1063 Commits

Author SHA1 Message Date
Chris M
e442d682cd Added rapidjson library
Added web_interface_utils.cpp/.h to common to provide string based functions for outputting JSON
Adjusted CMake to include rapidjson library and new web_interface_utils.h/cpp to common

Currently, I have code set up hackishly for testing so do not think it is final. It is merely for demonstrating what I've done and played with.
2014-07-20 15:02:06 -05:00
KimLS
5ad7b84415 Fixed memory allocation for socket write, stopgap for now we can probably set a max message out size and cut out allocations all together. 2014-07-16 23:52:52 -07:00
KimLS
e0bc0e2e5c Changed websockets lib, protocol not finalized at all 2014-07-15 22:52:18 -07:00
KimLS
4109b0b88d Merge from master 2014-07-14 15:50:40 -07:00
KimLS
b7e36feeeb Removed more socket server stuff, changed some of the build stuff. 2014-07-14 15:44:28 -07:00
KimLS
658bf04d0b Merge branch 'master' of github.com:EQEmu/Server 2014-07-14 15:10:28 -07:00
KimLS
80892f1d4d Reworking a lot of stuff at once, this will look very chaotic. 2014-07-14 15:09:55 -07:00
JJ
a96784aa18 Minor typos. 2014-07-09 19:19:51 -04:00
Michael Cook (mackal)
4707e0f858 Inline a few functions that should be 2014-07-08 21:21:44 -04:00
Michael Cook
fc721b8ec8 Merge pull request #167 from KayenEQ/Development
Development
2014-07-08 21:18:53 -04:00
KayenEQ
2918f6bc07 removal of debug msg 2014-07-08 18:27:31 -04:00
KayenEQ
b27ff80c75 fix for random int -> float error 2014-07-08 08:04:56 -04:00
KimLS
9e3e8dbfa6 Cleaned up web interface server, starting work on getting tcp connections to persist then will hook it up to the websockets/http/whatever else we deem worthy. 2014-07-07 22:19:46 -07:00
Alex
0e0dee3d3d Merge pull request #168 from addtheice/mysql_fetch_lengths_interface
Mysql fetch lengths interface
2014-07-07 19:36:08 -07:00
KayenEQ
d22d0a8145 Update to how FcBaseEffect focus modifies SE_SkillAttack damage. 2014-07-06 20:13:19 -04:00
Arthur Ice
c175369ff6 string based QueryDatabase 2014-07-06 16:15:54 -07:00
Arthur Ice
923adc3ea5 Added FieldName for column name requests 2014-07-06 16:01:10 -07:00
KayenEQ
0e438942e4 Complete revision of SE_SkillProc, SE_LimitToSkill,
SE_SkillProcSuccess (now implemented correctly)
to function more accurately and efficiently, AA supported.
This may need to be updated in the future, if more live
spells readily become avialable to test with.
2014-07-06 18:58:16 -04:00
KimLS
74f07f8e19 Merge conflict 2014-07-06 15:26:58 -07:00
KimLS
44aa1285ee Merge conflict resolution 2014-07-06 15:24:48 -07:00
KimLS
122d180f02 Changed some headers that seemed to conflict on slightly older versions of msvc 2014-07-06 15:22:58 -07:00
Arthur Ice
d514eef59b Added LengthOfColumn method because of stupid BLOBs 2014-07-05 10:20:28 -07:00
KayenEQ
3a4e72e3e7 Merge git://github.com/EQEmu/Server into Development 2014-07-04 23:38:24 -04:00
KayenEQ
58d585e2a6 Updated SE_Sanctuary - Adjust way hate lowering effect worked to be more accurate
Updated SE_SympatheticProc - Revised proc rate formula to be accurate to live.
Sympathetic foci on items with proc rate mod will now benefit from that modifier.
Sympathetic foci can now be placed on AA's (This should always be slot1 in the AA)
Implemented SE_IllusionPersistence- Allows illusions to last until you die or the illusion is forcibly removed.
