mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-27 20:21:30 +00:00
Cleaned up web interface server, starting work on getting tcp connections to persist then will hook it up to the websockets/http/whatever else we deem worthy.
This commit is contained in:
parent
74f07f8e19
commit
9e3e8dbfa6
@ -297,11 +297,6 @@ IF(EQEMU_BUILD_LUA)
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ENDIF(EQEMU_SANITIZE_LUA_LIBS)
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ENDIF(EQEMU_BUILD_LUA)
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IF(EQEMU_BUILD_SOCKET_SERVER)
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INCLUDE_DIRECTORIES("${CMAKE_CURRENT_SOURCE_DIR}/dependencies/websocketpp")
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ADD_DEFINITIONS(-D_WEBSOCKETPP_CPP11_STL_)
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ENDIF(EQEMU_BUILD_SOCKET_SERVER)
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INCLUDE_DIRECTORIES("${ZLIB_INCLUDE_DIRS}" "${MySQL_INCLUDE_DIR}" "${CMAKE_CURRENT_SOURCE_DIR}/common/glm/glm")
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IF(EQEMU_BUILD_LUA)
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@ -317,9 +312,7 @@ IF(EQEMU_BUILD_SERVER)
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ADD_SUBDIRECTORY(zone)
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ADD_SUBDIRECTORY(ucs)
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ADD_SUBDIRECTORY(queryserv)
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IF(EQEMU_BUILD_SOCKET_SERVER)
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ADD_SUBDIRECTORY(socket_server)
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ENDIF(EQEMU_BUILD_SOCKET_SERVER)
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ADD_SUBDIRECTORY(web_interface)
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ADD_SUBDIRECTORY(eqlaunch)
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ENDIF(EQEMU_BUILD_SERVER)
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IF(EQEMU_BUILD_LOGIN)
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@ -366,13 +366,13 @@ bool EmuTCPConnection::LineOutQueuePush(char* line) {
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safe_delete_array(line);
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return(true);
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}
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if (strcmp(line, "**PACKETMODESS**") == 0) {
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if (strcmp(line, "**PACKETMODEWI**") == 0) {
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MSendQueue.lock();
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safe_delete_array(sendbuf);
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if (TCPMode == modeConsole)
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Send((const uchar*) "\0**PACKETMODESS**\r", 18);
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Send((const uchar*) "\0**PACKETMODEWI**\r", 18);
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TCPMode = modePacket;
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PacketMode = packetModeSocket_Server;
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PacketMode = packetModeWebInterface;
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EmuTCPNetPacket_Struct* tnps = 0;
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while ((tnps = InModeQueue.pop())) {
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SendPacket(tnps);
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@ -435,12 +435,12 @@ bool EmuTCPConnection::ConnectIP(uint32 irIP, uint16 irPort, char* errbuf) {
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sendbuf = new uchar[sendbuf_size];
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memcpy(sendbuf, "\0**PACKETMODEQS**\r", sendbuf_size);
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}
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else if (PacketMode == packetModeSocket_Server) {
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else if (PacketMode == packetModeWebInterface) {
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safe_delete_array(sendbuf);
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sendbuf_size = 18;
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sendbuf_used = sendbuf_size;
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sendbuf = new uchar[sendbuf_size];
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memcpy(sendbuf, "\0**PACKETMODESS**\r", sendbuf_size);
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memcpy(sendbuf, "\0**PACKETMODEWI**\r", sendbuf_size);
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}
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else {
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//default: packetModeZone
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@ -30,7 +30,7 @@ class EmuTCPServer;
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class EmuTCPConnection : public TCPConnection {
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public:
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enum eTCPMode { modeConsole, modeTransition, modePacket };
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enum ePacketMode { packetModeZone, packetModeLauncher, packetModeLogin, packetModeUCS, packetModeQueryServ, packetModeSocket_Server };
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enum ePacketMode { packetModeZone, packetModeLauncher, packetModeLogin, packetModeUCS, packetModeQueryServ, packetModeWebInterface };
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EmuTCPConnection(uint32 ID, EmuTCPServer* iServer, SOCKET iSock, uint32 irIP, uint16 irPort, bool iOldFormat = false);
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EmuTCPConnection(bool iOldFormat = false, EmuTCPServer* iRelayServer = 0, eTCPMode iMode = modePacket); // for outgoing connections
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@ -65,12 +65,12 @@ LOG_TYPE( QUERYSERV, CLIENT, DISABLED )
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LOG_TYPE( QUERYSERV, TRACE, DISABLED )
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LOG_TYPE( QUERYSERV, PACKETS, DISABLED)
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LOG_CATEGORY(SOCKET_SERVER)
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LOG_TYPE(SOCKET_SERVER, INIT, ENABLED)
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LOG_TYPE(SOCKET_SERVER, ERROR, ENABLED)
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LOG_TYPE(SOCKET_SERVER, CLIENT, DISABLED)
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LOG_TYPE(SOCKET_SERVER, TRACE, DISABLED)
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LOG_TYPE(SOCKET_SERVER, PACKETS, DISABLED)
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LOG_CATEGORY( WEB_INTERFACE )
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LOG_TYPE( WEB_INTERFACE, INIT, ENABLED )
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LOG_TYPE( WEB_INTERFACE, ERROR, ENABLED )
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LOG_TYPE( WEB_INTERFACE, CLIENT, DISABLED )
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LOG_TYPE( WEB_INTERFACE, TRACE, DISABLED )
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LOG_TYPE( WEB_INTERFACE, PACKETS, DISABLED )
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LOG_CATEGORY( SPAWNS )
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LOG_TYPE( SPAWNS, MAIN, DISABLED )
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@ -8,7 +8,7 @@ enum EQEmuExePlatform
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ExePlatformWorld,
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ExePlatformLogin,
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ExePlatformQueryServ,
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ExePlatformSocket_Server,
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ExePlatformWebInterface,
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ExePlatformUCS,
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ExePlatformLaunch,
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ExePlatformSharedMemory,
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@ -1,44 +0,0 @@
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CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
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SET(socket_server_sources
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database.cpp
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socket_server.cpp
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socket_server_config.cpp
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worldserver.cpp
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)
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SET(socket_server_headers
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database.h
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socket_server_config.h
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worldserver.h
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)
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ADD_EXECUTABLE(socket_server ${socket_server_sources} ${socket_server_headers})
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INSTALL(TARGETS socket_server RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX})
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ADD_DEFINITIONS(-DQSERV)
