Akkadius
4811631127
Convert _log from TASKS category
2015-01-12 21:19:19 -06:00
Akkadius
b1939aaa3e
Remove Save from LogTypes
2015-01-12 20:58:17 -06:00
Uleat
e84cebe375
Changed OP_FormattedMessage code to eliminate possible oob error
2015-01-12 21:15:12 -05:00
Akkadius
9d355f0f99
Add zone callback for client messages so log messages can be piped to it
2015-01-12 20:11:23 -06:00
Uleat
d5b24543e8
Added text link translators for OP_TaskDescription (RoF+ -- all clients current)
2015-01-12 14:35:38 -05:00
Akkadius
fac1361d36
logger.LoadLogSettings() added after each platform executable registry
...
Added int return for platform executable
2015-01-12 05:15:31 -06:00
Uleat
51fe41bf51
Merge branch 'master' of https://github.com/EQEmu/Server
2015-01-12 01:42:46 -05:00
Uleat
f612082f5d
Fix for OP_FormattedMessage text link server crashes
2015-01-12 01:42:27 -05:00
Michael Cook (mackal)
2c97d98963
Remove unnecessary and incorrect memset
2015-01-11 23:34:00 -05:00
KayenEQ
d6bc32f7fd
Merge pull request #335 from KayenEQ/Development
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#tune command fix
2015-01-11 23:10:45 -05:00
KayenEQ
48199f3744
#tune command fix
2015-01-11 23:09:28 -05:00
Uleat
5c761d3a57
Merge branch 'master' of https://github.com/EQEmu/Server
2015-01-11 16:44:30 -05:00
Uleat
8f1c227125
Tweaked client text link translators
2015-01-11 12:25:58 -05:00
KayenEQ
c84dc13d53
Merge pull request #334 from KayenEQ/Development
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Command #tune
2015-01-11 01:21:02 -05:00
Akkadius
855f7ac2a0
Quote fix
2015-01-11 00:20:43 -06:00
KayenEQ
d57d463818
New Command
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#tune
Used to return ideal values for tuning NPC/Client combat statistics.
2015-01-11 00:45:37 -05:00
Akkadius
2159a56b17
Add log test command #logtest
2015-01-10 23:25:50 -06:00
Akkadius
167e11426f
Log Message reword for zone and world bootup failure
2015-01-10 19:32:07 -06:00
Akkadius
7e7c59967c
_log error convert to logger.Log(EQEmuLogSys::Error
2015-01-10 19:05:46 -06:00
Akkadius
b2a1597e73
More _log Client replacements
2015-01-10 18:52:27 -06:00
Akkadius
d459c144fe
replace mlog with logger.LogDebug
2015-01-10 18:38:04 -06:00
Akkadius
fc76e5c8ac
pathing _log to logger.LogDebug
2015-01-10 18:29:27 -06:00
Akkadius
7a9860fdd1
Added EQEmuLogSys logger; pointer to the rest of the projects
2015-01-10 18:12:58 -06:00
Akkadius
26b550dd0d
More log replacements
2015-01-10 16:01:43 -06:00
Akkadius
18c837c398
Replaced various other log calls in zone
2015-01-10 15:59:32 -06:00
Akkadius
4bf74348a1
Replaced Error calls
2015-01-10 15:56:09 -06:00
Akkadius
a92233240c
Replaced Normal calls
2015-01-10 15:55:10 -06:00
Akkadius
fdbd76e4ad
Replaced Status log calls
2015-01-10 15:54:37 -06:00
Akkadius
b76e179d75
Fix spacing
2015-01-10 15:47:36 -06:00
Akkadius
6844645dfb
Replace LogFile->write(EQEmuLog::Error, with logger.logevents(EQEmuLogSys::Error
2015-01-10 15:44:35 -06:00
Akkadius
dadae1a71f
Replaced Debug messages: LogFile->write with logger.LogDebug
2015-01-10 15:26:38 -06:00
Akkadius
ebb2659630
Line changes
2015-01-10 15:08:30 -06:00
Akkadius
9e4ef74dd5
RULE_INT(Logging, DebugLogLevel, 0) /* Sets Debug Level, -1 = OFF, 0 = Low Level, 1 = Info, 2 = Extreme */
2015-01-10 14:59:32 -06:00
Akkadius
84741e4cb1
log_sys to logger
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enum DebugLevel {
General = 0, /* 0 - Low-Level general debugging, useful info on single line */
Moderate, /* 1 - Informational based, used in functions, when particular things load */
Detail, /* 2 - Use this for extreme detail in logging, usually in extreme debugging in the stack or interprocess communication */
};
void EQEmuLogSys::LogDebug(DebugLevel debug_level, std::string message, ...)
2015-01-10 14:40:47 -06:00
Akkadius
b8ed29c600
Add RULE_CATEGORY(Logging)
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RULE_BOOL(Logging, ConsoleLogCommands, false) /* Turns on or off console logs */
RULE_BOOL(Logging, LogFileCommands, false)
RULE_CATEGORY_END()
2015-01-10 14:37:33 -06:00
Akkadius
01ca81a177
Remove debugging and generalize the Log function
2015-01-10 13:35:02 -06:00
Akkadius
2aacc7323e
Backport logging from debug.cpp EQEmuLog::write back to EQEmuLogSys::WriteZoneLog
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Logs being written to logs/zone/ currently
2015-01-10 03:44:49 -06:00
Michael Cook (mackal)
5b78acc45e
Make the AI stopping a little less silly on zone shutdown
2015-01-10 02:34:38 -05:00
KayenEQ
00ba6e761e
Merge pull request #333 from KayenEQ/Development
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Fix for spell projectiles (target type 1) being applied as melee damage.
2015-01-10 00:14:39 -05:00
KayenEQ
999a6501e0
Fix for spell projectiles (target type 1) being applied as melee damage.
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Resolves those random 1 million damage hits that have been reported
2015-01-09 22:33:41 -05:00
Michael Cook (mackal)
f3f9997adf
Packets are already memset to 0
2015-01-09 12:59:48 -05:00
Michael Cook (mackal)
1b8711bce9
Minor tweaking to zone/entity.cpp
2015-01-09 12:59:13 -05:00
Michael Cook (mackal)
c33973f20a
Optimize EntityList::RemoveGroup/RemoveRaid
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lambdas are cheating btw.
2015-01-09 02:44:20 -05:00
Trevius
4c9653d204
Potential crash/bug fixes for Groups and Mercs.
2015-01-08 23:28:22 -06:00
Arthur Ice
cd9ca65587
merge upstream
2015-01-08 19:40:00 -08:00
Akkadius
732fa17afb
Merge branch 'master' of https://github.com/EQEmu/Server
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Conflicts:
zone/groups.cpp
2015-01-08 19:50:48 -06:00
Akkadius
be381b4e56
Renamed EQEMuLog class to EQEmuLog
2015-01-08 19:46:28 -06:00
Trevius
94be9e9162
Added some extra checks and clean-up related to Groups and Mercenaries.
2015-01-08 17:08:20 -06:00
Trevius
a83d536712
Mercenaries now load directly from tables only. The vwMercNpcTypes view is no longer required and can be deleted.
2015-01-07 22:20:44 -06:00
Uleat
0552220f00
Excluded text link body from message scrambling in Client::GarbleMessage()
2015-01-07 11:13:48 -05:00