302 Commits

Author SHA1 Message Date
Tabasco
fc03ee94e2 Added rules for what int mobs need to not attack red cons and how much food and drink is taken per stamina update.
Added mod hooks for food/drink values and mob aggro.
Added quest functions for getting/setting hunger and thirst.
2013-08-01 19:24:15 -05:00
Tabasco
936c8cce4b Fixed a regression with level 10 and 20 hit caps. 2013-08-01 14:41:27 -05:00
KimLS
1f2145a45d Fix for special_abilities crash dealing with std::string in struct that was then memcpyed 2013-07-18 00:24:43 -07:00
Sorvani
c216ece72c fir for lua get_spawn_condition 2013-07-15 00:35:46 -05:00
KimLS
36e12110d5 Memset SpecialAbility before putting it into map. 2013-07-14 14:47:22 -07:00
KimLS
d472c05f5d Lua packet handler dispatch 2013-07-13 13:53:41 -07:00
KimLS
485fc2b2b7 Fix for bot compile 2013-07-13 13:53:13 -07:00
KimLS
bdc83f4f37 Basic lua packet api, and it works too. Exciting I must say. 2013-07-12 22:21:43 -07:00
KimLS
da178c9fba Compile error in AA.cpp 2013-07-12 18:57:49 -07:00
KimLS
a1dc390f49 Windows compile error again, why wasn't this fixed on the second pass. I brought it up last time grr 2013-07-12 15:01:12 -07:00
Alex
dfe63f87c3 Merge pull request #78 from j883376/cleanups
Code cleanups, take two
2013-07-12 13:36:02 -07:00
KimLS
239d4afb13 NPC Special Attacks should all work right: also huge explanation in changelog.txt 2013-07-11 13:44:45 -07:00
KimLS
ab2c184b54 Merge branch 'master' of https://github.com/EQEmu/Server 2013-07-10 14:33:06 -07:00
KimLS
3992ac02bb Rampage, Area Rampage, Flurry got new customizable effects. Part of that was adding a new set of stuff to attack. 2013-07-08 14:37:01 -07:00
SecretsOTheP
e6ad26f03c Logfile cleanups. See changelog.txt. 2013-07-07 21:44:31 -07:00
KimLS
2f335372a0 Few warning and lua fixes, fix for summon not working on new system. Need to look at enrage as it doesn't appear to work right either and think it's timing related 2013-07-07 15:22:20 -07:00
KimLS
63d678ce29 Replaced npcspecialatk with special_attacks, needs more testing also gotta export new api for it as I can't remove the legacy one. Too many quests rely on the legacy functionality. 2013-07-06 03:45:06 -07:00
KimLS
3c8d83f2a8 Perl will now capture return values (lua style), yeah I said I wouldn't be improving much of perl from here on but I said if I found a way I'd do it. 2013-07-05 02:56:53 -07:00
KimLS
b11ed32bcf Removed quest queue from perl parser, should do events properly recursively 2013-07-05 01:46:24 -07:00
KimLS
9a63ee65c9 Added functions to eq to get the internals of the current quest_manager quest, also bug fix to a lua client function 2013-07-05 00:33:45 -07:00
KimLS
8b8742b242 Fix for Spell(int) not working in lua... 2013-07-03 15:20:42 -07:00
KimLS
b7fcd5b02a eq.follow() and eq.stop_follow() 2013-07-02 14:16:16 -07:00
KimLS
38b3433406 Merge branch 'master' into lua 2013-07-01 13:32:47 -07:00
Michael Cook
6d21823959 Prevent Monster Summoning from summoning a portal in bothunder 2013-07-01 16:03:04 -04:00
Michael Cook
02eb56a696 Fix Monster Summoning related to giants/cyclops 2013-07-01 15:22:07 -04:00
KimLS
6fe5c06fa0 Fix for trade being retained on logout/zone 2013-06-29 12:18:40 -07:00
KimLS
2c68e813e9 More selective filtering of lua libs, seed random set for lua interpreter, Release Canidate 2013-06-29 01:43:56 -07:00
KimLS
e42c7a38a5 eq.attack_npc(npc_id) and eq.attack_npc_type(npc_type) added. 2013-06-28 16:43:57 -07:00
KimLS
7b5b1b2583 Added eq.attack(client_name) to lua. 2013-06-28 16:30:27 -07:00
j883376
0578f45490 Revert "Revert "Merge pull request #77 from j883376/cleanups""
This reverts commit d25205d9d381dc83d610fa1084019b90cfe83e1c.