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TARGET_LINK_LIBRARIES(socket_server Common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY})
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IF(MSVC)
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SET_TARGET_PROPERTIES(socket_server PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF")
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TARGET_LINK_LIBRARIES(socket_server "Ws2_32.lib")
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ENDIF(MSVC)
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IF(MINGW)
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TARGET_LINK_LIBRARIES(socket_server "WS2_32")
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ENDIF(MINGW)
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IF(UNIX)
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TARGET_LINK_LIBRARIES(socket_server "${CMAKE_DL_LIBS}")
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TARGET_LINK_LIBRARIES(socket_server "z")
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TARGET_LINK_LIBRARIES(socket_server "m")
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IF(NOT DARWIN)
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TARGET_LINK_LIBRARIES(socket_server "rt")
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ENDIF(NOT DARWIN)
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TARGET_LINK_LIBRARIES(socket_server "pthread")
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ADD_DEFINITIONS(-fPIC)
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ENDIF(UNIX)
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SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/Bin)
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@ -1,131 +0,0 @@
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/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2008 EQEMu Development Team (http://eqemulator.net)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "../common/debug.h"
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#include <iostream>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <errmsg.h>
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#include <mysqld_error.h>
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#include <limits.h>
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#include <ctype.h>
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#include <assert.h>
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#include <map>
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// Disgrace: for windows compile
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#ifdef _WINDOWS
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#include <windows.h>
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#define snprintf _snprintf
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#define strncasecmp _strnicmp
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#define strcasecmp _stricmp
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#else
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#include "../common/unix.h"
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#include <netinet/in.h>
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#endif
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#include "database.h"
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#include "../common/eq_packet_structs.h"
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#include "../common/StringUtil.h"
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#include "../common/servertalk.h"
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Database::Database ()
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{
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DBInitVars();
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}
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/*
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Establish a connection to a mysql database with the supplied parameters
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*/
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Database::Database(const char* host, const char* user, const char* passwd, const char* database, uint32 port)
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{
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DBInitVars();
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Connect(host, user, passwd, database, port);
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}
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bool Database::Connect(const char* host, const char* user, const char* passwd, const char* database, uint32 port)
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{
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uint32 errnum= 0;
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char errbuf[MYSQL_ERRMSG_SIZE];
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if (!Open(host, user, passwd, database, port, &errnum, errbuf))
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{
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LogFile->write(EQEMuLog::Error, "Failed to connect to database: Error: %s", errbuf);
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HandleMysqlError(errnum);
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return false;
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}
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else
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{
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LogFile->write(EQEMuLog::Status, "Using database '%s' at %s:%d",database,host,port);
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return true;
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}
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}
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void Database::DBInitVars() {
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}
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void Database::HandleMysqlError(uint32 errnum) {
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}
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/*
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Close the connection to the database
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*/
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Database::~Database()
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{
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}
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bool Database::GetVariable(const char* varname, char* varvalue, uint16 varvalue_len) {
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char errbuf[MYSQL_ERRMSG_SIZE];
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char* query = 0;
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MYSQL_RES *result;
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MYSQL_ROW row;
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if (!RunQuery(query,MakeAnyLenString(&query, "select `value` from `variables` where `varname`='%s'", varname), errbuf, &result)) {
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_log(UCS__ERROR, "Unable to get message count from database. %s %s", query, errbuf);
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safe_delete_array(query);
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return false;
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}
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safe_delete_array(query);
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if (mysql_num_rows(result) != 1) {
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mysql_free_result(result);
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return false;
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}
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row = mysql_fetch_row(result);
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snprintf(varvalue, varvalue_len, "%s", row[0]);
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mysql_free_result(result);
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return true;
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}
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@ -1,54 +0,0 @@
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/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2008 EQEMu Development Team (http://eqemulator.net)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef CHATSERVER_DATABASE_H
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#define CHATSERVER_DATABASE_H
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#define AUTHENTICATION_TIMEOUT 60
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#define INVALID_ID 0xFFFFFFFF
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#include "../common/debug.h"
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#include "../common/types.h"
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#include "../common/dbcore.h"
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#include "../common/linked_list.h"
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#include "../common/servertalk.h"
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#include <string>
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#include <vector>
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#include <map>
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//atoi is not uint32 or uint32 safe!!!!
