetSkillCap(uint8 class_id, EQ::skills
return SkillCapsRepository::NewEntity();
}
for (const auto &e: m_skill_caps) {
if (
e.class_id == class_id &&
e.level == level &&
static_cast<EQ::skills::SkillType>(e.skill_id) == skill_id
) {
return e;
}
uint64_t key = (class_id * 1000000) + (level * 1000) + static_cast<uint32>(skill_id);
auto pos = m_skill_caps.find(key);
if (pos != m_skill_caps.end()) {
return pos->second;
}
return SkillCapsRepository::NewEntity();
}
@@ -46,11 +41,9 @@ uint8 SkillCaps::GetTrainLevel(uint8 class_id, EQ::skills::SkillType skill_id, u
for (const auto &e: m_skill_caps) {
for (uint8 current_level = 1; current_level <= max_level; current_level++) {
if (
e.class_id == class_id &&
static_cast<EQ::skills::SkillType>(e.skill_id) == skill_id &&
e.level == current_level
) {
uint64_t key = (class_id * 1000000) + (level * 1000) + static_cast<uint32>(skill_id);
auto pos = m_skill_caps.find(key);
if (pos != m_skill_caps.end()) {
return current_level;
}
}
@@ -63,7 +56,7 @@ void SkillCaps::LoadSkillCaps()
{
const auto &l = SkillCapsRepository::All(*m_content_database);
m_skill_caps.reserve(l.size());
m_skill_caps.clear();
for (const auto &e: l) {
if (
@@ -74,7 +67,8 @@ void SkillCaps::LoadSkillCaps()
continue;
}
m_skill_caps.emplace_back(e);
uint64_t key = (e.class_id * 1000000) + (e.level * 1000) + e.skill_id;
m_skill_caps[key] = e;
}
LogInfo(
+1 -1
View File
@@ -17,7 +17,7 @@ public:
SkillCaps *SetContentDatabase(Database *db);
private:
Database *m_content_database{};
std::vector<SkillCapsRepository::SkillCaps> m_skill_caps = {};
std::map<uint64, SkillCapsRepository::SkillCaps> m_skill_caps = {};
};
extern SkillCaps skill_caps;
+1 -1
View File
@@ -916,7 +916,7 @@ typedef enum {
#define SE_AttackSpeed3 119 // implemented
#define SE_HealRate 120 // implemented - reduces healing by a %
#define SE_ReverseDS 121 // implemented
//#define SE_ReduceSkill 122 // not implemented TODO: Now used on live, decreases skills by percent
#define SE_ReduceSkill 122 // implemented - base: skill id, limit: none, max: none, formula: % skill is reduced (positive)
#define SE_Screech 123 // implemented Spell Blocker(If have buff with value +1 will block any effect with -1)
#define SE_ImprovedDamage 124 // implemented
#define SE_ImprovedHeal 125 // implemented
+3 -3
View File
@@ -25,7 +25,7 @@
// Build variables
// these get injected during the build pipeline
#define CURRENT_VERSION "22.48.0-dev" // always append -dev to the current version for custom-builds
#define CURRENT_VERSION "22.50.1-dev" // always append -dev to the current version for custom-builds
#define LOGIN_VERSION "0.8.0"
#define COMPILE_DATE __DATE__
#define COMPILE_TIME __TIME__
@@ -42,8 +42,8 @@
* Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
*/
#define CURRENT_BINARY_DATABASE_VERSION 9268
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9043
#define CURRENT_BINARY_DATABASE_VERSION 9276
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9044
#endif
+26
View File
@@ -162,6 +162,32 @@ std::string ZoneStore::GetZoneLongName(uint32 zone_id)
return {};
}
std::string ZoneStore::GetZoneShortNameByLongName(const std::string& zone_long_name)
{
for (const auto& z : m_zones) {
if (z.long_name == zone_long_name) {
return z.short_name;
}
}
LogInfo("Failed to get zone short name by zone_long_name [{}]", zone_long_name);
return {};
}
uint32 ZoneStore::GetZoneIDByLongName(const std::string& zone_long_name)
{
for (const auto& z : m_zones) {
