Commit Graph

8187 Commits

Author SHA1 Message Date
Matthew Silvia a751339c99 add raidtarget / respawntimer to #npcedit 2021-01-30 19:43:37 -05:00
hg 62e480fed7 Verify expedition is not empty on invites
Fixes an edge case where a member could accept a pending invite into an
empty expedition before world could invalidate it
2021-01-30 18:58:39 -05:00
Chris Miles b74edd9dc2 Merge pull request #1196 from EQEmu/spell_lua_perl
Add new Spell methods to Perl and Lua.
2021-01-30 17:27:15 -06:00
Chris Miles 7eba9552e2 Merge pull request #1193 from noudess/gmmove
Use heading in GMMove and change FaceTarget not to turn boat
2021-01-30 15:29:05 -06:00
JJ fb5fc935e7 Merge pull request #1197 from EQEmu/perl_target_ring
Fix GetTargetRingX(), GetTargetRingY(), and GetTargetRingZ() in Perl.
2021-01-28 23:34:00 -06:00
Kinglykrab a90d836bcd Fix GetTargetRingX(), GetTargetRingY(), and GetTargetRingZ() in Perl. 2021-01-28 20:29:50 -05:00
Kinglykrab c0129a6b8a Add new Spell methods to Perl and Lua. 2021-01-28 20:12:57 -05:00
hg a77d2408ac Add missing chat color constants to Lua 2021-01-28 20:10:26 -05:00
Noudess 9907984aca Use passed heading in GMMove and change FaceTarget not to turn if npc is boat. 2021-01-26 09:08:45 -05:00
Chris Miles f767a7c076 Merge pull request #1191 from EQEmu/immune_aggro
Add 4 new special attacks to Perl/Lua.
2021-01-25 19:14:28 -06:00
Chris Miles 445fcc2d40 Merge pull request #1188 from EQEmu/message_whisper
Add message(color, message) and whisper(message) to Perl/Lua.
2021-01-25 17:21:56 -06:00
Kinglykrab d30593c35e Add 4 new special attacks to Perl/Lua.
- IMMUNE_DAMAGE_CLIENT (47)
Immune to all damage except NPC damage.

- IMMUNE_DAMAGE_NPC (48)
Immune to all damage except Client damage.

- IMMUNE_AGGRO_CLIENT (49)
Immune to aggro by a Client.

- IMMUNE_AGGRO_NPC (50)
Immune to aggro by an NPC, clients must attack directly to gain aggro, allows pet only boss mechanics and stuff.
2021-01-23 21:36:07 -05:00
Kinglykrab 102263f37d Fix Popup2 Perl croak.
Noticed the Gitbook documentation listed SendFullPopup not Popup2 due to parsing the Perl croaks in the files, causing people not to be able to find the proper way to send a full popup window.
2021-01-23 11:15:21 -05:00
Kinglykrab 19ae461e36 Add message(color, message) and whisper(message) to Perl/Lua.
- Add quest::message(color, message) to Perl.
- Add eq.message(color, message) to Lua.
- Add quest::whisper(message) to Perl.
- Add eq.whisper(message) to Lua.

These methods allow you to use implied client references. The whisper method also converts a widely used plugin in Perl to a Perl and Lua method that works on both Clients and NPCs.
2021-01-23 10:47:44 -05:00
Alex c481d52064 Add HasDisciplineLearned() to Perl/Lua. 2021-01-23 10:23:50 -05:00
Chris Miles 7c69400618 Merge pull request #1175 from EQEmu/akkadius/command-name-adjustment
[Command] Naming suggestions from https://github.com/EQEmu/Server/pull/1170
2021-01-21 18:26:35 -06:00
Chris Miles ca98ea9872 Merge pull request #1180 from noudess/boat
Allow boats flymode to be overridden by local db
2021-01-21 18:26:05 -06:00
Chris Miles 7d40e42cc2 Merge pull request #1177 from hgtw/fix/door-packets
[Bugfix] Don't respawn doors while clients are zoning
2021-01-21 18:22:53 -06:00
Chris Miles f1920f2132 Merge pull request #1178 from hgtw/fix/spawn-condition-crash
[Bugfix] Fix zone crash on spawn condition change
2021-01-21 18:22:27 -06:00
Chris Miles 30490abc50 Merge pull request #1179 from hgtw/fix/zonemap-crash
Fix zone startup crash if maps not installed
2021-01-21 18:22:04 -06:00
Chris Miles c5c0a3a73e Merge pull request #1181 from EQEmu/aa_message
Add AA gain messages.
2021-01-21 18:21:35 -06:00
Chris Miles 0551cfc013 Merge pull request #1182 from EQEmu/race_class
Add Race/Class Name and Bitmask Methods.
2021-01-21 18:19:56 -06:00
Chris Miles 1a2cec58f1 Merge pull request #1184 from EQEmu/finditem
#finditem Changes
2021-01-21 18:19:28 -06:00
hg d87ae839a2 Verify members in db on expedition invites
Fixes an exploit where multiple accepted cross zone invites could race
with cache updates and allow an expedition to exceed its max members
2021-01-21 19:02:00 -05:00
Kinglykrab 0f859a2a0f Preferential changes to #finditem, doesn't show stack options if item isn't stackable.
Only shows 1 or max stack size of item for summoning items. Also resolves the issues some people were having where this command would summon an item with 1 charge instead of max charges because 1 was supplied as charges. In my experience most people who summon items like this want either one item or a full stack of an item and the summon size here is relative to the current item's stack size. Also shows name first instead of ID so the formatting is better.
2021-01-19 18:34:19 -05:00
Kinglykrab 7e1e1651e4 Add GetClassBitmask(), GetClassName(), GetRaceBitmask(), and GetRaceName() to Perl/Lua. 2021-01-18 18:47:32 -05:00
Kinglykrab 1c00edb458 Add AA gain messages. 2021-01-15 19:54:44 -05:00
Noudess eb24e333d7 Allow boats flymode to be overridden by local db 2021-01-11 10:58:08 -05:00
hg 836210404c Fix zone crash on spawn condition change
The NPC pointer held by Spawn2 wasn't reset if the npc was depopped
without a respawn timer by #depop commands or depop(false) quest apis.
If the NPC was part of a spawn condition then the condition would try
to dereference that pointer (which gets deleted) on condition change.
2021-01-08 23:53:06 -05:00
hg 896dd48960 Fix zone startup crash if maps not installed 2021-01-08 20:55:56 -05:00
hg 312ee2b42c Don't respawn doors while clients are zoning
Fixes regression from b08dc02a (PR #1051)