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#define atoul(str) strtoul(str, nullptr, 10)
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class Database : public DBcore {
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public:
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Database();
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Database(const char* host, const char* user, const char* passwd, const char* database,uint32 port);
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bool Connect(const char* host, const char* user, const char* passwd, const char* database,uint32 port);
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~Database();
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bool GetVariable(const char* varname, char* varvalue, uint16 varvalue_len);
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protected:
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void HandleMysqlError(uint32 errnum);
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private:
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void DBInitVars();
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};
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#endif
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@ -1,240 +0,0 @@
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/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2008 EQEMu Development Team (http://eqemulator.net)
|
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|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
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|
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*/
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#include "../common/debug.h"
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#include "../common/opcodemgr.h"
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#include "../common/EQStreamFactory.h"
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#include "../common/rulesys.h"
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#include "../common/servertalk.h"
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#include "../common/platform.h"
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#include "../common/crash.h"
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#include "database.h"
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#include "socket_server_config.h"
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#include "worldserver.h"
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#include <list>
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#include <signal.h>
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volatile bool RunLoops = true;
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TimeoutManager timeout_manager;
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Database database;
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std::string WorldShortName;
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const socket_server_config *Config;
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WorldServer *worldserver = 0;
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void CatchSignal(int sig_num) {
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RunLoops = false;
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if(worldserver)
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worldserver->Disconnect();
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}
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/* Web Sockets Start */
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enum action_type {
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SUBSCRIBE,
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UNSUBSCRIBE,
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MESSAGE
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};
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struct action {
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action(action_type t, connection_hdl h) : type(t), hdl(h) {}
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action(action_type t, connection_hdl h, server::message_ptr m)
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: type(t), hdl(h), msg(m) {}
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action_type type;
|
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websocketpp::connection_hdl hdl;
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server::message_ptr msg;
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};
|
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class broadcast_server {
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public:
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broadcast_server() {
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// Initialize Asio Transport
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m_server.init_asio();
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// Register handler callbacks
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m_server.set_open_handler(bind(&broadcast_server::on_open, this, ::_1));
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m_server.set_close_handler(bind(&broadcast_server::on_close, this, ::_1));
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m_server.set_message_handler(bind(&broadcast_server::on_message, this, ::_1, ::_2));
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}
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|
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void run(uint16_t port) {
|
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// listen on specified port
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m_server.listen(port);
|
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|
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// Start the server accept loop
|
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m_server.start_accept();
|
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|
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// Start the ASIO io_service run loop
|
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try {
|
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m_server.run();
|
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}
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catch (const std::exception & e) {
|
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std::cout << e.what() << std::endl;
|
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}
|
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catch (websocketpp::lib::error_code e) {
|
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std::cout << e.message() << std::endl;
|
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}
|
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catch (...) {
|
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std::cout << "other exception" << std::endl;
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}
|
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}
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|
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void on_open(connection_hdl hdl) {
|
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unique_lock<mutex> lock(m_action_lock);
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//std::cout << "on_open" << std::endl;
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m_actions.push(action(SUBSCRIBE, hdl));
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lock.unlock();
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m_action_cond.notify_one();
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}
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|
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void on_close(connection_hdl hdl) {
|
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unique_lock<mutex> lock(m_action_lock);
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//std::cout << "on_close" << std::endl;
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m_actions.push(action(UNSUBSCRIBE, hdl));
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lock.unlock();
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m_action_cond.notify_one();
|
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}
|
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|
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void on_message(connection_hdl hdl, server::message_ptr msg) {
|
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// queue message up for sending by processing thread
|
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unique_lock<mutex> lock(m_action_lock);
|
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msg->set_payload("Test Message");
|
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// std::cout << "on_message" << std::endl;
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m_actions.push(action(MESSAGE, hdl, msg));
|
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lock.unlock();
|
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m_action_cond.notify_one();
|
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}
|
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|
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void process_messages() {
|
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while (1) {
|
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unique_lock<mutex> lock(m_action_lock);
|
||||
|
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while (m_actions.empty()) {
|
||||
m_action_cond.wait(lock);
|
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}
|
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|
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action a = m_actions.front();
|
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m_actions.pop();
|
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|
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lock.unlock();
|
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|
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if (a.type == SUBSCRIBE) {
|
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unique_lock<mutex> con_lock(m_connection_lock);
|
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m_connections.insert(a.hdl);
|
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}
|
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else if (a.type == UNSUBSCRIBE) {
|
||||
unique_lock<mutex> con_lock(m_connection_lock);
|
||||
m_connections.erase(a.hdl);
|
||||
}
|
||||
else if (a.type == MESSAGE) {
|
||||
unique_lock<mutex> con_lock(m_connection_lock);
|
||||
|
||||
con_list::iterator it;
|
||||
for (it = m_connections.begin(); it != m_connections.end(); ++it) {
|
||||
m_server.send(*it, a.msg);
|
||||
}
|
||||
}
|
||||
else {
|
||||
// undefined.