if (z.long_name == zone_long_name) {
return z.zoneidnumber;
}
}
LogInfo("Failed to get zone ID by zone_long_name [{}]", zone_long_name);
return 0;
}
/**
* @param zone_id
* @param version
+2
View File
@@ -42,6 +42,8 @@ public:
uint32 GetZoneID(std::string zone_name);
std::string GetZoneName(uint32 zone_id);
std::string GetZoneLongName(uint32 zone_id);
std::string GetZoneShortNameByLongName(const std::string& zone_long_name);
uint32 GetZoneIDByLongName(const std::string& zone_long_name);
const char *GetZoneName(uint32 zone_id, bool error_unknown = false);
const char *GetZoneLongName(uint32 zone_id, bool error_unknown = false);
ZoneRepository::Zone *GetZoneWithFallback(uint32 zone_id, int version = 0);
+1 -1
View File
@@ -1,6 +1,6 @@
{
"name": "eqemu-server",
"version": "22.48.0",
"version": "22.50.1",
"repository": {
"type": "git",
"url": "https://github.com/EQEmu/Server.git"
+5 -3
View File
@@ -32,11 +32,13 @@
#include "../common/content/world_content_service.h"
#include "../common/zone_store.h"
#include "../common/path_manager.h"
#include "../common/events/player_event_logs.h"
EQEmuLogSys LogSys;
EQEmuLogSys LogSys;
WorldContentService content_service;
ZoneStore zone_store;
PathManager path;
ZoneStore zone_store;
PathManager path;
PlayerEventLogs player_event_logs;
#ifdef _WINDOWS
#include <direct.h>
+4
View File
@@ -467,6 +467,10 @@ OP_ShopEnd=0x30a8
OP_ShopEndConfirm=0x3196
OP_ShopPlayerBuy=0x0ddd
OP_ShopDelItem=0x724f
OP_ShopSendParcel=0x3a5d
OP_ShopDeleteParcel=0x47f1
OP_ShopRetrieveParcel=0x7013
OP_ShopParcelIcon=0x46f0
# tradeskill stuff:
OP_ClickObject=0x4aa1
+2 -2
View File
@@ -10,7 +10,7 @@ require (
require (
github.com/golang/protobuf v1.3.2 // indirect
github.com/google/go-querystring v1.1.0 // indirect
golang.org/x/crypto v0.17.0 // indirect
golang.org/x/net v0.17.0 // indirect
golang.org/x/crypto v0.21.0 // indirect
golang.org/x/net v0.23.0 // indirect
google.golang.org/appengine v1.6.7 // indirect
)
+4 -4
View File
@@ -10,12 +10,12 @@ github.com/google/go-querystring v1.1.0 h1:AnCroh3fv4ZBgVIf1Iwtovgjaw/GiKJo8M8yD
github.com/google/go-querystring v1.1.0/go.mod h1:Kcdr2DB4koayq7X8pmAG4sNG59So17icRSOU623lUBU=
golang.org/x/crypto v0.0.0-20190308221718-c2843e01d9a2/go.mod h1:djNgcEr1/C05ACkg1iLfiJU5Ep61QUkGW8qpdssI0+w=
golang.org/x/crypto v0.0.0-20210817164053-32db794688a5/go.mod h1:GvvjBRRGRdwPK5ydBHafDWAxML/pGHZbMvKqRZ5+Abc=
golang.org/x/crypto v0.17.0 h1:r8bRNjWL3GshPW3gkd+RpvzWrZAwPS49OmTGZ/uhM4k=
golang.org/x/crypto v0.17.0/go.mod h1:gCAAfMLgwOJRpTjQ2zCCt2OcSfYMTeZVSRtQlPC7Nq4=
golang.org/x/crypto v0.21.0 h1:X31++rzVUdKhX5sWmSOFZxx8UW/ldWx55cbf08iNAMA=
golang.org/x/crypto v0.21.0/go.mod h1:0BP7YvVV9gBbVKyeTG0Gyn+gZm94bibOW5BjDEYAOMs=
golang.org/x/net v0.0.0-20190603091049-60506f45cf65/go.mod h1:HSz+uSET+XFnRR8LxR5pz3Of3rY3CfYBVs4xY44aLks=
golang.org/x/net v0.0.0-20210226172049-e18ecbb05110/go.mod h1:m0MpNAwzfU5UDzcl9v0D8zg8gWTRqZa9RBIspLL5mdg=
golang.org/x/net v0.17.0 h1:pVaXccu2ozPjCXewfr1S7xza/zcXTity9cCdXQYSjIM=
golang.org/x/net v0.17.0/go.mod h1:NxSsAGuq816PNPmqtQdLE42eU2Fs7NoRIZrHJAlaCOE=
golang.org/x/net v0.23.0 h1:7EYJ93RZ9vYSZAIb2x3lnuvqO5zneoD6IvWjuhfxjTs=
golang.org/x/net v0.23.0/go.mod h1:JKghWKKOSdJwpW2GEx0Ja7fmaKnMsbu+MWVZTokSYmg=
golang.org/x/oauth2 v0.0.0-20180821212333-d2e6202438be h1:vEDujvNQGv4jgYKudGeI/+DAX4Jffq6hpD55MmoEvKs=
golang.org/x/oauth2 v0.0.0-20180821212333-d2e6202438be/go.mod h1:N/0e6XlmueqKjAGxoOufVs8QHGRruUQn6yWY3a++T0U=
