4044 Commits

Author SHA1 Message Date
Uleat
b27737bfcd Rework of the text link translator code (Known bug with broadcast message link size not in OP_ChannelMessage or OP_SpecialMesg) 2015-01-06 23:19:41 -05:00
Trevius
2c43e6f68d Added defines for all remaining pet commands and some support for them as well. 2015-01-06 19:14:06 -06:00
JJ
6717014601 Lua declaration as well... 2015-01-06 16:10:29 -05:00
JJ
364f2f6bf8 Forgot prototype declaration from previous commit. Also fix corruption declaration. 2015-01-06 15:09:18 -05:00
JJ
cde406a496 Add PhR to #showstats and a few places that can/should be implemented in the future. 2015-01-06 13:51:36 -05:00
Trevius
f1a73d4da2 Changed the pet command #defines to be based on RoF2 list of pet commands and added decodes to Titanium, SoF and SoD.
(RoF+) The /pet focus on/off and /pet hold on/off commands are now functional.
Added more toggle and on/off support for pet commands.
2015-01-06 01:19:33 -06:00
Uleat
668823eaf2 Fix for text link issues with items whose loregroup is '-1' 2015-01-05 23:11:38 -05:00
Uleat
4b133c808c It helps if you actually push more than the changelog message... 2015-01-05 13:50:03 -05:00
Trevius
179f47dbe3 RoF+ - Added the "Your race, class, or deity cannot use this item." message since it no longer exists in the eqstr_us.txt file. 2015-01-04 20:42:45 -06:00
Akkadius
ac09636a73 Readability: embparser_api.cpp macro section A-Z sort 2015-01-04 07:01:16 -06:00
Akkadius
8491e3ce9b Pro-active adjustment of quest::updatetaskactivity to include ignore_quest_update
quest::updatetaskactivity(task, activity, [count], [ignore_quest_update])
2015-01-04 06:58:30 -06:00
Akkadius
a56e9ccda6 Remove iostream from debug output 2015-01-04 02:55:38 -06:00
Akkadius
9419bc8d54 True fix for $client->UpdateTaskActivity(TaskID, ActivityID, Count, [ignore_quest_update]) 2015-01-04 02:54:50 -06:00
Michael Cook (mackal)
85a27cdd74 Fix account_creation 2015-01-04 01:52:46 -05:00
Michael Cook (mackal)
a75db63cbc Fix EVENT_CONNECT 2015-01-04 01:48:31 -05:00
Michael Cook (mackal)
f8b6ee296c Fix memleak in Mob::TypesTemporaryPets 2015-01-03 18:48:38 -05:00
Michael Cook (mackal)
09d76605f5 Fix memleak in Mob::TemporaryPets 2015-01-03 18:42:28 -05:00
Michael Cook (mackal)
6897aef4b5 Need to set this to 1 again before the perl_destruct 2015-01-03 15:14:12 -05:00
Michael Cook (mackal)
77b8e9ec6e Perl memleak fix
This may need more test!!
2015-01-03 13:54:31 -05:00
Michael Cook (mackal)
ea6ab5b10f Virtualize WaterMap's destructor (memleak fix) 2015-01-03 12:33:53 -05:00
Michael Cook (mackal)
9b8598c566 Group/raid memleaks 2015-01-03 02:57:55 -05:00
Michael Cook (mackal)
6a2260f106 Memleak in Map 2015-01-03 01:26:46 -05:00
Akkadius
a8d28cbed5 True optional fix for UpdateTaskActivity now that I've had time to take care of it 2015-01-02 17:51:55 -06:00
Trevius
3c6c5b9732 (RoF2) *Hopefully* Fixed looting incorrect items from NPCs. Please report any issues!
(RoF2) Now able to loot items past the 10th slot on NPC corpses.
Attuned Items can now be auto-looted and will equip properly.
Mercenaries and Bots will no longer take a share from /split or /autosplit.