Added rule 'PreNerftBardAEDot' for SE_BardAEDot to allow it to once again do damage to moving targets. (Set to true)
2014-07-04 23:35:15 -04:00
Michael Cook
9a76df62dd Merge pull request #165 from KayenEQ/Development
Implemented SE_Sanctuary - Places caster at bottom hate list,
2014-07-04 15:59:16 -04:00
KayenEQ
fe5416958a Merge branch 'Development' of github.com:KayenEQ/Server into Development 2014-07-04 14:24:49 -04:00
Michael Cook (mackal)
3b9e9ae0fd Hopefully fix compile issue with some VS versions 2014-07-04 13:57:09 -04:00
Arthur Ice
773ab21085 Merge remote-tracking branch 'upstream/master' 2014-07-03 23:38:30 -07:00
KimLS
eb62481766 Missing return value 2014-07-03 23:35:19 -07:00
Arthur Ice
6197fb07e1 Merge remote-tracking branch 'upstream/master' 2014-07-03 23:09:19 -07:00
KimLS
c9830dff57 Merge branch 'master' of https://github.com/EQEmu/Server into clang 2014-07-03 21:49:39 -07:00
KimLS
192f9f0cb5 Fix for GCC+11 compile 2014-07-03 21:49:14 -07:00
Michael Cook (mackal)
e599555ddb Fix case-sensitive issue 2014-07-04 00:46:53 -04:00
Arthur Ice
328cce33b9 Merge remote-tracking branch 'upstream/master' 2014-07-03 19:44:59 -07:00
Alex
127682cc84 Merge pull request #161 from addtheice/DatabaseInterface
Database interface
2014-07-03 19:31:36 -07:00
Arthur Ice
065db3b396 Merge remote-tracking branch 'upstream/master' 2014-07-03 19:20:03 -07:00
Chris M
c645b81890 Removing socket server from cmake for now and maintaining it in its own branch until push to master 2014-07-03 18:16:43 -05:00
Arthur Ice
2734307ba2 Added LastInsertID() to MySQLRequestResult 2014-07-03 15:48:17 -07:00
Arthur Ice
53fd5e0a5c Merge remote-tracking branch 'upstream/master' 2014-07-03 15:05:22 -07:00
KimLS
f866fd59d9 Merge problem 2014-07-03 14:14:14 -07:00
KimLS
d6da569fc6 Auto-commit. 2014-07-03 14:11:06 -07:00
KayenEQ
5a30d3ed03 Update SE_InterruptCasting: Will now work for instant spells (as well as over time). 2014-07-03 11:37:38 -04:00
KayenEQ
28493488ac Updated SE_BardAEDot to no longer damage target while target is moving (consistent with live) 2014-07-03 11:00:23 -04:00
KayenEQ
0d2127f874 Changed SE_LimitMaxMana to SE_MeleeVulnerability - Weakness/Mitigation verse melee damage
(Despite lives SPA lable as the former it clearly is not what the effect does from all spell examples)
2014-07-03 10:55:59 -04:00
KayenEQ
ee741048e9 Implemented SE_LimitSpellClass - Focus Limits spell to pre defined categories. (3=Cures,3=Offensive, 6=Lifetap) 2014-07-03 08:48:27 -04:00
Chris M
7ec0994433 Cleanup 2014-07-03 04:15:00 -05:00
Chris M
90f74d6847 More Socket Server work. Made Socket server a by default disabled option in the CMake configuration while development is underway. For now, do not use. 2014-07-03 03:25:58 -05:00
Chris M
a92b4c04e9 Initial Socket Server implementation with CMakeLists.txt updated. Socket server will connect to world at this point. 2014-07-02 22:17:45 -05:00
KayenEQ
8453d5bc48 Renamed various Cast on Fade spell effects to more accurately describe their functions.
Missing code from prior commit.
2014-07-02 21:38:26 -04:00
KayenEQ
542c0913d6 Re-Implemented SE_TriggerMeleeThreshold and SE_TriggerSpellThreshold correctly - Trigger spell if owner of buff
takes more than the specified damage amount in a SINGLE hit, then fade the buff.
2014-07-02 14:00:50 -04:00