golang.org/x/sys v0.0.0-20190215142949-d0b11bdaac8a/go.mod h1:STP8DvDyc/dI5b8T5hshtkjS+E42TnysNCUPdjciGhY=
@@ -260,6 +260,9 @@ foreach my $table_to_generate (@tables) {
elsif ((trim($column_default) eq "" || $column_default eq "NULL") && $column_type =~ /text|varchar/i) {
$default_value = '""';
}
elsif ((trim($column_default) eq "" || $column_default eq "NULL") && $column_type =~ /blob/i) {
$default_value = '""';
}
# for datetime values that set default value all zeroed out
if ($default_value =~ /0000-00-00 00:00:00/i) {
@@ -296,6 +299,9 @@ foreach my $table_to_generate (@tables) {
elsif ($data_type =~ /datetime|timestamp/) {
$query_value = sprintf('FROM_UNIXTIME(" + (e.%s > 0 ? std::to_string(e.%s) : "null") + ")");', $column_name_formatted, $column_name_formatted);
}
elsif ($data_type =~ /blob/) {
$query_value = sprintf('\'" + e.%s + "\'");', $column_name_formatted);
}
$update_one_entries .= sprintf(
"\t\t" . 'v.push_back(columns[%s] + " = %s' . "\n",
@@ -312,6 +318,9 @@ foreach my $table_to_generate (@tables) {
elsif ($data_type =~ /datetime|timestamp/) {
$value = sprintf('"FROM_UNIXTIME(" + (e.%s > 0 ? std::to_string(e.%s) : "null") + ")"', $column_name_formatted, $column_name_formatted);
}
elsif ($data_type =~ /blob/) {
$value = sprintf("\"'\" + e.%s + \"'\"", $column_name_formatted);
}
$insert_one_entries .= sprintf("\t\tv.push_back(%s);\n", $value);
$insert_many_entries .= sprintf("\t\t\tv.push_back(%s);\n", $value);
@@ -0,0 +1,3 @@
UPDATE `npc_types` SET `is_parcel_merchant` = 1, `lastname` = 'Parcels and General Supplies'
WHERE id IN (202129, 3036, 394025, 75113, 49073, 41021, 40070, 106115, 55150, 9053, 382156, 1032,
155088, 23017, 61065, 29008, 67058, 54067, 19031, 50140);
+20 -13
View File
@@ -194,14 +194,20 @@ bool Client::CanTradeFVNoDropItem()
void Client::SendEnterWorld(std::string name)
{
std::string live_name {};
if (is_player_zoning) {
live_name = database.GetLiveChar(GetAccountID());
if(database.GetAccountIDByChar(live_name) != GetAccountID()) {
if (database.GetAccountIDByChar(live_name) != GetAccountID()) {
eqs->Close();
return;
} else {
LogInfo("Telling client to continue session");
}
LogInfo("Zoning with live_name [{}] account_id [{}]", live_name, GetAccountID());
}
if (!is_player_zoning && RuleB(World, EnableAutoLogin)) {
live_name = AccountRepository::GetAutoLoginCharacterNameByAccountID(database, GetAccountID());
LogInfo("Attempting to auto login with live_name [{}] account_id [{}]", live_name, GetAccountID());
}
auto outapp = new EQApplicationPacket(OP_EnterWorld, live_name.length() + 1);
@@ -1571,19 +1577,20 @@ void Client::QueuePacket(const EQApplicationPacket* app, bool ack_req) {
eqs->QueuePacket(app, ack_req);
}
void Client::SendGuildList() {
EQApplicationPacket *outapp;
outapp = new EQApplicationPacket(OP_GuildsList);
void Client::SendGuildList()
{
auto guilds_list = guild_mgr.MakeGuildList();
//ask the guild manager to build us a nice guild list packet
outapp->pBuffer = guild_mgr.MakeGuildList("", outapp->size);
if(outapp->pBuffer == nullptr) {
safe_delete(outapp);
return;
}
std::stringstream ss;
cereal::BinaryOutputArchive ar(ss);
ar(guilds_list);
uint32 packet_size = ss.str().length();
eqs->FastQueuePacket((EQApplicationPacket **)&outapp);
std::unique_ptr<EQApplicationPacket> out(new EQApplicationPacket(OP_GuildsList, packet_size));
memcpy(out->pBuffer, ss.str().data(), out->size);
QueuePacket(out.get());
}
// @merth: I have no idea what this struct is for, so it's hardcoded for now
