hateborne
d64f79cb2a
Add Optional Enforce Task Level Requirement
...
Affected:
quest::assigntask
$client->AssignTask
This is to allow those task level requirements in DB to be used,
optionally. It defaults to do not enforce (translated: no change for
current servers), but can be set with an additional flag to both
commands (see below). The LUA bit was added thanks to help from demonstar55.
quest::assigntask(703); # works
quest::assigntask(703, 1); # denies user
$client->AssignTask(701, $npc->GetID()); # works
$client->AssignTask(701, $npc->GetID(), 1); # denies user
2015-07-16 13:41:46 -04:00
Kinglykrab
e2ac647e03
Bot saylinks and command aliases.
2015-07-05 23:30:38 -04:00
Akkadius
ee136881c8
Implemented disjointed zone based time, this can be triggered via quest methods
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Added parameter to LUA and Perl method settime(hour, minute, [update_world = true])
- If update_world is false, the zone will then unsubscribe itself from regular worldserver time synchronizations
Added DB ver 9082 with update to add npc_types texture columns if table does not currently have them
2015-05-25 23:48:11 -05:00
hateborne
ebe2ea697e
Exporting ConnectNodeToNode and AddNode (from Pathing) to Perl
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Exporting ConnectNodeToNode and AddNode from pathing to Perl so devs can
more quickly build grids with Perl script(s).
2015-05-07 16:06:06 -04:00
JJ
3b9f62f0a1
Exported ReloadZoneStaticData to perl and lua.
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Usage:
(perl) quest::reloadzonestaticdata();
(lua) eq.reloadzonestaticdata();
2015-03-18 02:49:00 -04:00
KimLS
269d56e1d0
Switched out our kinda juryrigged vector types for glm::vec types since we use that as a 3d math library already but never switched out the types
2015-01-23 00:01:10 -08:00
Arthur Ice
cd9ca65587
merge upstream
2015-01-08 19:40:00 -08:00
Akkadius
81dfffadf6
Updated $client->UpdateTaskActivity to have optional argument ignore_quest_update IE: Client::UpdateTaskActivity(THIS, TaskID, ActivityID, Count, [ignore_quest_update])
...
Also updated internal UpdateTaskActivity methods to optionally ignore quest based task updates to prevent feedback
2014-12-29 05:35:50 -06:00
Arthur Ice
f409d39f1a
merge upstream
2014-12-21 13:57:20 -08:00
Akkadius
c43377100e
questmgr.cpp & .h include cleanup
2014-12-15 18:35:27 -06:00
Arthur Ice
2aa287fe3c
Merge
2014-12-05 20:16:13 -08:00
Arthur Ice
4daf4ab507
QuestManager::unique_spawn converted to xyz_heading
2014-12-02 14:36:51 -08:00
Arthur Ice
2e0cfa86bf
QuestManager::spawn2 converted to xyz_heading
2014-12-02 13:27:01 -08:00
Arthur Ice
7a74df5ff1
summonallplayercorpses converted to xyz_heading
2014-12-02 12:42:47 -08:00
Arthur Ice
efc4ba0e27
summonburriedplayercorpse converted to xyz_heading
2014-12-02 12:00:45 -08:00
Arthur Ice
04e24ddce4
moveto converted to xyz_heading
2014-12-02 11:20:10 -08:00
Arthur Ice
9d6a89c65d
rebind converted to xyz_location
2014-12-02 10:56:02 -08:00
Arthur Ice
8b7a09dbc1
QuestMgr::movePCInstance converted to xyz_heading
2014-11-30 22:14:57 -08:00
Arthur Ice
c8063c31ed
QuestMgr::CreateObjectFromModel converted to xyz_heading
2014-11-30 22:05:34 -08:00
Arthur Ice
4c5117cabe
QuestManager::CreateGroundObject converted to xyz_heading
2014-11-30 21:42:59 -08:00
akkadius
700de3f518
questmgr.h forward declarations
...
client_process.cpp #include removals
2014-11-29 03:24:48 -06:00
KimLS
957f05860b
Small changes to encounter stuff
2014-11-04 21:01:20 -08:00
akkadius
87bb5deb5c
Added quest::crosszonesetentityvariablebynpctypeid(npctype_id, id, m_var)
...
Added quest::crosszonesignalnpcbynpctypeid(npctype_id, data)
Added $client->GetTaskActivityDoneCount(THIS, TaskID, ActivityID)
2014-09-16 16:03:27 -05:00
cavedude00
d8ad337c0e
Fixed a zone crash in spawn_conditions.
