KayenEQ
32359da1cc
Spell effect updates
2014-01-13 05:03:21 -05:00
Michael Cook (mackal)
821ba8b701
Change faction messages to use String IDs.
2014-01-11 13:20:01 -05:00
KimLS
30e8eac46e
Hopefully this is a fix for issue #100 -- Uninitialized alt currency variable causing db corruption.
2013-12-24 13:21:11 -08:00
SecretsOTheP
a7c15ef598
Secrets: Added functionality to Perl/Server for $client->PlayMP3("name of file").
2013-12-24 01:28:32 -05:00
KimLS
2ac1f37b02
More work on Client Marquee messages.
2013-12-23 17:35:58 -08:00
Michael Cook (mackal)
5ac23a2f8f
Added facing check to auto attack LoS code
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The Mob::InFrontMob check uses 56 degrees which is where the
client will generate the "You cannon see your target." message.
There were still a few weird angles that I was able to still
attack, but in like 99% of the cases it should work ...
2013-12-20 17:47:28 -05:00
KayenEQ
bfb17a2fb5
Kayen: Implemented SE_ArcheryDoubleAttack (Chance to do an extra archery attack)
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Kayen: Implemented SE_ShieldEquipDmgMod (Increase damage in primary hand if shield equiped)
Kayen: Implemented SE_ShieldEquipHateMod (Increase hate generated if shield equiped)
Kayen: Implemented SE_TriggerOnAmountValue (Trigger spell if HP/Mana/End bellow X value or num pet on target)
2013-12-17 21:51:13 -05:00
Michael Cook
76ec6e4da2
Fixed crippling blow issues with berserker frenzy
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Also added two rules to control when to enter/exit berserker frenzy
2013-12-11 01:49:51 -05:00
Uleat
e3805d5920
Converted SkillType typedef enumeration to SkillUseTypes enumeration
2013-10-27 13:03:41 -04:00
Uleat
3e6be197e6
Changed ItemTypes to ItemUseTypes
2013-10-27 09:04:52 -04:00
Michael Cook
a06fe1d02e
Implemented buff level restrictions
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Higher level buffs can't be cast on lower level toons.
The formula was based on information found here: http://samanna.net/eq.general/buffs.shtml
This behavior is controlled by the rule Spells:BuffLevelRestrictions which defaults to true.
2013-10-21 19:13:55 -04:00
Sorvani
478f7b8e49
Changed SummonItem to no longer recharge 0 charge items
2013-09-30 20:57:12 -05:00
Tabasco
fc03ee94e2
Added rules for what int mobs need to not attack red cons and how much food and drink is taken per stamina update.
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Added mod hooks for food/drink values and mob aggro.
Added quest functions for getting/setting hunger and thirst.
2013-08-01 19:24:15 -05:00
KimLS
3992ac02bb
Rampage, Area Rampage, Flurry got new customizable effects. Part of that was adding a new set of stuff to attack.
2013-07-08 14:37:01 -07:00
KimLS
9e1115f899
Merge master, pretty close to RC atm
2013-06-26 12:52:00 -07:00
Zaela
c5e4cf35c0
Reworked RespawnFromHover framework to allow future customization (scripting) of respawn options.
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Added event_respawn to be triggered when a client respawns from hover into the current zone (may not be set up correctly!).
2013-06-22 08:35:33 -07:00
KimLS
2529a7700e
Fix for luabind not compiling (jumbers), bunch of api upgrades for lua, changed where spells and items load quests from, removed some old code. etc etc.
2013-06-22 01:32:41 -07:00
KimLS
d8a1d84a49
Regression fixes, support for new lua arguments for many events
2013-06-19 22:56:46 -07:00
KimLS
c0d37b2e04
Many fixes to regressions in perl and cleaning up the final interface
2013-06-12 15:04:26 -07:00
KimLS
cec60feba9
Merge master
2013-06-05 16:58:11 -07:00
root
7fca5a7a89
Merge branch 'master' of https://github.com/EQEmu/Server into EQEmu-master
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Conflicts:
zone/client.h
zone/mod_functions.cpp
zone/mod_functions_base.cpp
2013-06-01 19:17:23 -05:00
Tabasco
fa0196b987
Fixed some mod function bugs and stat caps.
2013-05-27 15:32:59 -05:00
KimLS
1e7c5bb9b7
Bug fix in event_trade export, exported augments too. Also need to fix overloads
2013-05-26 15:56:55 -07:00
KimLS
850fa5aecc
Exported client functions to lua, going to work on npc next
2013-05-26 12:44:33 -07:00
KimLS
79a9d2112a
Retransmit support added back in (stupid compile flags), prelim work on lua_client stuff, took out a few redundant or non-working functions
2013-05-25 01:08:30 -07:00
KimLS
e47de5deed
Merge with master
2013-05-24 01:23:58 -07:00
KimLS
a3e24b6854
Merge from master
2013-05-23 12:50:34 -07:00
Arthur Ice
5255c236c3
added std:: to a lot of locations which where
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missed and added NOMINMAX to cmakelist
2013-05-22 23:55:49 -07:00
Arthur Ice
b4e65a8840
tabbify and cleaned up std issues and min/max problems.