|
||||
}
|
||||
}
|
||||
}
|
||||
private:
|
||||
typedef std::set<connection_hdl, std::owner_less<connection_hdl>> con_list;
|
||||
|
||||
server m_server;
|
||||
con_list m_connections;
|
||||
std::queue<action> m_actions;
|
||||
|
||||
mutex m_action_lock;
|
||||
mutex m_connection_lock;
|
||||
condition_variable m_action_cond;
|
||||
};
|
||||
|
||||
/* Web Sockets Shit */
|
||||
int main() {
|
||||
RegisterExecutablePlatform(ExePlatformSocket_Server);
|
||||
set_exception_handler();
|
||||
Timer InterserverTimer(INTERSERVER_TIMER); // does auto-reconnect
|
||||
_log(SOCKET_SERVER__INIT, "Starting EQEmu Socket Server.");
|
||||
if (!socket_server_config::LoadConfig()) {
|
||||
_log(SOCKET_SERVER__INIT, "Loading server configuration failed.");
|
||||
return 1;
|
||||
}
|
||||
|
||||
Config = socket_server_config::get();
|
||||
|
||||
if(!load_log_settings(Config->LogSettingsFile.c_str()))
|
||||
_log(SOCKET_SERVER__INIT, "Warning: Unable to read %s", Config->LogSettingsFile.c_str());
|
||||
else
|
||||
_log(SOCKET_SERVER__INIT, "Log settings loaded from %s", Config->LogSettingsFile.c_str());
|
||||
|
||||
WorldShortName = Config->ShortName;
|
||||
|
||||
/*
|
||||
_log(SOCKET_SERVER__INIT, "Connecting to MySQL...");
|
||||
|
||||
if (!database.Connect(
|
||||
Config->QSDatabaseHost.c_str(),
|
||||
Config->QSDatabaseUsername.c_str(),
|
||||
Config->QSDatabasePassword.c_str(),
|
||||
Config->QSDatabaseDB.c_str(),
|
||||
Config->QSDatabasePort)) {
|
||||
_log(WORLD__INIT_ERR, "Cannot continue without a database connection.");
|
||||
return 1;
|
||||
}
|
||||
*/
|
||||
|
||||
if (signal(SIGINT, CatchSignal) == SIG_ERR) {
|
||||
_log(SOCKET_SERVER__ERROR, "Could not set signal handler");
|
||||
return 1;
|
||||
}
|
||||
if (signal(SIGTERM, CatchSignal) == SIG_ERR) {
|
||||
_log(SOCKET_SERVER__ERROR, "Could not set signal handler");
|
||||
return 1;
|
||||
}
|
||||
|
||||
worldserver = new WorldServer;
|
||||
worldserver->Connect();
|
||||
|
||||
while(RunLoops) {
|
||||
Timer::SetCurrentTime();
|
||||
if (InterserverTimer.Check()) {
|
||||
if (worldserver->TryReconnect() && (!worldserver->Connected()))
|
||||
worldserver->AsyncConnect();
|
||||
}
|
||||
worldserver->Process();
|
||||
timeout_manager.CheckTimeouts();
|
||||
Sleep(100);
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateWindowTitle(char* iNewTitle) {
|
||||
#ifdef _WINDOWS
|
||||
char tmp[500];
|
||||
if (iNewTitle) {
|
||||
snprintf(tmp, sizeof(tmp), "SOCKET_SERVER: %s", iNewTitle);
|
||||
}
|
||||
else {
|
||||
snprintf(tmp, sizeof(tmp), "SOCKET_SERVER");
|
||||
}
|
||||
SetConsoleTitle(tmp);
|
||||
#endif
|
||||
}
|
||||
@ -1,28 +0,0 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2008 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
*/
|
||||
|
||||
#include "../common/debug.h"
|
||||
#include "socket_server_config.h"
|
||||
|
||||
socket_server_config *socket_server_config::_chat_config = nullptr;
|
||||
|
||||
std::string socket_server_config::GetByName(const std::string &var_name) const {
|
||||
return(EQEmuConfig::GetByName(var_name));
|
||||
}
|
||||
|
||||
@ -1,55 +0,0 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2008 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
*/
|
||||
|
||||
#ifndef __socket_server_config_H
|
||||
#define __socket_server_config_H
|
||||
|
||||
#include "../common/EQEmuConfig.h"
|
||||
|
||||
class socket_server_config : public EQEmuConfig {
|
||||
public:
|
||||
virtual std::string GetByName(const std::string &var_name) const;
|
||||
|
||||
private:
|
||||
|
