Uleat
feb4cc37c6
Rework of 'invsnapshot' command and implementation of automatic inventory snapshots
2018-09-03 20:57:20 -04:00
Uleat
79229235bd
Added 'LootRequestType::GMPeek' to Corpse::LootItem() fail criteria
2018-08-18 08:10:44 -04:00
Uleat
509a2b30a5
Inventory possessions beta testing
2018-08-13 22:32:36 -04:00
Michael Cook (mackal)
54abeba1ce
Merge pull request #766 from noudess/master
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Change spell logic to use min_hp from spell list.
2018-08-12 15:55:59 -04:00
Paul Coene
e582a8d17a
Change spell logic to use min_hp from spell list.
2018-08-12 15:35:38 -04:00
Akkadius
4b7126a2cd
Bots fix
2018-08-11 00:41:51 -05:00
Akkadius
1e0ec048af
HP update adjustment that should cover a scenario when mob is feared
2018-08-11 00:12:09 -05:00
Uleat
ddd3e43d4e
Added 'no valid genders' conditional to bot create validation [ci skip]
2018-08-10 22:02:19 -04:00
Uleat
053c35c59b
Added optional rules for bot class/race/gender values
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- run the optional script '2018_08_10_bots_allowed_criteria_rules.sql' if you want to change db values
2018-08-10 21:39:56 -04:00
Michael Cook (mackal)
e3c01d4143
Add lua entity_list function GetShuffledClientList()
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There is cases where we need to get a random client, but
GetRandomClient() is not sufficient enough due to complex predicates
required on what tells us is a valid client. This way we can just loop
over a shuffled list and verify a client is valid instead of multiple
GetRandomClient() calls.
2018-08-05 22:55:30 -04:00
Michael Cook (mackal)
93749bc509
Add actual support for multi-zone task activities
2018-08-01 13:50:09 -04:00
Uleat
060f8aadfe
Fix for NavMesh crash
2018-07-31 07:14:01 -04:00
Uleat
8089d52df6
Fix for 'is_arrow' bool parameter
2018-07-25 16:22:22 -04:00
Michael Cook (mackal)
483a34242b
Merge pull request #757 from fryguy503/purify-rez
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Purfy Body Resurrection Effects fix
2018-07-22 16:53:43 -04:00
Trust
d4558b4664
Forgot to have the comparison flag
2018-07-22 16:32:53 -04:00
Trust
d707fb13b8
Changed RezEffect check to dispell_flag
2018-07-22 16:31:24 -04:00
Michael Cook (mackal)
f15ba46c24
Merge pull request #759 from fryguy503/see-invis-percent
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SeeInvis %
2018-07-22 15:25:04 -04:00
Trust
79c7d9d8f2
SeeInvis % - Random
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Added Function for GetSeeInvisible to pull the % chance from the database to spawn the npc as a SI mob.
If see_invis = 0/1 it will still function as normal, but if it is over 1, it will act as a % chance for the mob to SI.
2018-07-22 15:02:18 -04:00
Trust
c2c8de01b8
Purfy Body Resurrection Effects fix
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Purify Body was removing Resurrection Effects and it should not.
Added a !IsResurrectionEffects check to the logic to make sure Purify Body does not remove Resurrection Effects.
2018-07-22 14:41:35 -04:00
Michael Cook (mackal)
58883c2ed4
Merge pull request #755 from regneq/master
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Quest NPCs will no longer turn and face their target if they are snea… …king, sitting, or laying/playdead.
2018-07-22 12:56:59 -04:00
regneq
f9ea18b642
Quest NPCs will no longer turn and face their target if they are sneaking, sitting, or laying/playdead.
2018-07-22 09:31:58 -07:00
regneq
082641b1ad
Merge pull request #13 from EQEmu/master
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update
2018-07-22 09:18:19 -07:00
Michael Cook (mackal)
87ea81cc36
Merge pull request #754 from fryguy503/disarm-implement
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Disarm Support
2018-07-21 23:43:25 -04:00
Trust
2fe923457b
Fixed more Message_StringID
2018-07-21 23:22:14 -04:00
Michael Cook (mackal)
7d0b281b7f
Merge pull request #753 from fryguy503/graveyard-placement
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Added random graveyard corpse placement within +/- 20 units on X/Y ax…
2018-07-21 23:04:02 -04:00
Trust
7a44521b03
rand is bad random.Real is good!