+1 -1
View File
@@ -138,7 +138,7 @@ void ClientListEntry::SetOnline(CLE_Status iOnline)
"Online status [{}] ({}) status [{}] ({})",
AccountName(),
AccountID(),
CLEStatusString[CLE_Status::Online],
CLEStatusString[iOnline],
static_cast<int>(iOnline)
);
+10
View File
@@ -918,6 +918,8 @@ void ConsoleReloadWorld(
safe_delete(pack);
}
auto debounce_reload = std::chrono::system_clock::now();
/**
* @param connection
* @param command
@@ -934,6 +936,14 @@ void ConsoleReloadZoneQuests(
return;
}
// if now is within 1 second, return
if (std::chrono::system_clock::now() - debounce_reload < std::chrono::seconds(1)) {
debounce_reload = std::chrono::system_clock::now();
return;
}
debounce_reload = std::chrono::system_clock::now();
std::string zone_short_name = args[0];
connection->SendLine(fmt::format("Reloading Zone [{}]...", zone_short_name));
+18
View File
@@ -87,6 +87,7 @@
#include "../common/path_manager.h"
#include "../common/events/player_event_logs.h"
#include "../common/skill_caps.h"
#include "../common/repositories/character_parcels_repository.h"
SkillCaps skill_caps;
ZoneStore zone_store;
@@ -176,6 +177,9 @@ int main(int argc, char **argv)
PurgeInstanceTimer.Start(450000);
Timer EQTimeTimer(600000);
EQTimeTimer.Start(600000);
Timer parcel_prune_timer(86400000);
parcel_prune_timer.Start(86400000);
// global loads
LogInfo("Loading launcher list");
@@ -420,6 +424,20 @@ int main(int argc, char **argv)
client_list.Process();
guild_mgr.Process();
if (parcel_prune_timer.Check()) {
if (RuleB(Parcel, EnableParcelMerchants) && RuleB(Parcel, EnablePruning)) {
LogTrading(
"Parcel Prune process running for parcels over <red>[{}] days",
RuleI(Parcel, ParcelPruneDelay)
);
auto out = std::make_unique<ServerPacket>(ServerOP_ParcelPrune);
zoneserver_list.SendPacketToBootedZones(out.get());
database.PurgeCharacterParcels();
}
}
if (player_event_process_timer.Check()) {
player_event_logs.Process();
}
+4
View File
@@ -1355,6 +1355,10 @@ bool SharedTaskManager::CanRequestSharedTask(uint32_t task_id, const SharedTaskR
return false;
}
if (is_gm) {
client_list.SendCharacterMessage(requester->CharID(), Chat::White, "Your GM flag allows you to bypass shared task minimum player requirements.");
}
// check if party member count is above the maximum
// todo: live creates the shared task but truncates members if it exceeds max (sorted by leader and raid group numbers)
if (task.max_players > 0 && request.members.size() > task.max_players) {
+2
View File
@@ -284,6 +284,8 @@ bool WorldBoot::DatabaseLoadRoutines(int argc, char **argv)
database.ClearRaid();
database.ClearRaidDetails();
database.ClearRaidLeader();
LogInfo("Clearing guild online status");
database.ClearGuildOnlineStatus();
LogInfo("Clearing inventory snapshots");
database.ClearInvSnapshots();
LogInfo("Loading items");
+4 -6
View File
@@ -1,6 +1,7 @@
#include "world_event_scheduler.h"
#include "../common/servertalk.h"
#include <ctime>
#include "../common/rulesys.h"
void WorldEventScheduler::Process(ZSList *zs_list)
{
@@ -31,13 +32,10 @@ void WorldEventScheduler::Process(ZSList *zs_list)
);
for (auto &e: m_events) {
// discard uninteresting events as its less work to calculate time on events we don't care about
// different processes are interested in different events
if (
e.event_type != ServerEvents::EVENT_TYPE_BROADCAST &&
e.event_type != ServerEvents::EVENT_TYPE_RELOAD_WORLD
) {
if (e.event_type != ServerEvents::EVENT_TYPE_BROADCAST &&