2015-01-02 01:42:52 -06:00
Michael Cook (mackal)
d93edd7393 Make NPCs less jumpy
We actually didn't want that +2.0f
2014-12-31 17:49:12 -05:00
Kinglykrab
72823182f6 Made fifth argument of UpdateTaskActivity truly optional. 2014-12-29 17:29:45 -05:00
Akkadius
81dfffadf6 Updated $client->UpdateTaskActivity to have optional argument ignore_quest_update IE: Client::UpdateTaskActivity(THIS, TaskID, ActivityID, Count, [ignore_quest_update])
Also updated internal UpdateTaskActivity methods to optionally ignore quest based task updates to prevent feedback
2014-12-29 05:35:50 -06:00
Uleat
dab3d1181e Implemented class Client::TextLink 2014-12-28 12:49:14 -05:00
Uleat
4fb1a3ff3f Merge branch 'master' of https://github.com/EQEmu/Server into item_link
Conflicts:
	changelog.txt
2014-12-28 11:57:51 -05:00
Akkadius
2dadc9ff24 Change SetOwner to SetHateOwner refactor 2014-12-28 00:06:51 -06:00
Akkadius
4af3834715 Some more refactoring of hate_list 2014-12-27 23:52:44 -06:00
Akkadius
18f9a06f06 Re-Push Refactoring changes before without broken functionality 2014-12-27 23:44:15 -06:00
Akkadius
4f65066274 Reverting some hate stuff so things work again 2014-12-27 23:19:48 -06:00
Akkadius
8983953d7d Remove debugging from hate changes 2014-12-27 20:25:20 -06:00
Akkadius
73fe229e25 More hate changes 2014-12-27 20:23:49 -06:00
Akkadius
21ce6efc73 Merge branch 'master' of https://github.com/EQEmu/Server 2014-12-27 18:25:00 -06:00
Akkadius
3a488e3a61 Changed hate counter to uint32 to prevent negative rollback, this most likely can will be an issue but more uncommon
Renamed and refactored most functions and variables in hate_list.h/cpp for readability
Refactored how hate works in some local functions mixing the use of hate variable and split it out into different status variables
hate_list.cpp/.h style cleanup
hate_list.h header function sort, comment erase
functions should clearly state their function
2014-12-27 18:24:42 -06:00
KayenEQ
9666f1e25e Implemened npc special ability (43) CASTING_RESIST_DIFF which sets innate resist modifier on
ALL spells used by that NPC. Ie. 43,1,-200 will set a -200 innate resist diff, so if your npc cast
a spell that has a -10 resist modifier the final resist diff would be -210.
2014-12-27 18:43:59 -05:00
Trevius
05c943779d (RoF2) Fixed dropping items on the ground so they go to ground level instead of camera height.
Show Helm Option should be functional again.
2014-12-27 15:46:30 -06:00
Uleat
d9dc2eb4e3 Thought something looked like it was missing! 2014-12-25 21:45:38 -05:00
Uleat
270fe3389c Updated item/say links for all clients. They should be a little easier to keep track of now. 2014-12-25 11:04:01 -05:00
Uleat
15fbb722eb Added a new Client::MakeItemLink() method that uses Item_Struct instead of ItemInst. Changed the way that NPC::QueryLoot() builds its links. 2014-12-25 00:00:57 -05:00
Michael Cook (mackal)
8522542ae2 Use lambdas in sort functions (for zone at least) 2014-12-24 18:29:23 -05:00
Michael Cook (mackal)
811872c17f Rework Bot::GetBotArcheryRange 2014-12-24 17:42:35 -05:00
Trevius
baf2f23ce6 (RoF+) Implemented Hero's Forge Armor for NPCs. Set the herosforgemodel field in npc_types table to the model (example: 84 for full set, or 12107 for robe).
(RoF+) Hero's Forge Armor now overrides NPC texture settings.  To display Hero's Forge Armor Helms, set helmtexture field to anything other than 0.
Fixed some NPC loading from the database that was incorrect after adding herosforgemodel.
2014-12-24 12:02:30 -06:00
Kinglykrab
13a3349614 Edited #npcedit to include more options and changed a few to be multiple arguments rather than separate commands.
- #npcedit wep1/#npcedit wep2 is now #npcedit weapon [primary] [secondary]
- #npcedit mindmg/#npcedit maxdmg is now #npcedit damage [minimum] [maximum]
- #npcedit meleetype [primary] [secondary]
- #npcedit rangedtype
- #npcedit ammoidfile
- #npcedit trackable
- #npcedit attackcount
- #npcedit avoidance
- #npcedit walkspeed
- #npcedit armtexture
- #npcedit bracertexture
- #npcedit handtexture
- #npcedit legtexture
- #npcedit feettexture
- #npcedit herosforgemodel
- #npcedit slow_mitigation
2014-12-24 04:49:54 -05:00
Trevius
c48d2d9888 (RoF+) Added herosforgemodel field to the npc_types table. Not fully functional yet for NPCs (currently only displays helm correctly).
(RoF2) Updated item links from #npcstat command output.
2014-12-24 02:31:37 -06:00
Kinglykrab
1329a2f9ba Update npc_types table.
- d_meele_texture1 -> d_melee_texture1
- d_meele_texture2 -> d_melee_texture2
- Required SQL: 2014_12_24_npc_types_update.sql
2014-12-24 01:26:07 -05:00
Trevius
8c3751befa Merge branch 'master' of https://github.com/EQEmu/Server 2014-12-23 23:13:34 -06:00
Trevius
27fe90d02d (RoF+) Added support for Hero's Forge Robe Models. Set herosforgemodel field in items table to exact model such as 11607, 11707, etc. 2014-12-23 23:13:22 -06:00