2013-06-28 04:25:44 -04:00
KimLS
f46f7bd528 event_death_complete 2013-06-27 15:07:28 -07:00
KimLS
945cc2117f Fix for perl not loading events if they're chained, fix for items not being removed from inventory at an intuitive time in event_trade 2013-06-27 14:14:10 -07:00
KimLS
a5db4310c6 Merge branch 'master' into lua
Conflicts:
	zone/merc.cpp
2013-06-27 12:53:47 -07:00
KimLS
d25205d9d3 Revert "Merge pull request #77 from j883376/cleanups"
This reverts commit 4ff2efea435a235b634904c91381334ce2d38e4b, reversing
changes made to e811e3975b3e6f5f1c3274a501b6f964925281fb.
2013-06-27 12:50:20 -07:00
KimLS
d12c700bbf missing lua mob function 2013-06-26 22:23:31 -07:00
KimLS
db70ad37dd Fix for quest::depop and quest::respawn not functioning 2013-06-26 15:43:55 -07:00
KimLS
9e1115f899 Merge master, pretty close to RC atm 2013-06-26 12:52:00 -07:00
Alex
82f4b4ee53 Merge pull request #76 from Zaela/respawn
RespawnFromHover scriptable framework
2013-06-26 10:13:56 -07:00
KimLS
16d3825df4 Fixed translocate, dispatch event now returns values properly, embparser now stores errors (what few it has) 2013-06-26 09:26:19 -07:00
KimLS
602b17f0e8 Fix for msvc compile, lua_bit.cpp wont try to compile if lua isn't set to build 2013-06-26 08:05:36 -07:00
j883376
488b2888a8 Fix uses of uninitialized variables
- Replace unknown008 array with two separate variables in Object code

- Fix mismatched safe_delete() of an array
2013-06-25 23:40:05 -04:00
KimLS
1480b8911f Sorta hacky work around for doing nukeitem in item quests. Added lua bitop library. Made excluding io/os optional 2013-06-25 14:51:06 -07:00
Zaela
72ef7f6557 Made default-on-error a little less bad. 2013-06-25 11:05:03 -07:00
Zaela
f35afed89a one eof newline 2013-06-25 10:45:07 -07:00
KimLS
ffe6494147 Forgot a semicolon in an important spot. 2013-06-24 13:00:50 -07:00
KimLS
342a4c1b17 Fix for clickies not working, changed order of dispatch events to allow nuking items from regular item events. Changed the lua modules path. 2013-06-24 12:42:42 -07:00
KimLS
b904689a98 Added Spawn object to lua and functions to manipulate them 2013-06-23 14:48:36 -07:00
KimLS
0dc66b3dd7 Added quest areas (only accessable in lua) which work similar to proximities except are not attached to any one npc. Also fixed up the proximity code a bit to comply and got rid of my stupid ass fix for the deleting lists thing 2013-06-22 20:47:11 -07:00
KimLS
bb1282de30 encounter events can now watch all events by all npcs/items/quests by registering themselves to watch -1, fix #74 2013-06-22 14:23:07 -07:00
Zaela
c5e4cf35c0 Reworked RespawnFromHover framework to allow future customization (scripting) of respawn options.
Added event_respawn to be triggered when a client respawns from hover into the current zone (may not be set up correctly!).
2013-06-22 08:35:33 -07:00