||||
static socket_server_config *_chat_config;
|
||||
|
||||
public:
|
||||
|
||||
// Produce a const singleton
|
||||
static const socket_server_config *get() {
|
||||
if (_chat_config == nullptr)
|
||||
LoadConfig();
|
||||
return(_chat_config);
|
||||
}
|
||||
|
||||
// Load the config
|
||||
static bool LoadConfig() {
|
||||
if (_chat_config != nullptr)
|
||||
delete _chat_config;
|
||||
_chat_config=new socket_server_config;
|
||||
_config=_chat_config;
|
||||
|
||||
return _config->ParseFile(EQEmuConfig::ConfigFile.c_str(),"server");
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
40
web_interface/CMakeLists.txt
Normal file
40
web_interface/CMakeLists.txt
Normal file
@ -0,0 +1,40 @@
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
|
||||
|
||||
SET(web_interface_sources
|
||||
web_interface.cpp
|
||||
worldserver.cpp
|
||||
)
|
||||
|
||||
SET(web_interface_headers
|
||||
worldserver.h
|
||||
)
|
||||
|
||||
ADD_EXECUTABLE(web_interface ${web_interface_sources} ${web_interface_headers})
|
||||
|
||||
INSTALL(TARGETS web_interface RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX})
|
||||
|
||||
ADD_DEFINITIONS(-DQSERV)
|
||||
|
||||
TARGET_LINK_LIBRARIES(web_interface Common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY})
|
||||
|
||||
IF(MSVC)
|
||||
SET_TARGET_PROPERTIES(web_interface PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF")
|
||||
TARGET_LINK_LIBRARIES(web_interface "Ws2_32.lib")
|
||||
ENDIF(MSVC)
|
||||
|
||||
IF(MINGW)
|
||||
TARGET_LINK_LIBRARIES(web_interface "WS2_32")
|
||||
ENDIF(MINGW)
|
||||
|
||||
IF(UNIX)
|
||||
TARGET_LINK_LIBRARIES(web_interface "${CMAKE_DL_LIBS}")
|
||||
TARGET_LINK_LIBRARIES(web_interface "z")
|
||||
TARGET_LINK_LIBRARIES(web_interface "m")
|
||||
IF(NOT DARWIN)
|
||||
TARGET_LINK_LIBRARIES(web_interface "rt")
|
||||
ENDIF(NOT DARWIN)
|
||||
TARGET_LINK_LIBRARIES(web_interface "pthread")
|
||||
ADD_DEFINITIONS(-fPIC)
|
||||
ENDIF(UNIX)
|
||||
|
||||
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/Bin)
|
||||
55
web_interface/web_interface.cpp
Normal file
55
web_interface/web_interface.cpp
Normal file
@ -0,0 +1,55 @@
|
||||
#include "../common/debug.h"
|
||||
#include "../common/opcodemgr.h"
|
||||
#include "../common/EQStreamFactory.h"
|
||||
#include "../common/rulesys.h"
|
||||
#include "../common/servertalk.h"
|
||||
#include "../common/platform.h"
|
||||
#include "../common/crash.h"
|
||||
#include "../common/EQEmuConfig.h"
|
||||
#include "worldserver.h"
|
||||
#include <signal.h>
|
||||
|
||||
volatile bool run = true;
|
||||
TimeoutManager timeout_manager;
|
||||
const EQEmuConfig *config = nullptr;
|
||||
WorldServer *worldserver = nullptr;
|
||||
|
||||
void CatchSignal(int sig_num) {
|
||||
run = false;
|
||||
if(worldserver)
|
||||
worldserver->Disconnect();
|
||||
}
|
||||
|
||||
int main() {
|
||||
RegisterExecutablePlatform(ExePlatformWebInterface);
|
||||
set_exception_handler();
|
||||
Timer InterserverTimer(INTERSERVER_TIMER); // does auto-reconnect
|
||||
_log(WEB_INTERFACE__INIT, "Starting EQEmu Socket Server.");
|
||||
|
||||
if (signal(SIGINT, CatchSignal) == SIG_ERR) {
|
||||
_log(WEB_INTERFACE__ERROR, "Could not set signal handler");
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (signal(SIGTERM, CatchSignal) == SIG_ERR) {
|
||||
_log(WEB_INTERFACE__ERROR, "Could not set signal handler");
|
||||
return 1;
|
||||
}
|
||||
|
||||
config = EQEmuConfig::get();
|
||||
|
||||
worldserver = new WorldServer(config->SharedKey);
|
||||
worldserver->Connect();
|
||||
|
||||