e.event_type != ServerEvents::EVENT_TYPE_RELOAD_WORLD) {
continue;
}
@@ -57,7 +55,7 @@ void WorldEventScheduler::Process(ZSList *zs_list)
if (e.event_type == ServerEvents::EVENT_TYPE_RELOAD_WORLD) {
LogScheduler("Sending reload world event [{}]", e.event_data.c_str());
auto pack = new ServerPacket(ServerOP_ReloadWorld, sizeof(ReloadWorld_Struct));
auto pack = new ServerPacket(ServerOP_ReloadWorld, sizeof(ReloadWorld_Struct));
auto *reload_world = (ReloadWorld_Struct *) pack->pBuffer;
reload_world->global_repop = ReloadWorld::Repop;
zs_list->SendPacket(pack);
+13
View File
@@ -1730,6 +1730,19 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
}
break;
}
case ServerOP_ParcelDelivery: {
auto in = (Parcel_Struct *) pack->pBuffer;
if (strlen(in->send_to) == 0) {
LogError(
"ServerOP_ParcelDelivery pack received with invalid character name of [{}]",
in->send_to);
return;
}
zoneserver_list.SendPacketToBootedZones(pack);
break;
}
default: {
LogInfo("Unknown ServerOPcode from zone {:#04x}, size [{}]", pack->opcode, pack->size);
DumpPacket(pack->pBuffer, pack->size);
+1
View File
@@ -101,6 +101,7 @@ SET(zone_sources
npc_scale_manager.cpp
object.cpp
oriented_bounding_box.cpp
parcels.cpp
pathfinder_interface.cpp
pathfinder_nav_mesh.cpp
pathfinder_null.cpp
+5 -5
View File
@@ -221,7 +221,7 @@ void NPC::DescribeAggro(Client *to_who, Mob *mob, bool verbose) {
if (RuleB(Aggro, UseLevelAggro)) {
if (
GetLevel() < RuleI(Aggro, MinAggroLevel) &&
mob->GetLevelCon(GetLevel()) == CON_GRAY &&
mob->GetLevelCon(GetLevel()) == ConsiderColor::Gray &&
GetBodyType() != BT_Undead &&
!AlwaysAggro()
) {
@@ -237,7 +237,7 @@ void NPC::DescribeAggro(Client *to_who, Mob *mob, bool verbose) {
} else {
if (
GetINT() > RuleI(Aggro, IntAggroThreshold) &&
mob->GetLevelCon(GetLevel()) == CON_GRAY &&
mob->GetLevelCon(GetLevel()) == ConsiderColor::Gray &&
!AlwaysAggro()
) {
to_who->Message(
@@ -502,7 +502,7 @@ bool Mob::CheckWillAggro(Mob *mob) {
mob->IsClient() &&
mob->CastToClient()->IsSitting()
) ||
mob->GetLevelCon(GetLevel()) != CON_GRAY
mob->GetLevelCon(GetLevel()) != ConsiderColor::Gray
) &&
(
faction_value == FACTION_SCOWLS ||
@@ -531,7 +531,7 @@ bool Mob::CheckWillAggro(Mob *mob) {
mob->IsClient() &&
mob->CastToClient()->IsSitting()
) ||
mob->GetLevelCon(GetLevel()) != CON_GRAY
mob->GetLevelCon(GetLevel()) != ConsiderColor::Gray
) &&
(
faction_value == FACTION_SCOWLS ||
@@ -586,7 +586,7 @@ int EntityList::GetHatedCount(Mob *attacker, Mob *exclude, bool inc_gray_con)
continue;
}
if (!inc_gray_con && attacker->GetLevelCon(mob->GetLevel()) == CON_GRAY) {
if (!inc_gray_con && attacker->GetLevelCon(mob->GetLevel()) == ConsiderColor::Gray) {
continue;
}
+78 -44
View File
@@ -1724,7 +1724,7 @@ void Client::Damage(Mob* other, int64 damage, uint16 spell_id, EQ::skills::Skill
}
}
bool Client::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillType attack_skill, KilledByTypes killed_by)
bool Client::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillType attack_skill, KilledByTypes killed_by, bool is_buff_tic)
{
if (!ClientFinishedLoading() || dead) {
return false;
@@ -1786,12 +1786,25 @@ bool Client::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::Skil
/* Make Death Packet */
EQApplicationPacket app(OP_Death, sizeof(Death_Struct));
Death_Struct* d = (Death_Struct*)app.pBuffer;
// Convert last message to color to avoid duplicate damage messages
// that occur in these rare cases when this is the death blow.
