Alex King
ea3a7cae0b
[Cleanup] Remove always true conditions and unreachable code in Client::SendMercPersonalInfo() ( #3258 )
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* [Cleanup] Remove unreachable code in Client::SendMercPersonalInfo()
# Notes
- This cannot be reached due to prior returns.
* Update client.cpp
* Update client.cpp
2023-04-05 10:14:07 -04:00
Alex King
81314a3315
[Cleanup] Fix check for !this in Client::SendHPUpdateMarquee() ( #3257 )
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# Notes
- `!this` isn't valid, as `this` can never be nullptr.
2023-04-05 10:13:24 -04:00
Alex King
d33cfad567
[Cleanup] Fix always false conditions in Client::IncStats() ( #3256 )
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# Notes
- Value can never be less than `0` as it's unsigned.
2023-04-05 10:12:32 -04:00
Alex King
c1698a5bdd
[Cleanup] Fix possible overflows in Client::AddPlatinum() and Client::TakePlatinum() ( #3255 )
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# Notes
- Fix possible overflows by casting properly.
2023-04-05 10:10:33 -04:00
Alex King
2a094e8792
[Cleanup] Use variable for c->GetTarget() instead of calling multiple times in bot_command.cpp ( #3254 )
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# Notes
- Calling multiple times is less performant than using a variable.
2023-04-05 10:09:19 -04:00
Alex King
4a0725e278
[Cleanup] Cleanup string -> char* -> string conversions in bot_command.cpp ( #3252 )
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# Notes
- We were converting back and forth between types unnecessarily.
2023-04-05 09:59:43 -04:00
Alex King
218ffbb2c5
[Cleanup] Delete unused strings in bot_command.cpp ( #3251 )
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# Notes
- These are unused.
2023-04-05 09:59:24 -04:00
Alex King
cd5697bc81
[Cleanup] Multiple cases same outcome and set skip variable to same value ( #3216 )
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# Notes
- `skip` is set to `attacker` before it's set to `attacker` again.
- Multiple spots in `Mob::AttackAnimation` use the same animations.
2023-04-03 17:24:27 -04:00
Alex King
b1571cd062
[Cleanup] Wake The Dead argument was named the same as a member variable in Mob ( #3214 )
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# Notes
- Member variable is also named `target`.
2023-04-03 17:23:48 -04:00
Alex King
da5e672a28
[Cleanup] Remove unnecessary group validation in Bot::Death() ( #3235 )
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# Note
- We already break if there is no group above, revalidation is unnecessary.
2023-04-03 17:15:09 -04:00
Alex King
7090382074
[Cleanup] Remove unnecessary skill_to_use check in Bot::DoClassAttacks() ( #3236 )
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# Notes
- `skill_to_use` will never be `-1` as it passes through the switch and checks class.
2023-04-03 17:11:56 -04:00
Alex King
26eabcd7a4
[Cleanup] Explicitly cast to float for more precision in Bot::GenerateBastHitPoints() ( #3238 )
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# Notes
- Not casting explicitly we lost precision.
2023-04-03 17:05:48 -04:00
Alex King
60091015d3
[Cleanup] Remove unnecessary >= 0 checks for procs in botspellsai.cpp ( #3242 )
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# Notes
- These are always `>= 0` since they're `uint16`.
2023-04-03 17:05:03 -04:00
Alex King
470392021b
[Cleanup] Remove unnecessary setting of spell_type_index in Bot::GetChanceToCastBySpellType() ( #3243 )
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# Notes
- The default is already `SPELL_TYPE_COUNT`, no need to set it again.
2023-04-03 17:04:51 -04:00
Alex King
90984c3215
[Cleanup] Remove unnecessary spell_list validation check in botspellsai.cpp ( #3244 )
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# Notes
- We check if valid above, no need to do it again.
2023-04-03 17:03:56 -04:00
Alex King
da2296d416
[Cleanup] Remove unnecessary hpr checks in Bot::BotCastHeal() ( #3245 )
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# Notes
- These checks are unnecessary as we know it doesn't pass previous checks.
2023-04-03 17:03:36 -04:00
Alex King
c9221f239c
[Cleanup] Remove unnecessary botCaster check in Bot::GetDebuffBotSpell() ( #3246 )
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# Notes
- We already check if `botCaster` is invalid above, no need to do so again.