while(run) {
|
||||
Timer::SetCurrentTime();
|
||||
if (InterserverTimer.Check()) {
|
||||
if (worldserver->TryReconnect() && (!worldserver->Connected()))
|
||||
worldserver->AsyncConnect();
|
||||
}
|
||||
worldserver->Process();
|
||||
timeout_manager.CheckTimeouts();
|
||||
Sleep(10);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
|
||||
Copyright (C) 2001-2014 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@ -25,20 +25,13 @@
|
||||
#include <stdarg.h>
|
||||
|
||||
#include "../common/servertalk.h"
|
||||
#include "worldserver.h"
|
||||
#include "socket_server_config.h"
|
||||
#include "database.h"
|
||||
#include "lfguild.h"
|
||||
#include "../common/packet_functions.h"
|
||||
#include "../common/md5.h"
|
||||
#include "../common/packet_dump.h"
|
||||
#include "worldserver.h"
|
||||
|
||||
extern WorldServer worldserver;
|
||||
extern const socket_server_config *Config;
|
||||
extern Database database;
|
||||
|
||||
WorldServer::WorldServer()
|
||||
: WorldConnection(EmuTCPConnection::packetModeSocket_Server, Config->SharedKey.c_str()){
|
||||
WorldServer::WorldServer(std::string shared_key)
|
||||
: WorldConnection(EmuTCPConnection::packetModeWebInterface, shared_key.c_str()){
|
||||
pTryReconnect = true;
|
||||
}
|
||||
|
||||
@ -46,7 +39,7 @@ WorldServer::~WorldServer(){
|
||||
}
|
||||
|
||||
void WorldServer::OnConnected(){
|
||||
_log(SOCKET_SERVER__INIT, "Connected to World.");
|
||||
_log(WEB_INTERFACE__INIT, "Connected to World.");
|
||||
WorldConnection::OnConnected();
|
||||
}
|
||||
|
||||
@ -55,9 +48,9 @@ void WorldServer::Process(){
|
||||
if (!Connected())
|
||||
return;
|
||||
|
||||
ServerPacket *pack = 0;
|
||||
ServerPacket *pack = nullptr;
|
||||
while((pack = tcpc.PopPacket())){
|
||||
_log(SOCKET_SERVER__TRACE, "Received Opcode: %4X", pack->opcode);
|
||||
_log(WEB_INTERFACE__TRACE, "Received Opcode: %4X", pack->opcode);
|
||||
switch(pack->opcode) {
|
||||
case 0: { break; }
|
||||
case ServerOP_KeepAlive: { break; }
|
||||
@ -66,4 +59,4 @@ void WorldServer::Process(){
|
||||
|
||||
safe_delete(pack);
|
||||
return;
|
||||
}
|
||||
}
|
||||
@ -1,5 +1,5 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
|
||||
Copyright (C) 2001-2014 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@ -15,8 +15,8 @@
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
#ifndef WORLDSERVER_H
|
||||
#define WORLDSERVER_H
|
||||
#ifndef WI_WORLDSERVER_H
|
||||
#define WI_WORLDSERVER_H
|
||||
|
||||
#include "../common/worldconn.h"
|
||||
#include "../common/eq_packet_structs.h"
|
||||
@ -24,7 +24,7 @@
|
||||
class WorldServer : public WorldConnection
|
||||
{
|
||||
public:
|
||||
WorldServer();
|
||||
WorldServer(std::string shared_key);
|
||||
virtual ~WorldServer();
|
||||
virtual void Process();
|
||||
|
||||
@ -23,8 +23,8 @@ SET(world_sources
|
||||
perl_EQW.cpp
|
||||
perl_HTTPRequest.cpp
|
||||
queryserv.cpp
|
||||
socket_server.cpp
|
||||
ucs.cpp
|
||||
web_interface.cpp
|
||||
wguild_mgr.cpp
|
||||
world_logsys.cpp
|
||||
WorldConfig.cpp
|
||||
@ -54,9 +54,9 @@ SET(world_headers
|
||||
LoginServerList.h
|
||||
net.h
|
||||
queryserv.h
|
||||
socket_server.h
|
||||
SoFCharCreateData.h
|
||||
ucs.h
|
||||
web_interface.h
|
||||
wguild_mgr.h
|
||||
WorldConfig.h
|
||||
worlddb.h
|
||||
|
||||
@ -46,7 +46,7 @@
|
||||
#include "LauncherList.h"
|
||||
#include "ucs.h"
|
||||
#include "queryserv.h"
|
||||
#include "socket_server.h"
|
||||
#include "web_interface.h"
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#define snprintf _snprintf
|
||||