if (IsValidSpell(spell) &&
(attack_skill == EQ::skills::SkillTigerClaw ||
(IsDamageSpell(spell) && IsDiscipline(spell)) ||
!is_buff_tic)) {
d->attack_skill = DamageTypeSpell;
d->spell_id = (is_buff_tic) ? UINT32_MAX : spell;
}
else {
d->attack_skill = SkillDamageTypes[attack_skill];
d->spell_id = UINT32_MAX;
}
d->spawn_id = GetID();
d->killer_id = killer_mob ? killer_mob->GetID() : 0;
d->corpseid = GetID();
d->bindzoneid = m_pp.binds[0].zone_id;
d->spell_id = IsValidSpell(spell) ? spell : 0xffffffff;
d->attack_skill = IsValidSpell(spell) ? 0xe7 : attack_skill;
d->damage = damage;
app.priority = 6;
entity_list.QueueClients(this, &app);
@@ -1946,7 +1959,7 @@ bool Client::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::Skil
} else {
newexp -= exploss;
}
SetEXP(newexp, GetAAXP());
SetEXP(ExpSource::Death, newexp, GetAAXP());
//m_epp.perAA = 0; //reset to no AA exp on death.
}
@@ -2380,7 +2393,7 @@ void NPC::Damage(Mob* other, int64 damage, uint16 spell_id, EQ::skills::SkillTyp
}
}
bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillType attack_skill, KilledByTypes killed_by)
bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillType attack_skill, KilledByTypes killed_by, bool is_buff_tic)
{
LogCombat(
"Fatal blow dealt by [{}] with [{}] damage, spell [{}], skill [{}]",
@@ -2493,15 +2506,28 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
auto app = new EQApplicationPacket(OP_Death, sizeof(Death_Struct));
auto d = (Death_Struct*) app->pBuffer;
// Convert last message to color to avoid duplicate damage messages
// that occur in these rare cases when this is the death blow.
if (IsValidSpell(spell) &&
(attack_skill == EQ::skills::SkillTigerClaw ||
(IsDamageSpell(spell) && IsDiscipline(spell)) ||
!is_buff_tic)) {
d->attack_skill = DamageTypeSpell;
d->spell_id = (is_buff_tic) ? UINT32_MAX : spell;
}
else {
d->attack_skill = SkillDamageTypes[attack_skill];
d->spell_id = UINT32_MAX;
}
d->spawn_id = GetID();
d->killer_id = killer_mob ? killer_mob->GetID() : 0;
d->bindzoneid = 0;
d->spell_id = UINT32_MAX;
d->attack_skill = SkillDamageTypes[attack_skill];
d->damage = damage;
d->corpseid = GetID();
app->priority = 6;
app->priority = 1;
entity_list.QueueClients(killer_mob, app, false);
@@ -2591,7 +2617,7 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
if (killer_raid) {
if (!is_ldon_treasure && MerchantType == 0) {
killer_raid->SplitExp(final_exp, this);
killer_raid->SplitExp(ExpSource::Kill, final_exp, this);
if (
killer_mob &&
@@ -2657,7 +2683,7 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
}
} else if (give_exp_client->IsGrouped() && killer_group) {
if (!is_ldon_treasure && MerchantType == 0) {
killer_group->SplitExp(final_exp, this);
killer_group->SplitExp(ExpSource::Kill, final_exp, this);
if (
killer_mob &&
@@ -2719,9 +2745,9 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
if (!is_ldon_treasure && !MerchantType) {
const uint32 con_level = give_exp->GetLevelCon(GetLevel());
if (con_level != CON_GRAY) {
if (con_level != ConsiderColor::Gray) {
if (!GetOwner() || (GetOwner() && !GetOwner()->IsClient())) {
give_exp_client->AddEXP(final_exp, con_level);
give_exp_client->AddEXP(ExpSource::Kill, final_exp, con_level);
if (
killer_mob &&
@@ -2816,9 +2842,6 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
entity_list.RemoveFromAutoXTargets(this);
// Here we create the corpse.