2018-07-21 23:02:07 -04:00
Trust
9fa377303e
Corrected Disarm StringID's
2018-07-21 22:20:53 -04:00
Trust
9251e6efd2
Disarm Support
2018-07-21 19:16:19 -04:00
Michael Cook (mackal)
983b8f7237
Merge pull request #740 from noudess/master
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Fix HT and LOH to retry after failure to cast
2018-07-21 17:19:57 -04:00
Michael Cook (mackal)
ede21d9b10
Merge pull request #752 from fryguy503/grammar-split
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Fixed Game breaking grammar issue with /split
2018-07-21 17:06:40 -04:00
Michael Cook (mackal)
02a3f971dd
Merge pull request #751 from fryguy503/horse-feign-fix
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[Exploit] Prevent players from summoning horses while feigned.
2018-07-21 17:06:29 -04:00
Michael Cook (mackal)
2013063928
Merge pull request #750 from fryguy503/master2
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Fixing incorrect operator so Appveyor will pass.
2018-07-21 17:06:03 -04:00
Trust
508a731181
Added random graveyard corpse placement within +/- 20 units on X/Y axis to help spread corpses out.
2018-07-21 16:30:55 -04:00
Trust
b5b266d265
Fixed Game breaking grammar issue with /split
2018-07-21 16:24:14 -04:00
Trust
c375716c22
[Exploit] Prevent players from summoning horses while feigned.
2018-07-21 16:17:42 -04:00
Trust
2f40e5da98
Fixing incorrect operator so Appveyor will pass.
2018-07-21 16:10:55 -04:00
Michael Cook (mackal)
96d146f73c
Merge pull request #746 from fryguy503/mount-dismount-water
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Rule: DismountWater - Causes mounts to dismount when entering liquid …
2018-07-21 13:26:11 -04:00
Michael Cook (mackal)
e06c128ced
Merge pull request #749 from fryguy503/aa-lowlevel-exploit
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[Exploit Fix] AA Below Level Fix - When you are below level 52 with A…
2018-07-21 13:25:52 -04:00
Trust
f51396aa70
[Exploit Fix] AA Below Level Fix - When you are below level 52 with AA set above 0% it will revert the aa % to 0%
2018-07-21 00:01:36 -04:00
Trust
f776b1c73b
Rule: DismountWater - Causes mounts to dismount when entering liquid per era.
2018-07-20 23:22:18 -04:00
Uleat
f7107fda83
Fix for opcode_handlers.py crash [ci skip]
2018-07-20 21:40:01 -04:00
Uleat
69b96b718e
Update to opcode_handlers.py [ci skip]
2018-07-20 21:13:29 -04:00
Michael Cook (mackal)
dfa7e2bffb
Add completion emote for tasks
2018-07-20 14:06:07 -04:00
Uleat
22f586f110
Update to opcode_handlers.py [ci skip]
2018-07-18 21:06:21 -04:00
Michael Cook (mackal)
0cd4c0ac65
Update system_tables.txt
2018-07-17 14:52:32 -04:00
Uleat
e12e1c0d9b
Fix (temp) for bot-related appearance packets with id '0'
2018-07-16 02:46:00 -04:00
Uleat
59ad6012b1
Fix for trading with bots using trade window
2018-07-15 18:22:25 -04:00
Michael Cook (mackal)
71e309022a
Fun fact, seconds are not milliseconds!
2018-07-15 00:34:44 -04:00
Michael Cook (mackal)
6aba38f664
Bug fix with rest timer changes
2018-07-15 00:27:51 -04:00
Michael Cook (mackal)
6ac4154acd
Don't call UpdateRestTimer when you're casting on yourself
2018-07-14 19:19:58 -04:00