Commit Graph

12235 Commits

Author SHA1 Message Date
KayenEQ d656db843a Implemented spell Target Type (45) 'Target Rings' on Underfoot.
Thanks to Lecht for figuring out op code side of it.
2014-11-09 22:37:12 -05:00
Arthur Ice 0ed1e539ae Removed two unused functions 2014-11-09 15:12:31 -08:00
SecretsOTheP d8a8b8e6dc Merge branch 'master' of https://github.com/EQEmu/Server 2014-11-09 03:40:59 -05:00
SecretsOTheP 77f0e7919e Indentation fix. Ornamentation Augments are integrated now. 2014-11-09 03:40:33 -05:00
Natedog2012 587ddc0fdd fix for copy paste error that linux didnt like 2014-11-09 03:33:58 -05:00
Natedog2012 efdc177b78 Implement RoF + UF ornament augmentation.. thanks for the help Drajor! 2014-11-09 03:33:58 -05:00
KimLS 275e1144ad Missed the actual sql 2014-11-08 15:22:54 -08:00
KimLS d987ccf289 Added transactions for corpse creation, added sql to fix a bug in raid member saving in some situations, fixed a bug in encounters 2014-11-08 15:22:03 -08:00
KimLS fe7774ab75 Merge branch 'master' of github.com:EQEmu/Server 2014-11-08 15:18:52 -08:00
Michael Cook (mackal) 19e6a6909f Merge pull request #283 from KayenEQ/Development
Mez spells will no longer attempt memblur each tic, just on initial cast...
2014-11-08 02:21:32 -05:00
KayenEQ 4446a1ed08 Mez spells will no longer attempt memblur each tic, just on initial cast.
reverted change to calcmaxhp due to potential overflow issues.
2014-11-08 02:07:05 -05:00
Trevius b4e4d94061 Fixed dynamic merchant list loading. Allows any merchant to be used in any zone. 2014-11-06 21:41:51 -06:00
Michael Cook (mackal) f81f8ea5d6 Merge pull request #282 from KayenEQ/Development
Fix for CalcMaxHP
2014-11-06 21:57:16 -05:00
Michael Cook (mackal) 7476ae2a82 Tracking default order should now be correct
Reworked the tracking packet creation, should be better
2014-11-06 21:48:42 -05:00
KayenEQ 0c4a32246b Fix for CalcMaxHP 2014-11-06 21:00:03 -05:00
Michael Cook (mackal) b8b43c7149 Merge pull request #281 from KayenEQ/Development
Fix to SE_PercentHeal to allow it to work if no max value set.
2014-11-06 02:47:06 -05:00
KayenEQ b4286b87db Fix to SE_PercentHeal to allow it to work if no max value set. 2014-11-06 01:30:05 -05:00
KimLS cb0d5ac7d0 Merge branch 'master' of github.com:EQEmu/Server 2014-11-04 21:01:43 -08:00
KimLS 957f05860b Small changes to encounter stuff 2014-11-04 21:01:20 -08:00
SecretsOTheP d4139b98e3 Linux fix. 2014-11-03 23:01:55 -05:00
SecretsOTheP 29d614421f int16/32 mismatch fixes. see changelog.txt 2014-11-03 22:43:00 -05:00
SecretsOTheP beff1caf4f Merc/bot fix changelog.txt 2014-11-03 19:30:41 -05:00
SecretsOTheP 29ec6db345 because fuck you mercs and bots 2014-11-03 19:30:11 -05:00
SecretsOTheP 8efc652c10 Fixed overflow on AC and ATK values that can go out of range. 2014-11-03 19:14:58 -05:00
SecretsOTheP 29079a7ec2 changelog.txt 2014-11-03 16:47:26 -05:00
SecretsOTheP 3ac0f1506c Fixed melee lifetap overflows - Because being healed for uint16s is not cool. 2014-11-03 16:45:36 -05:00
JJ 38f1e8847c Make output of GetCharactersInInstance for perl more user-friendly. 2014-11-03 12:35:07 -05:00
Akkadius cff9e05626 Weird text characters making it into commit 2014-11-02 22:43:08 -06:00
Akkadius 29a36008d1 Tell queue sanity checks 2014-11-02 22:37:16 -06:00
Akkadius 51958b991c Cleaner way to handle out of range and swaps 2014-11-02 22:30:29 -06:00
Akkadius 771279128d Added out of range checking for Spell Save/Loads 2014-11-02 21:16:04 -06:00
JJ 385d70b294 Merge pull request #279 from KayenEQ/Development
Minor code and warning fixes.
2014-11-02 22:01:03 -05:00
JJ 4bd41b3678 Export of additional instance functions to perl as per #128.
Change QuestManager RemoveAllFromInstance function to use existing function to remove all clients from instance.
2014-11-02 20:43:47 -05:00
KayenEQ 527293d2f2 Merge git://github.com/EQEmu/Server into Development 2014-11-02 20:14:59 -05:00
KayenEQ d754e24a02 Minor code and compiler warning fixes. 2014-11-02 20:14:44 -05:00
Michael Cook (mackal) b4576435e3 Size check on ServerOP_ChannelMessage 2014-11-02 18:50:02 -05:00
Michael Cook (mackal) 5e1500c93b Merge pull request #278 from KayenEQ/Development
Revert for checking buffs if virus, couple of spells don't require a buff.
2014-11-02 18:48:02 -05:00
KayenEQ c9073b10a1 Revert for checking buffs if virus, a couple of spells don't require a buff. 2014-11-02 18:34:22 -05:00
JJ a9f7af59a2 Merge pull request #277 from KayenEQ/Development
Few more minor compiler warnings and code clean up.
2014-11-02 09:00:23 -05:00
KayenEQ 728399e372 Make sure virus is an actual buff before starting timer 2014-11-02 05:35:09 -05:00
KayenEQ 51a3302288 Few more minor compilier warnings and code clean up. 2014-11-02 00:43:01 -04:00
JJ 5decde0af9 (RicardoCampos) End looting before zoning. 2014-11-02 00:10:19 -04:00
JJ 3620ac4eaf Merge pull request #276 from KayenEQ/Development
Fixed compiler warnings and clean up of some code in spell_effects.cpp
2014-11-01 23:34:03 -04:00
JJ 43e906e3c8 Manual merge of new faction system (#256).
Clean up some personal signatures.
2014-11-01 23:27:23 -04:00
KayenEQ 39bb2aa811 minor clear up of 2handstaff block effect code. 2014-11-01 20:57:26 -04:00
JJ acab4dd443 Fix for duplicate merchant items when same merchant types are in same spawngroup. 2014-11-01 13:37:06 -04:00
Trevius 45ff2cddb7 Fixed potential crash related to Pets/Mercs buffs when targeting themselves. 2014-11-01 11:50:55 -05:00
KimLS 1619324d06 Small bug fixes with encounters, also added eq.load_encounter_with_data(encounter_name, data_string) and unload as well. Allows you to send a message via the encounter system load 2014-10-31 22:09:09 -07:00
KayenEQ 7b0045290d Fixed most of the compiler warnings and cleaned up some code in spells_effects.cpp 2014-10-31 22:40:49 -04:00
KayenEQ 441ddf233a Merge git://github.com/EQEmu/Server into Development 2014-10-31 21:47:20 -04:00