@ -61,7 +61,7 @@ extern ClientList client_list;
|
||||
extern LauncherList launcher_list;
|
||||
extern UCSConnection UCSLink;
|
||||
extern QueryServConnection QSLink;
|
||||
extern Socket_Server_Connection SSLink;
|
||||
extern WebInterfaceConnection WILink;
|
||||
extern volatile bool RunLoops;
|
||||
|
||||
ConsoleList console_list;
|
||||
@ -265,10 +265,10 @@ bool Console::Process() {
|
||||
QSLink.SetConnection(tcpc);
|
||||
tcpc = 0;
|
||||
}
|
||||
else if (tcpc->GetPacketMode() == EmuTCPConnection::packetModeSocket_Server)
|
||||
else if (tcpc->GetPacketMode() == EmuTCPConnection::packetModeWebInterface)
|
||||
{
|
||||
_log(WORLD__CONSOLE, "New Socket Server Connection from %s:%d", inet_ntoa(in), GetPort());
|
||||
SSLink.SetConnection(tcpc);
|
||||
_log(WORLD__CONSOLE, "New WI Connection from %s:%d", inet_ntoa(in), GetPort());
|
||||
WILink.SetConnection(tcpc);
|
||||
tcpc = 0;
|
||||
}
|
||||
else {
|
||||
|
||||
@ -86,7 +86,7 @@
|
||||
#include "AdventureManager.h"
|
||||
#include "ucs.h"
|
||||
#include "queryserv.h"
|
||||
#include "socket_server.h"
|
||||
#include "web_interface.h"
|
||||
|
||||
TimeoutManager timeout_manager;
|
||||
EQStreamFactory eqsf(WorldStream,9000);
|
||||
@ -98,7 +98,7 @@ LoginServerList loginserverlist;
|
||||
EQWHTTPServer http_server;
|
||||
UCSConnection UCSLink;
|
||||
QueryServConnection QSLink;
|
||||
Socket_Server_Connection SSLink;
|
||||
WebInterfaceConnection WILink;
|
||||
LauncherList launcher_list;
|
||||
AdventureManager adventure_manager;
|
||||
DBAsync *dbasync = nullptr;
|
||||
@ -456,7 +456,7 @@ int main(int argc, char** argv) {
|
||||
|
||||
QSLink.Process();
|
||||
|
||||
SSLink.Process();
|
||||
WILink.Process();
|
||||
|
||||
LFPGroupList.Process();
|
||||
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
#include "../common/debug.h"
|
||||
#include "socket_server.h"
|
||||
#include "web_interface.h"
|
||||
#include "WorldConfig.h"
|
||||
#include "clientlist.h"
|
||||
#include "zonelist.h"
|
||||
@ -12,33 +12,33 @@
|
||||
extern ClientList client_list;
|
||||
extern ZSList zoneserver_list;
|
||||
|
||||
Socket_Server_Connection::Socket_Server_Connection()
|
||||
WebInterfaceConnection::WebInterfaceConnection()
|
||||
{
|
||||
Stream = 0;
|
||||
stream = 0;
|
||||
authenticated = false;
|
||||
}
|
||||
|
||||
void Socket_Server_Connection::SetConnection(EmuTCPConnection *inStream)
|
||||
void WebInterfaceConnection::SetConnection(EmuTCPConnection *inStream)
|
||||
{
|
||||
if(Stream)
|
||||
if(stream)
|
||||
{
|
||||
_log(SOCKET_SERVER__ERROR, "Incoming Socket_Server Connection while we were already connected to a Socket_Server.");
|
||||
Stream->Disconnect();
|
||||
_log(WEB_INTERFACE__ERROR, "Incoming WebInterface Connection while we were already connected to a WebInterface.");
|
||||
stream->Disconnect();
|
||||
}
|
||||
|
||||
Stream = inStream;
|
||||
stream = inStream;
|
||||
|
||||
authenticated = false;
|
||||
}
|
||||
|
||||
bool Socket_Server_Connection::Process()
|
||||
bool WebInterfaceConnection::Process()
|
||||
{
|
||||
if (!Stream || !Stream->Connected())
|
||||
if (!stream || !stream->Connected())
|
||||
return false;
|
||||
|
||||
ServerPacket *pack = 0;
|
||||
|
||||
while((pack = Stream->PopPacket()))
|
||||
while((pack = stream->PopPacket()))
|
||||
{
|
||||
if (!authenticated)
|
||||
{
|
||||
@ -56,7 +56,7 @@ bool Socket_Server_Connection::Process()
|
||||
{
|
||||
struct in_addr in;
|
||||
in.s_addr = GetIP();
|
||||
_log(SOCKET_SERVER__ERROR, "Socket_Server authorization failed.");
|
||||