DeleteInvalidQuestLoot();
corpse = new Corpse(
this,
&m_loot_items,
@@ -2836,8 +2859,15 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
}
entity_list.LimitRemoveNPC(this);
entity_list.AddCorpse(corpse, GetID());
// The client sees NPC corpses as name's_corpse. The server uses
// name`s_corpse so that %T works on corpses (client workaround)
// Rename the new corpse on client side.
std::string old_name = Strings::Replace(corpse->GetName(), "`s_corpse", "'s_corpse");
SendRename(killer_mob, old_name.c_str(), corpse->GetName());
entity_list.UnMarkNPC(GetID());
entity_list.RemoveNPC(GetID());
@@ -3971,12 +4001,8 @@ void Mob::CommonDamage(Mob* attacker, int64 &damage, const uint16 spell_id, cons
int64 lua_ret = 0;
bool ignore_default = false;
lua_ret = LuaParser::Instance()->CommonDamage(this, attacker, damage, spell_id, static_cast<int>(skill_used), avoidable, buffslot, iBuffTic, static_cast<int>(special), ignore_default);
if (lua_ret != 0) {
damage = lua_ret;
}
if (ignore_default) {
//return lua_ret;
damage = lua_ret;
}
#endif
// This method is called with skill_used=ABJURE for Damage Shield damage.
@@ -4053,7 +4079,7 @@ void Mob::CommonDamage(Mob* attacker, int64 &damage, const uint16 spell_id, cons
Mob *owner = GetOwner();
if (owner && owner->IsClient()) {
if (GetPetOrder() == SPO_Sit) {
SetPetOrder(SPO_Follow);
SetPetOrder(GetPreviousPetOrder());
}
// fix GUI sit button to be unpressed and stop sitting regen
owner->CastToClient()->SetPetCommandState(PET_BUTTON_SIT, 0);
@@ -4083,11 +4109,11 @@ void Mob::CommonDamage(Mob* attacker, int64 &damage, const uint16 spell_id, cons
!pet->IsHeld()
) {
LogAggro("Sending pet [{}] into battle due to attack", pet->GetName());
if (IsClient()) {
// if pet was sitting his new mode is follow
// following after the battle (live verified)
if (IsClient() && !pet->IsPetStop()) {
// if pet was sitting his new mode is previous setting of
// follow or guard after the battle (live verified)
if (pet->GetPetOrder() == SPO_Sit) {
pet->SetPetOrder(SPO_Follow);
pet->SetPetOrder(pet->GetPreviousPetOrder());
}
// fix GUI sit button to be unpressed and stop sitting regen
@@ -4256,8 +4282,8 @@ void Mob::CommonDamage(Mob* attacker, int64 &damage, const uint16 spell_id, cons
if (!IsSaved && !TrySpellOnDeath()) {
SetHP(-500);
if (Death(attacker, damage, spell_id, skill_used)) {
// killedByType is clarified in Client::Death if we are client.
if (Death(attacker, damage, spell_id, skill_used, KilledByTypes::Killed_NPC, iBuffTic)) {
return;
}
}
@@ -4301,8 +4327,12 @@ void Mob::CommonDamage(Mob* attacker, int64 &damage, const uint16 spell_id, cons
}
}
else if (skill_used == EQ::skills::SkillKick &&
(attacker->GetLevel() > 55 || attacker->IsNPC()) && GetClass() == Class::Warrior) {
can_stun = true;
attacker->GetClass() == Class::Warrior) {
int stun_level = RuleI(Combat, NPCKickStunLevel);
if (attacker->IsClient()) {
stun_level = RuleI(Combat, PCKickStunLevel);
}
can_stun = (attacker->GetLevel() >= stun_level);
}
bool is_immune_to_frontal_stun = false;
@@ -4374,7 +4404,15 @@ void Mob::CommonDamage(Mob* attacker, int64 &damage, const uint16 spell_id, cons
if (zone->random.Int(0, 100) >= stun_resist) {
// did stun
// nothing else to check!
