KimLS
d0685556e8
Bunch of bug fixes, guard behavior works again
2018-10-13 23:53:16 -07:00
KimLS
18ec09a79e
Velocity will now work in horizontal only instead of being both h + v (this was causing occasional skips in hilly areas)
2018-10-12 22:17:50 -07:00
KimLS
1785120796
Bunch of refactoring and walking, AI needs a ton of tweaking to use the new logic
2018-10-12 00:03:58 -07:00
Uleat
9f039b47e9
Merge branch 'master' of https://github.com/EQEmu/Server
2018-10-09 22:04:57 -04:00
Uleat
43aaaf7f26
Implemented bot owner options
2018-10-09 22:04:47 -04:00
Michael Cook (mackal)
df899bb2df
Tweak NPC AI Heal logic a bit
...
New rule: Spells:AI_HealHPPct defaults to 50
This is the default maximum HP and NPC will start a heal
The spell AI fields min_hp and max_hp are now used to override the HP
percentages they will heal at
2018-10-09 14:18:24 -04:00
Akkadius
72bf4b7e3c
Send HP updates when mobs update regen hp internally
2018-10-09 08:38:35 -05:00
Uleat
a836baac32
Merge branch 'master' of https://github.com/EQEmu/Server into inv_possessions_rework
2018-10-07 20:42:29 -04:00
Uleat
df885b9179
Fixed a few bot issues...
2018-10-07 20:41:26 -04:00
Uleat
e1659d9236
Merge branch 'master' of https://github.com/EQEmu/Server into inv_possessions_rework
...
# Conflicts:
# changelog.txt
2018-10-06 23:26:21 -04:00
Uleat
94c17f941c
Fixed a few bot issues...
2018-10-06 23:23:29 -04:00
Uleat
b1b35a0a97
Merge branch 'master' of https://github.com/EQEmu/Server into inv_possessions_rework
2018-10-05 19:14:39 -04:00
Michael Cook (mackal)
d8c6c62809
Merge pull request #779 from noudess/master
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Allow UseLevelAggro rule to be configurable.
2018-10-05 17:21:41 -04:00
Paul Coene
e6d3210b1f
Allow UseLevelAggro rule to be configurable.
2018-10-05 17:01:12 -04:00
Uleat
1ba6801bb2
Fix for UF and older clients' experiment combine failure
2018-10-05 07:54:42 -04:00
Uleat
6eddb2b5f4
Merge branch 'master' of https://github.com/EQEmu/Server into inv_possessions_rework
2018-10-03 18:36:22 -04:00
Akkadius
9fcafbef62
Remove navmesh from roambox logic until stuck issues are sorted with movement overhaul
2018-10-01 21:15:30 -05:00
KimLS
29ea65a71e
Redoing movement to introduce proper rotation
2018-09-24 22:41:53 -07:00
Uleat
7c5b1e8fd2
Merge branch 'master' of https://github.com/EQEmu/Server into inv_possessions_rework
2018-09-23 01:02:54 -04:00
KimLS
1aa97957d8
Renamed function, need to fix bots, some combat bug fixes.
2018-09-21 23:54:07 -07:00
KimLS
4815cabb63
Some bug fixes
2018-09-20 22:08:35 -07:00
KimLS
7278c6294d
Movement will now be handled by the movement manager instead of mob
2018-09-20 16:14:47 -07:00
Uleat
526d3bfba1
Update to perl api inventory slot tokens
2018-09-19 19:58:16 -04:00
KimLS
f754cb1307
Move update path to movement manager so all movement will use paths
2018-09-18 23:06:56 -07:00
Chris Miles
1cc29d9a70
Merge pull request #773 from chazix/master
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converting some remaining abs & fabs to use std::abs, fixing warnings
2018-09-18 02:44:56 -05:00
KimLS
2224b83ae0
Movement manager add
2018-09-17 14:32:36 -07:00
KimLS
c677169edd
Removed existing movement code, started replacing
2018-09-15 19:20:47 -07:00
hg
a73bf221ed
Make SPA 112 affect fizzle rate not effective caster level
...
Per dev quote, SPA 112 "Modifies casting skills of the affected
entity by BaseEffect for the purposes of determining whether or not a
fizzle occurs when casting spells."
Fixes issues caused by having a spell with this effect on caster such
as wrong target debuff durations and buff refreshes not taking hold.
2018-09-13 19:25:05 -04:00
Uleat
953bee6c21
Fix for crash when dropping items (c != python)
2018-09-11 20:05:43 -04:00
chase
add25eb617
converting some remaining abs & fabs to use std::abs, fixing some warnings
2018-09-10 00:23:09 -07:00
Uleat
7ca6f008d6
Fix for linux compile failure
2018-09-09 18:29:14 -04:00
Michael Cook (mackal)
7836d020ce
Add NPC Max Aggro Distance to zone table
2018-09-08 00:22:16 -04:00
Michael Cook (mackal)
ec40b3dc69
Fix bots
2018-09-08 00:11:31 -04:00
Michael Cook (mackal)
00e44285a7
Fix column cases to make people happy
...
If you already sourced, too fucking bad.
2018-09-08 00:09:14 -04:00
Michael Cook (mackal)
4276bf3208
Too many commas
2018-09-07 23:55:51 -04:00
Michael Cook (mackal)
2d84029b37
Add FastRegen* to zone table
2018-09-07 23:54:40 -04:00
Akkadius
7c298a249f
Pets now use navmesh
2018-09-04 20:27:43 -05:00
Uleat
5867a3147a
Merge branch 'inv_possessions_rework' of https://github.com/EQEmu/Server into inv_possessions_rework
2018-09-03 20:58:47 -04:00
Uleat
feb4cc37c6
Rework of 'invsnapshot' command and implementation of automatic inventory snapshots
2018-09-03 20:57:20 -04:00
Trust
935dde797c
Prevents players from /assist to see if a mob is up due to error or no error messages.
2018-09-03 09:34:14 -04:00
Akkadius
3eee699a89
Calculate roambox destination z once and let navmesh pathfinding calculate it the rest of the time
2018-09-03 04:07:13 -05:00
Akkadius
4a4668b36a
Remove an unecessary costly z calc
2018-09-03 03:54:15 -05:00
Akkadius
395cf2e8ce
Roambox logic now uses navmesh
2018-09-03 03:46:48 -05:00
Akkadius
8a28e8500d
Make fear and fleeing respect navmesh for both clients and NPCs
2018-09-03 03:06:23 -05:00
Chris Miles
6c420651b9
Merge pull request #756 from fryguy503/drop-item-logging
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[Queryserv] Dropped Item Logging
2018-09-03 02:24:31 -05:00
Akkadius
6fc20939e8
Fix for edge case with roambox water logic
2018-09-03 02:11:39 -05:00
Akkadius
b92e83a465
Fix client pathing Z while feared
2018-09-03 01:51:40 -05:00
Akkadius
d4e0e8aea2
Revert LOS check code until further refinement
2018-08-28 00:55:06 -05:00
Michael Cook (mackal)
766dcc464e
Fix crash
2018-08-27 12:56:46 -04:00
Michael Cook (mackal)
eb33279701
Reset various pet command states
...
This will prevent charm exploits
2018-08-26 22:19:56 -04:00