Add client->Fling() to Perl/Lua.

- $client->Fling(value, target_x, target_y, target_z, ignore_los, clipping) in Perl.
- client:Fling(value, target_x, target_y, target_z, ignore_los, clipping) in Lua.
This commit is contained in:
Evan Alexander King 2021-01-03 03:09:27 -05:00
parent de5b7f472d
commit 3fa236c2bb
5 changed files with 82 additions and 1 deletions

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@ -9988,3 +9988,25 @@ void Client::MovePCDynamicZone(const std::string& zone_name, int zone_version, b
auto zone_id = ZoneID(zone_name.c_str());
MovePCDynamicZone(zone_id, zone_version, msg_if_invalid);
}
void Client::Fling(float value, float target_x, float target_y, float target_z, bool ignore_los, bool clipping) {
BuffFadeByEffect(SE_Levitate);
if (CheckLosFN(target_x, target_y, target_z, 6.0f) || ignore_los) {
auto outapp_fling = new EQApplicationPacket(OP_Fling, sizeof(fling_struct));
fling_struct* flingTo = (fling_struct*)outapp_fling->pBuffer;
if(clipping)
flingTo->collision = 0;
else
flingTo->collision = -1;
flingTo->travel_time = -1;
flingTo->unk3 = 1;
flingTo->disable_fall_damage = 1;
flingTo->speed_z = value;
flingTo->new_y = target_y;
flingTo->new_x = target_x;
flingTo->new_z = target_z;
outapp_fling->priority = 6;
FastQueuePacket(&outapp_fling);
}
}

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@ -794,6 +794,8 @@ public:
uint32 GetCharMaxLevelFromQGlobal();
uint32 GetCharMaxLevelFromBucket();
void Fling(float value, float target_x, float target_y, float target_z, bool ignore_los = false, bool clipping = false);
inline bool IsStanding() const {return (playeraction == 0);}
inline bool IsSitting() const {return (playeraction == 1);}
inline bool IsCrouching() const {return (playeraction == 2);}

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@ -1877,6 +1877,21 @@ void Lua_Client::MovePCDynamicZone(std::string zone_name, int zone_version, bool
return self->MovePCDynamicZone(zone_name, zone_version, msg_if_invalid);
}
void Lua_Client::Fling(float value, float target_x, float target_y, float target_z) {
Lua_Safe_Call_Void();
self->Fling(value, target_x, target_y, target_z);
}
void Lua_Client::Fling(float value, float target_x, float target_y, float target_z, bool ignore_los) {
Lua_Safe_Call_Void();
self->Fling(value, target_x, target_y, target_z, ignore_los);
}
void Lua_Client::Fling(float value, float target_x, float target_y, float target_z, bool ignore_los, bool clipping) {
Lua_Safe_Call_Void();
self->Fling(value, target_x, target_y, target_z, ignore_los, clipping);
}
luabind::scope lua_register_client() {
return luabind::class_<Lua_Client, Lua_Mob>("Client")
.def(luabind::constructor<>())
@ -2204,7 +2219,10 @@ luabind::scope lua_register_client() {
.def("MovePCDynamicZone", (void(Lua_Client::*)(uint32, int, bool))&Lua_Client::MovePCDynamicZone)
.def("MovePCDynamicZone", (void(Lua_Client::*)(std::string))&Lua_Client::MovePCDynamicZone)
.def("MovePCDynamicZone", (void(Lua_Client::*)(std::string, int))&Lua_Client::MovePCDynamicZone)
.def("MovePCDynamicZone", (void(Lua_Client::*)(std::string, int, bool))&Lua_Client::MovePCDynamicZone);
.def("MovePCDynamicZone", (void(Lua_Client::*)(std::string, int, bool))&Lua_Client::MovePCDynamicZone)
.def("Fling", (void(Lua_Client::*)(float,float,float,float))&Lua_Client::Fling)
.def("Fling", (void(Lua_Client::*)(float,float,float,float,bool))&Lua_Client::Fling)
.def("Fling", (void(Lua_Client::*)(float,float,float,float,bool,bool))&Lua_Client::Fling);
}
luabind::scope lua_register_inventory_where() {

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@ -360,6 +360,9 @@ public:
void MovePCDynamicZone(std::string zone_name);
void MovePCDynamicZone(std::string zone_name, int zone_version);
void MovePCDynamicZone(std::string zone_name, int zone_version, bool msg_if_invalid);
void Fling(float value, float target_x, float target_y, float target_z);
void Fling(float value, float target_x, float target_y, float target_z, bool ignore_los);
void Fling(float value, float target_x, float target_y, float target_z, bool ignore_los, bool clipping);
};
#endif

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@ -7051,6 +7051,41 @@ XS(XS_Client_MovePCDynamicZone) {
XSRETURN_EMPTY;
}
XS(XS_Client_Fling); /* prototype to pass -Wmissing-prototypes */
XS(XS_Client_Fling) {
dXSARGS;
if (items < 5 || items > 7)
Perl_croak(aTHX_ "Usage: Client::Fling(THIS, value, target_x, target_y, target_z, ignore_los, clipping)");
{
Client* THIS;
float value = (float) SvNV(ST(1));
float target_x = (float) SvNV(ST(2));
float target_y = (float) SvNV(ST(3));
float target_z = (float) SvNV(ST(4));
bool ignore_los = false;
bool clipping = false;
if (sv_derived_from(ST(0), "Client")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(Client *,tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type Client");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
if (items > 5)
ignore_los = (bool) SvTRUE(ST(5));
if (items > 6)
clipping = (bool) SvTRUE(ST(6));
THIS->Fling(value, target_x, target_y, target_z, ignore_los, clipping);
}
XSRETURN_EMPTY;
}
#ifdef __cplusplus
extern "C"
#endif
@ -7108,6 +7143,7 @@ XS(boot_Client) {
newXSproto(strcpy(buf, "Escape"), XS_Client_Escape, file, "$");
newXSproto(strcpy(buf, "ExpeditionMessage"), XS_Client_ExpeditionMessage, file, "$$$");
newXSproto(strcpy(buf, "FailTask"), XS_Client_FailTask, file, "$$");
newXSproto(strcpy(buf, "Fling"), XS_Client_Fling, file, "$$$$$;$$");
newXSproto(strcpy(buf, "ForageItem"), XS_Client_ForageItem, file, "$");
newXSproto(strcpy(buf, "Freeze"), XS_Client_Freeze, file, "$");
newXSproto(strcpy(buf, "GetAAExp"), XS_Client_GetAAExp, file, "$");