14 Commits

Author SHA1 Message Date
KimLS
f388a605dd Spelling errors and revised my cle change to put it much lower so it shouldn't have any side effects other than avoiding the crash 2015-01-30 15:03:02 -08:00
Akkadius
a59138d2d9 Implement #logs reload_all - To reload world and zone their log settings from the database 2015-01-21 03:01:21 -06:00
Michael Cook (mackal)
35049d530e Implement Raid MOTD for UF
Don't forget to source 2014_10_11_RaidMOTD.sql

SoD and RoF implementations still to come
2014-10-11 01:14:11 -04:00
akkadius
ad29fa9cfa Merge remote-tracking branch 'remotes/origin/master' into blob_conversion
Conflicts:
	changelog.txt
	common/database.cpp
	world/client.cpp
	world/zoneserver.cpp
	zone/command.cpp
2014-09-21 02:32:31 -05:00
Michael Cook (mackal)
9b70b73759 Correct tell queue related messages 2014-09-19 18:17:42 -04:00
Michael Cook (mackal)
a2368b4ea7 Implement tell queues
Default queue size 20 (World:TellQueueSize)
This doe not play well with multiple sessions and a toon crashes and relogs
Normal tells have issues as well.
2014-09-18 22:55:06 -04:00
akkadius
87bb5deb5c Added quest::crosszonesetentityvariablebynpctypeid(npctype_id, id, m_var)
Added quest::crosszonesignalnpcbynpctypeid(npctype_id, data)
Added $client->GetTaskActivityDoneCount(THIS, TaskID, ActivityID)
2014-09-16 16:03:27 -05:00
Uleat
18a4f831be Tweaked QS code for Client::FinishTrade() and QueryServ handlers. 2014-08-26 06:37:40 -04:00
akkadius
7f89191ffc Changed zone process window title format, example: 'crushbone :: clients: 6 inst_id: 1 inst_ver: 0 :: port: 7015'
Most of the following changes are QueryServ related, fully implemented its original functionality to be able to offload
	intensive or metric based logging to a remote server process that could exist on another server entirely
Implemented Player Event Logging Types (Go to table `qs_player_events`):
		1 = Player_Log_Quest,
		2 = Player_Log_Zoning,
		3 = Player_Log_Deaths,
		4 = Player_Log_Connect_State,
		5 = Player_Log_Levels,
		6 = Player_Log_Keyring_Addition,
		7 = Player_Log_QGlobal_Update,
		8 = Player_Log_Task_Updates,
		9 = Player_Log_AA_Purchases,
		10 = Player_Log_Trade_Skill_Events,
		11 = Player_Log_Issued_Commands,
		12 = Player_Log_Money_Transactions,
		13 = Player_Log_Alternate_Currency_Transactions,
		- All QueryServ logging will be implemented with a front end in EoC 2.0 very soon
Changed all QS Error related logging to 'QUERYSERV__ERROR'
(Natedog) (Crash Fix) Legacy MySQL bug revert for loading AA's COALESCE( from COALESCE (
Implemented Perl Quest objects (LUA still needed to be exported):
	- quest::qs_send_query("MySQL query") - Will send a raw query to the QueryServ process, useful for custom logging
	- quest::qs_player_event(char_id, event_desc); - Will process a quest type event to table `qs_player_events`
Added MySQL Tables:
	- `qs_player_aa_rate_hourly`
	- `qs_player_events`
	- Source table structures from:
		- utils\sql\git\queryserv\required\08_23_2014_player_events_and_player_aa_rate_hourly
		To get the complete QueryServ schema, source from here:
		- utils\sql\git\queryserv\required\Complete_QueryServ_Table_Structures.sql
Added rules for each logging type, source rules here with them enabled by default:
	- utils\sql\git\queryserv\required\Complete_QueryServ_Rules_Enabled.sql
Spawn related logging cleanup
General code cleanup
Added queryserv.cpp and queryserv.h with QueryServ class
2014-08-23 23:59:20 -05:00
j883376
d6ff01d63c Fix several GCC warnings 2013-05-23 20:22:42 -04:00
j883376
4bdd8b2502 Change space indentation to tabs 2013-05-09 11:37:51 -04:00
j883376
ffcff4aea1 Remove trailing whitespace 2013-05-09 11:13:16 -04:00
KimLS
1b44123551 Slight cleanup on recent pull req + changing versions up 2013-02-22 22:31:07 -08:00
KimLS
da7347f76f svn -> git Migration 2013-02-16 16:14:39 -08:00