2013-05-22 21:27:37 -07:00
Michael Cook
0fdfe025cb
Remove 'using namespaces std' fixes #61
2013-05-22 16:17:19 -04:00
root
930fda07c9
Added exp for level mod, misc fixes.
2013-05-22 07:19:09 -05:00
KimLS
7adcf6d3e5
Some quest item and spell work, took out that stupid multiquesting code -> use your brains that's completely doable entirely in quests even perl
2013-05-17 17:10:38 -07:00
root
1b9647f57e
Updated mod_functions with DC examples
2013-05-17 12:27:18 -05:00
root
2d1805c983
Mod function updates - better documentation
2013-05-17 12:20:49 -05:00
KimLS
f2e0f9cca5
Changed a bunch of event names, made event_death returning more seamless and fixed up trading quests to have them always face target outside the parser
2013-05-15 18:43:06 -07:00
KimLS
b26df187e6
Merge from master terrible
2013-05-15 16:01:13 -07:00
j883376
4bdd8b2502
Change space indentation to tabs
2013-05-09 11:37:51 -04:00
j883376
ffcff4aea1
Remove trailing whitespace
2013-05-09 11:13:16 -04:00
KimLS
b8adbee4ee
Parser stuff, fix for GetSpawnKillCount + item_tick
2013-05-08 21:01:15 -07:00
josheb
8e49ab9179
Merge pull request #3 from EQEmu/master
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sync
2013-05-06 14:16:46 -07:00
Alex
90c7fab452
Merge pull request #50 from j883376/master
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Fix Auto XTargets not clearing on death
2013-05-05 23:42:14 -07:00
Tabasco
f983d19e01
Removed my bookmark comments and cleaned up itemtick for cases where there are no tick items.
2013-05-05 18:04:22 -05:00
j883376
e2fd78b510
Fix Auto XTargets not clearing on death
2013-05-05 06:47:53 -04:00
Arthur Ice
7560b6b0a7
NULL to nullptr
2013-05-04 18:06:58 -07:00
Tabasco
56490400ca
Dungeon Crawl custom code merge
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Added numerous modding hooks.
Added rules:
Character:KeepLevelOverMax - Don't delevel a character if they are found to be over max level rule.
Spells:UseCHAScribeHack - Optionally omit spells with CHA in effect12 when using scribespells and traindiscs
Combat:MonkACBonusWeight - Adjust the weight threshold for monk AC bonus
Combat:ClientStunLevel - Adjust the level clients kicks and bashes start to roll for stuns
Combat;QuiverWRHasteDiv - Adjust the divisor applied to weight reduction for haste calcs
Combat:UseArcheryBonusRoll - Make archery stationary bonus a roll
Combat:ArcheryBonusChance - Archery stationary bonus chance
Added account flags and associated perl wrappers
Added EVENT_ITEM_TICK for interactive items
Added EVENT_DUEL_WIN and EVENT_DUEL_LOSE, which exports $enemyname and $enemyid
Added timer and interval to console worldshutdown command
Added EQW interface for worldshutdown and server-wide messages
2013-04-24 15:58:51 -05:00
JJ
88b9f96b91
Attempting manual merge for Nature's Bounty
2013-04-06 08:23:09 -04:00
SecretsOTheP
abaad22eb4
-Merc upkeep timers fixed to display properly. They now persist through zones as well as save to the database properly.
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-Merc unsuspend timers should now be more reliable across zone shutdown.
2013-03-23 04:58:03 -04:00
badcaptain
a20c7735e8
Fixed merc buffing bugs, added checks before dismissing merc to prevent possible bugged mercs, merged in Secret's merc memory leak fixes.
2013-03-22 00:03:50 -04:00
Arthur Ice
faa93c3739
Added some consts to remove 'deprecated string to char*' warnings.
2013-03-09 10:52:25 -08:00
badcaptain
ea72975e69
Fixed Merc duplicate save bug, focus items, spell_scale and heal_scale now work implemented, new merc equipment (with focus items), added checks during merc hire, unsuspend, & timer update for states where a merc can't be hired, unsuspended, or can't be retained due to insufficient funds, no room in group, in raid, invalid merc data, etc, and give appropriate feedback, added rules for charging of merc purchase and upkeep costs.
2013-03-01 00:01:27 -05:00