Stun(2000); // straight 2 seconds every time
Stun(RuleI(Combat, StunDuration));
if (RuleB(Combat, ClientStunMessage) && attacker->IsClient()) {
if (attacker) {
entity_list.MessageClose(this, true, 500, Chat::Emote, "%s is stunned after being bashed by %s.", GetCleanName(), attacker->GetCleanName());
}
else {
entity_list.MessageClose(this, true, 500, Chat::Emote, "%s is stunned by a bash to the head.", GetCleanName());
}
}
}
else {
// stun resist passed!
@@ -4672,9 +4710,9 @@ void Mob::CommonDamage(Mob* attacker, int64 &damage, const uint16 spell_id, cons
else {
//else, it is a buff tic...
// So we can see our dot dmg like live shows it.
if (IsValidSpell(spell_id) && damage > 0 && attacker && attacker != this && !attacker->IsCorpse()) {
if (IsValidSpell(spell_id) && damage > 0 && attacker && attacker != this) {
//might filter on (attack_skill>200 && attack_skill<250), but I dont think we need it
if (attacker->IsClient()) {
if (!attacker->IsCorpse() && attacker->IsClient()) {
attacker->FilteredMessageString(attacker, Chat::DotDamage,
FilterDOT, YOUR_HIT_DOT, GetCleanName(), itoa(damage),
spells[spell_id].name);
@@ -4711,12 +4749,8 @@ void Mob::HealDamage(uint64 amount, Mob* caster, uint16 spell_id)
bool ignore_default = false;
lua_ret = LuaParser::Instance()->HealDamage(this, caster, amount, spell_id, ignore_default);
if (lua_ret != 0) {
amount = lua_ret;
}
if (ignore_default) {
//return lua_ret;
amount = lua_ret;
}
#endif
int64 maxhp = GetMaxHP();
@@ -5462,7 +5496,7 @@ void Mob::TryCriticalHit(Mob *defender, DamageHitInfo &hit, ExtraAttackOptions *
// staggers message.
if (defender->GetLevel() <= 55 && !defender->GetSpecialAbility(UNSTUNABLE)) {
defender->Emote("staggers.");
defender->Stun(2000);
defender->Stun(RuleI(Combat, StunDuration));
}
return;
}
@@ -6317,10 +6351,10 @@ void Mob::CommonOutgoingHitSuccess(Mob* defender, DamageHitInfo &hit, ExtraAttac
bool use_shield_ability = true;
//If defender is being shielded by an ability AND has a shield spell effect buff use highest mitigation value.
if ((defender->GetShieldTargetMitigation() && defender->spellbonuses.ShieldTargetSpa[SBIndex::SHIELD_TARGET_MITIGATION_PERCENT]) &&
(defender->spellbonuses.ShieldTargetSpa[SBIndex::SHIELD_TARGET_MITIGATION_PERCENT] >= defender->GetShieldTargetMitigation())){
(defender->spellbonuses.ShieldTargetSpa[SBIndex::SHIELD_TARGET_MITIGATION_PERCENT] >= defender->GetShieldTargetMitigation())){
bool use_shield_ability = false;
}
//use targeted /shield ability values
if (defender->GetShielderID() && use_shield_ability) {
DoShieldDamageOnShielder(defender, hit.damage_done, hit.skill);
@@ -6382,14 +6416,14 @@ void Mob::DoShieldDamageOnShielderSpellEffect(Mob* shield_target, int64 hit_dama
}
/*
SPA 463 SE_SHIELD_TARGET
Live description: "Shields your target, taking a percentage of their damage".
Live description: "Shields your target, taking a percentage of their damage".
Only example spell on live is an NPC who uses it during a raid event "Laurion's Song" expansion. SPA 54492 'Guardian Stance' Described as 100% Melee Shielding
Example of mechanic. Base value = 70. Caster puts buff on target. Each melee hit Buff Target takes 70% less damage, Buff Caster receives 30% of the melee damage.
Added mechanic to cause buff to fade if target or caster are seperated by a distance greater than the casting range of the spell. This allows similiar mechanics
to the /shield ability, without a range removal mechanic it would be too easy to abuse if put on a player spell. *can not confirm live does this currently
Can not be cast on self.
*/

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