The normal door list sent on zone entry caused unopenable double doors
on clients if an api respawned them while the client was zoning. This
waits until the client finishes zoning and has received the initial
door list before sending any despawn/respawn packets.
2021-01-07 20:05:55 -05:00
Akkadius 3fc1aea3ce Naming suggestions from https://github.com/EQEmu/Server/pull/1170 2021-01-04 11:44:23 -06:00
Chris Miles 0f5a7e1317 Merge pull request #1173 from EQEmu/akkadius/npc-guard-scan-fix
[Bugfix] Very edge case Guard awareness latency
2021-01-04 11:38:23 -06:00
splose 02aa4302de Merge branch 'master' into ww 2021-01-03 18:58:00 -05:00
Chris Miles b7d002dd8b Merge pull request #1171 from KinglyKrab/client_fling
Add client->Fling() to Perl/Lua.
2021-01-03 17:20:04 -06:00
Chris Miles 480e3a89df Merge pull request #1172 from KinglyKrab/target_ring
Add GetTargetRingX(), GetTargetRingY(), and GetTargetRingZ() to Lua.
2021-01-03 17:19:02 -06:00
Chris Miles 427b4db2b3 Merge pull request #1166 from fryguy503/barter-bag-bug
[Bug] Barter was allowing the purchase of bags. Bags could contain…
2021-01-03 17:18:31 -06:00
Chris Miles 306328529e Merge pull request #1169 from splose/endurance
#endurance
2021-01-03 17:18:01 -06:00
Chris Miles 0396bada96 Merge pull request #1165 from fryguy503/instrument-autoequip
[Bug] Prevent Bards from auto equip loot when using instrument
2021-01-03 17:17:08 -06:00
Chris Miles e9be7146af Merge pull request #1164 from fryguy503/group-fixes
[Bug] Fix for Group Leader Disband Issue
2021-01-03 17:13:31 -06:00
Akkadius 53bbbbba1d Add comments around close mob system [skip ci] 2021-01-03 17:07:10 -06:00
Akkadius f5817677df Only add self to others when moving 2021-01-03 16:42:34 -06:00
Akkadius 7b9d88b70b Fix a situation where guards don't scan fast enough because they stand idle, moving mobs will add themselves to guards 2021-01-03 16:40:56 -06:00
Matthew Silvia 90295d8dec change name 2021-01-03 13:18:33 -05:00
Matthew Silvia 6fe05bbf5e change name 2021-01-03 13:16:01 -05:00
Evan Alexander King c58ba2e6a5 Add GetTargetRingX(), GetTargetRingY(), and GetTargetRingZ() to Lua. 2021-01-03 03:21:54 -05:00
Evan Alexander King 3fa236c2bb Add client->Fling() to Perl/Lua.
- $client->Fling(value, target_x, target_y, target_z, ignore_los, clipping) in Perl.
- client:Fling(value, target_x, target_y, target_z, ignore_los, clipping) in Lua.
2021-01-03 03:12:01 -05:00
Matthew Silvia e13346560e #ww 2021-01-02 23:24:28 -05:00
Matthew Silvia d6e29810f1 #endurance 2021-01-02 23:17:47 -05:00
hg 6c8c81f3db Move player corpses on instance shutdown
Moves corpses to graveyard when an expired instance shuts down.
Zones without a graveyard move them to non-instance version instead.

Fixes player corpses being left inside instances that expire
before graveyards process or in instances without a graveyard
2021-01-02 19:42:18 -05:00