Tabasco
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fc03ee94e2
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Added rules for what int mobs need to not attack red cons and how much food and drink is taken per stamina update.
Added mod hooks for food/drink values and mob aggro.
Added quest functions for getting/setting hunger and thirst.
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2013-08-01 19:24:15 -05:00 |
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Tabasco
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936c8cce4b
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Fixed a regression with level 10 and 20 hit caps.
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2013-08-01 14:41:27 -05:00 |
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KimLS
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1f2145a45d
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Fix for special_abilities crash dealing with std::string in struct that was then memcpyed
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2013-07-18 00:24:43 -07:00 |
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Sorvani
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c216ece72c
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fir for lua get_spawn_condition
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2013-07-15 00:35:46 -05:00 |
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KimLS
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36e12110d5
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Memset SpecialAbility before putting it into map.
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2013-07-14 14:47:22 -07:00 |
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KimLS
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d472c05f5d
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Lua packet handler dispatch
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2013-07-13 13:53:41 -07:00 |
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KimLS
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485fc2b2b7
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Fix for bot compile
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2013-07-13 13:53:13 -07:00 |
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KimLS
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bdc83f4f37
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Basic lua packet api, and it works too. Exciting I must say.
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2013-07-12 22:21:43 -07:00 |
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KimLS
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da178c9fba
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Compile error in AA.cpp
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2013-07-12 18:57:49 -07:00 |
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KimLS
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a1dc390f49
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Windows compile error again, why wasn't this fixed on the second pass. I brought it up last time grr
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2013-07-12 15:01:12 -07:00 |
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Alex
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dfe63f87c3
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Merge pull request #78 from j883376/cleanups
Code cleanups, take two
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2013-07-12 13:36:02 -07:00 |
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KimLS
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239d4afb13
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NPC Special Attacks should all work right: also huge explanation in changelog.txt
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2013-07-11 13:44:45 -07:00 |
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KimLS
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ab2c184b54
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Merge branch 'master' of https://github.com/EQEmu/Server
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2013-07-10 14:33:06 -07:00 |
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KimLS
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3992ac02bb
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Rampage, Area Rampage, Flurry got new customizable effects. Part of that was adding a new set of stuff to attack.
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2013-07-08 14:37:01 -07:00 |
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SecretsOTheP
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e6ad26f03c
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Logfile cleanups. See changelog.txt.
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2013-07-07 21:44:31 -07:00 |
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KimLS
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2f335372a0
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Few warning and lua fixes, fix for summon not working on new system. Need to look at enrage as it doesn't appear to work right either and think it's timing related
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2013-07-07 15:22:20 -07:00 |
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KimLS
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63d678ce29
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Replaced npcspecialatk with special_attacks, needs more testing also gotta export new api for it as I can't remove the legacy one. Too many quests rely on the legacy functionality.
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2013-07-06 03:45:06 -07:00 |
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KimLS
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3c8d83f2a8
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Perl will now capture return values (lua style), yeah I said I wouldn't be improving much of perl from here on but I said if I found a way I'd do it.
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2013-07-05 02:56:53 -07:00 |
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KimLS
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b11ed32bcf
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Removed quest queue from perl parser, should do events properly recursively
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2013-07-05 01:46:24 -07:00 |
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KimLS
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9a63ee65c9
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Added functions to eq to get the internals of the current quest_manager quest, also bug fix to a lua client function
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2013-07-05 00:33:45 -07:00 |
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KimLS
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8b8742b242
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Fix for Spell(int) not working in lua...
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2013-07-03 15:20:42 -07:00 |
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KimLS
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b7fcd5b02a
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eq.follow() and eq.stop_follow()
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2013-07-02 14:16:16 -07:00 |
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KimLS
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38b3433406
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Merge branch 'master' into lua
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2013-07-01 13:32:47 -07:00 |
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Michael Cook
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6d21823959
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Prevent Monster Summoning from summoning a portal in bothunder
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2013-07-01 16:03:04 -04:00 |
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Michael Cook
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02eb56a696
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Fix Monster Summoning related to giants/cyclops
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2013-07-01 15:22:07 -04:00 |
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KimLS
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6fe5c06fa0
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Fix for trade being retained on logout/zone
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2013-06-29 12:18:40 -07:00 |
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KimLS
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2c68e813e9
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More selective filtering of lua libs, seed random set for lua interpreter, Release Canidate
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2013-06-29 01:43:56 -07:00 |
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KimLS
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e42c7a38a5
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eq.attack_npc(npc_id) and eq.attack_npc_type(npc_type) added.