_log(WEB_INTERFACE__ERROR, "WebInterface authorization failed.");
|
||||
ServerPacket* pack = new ServerPacket(ServerOP_ZAAuthFailed);
|
||||
SendPacket(pack);
|
||||
delete pack;
|
||||
@ -68,7 +68,7 @@ bool Socket_Server_Connection::Process()
|
||||
{
|
||||
struct in_addr in;
|
||||
in.s_addr = GetIP();
|
||||
_log(SOCKET_SERVER__ERROR, "Socket_Server_ authorization failed.");
|
||||
_log(WEB_INTERFACE__ERROR, "WebInterface authorization failed.");
|
||||
ServerPacket* pack = new ServerPacket(ServerOP_ZAAuthFailed);
|
||||
SendPacket(pack);
|
||||
delete pack;
|
||||
@ -78,7 +78,7 @@ bool Socket_Server_Connection::Process()
|
||||
}
|
||||
else
|
||||
{
|
||||
_log(SOCKET_SERVER__ERROR,"**WARNING** You have not configured a world shared key in your config file. You should add a <key>STRING</key> element to your <world> element to prevent unauthorized zone access.");
|
||||
_log(WEB_INTERFACE__ERROR, "**WARNING** You have not configured a world shared key in your config file. You should add a <key>STRING</key> element to your <world> element to prevent unauthorized zone access.");
|
||||
authenticated = true;
|
||||
}
|
||||
delete pack;
|
||||
@ -96,17 +96,12 @@ bool Socket_Server_Connection::Process()
|
||||
}
|
||||
case ServerOP_ZAAuth:
|
||||
{
|
||||
_log(SOCKET_SERVER__ERROR, "Got authentication from Socket_Server_ when they are already authenticated.");
|
||||
break;
|
||||
}
|
||||
case ServerOP_LFGuildUpdate:
|
||||
{
|
||||
zoneserver_list.SendPacket(pack);
|
||||
_log(WEB_INTERFACE__ERROR, "Got authentication from WebInterface when they are already authenticated.");
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
_log(SOCKET_SERVER__ERROR, "Unknown ServerOPcode from Socket_Server_ 0x%04x, size %d", pack->opcode, pack->size);
|
||||
_log(WEB_INTERFACE__ERROR, "Unknown ServerOPcode from WebInterface 0x%04x, size %d", pack->opcode, pack->size);
|
||||
DumpPacket(pack->pBuffer, pack->size);
|
||||
break;
|
||||
}
|
||||
@ -117,11 +112,11 @@ bool Socket_Server_Connection::Process()
|
||||
return(true);
|
||||
}
|
||||
|
||||
bool Socket_Server_Connection::SendPacket(ServerPacket* pack)
|
||||
bool WebInterfaceConnection::SendPacket(ServerPacket* pack)
|
||||
{
|
||||
if(!Stream)
|
||||
if(!stream)
|
||||
return false;
|
||||
|
||||
return Stream->SendPacket(pack);
|
||||
return stream->SendPacket(pack);
|
||||
}
|
||||
|
||||
@ -1,23 +1,23 @@
|
||||
#ifndef Socket_Server__H
|
||||
#define Socket_Server__H
|
||||
#ifndef WORLD_WEB_INTERFACE_H
|
||||
#define WORLD_WEB_INTERFACE_H
|
||||
|
||||
#include "../common/types.h"
|
||||
#include "../common/EmuTCPConnection.h"
|
||||
#include "../common/servertalk.h"
|
||||
|
||||
class Socket_Server_Connection
|
||||
class WebInterfaceConnection
|
||||
{
|
||||
public:
|
||||
Socket_Server_Connection();
|
||||
WebInterfaceConnection();
|
||||
void SetConnection(EmuTCPConnection *inStream);
|
||||
bool Process();
|
||||
bool SendPacket(ServerPacket* pack);
|
||||
void Disconnect() { if(Stream) Stream->Disconnect(); }
|
||||
void Disconnect() { if(stream) stream->Disconnect(); }
|
||||
void SendMessage(const char *From, const char *Message);
|
||||
private:
|
||||
inline uint32 GetIP() const { return Stream ? Stream->GetrIP() : 0; }
|
||||
EmuTCPConnection *Stream;
|
||||
inline uint32 GetIP() const { return stream ? stream->GetrIP() : 0; }
|
||||
EmuTCPConnection *stream;
|
||||
bool authenticated;
|
||||
};
|
||||
|
||||
#endif /*Socket_Server__H_*/
|
||||
#endif /*WORLD_WEB_INTERFACE_H*/
|
||||
Loading…
x
Reference in New Issue
Block a user