...
spawn_events changes, fixes, and additions.
2014-04-25 12:40:25 -07:00
KimLS
2e4b4b94ed
Memory leak work around for perl, should play better with events that call other events now.
2014-03-09 17:55:24 -07:00
KimLS
1476ebdfe6
Merge branch 'timer'
2014-03-07 20:00:11 -08:00
KimLS
e25fd47828
Added some other timer functions to lua, removed perl memory leak stop gap for the moment until i decide how to fix it...
2014-03-07 19:59:44 -08:00
sorvani
58f42f1af1
Created RemoveFromInstance and RemoveAllFromInstance and exported to lua_general.cpp
2014-03-04 22:39:52 -06:00
KimLS
8b1262b198
Export clear_npctype_cache as both lua/perl general functions.
2014-02-01 14:55:51 -08:00
JJ
37cacd27b1
Changed enable/disable recipe to confirm change made.
2013-12-14 09:55:46 -05:00
JJ
b8d1838dcc
Added in-game commands to enable/disable tradeskill recipes
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-Commands: #enablerecipe recipe_id, #disablerecipe recipe_id
-Perl: quest::enablerecipe(recipe_id), quest::disablerecipe(recipe_id)
-Lua: eq.enable_recipe(recipe_id), eq.disable_recipe(recipe_id)
2013-11-01 23:55:17 -04:00
Sorvani
478f7b8e49
Changed SummonItem to no longer recharge 0 charge items
2013-09-30 20:57:12 -05:00
KimLS
c0d37b2e04
Many fixes to regressions in perl and cleaning up the final interface
2013-06-12 15:04:26 -07:00
KimLS
56b41c882b
Redoing event item api
2013-06-07 02:26:17 -07:00
KimLS
344feb7484
Finished exporting lua general functions for now, also had to fix some const char* stuff
2013-05-31 16:40:55 -07:00
KimLS
a3e24b6854
Merge from master
2013-05-23 12:50:34 -07:00
Michael Cook
0fdfe025cb
Remove 'using namespaces std' fixes #61
2013-05-22 16:17:19 -04:00
KimLS
1363d5d209
Lua fixes, need to get perl working again D=
2013-05-19 23:39:18 -07:00
KimLS
7adcf6d3e5
Some quest item and spell work, took out that stupid multiquesting code -> use your brains that's completely doable entirely in quests even perl
2013-05-17 17:10:38 -07:00
j883376
4bdd8b2502
Change space indentation to tabs
2013-05-09 11:37:51 -04:00
KimLS
feae79b417
Merge from master
2013-05-08 20:22:40 -07:00
KimLS
bcf9546b2d
Partial perl parser rewrite, want to make it cleaner and have it match the interface
2013-05-08 20:18:39 -07:00
josheb
8e49ab9179
Merge pull request #3 from EQEmu/master
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sync
2013-05-06 14:16:46 -07:00
Arthur Ice
7560b6b0a7
NULL to nullptr
2013-05-04 18:06:58 -07:00
Tabasco
56490400ca
Dungeon Crawl custom code merge
...
Added numerous modding hooks.
Added rules:
Character:KeepLevelOverMax - Don't delevel a character if they are found to be over max level rule.
Spells:UseCHAScribeHack - Optionally omit spells with CHA in effect12 when using scribespells and traindiscs
Combat:MonkACBonusWeight - Adjust the weight threshold for monk AC bonus
Combat:ClientStunLevel - Adjust the level clients kicks and bashes start to roll for stuns
Combat;QuiverWRHasteDiv - Adjust the divisor applied to weight reduction for haste calcs
Combat:UseArcheryBonusRoll - Make archery stationary bonus a roll
Combat:ArcheryBonusChance - Archery stationary bonus chance
Added account flags and associated perl wrappers
Added EVENT_ITEM_TICK for interactive items
Added EVENT_DUEL_WIN and EVENT_DUEL_LOSE, which exports $enemyname and $enemyid
Added timer and interval to console worldshutdown command
Added EQW interface for worldshutdown and server-wide messages
2013-04-24 15:58:51 -05:00
Derision
d1afad47aa
Added optional guildid and minstatus parameters to quest::gmsay(<messsage>, [color], [toworld], [guildid], [minstatus])
2013-02-17 10:19:12 +00:00
KimLS
b14519b1f5
Derision's revert from svn I missed.
2013-02-16 16:25:57 -08:00
KimLS
da7347f76f
svn -> git Migration
2013-02-16 16:14:39 -08:00