Michael Cook (mackal)
876335bb54
Pull out forced movement from push to it's own function
...
Had to pull this out so we could process it before mez/stun
2018-03-08 19:42:40 -05:00
Michael Cook (mackal)
5c87b8152d
Remove Map::FindClosestLoS()
...
Map::LineIntersectsZone() already accomplished this use case
2018-03-08 18:03:15 -05:00
Michael Cook (mackal)
ef487112df
Add FixZ() to the spell push stuff
...
This is done after the packet since we want the NPC to get pushed up
still. The client will still interp the fall but server side we'll be on
the ground instantly
2018-03-08 16:11:48 -05:00
Michael Cook (mackal)
49089f7537
Revert changes to melee push until the generic push processing is better
2018-03-08 12:57:40 -05:00
Uleat
736890119b
Forgot sql script file...
2018-03-07 22:46:11 -05:00
Uleat
2da70c69da
Added command '#ucs' to force re-connect after ucs server unavailability (must manually re-join channels for now)
2018-03-07 22:45:05 -05:00
Michael Cook (mackal)
ae966e546b
WIP for NPC spell push, off by default for now
2018-03-07 16:50:24 -05:00
Michael Cook (mackal)
0d63c8b9ef
Trap auras should spawn a bit in front
2018-03-07 15:23:03 -05:00
Michael Cook (mackal)
8f66527e02
Add TryMoveAlong(distance, angle)
...
This will take a distance you would like to move and an EQ angle you
would like to move relative to current heading (so 0 is in front, 256
behind)
Exported to Lua as well
2018-03-06 23:03:55 -05:00
Michael Cook (mackal)
7e7f5f0bd6
Add Map::FindClosestLoS()
...
This will return true if LOS failed and you should use the outloc
2018-03-06 23:02:49 -05:00
Michael Cook (mackal)
b3ac1001c9
Add a FixHeading function
...
This is similar to what the client is doing
Should be used when adding 2 headings together (or an EQ angle to a
heading)
2018-03-06 23:01:25 -05:00
Uleat
e5e779c064
Updated UCS versioning code - update your *.conf files
2018-03-04 21:38:17 -05:00
Michael Cook (mackal)
525db1819d
Fix VS compilation hopefully
2018-03-04 13:54:28 -05:00
Michael Cook (mackal)
bb3c0b41f6
Merge pull request #721 from noudess/master
...
Make old style rogue poison closer to live.
2018-03-04 13:20:28 -05:00
Michael Cook (mackal)
35c4867334
Add the Fast trig functions that work with EQ headings
...
This should match pretty close to the clients LUTs
Also fixed a bug with push
2018-03-04 02:19:12 -05:00
Michael Cook (mackal)
690d8f9155
Fix Conditional jump or move depends on uninitialised value(s)
2018-03-03 22:37:06 -05:00
Michael Cook (mackal)
b63923264d
Fix memory leak
2018-03-03 22:21:06 -05:00
Michael Cook (mackal)
5aab187e17
Fix missile heading
2018-03-03 13:10:32 -05:00
Michael Cook (mackal)
ee4a79616f
Lets can't a reference in resends
2018-03-03 00:59:44 -05:00
Paul Coene
b667944612
Removed unneeded macro
2018-03-02 20:13:24 -05:00
Paul Coene
6fb3c66fe5
Fixed last minute math change typo.
2018-03-02 20:08:06 -05:00
Paul Coene
66ef95b9c9
Missed a header file for poison commit
2018-03-02 19:26:41 -05:00
Paul Coene
bb3596d245
Adjusted chances for apply slightly.
2018-03-02 19:14:48 -05:00
Paul Coene
a5c32b63b7
Make old style poison work much closer to live.
2018-03-02 19:05:16 -05:00
Michael Cook (mackal)
9e4f728f21
Spell push values can be negative
2018-03-01 18:10:06 -05:00
Michael Cook (mackal)
3cb7b362c8
Only rate limit NPC push
...
Clients are fine
2018-03-01 16:42:46 -05:00
Michael Cook (mackal)
1beb221337
Pets seem to run until within 35 units of you
...
This was at 75 before, testing on live puts this closer to 35
2018-03-01 16:15:57 -05:00
Michael Cook (mackal)
28cb11f521
Implement SE_TossUP -- actually a DMG SPA
...
This just causes damage to NPCs only
2018-03-01 14:43:37 -05:00
Michael Cook (mackal)
d71e79b306
Add 2013 NPC vs NPC push change
...
They remove NPC vs NPC melee push in 2013
2018-03-01 13:44:10 -05:00
Michael Cook (mackal)
7edc891605
Use the melee push pos update timer for rate limiting the pushes
...
Also lowered the timer since it's limiting actual movement now
2018-03-01 13:41:02 -05:00
Michael Cook (mackal)
8e4aff391e
Fix buff issue
2018-03-01 11:29:13 -05:00
Michael Cook (mackal)
1b84905941
Fix spell push
...
This now uses the spell data correctly, still need to write a system for
NPCs though
SE_TossUp needs to be implemented to, it just damages NPCs only
2018-02-28 19:47:23 -05:00
Michael Cook (mackal)
06d22fa009
Identify the rest of Action/CombatDamage structs
2018-02-28 19:21:03 -05:00
Michael Cook (mackal)
29f89cdfbc
NPCs parsed less than normal push
...
Checking the packets, I was getting 0.3 for bash against PCs and 0.03
against NPCs. Same for other attacks.
2018-02-27 23:42:18 -05:00
Uleat
6f49a37914
Fix for linux build fail
2018-02-26 23:04:28 -05:00
Uleat
1e316102ea
Fix for UCS-based messages containing saylinks
2018-02-26 22:38:14 -05:00
Uleat
03b2550520
Merge branch 'master' of https://github.com/EQEmu/Server
2018-02-26 20:02:38 -05:00
Uleat
e547a1e778
Added 'server ready' broadcast to UCS server so clients will reconnect after crash
2018-02-26 20:02:27 -05:00
JJ
9c69eed211
Merge pull request #719 from noudess/master
...
quest::npcfeature() could not set all features
2018-02-26 14:28:08 -05:00
Paul Coene
464c1cb584
quest::npcfeature() could not set all features
2018-02-26 13:53:33 -05:00
Michael Cook (mackal)
4fbe55cc35
Merge pull request #718 from eqcodex/master
...
added minimum level to pvp flag.
2018-02-26 13:04:02 -05:00
Xackery
008b17aaf2
added minimum level to pvp flag.
2018-02-26 09:33:15 -08:00
Uleat
c469571f62
Merge branch 'master' of https://github.com/EQEmu/Server
2018-02-25 21:40:56 -05:00
Uleat
6c2a8edea6
Added ClientVersion request system to UCS server (needed to fix saylinks)
2018-02-25 21:40:45 -05:00
Uleat
361937d443
SayLink clean-up
2018-02-24 09:08:11 -05:00
Chris Miles
4071e1d4d9
Merge pull request #717 from N0ctrnl/patch-6
...
Removed conditional for installing libsodium.
2018-02-24 00:30:27 -06:00
Kurt Gilpin
46a358abe6
Update install.sh
2018-02-24 00:24:26 -06:00
Kurt Gilpin
fc339cc9d0
Removed conditional for installing libsodium.
...
If it's superseded or already installed, it just won't install it anyway.
2018-02-24 00:23:30 -06:00
Michael Cook (mackal)
c87380fa54
Actually fix pet warp range ...
2018-02-23 17:42:57 -05:00
Michael Cook (mackal)
959337b592
Pets should warp to owner >= 450 units Fixes #715
2018-02-23 17:09:04 -05:00