2023-04-03 17:02:48 -04:00
Alex King
7d04608c4d
[Cleanup] summon_count > MAX_SWARM_PETS is always false in aa.cpp ( #3212 )
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# Notes
- This was always false.
2023-04-03 17:00:08 -04:00
Alex King
32be049d96
[Cleanup] Remove extraneous loottable_id setting in WakeTheDead in aa.cpp ( #3215 )
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# Notes
- We already set `made_npc->loottable_id` to `0` above.
2023-04-03 16:59:06 -04:00
Alex King
26fd52fb06
[Cleanup] Fix SEResist array settings duplicate code ( #3225 )
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# Notes
- These conditions did the same thing, combining them is simpler.
2023-04-03 16:53:48 -04:00
Alex King
5dd849ac75
[Cleanup] Fix typo where itembonuses should have been used instead of spellbonuses ( #3221 )
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# Notes
- `itembonuses` was the proper name here, not `spellbonuses`.
2023-04-03 16:51:22 -04:00
Alex King
f484fe4176
[Cleanup] gid is assigned 2 values simultaneously in bot.cpp ( #3234 )
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# Notes
- Unnecessarily assigning the value twice simultaneously.
2023-04-03 16:47:46 -04:00
Alex King
3d20c0d6aa
[Cleanup] Change level to bot_level in Bot::DoClassAttacks() to not overlap member variable ( #3239 )
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# Notes
- Member variable is named `level`, change variable to `bot_level` so we don't cause issues.
2023-04-03 16:47:31 -04:00
Alex King
0297045cc5
[Cleanup] Move cases in Bot::AICastSpell() ( #3247 )
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# Notes
- These all returned `false`, no need to be separate.
2023-04-03 16:46:31 -04:00
Alex King
cb90d00832
[Cleanup] Cleanup variable names in Bot::AddSpellToBotList() ( #3248 )
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# Notes
- `max_hp` was named after a member variable.
2023-04-03 16:45:36 -04:00
Aeadoin
f752b57a55
[Cleanup] Cleanup uses of insert/push_back when a temp object is used. ( #3170 )
2023-04-03 16:45:01 -04:00
Alex King
c9f27d6f90
[Cleanup] Remove possible dereferenced nullptrs in bot.cpp ( #3241 )
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# Notes
- Possible dereferenced nullptrs based on logic.
2023-04-03 16:30:46 -04:00
Alex King
cb129efcad
[Cleanup] Fix loop and code duplication for SE_ProcOnKillShot ( #3224 )
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* [Cleanup] Fix loop for SE_ProcOnKillShot
# Notes
- We were doing `e = 3` instead of doing `e += 3`.
* Update bonuses.cpp
2023-04-03 16:28:15 -04:00
Aeadoin
d653989b03
[Bug Fix] Fix issue with Bot Raid invites not working. ( #3249 )
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* [Bug Fix] Fix issue with Bot Raid invites not always working.
* ordering
2023-04-03 16:28:05 -04:00
Alex King
ea9b373180
[Cleanup] Further bot.cpp nullptr checks ( #3240 )
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# Notes
- `nullptr` validation
2023-04-03 16:25:00 -04:00
Aeadoin
a4e006fbfb
[Bug Fix] Correct Forward Declaration compilation warning ( #3176 )
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* [Bug Fix] Correct Forward Declaration compilation warning
* no need for include
2023-04-02 12:19:43 -04:00
Aeadoin
1ffdd4cb34
[Performance] Change to use Pass by reference where valid. ( #3163 )
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* [Performance] Change to use Pass by reference where valid.
* typo
2023-04-01 22:55:40 -04:00
Aeadoin
7f7ba2e6c2
[Cleanup] Remove unused Includes under zone files ( #3162 )
2023-04-01 22:55:28 -04:00
Alex King
407b003f7d
[Cleanup] Add client pointer validation to Zone::GetClosestZonePoint() ( #3173 )
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# Notes
- We were not validating pointer here, could cause issues.
2023-04-01 14:22:52 -04:00
Alex King
b6d315d803
[Cleanup] Remove unnecessary validation check in Zone::ClearBlockedSpells() ( #3172 )
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# Notes
- This is unnecessary, since `safe_delete_array` checks for validity.