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2013-06-28 16:43:57 -07:00 |
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KimLS
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7b5b1b2583
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Added eq.attack(client_name) to lua.
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2013-06-28 16:30:27 -07:00 |
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j883376
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0578f45490
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Revert "Revert "Merge pull request #77 from j883376/cleanups""
This reverts commit d25205d9d381dc83d610fa1084019b90cfe83e1c.
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2013-06-28 04:25:44 -04:00 |
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KimLS
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f46f7bd528
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event_death_complete
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2013-06-27 15:07:28 -07:00 |
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KimLS
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945cc2117f
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Fix for perl not loading events if they're chained, fix for items not being removed from inventory at an intuitive time in event_trade
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2013-06-27 14:14:10 -07:00 |
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KimLS
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a5db4310c6
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Merge branch 'master' into lua
Conflicts:
zone/merc.cpp
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2013-06-27 12:53:47 -07:00 |
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KimLS
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d25205d9d3
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Revert "Merge pull request #77 from j883376/cleanups"
This reverts commit 4ff2efea435a235b634904c91381334ce2d38e4b, reversing
changes made to e811e3975b3e6f5f1c3274a501b6f964925281fb.
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2013-06-27 12:50:20 -07:00 |
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KimLS
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d12c700bbf
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missing lua mob function
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2013-06-26 22:23:31 -07:00 |
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KimLS
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db70ad37dd
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Fix for quest::depop and quest::respawn not functioning
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2013-06-26 15:43:55 -07:00 |
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KimLS
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9e1115f899
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Merge master, pretty close to RC atm
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2013-06-26 12:52:00 -07:00 |
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Alex
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82f4b4ee53
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Merge pull request #76 from Zaela/respawn
RespawnFromHover scriptable framework
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2013-06-26 10:13:56 -07:00 |
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KimLS
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16d3825df4
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Fixed translocate, dispatch event now returns values properly, embparser now stores errors (what few it has)
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2013-06-26 09:26:19 -07:00 |
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KimLS
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602b17f0e8
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Fix for msvc compile, lua_bit.cpp wont try to compile if lua isn't set to build
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2013-06-26 08:05:36 -07:00 |
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j883376
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488b2888a8
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Fix uses of uninitialized variables
- Replace unknown008 array with two separate variables in Object code
- Fix mismatched safe_delete() of an array
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2013-06-25 23:40:05 -04:00 |
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KimLS
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1480b8911f
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Sorta hacky work around for doing nukeitem in item quests. Added lua bitop library. Made excluding io/os optional
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2013-06-25 14:51:06 -07:00 |
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Zaela
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72ef7f6557
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Made default-on-error a little less bad.
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2013-06-25 11:05:03 -07:00 |
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Zaela
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f35afed89a
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one eof newline
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2013-06-25 10:45:07 -07:00 |
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KimLS
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ffe6494147
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Forgot a semicolon in an important spot.
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2013-06-24 13:00:50 -07:00 |
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KimLS
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342a4c1b17
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Fix for clickies not working, changed order of dispatch events to allow nuking items from regular item events. Changed the lua modules path.
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2013-06-24 12:42:42 -07:00 |
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KimLS
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b904689a98
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Added Spawn object to lua and functions to manipulate them
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2013-06-23 14:48:36 -07:00 |
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KimLS
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0dc66b3dd7
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Added quest areas (only accessable in lua) which work similar to proximities except are not attached to any one npc. Also fixed up the proximity code a bit to comply and got rid of my stupid ass fix for the deleting lists thing
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2013-06-22 20:47:11 -07:00 |
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KimLS
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bb1282de30
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encounter events can now watch all events by all npcs/items/quests by registering themselves to watch -1, fix #74
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2013-06-22 14:23:07 -07:00 |
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Zaela
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c5e4cf35c0
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Reworked RespawnFromHover framework to allow future customization (scripting) of respawn options.
Added event_respawn to be triggered when a client respawns from hover into the current zone (may not be set up correctly!).
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2013-06-22 08:35:33 -07:00 |
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