2023-04-01 13:59:03 -04:00
Aeadoin
6927177291
[Fix] Correct SE_SlayUndead & SE_HeadShotLevel limit Value when applied. ( #3171 )
2023-04-01 13:31:13 -04:00
Aeadoin
31ede355a8
[Cleanup] Cleanup excessive type casting: string -> char * -> string ( #3169 )
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* [Cleanup] Cleanup excessive type casting: string -> char * -> string
* [Cleanup] Cleanup excessive type casting: string -> char * -> string
2023-04-01 12:45:16 -04:00
Aeadoin
0df84e1ee6
[Crash] Fix out of bound arrays, other potential crashes ( #3166 )
2023-04-01 12:44:41 -04:00
Aeadoin
0d509a7f3a
[Crash] Add Checks for valid pointers or fix existing. ( #3164 )
2023-04-01 12:44:00 -04:00
Aeadoin
4c2271ff69
[Fix] Prevent VerifyGroup from setting OOZ membername to Null character. ( #3168 )
2023-04-01 12:40:55 -04:00
Aeadoin
ca2072e7bf
[Bots] Remove Bot Groups Functionality ( #3165 )
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* [Bots] Remove Bot Groups Functionality
* in-class initializers for member variables.
2023-03-31 21:37:52 -04:00
Alex King
e1eb1ff738
[Quest API] Add missing Luabind definitions to lua_general.cpp ( #3167 )
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# Notes
- These definitions were missing somehow.
2023-03-31 21:05:01 -04:00
Aeadoin
934ff3dadf
[Bug Fix] Correct logic checks for Bot rule AllowOwnerOptionAltCombat ( #3158 )
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* [Bug Fix] Correct logic checks for Bot rule AllowOwnerOptionAltCombat
* fix ordering of raid/group checks
2023-03-30 08:31:57 -04:00
Aeadoin
e4ff76dceb
[Bug Fix] Fix for OOZ Group updates when removing/inviting Bots ( #3159 )
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* [Bug Fix] Fix for Cross Zone Group updates with Bots when disbanding/joining groups.
* check for nullptr
2023-03-30 08:31:50 -04:00
Alex King
6960a1a682
[Bug Fix] Fix issues with Lua tables not starting at index 1 ( #3160 )
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* [Bug Fix] Fix issues with Lua tables not starting at index 1
# Notes
- This would cause the first item in the table to be inaccessible since Lua tables start at index `1` instead of index `0`.
- All other spots using Lua tables have their indexes starting at `1`.
* Update lua_general.cpp
2023-03-30 06:02:53 -04:00
Aeadoin
d4174ca236
[Fix] Fix strcpy-param-overlap ( #3157 )
2023-03-29 08:33:06 -04:00
Aeadoin
7854130a93
[Bug Fix] Check Rule "Bots Enabled" to prevent bot database calls on connect ( #3154 )
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* [Bug Fix] Check for Rule "Bots Enabled" to prevent bot database calls if not enabled.
* formatting
* check if LoadBotsList failed, or is bots_list empty
2023-03-28 22:44:47 -04:00
Alex King
e9c63c7d94
[Rules] Remove Guild Bank Zone ID Rule ( #3156 )
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# notes
- This rule is useless as guild bank zone ID is hard-coded into the client.
2023-03-28 21:58:58 -04:00
Alex King
ea2f431fce
[Fix] Fix an issue with EVENT_DISCONNECT not firing on regular /camp ( #3153 )
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* [Fix] Fix an issue with EVENT_DISCONNECT not firing on regular /camp
# Notes
- We were only sending `EVENT_DISCONNECT` on GM instant camps or linkdeads.
* Update client_process.cpp
2023-03-27 21:45:02 -04:00
Aeadoin
8bdcf7cb94
[Crash] Add Checks for out of bounds & dereferencing nullptrs ( #3151 )
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* [Crash] Add Checks for out of bounds/nullptr dereferences
* formatting
* formatting
* formatting
* Update bot.cpp
---------
Co-authored-by: Alex King <89047260+Kinglykrab@users.noreply.github.com>
2023-03-27 21:43:46 -04:00