Add HasDisciplineLearned() to Perl/Lua.

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Alex 2021-01-23 10:23:50 -05:00 committed by GitHub
parent 7c69400618
commit c481d52064
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5 changed files with 46 additions and 0 deletions

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@ -975,6 +975,7 @@ public:
void SendDisciplineUpdate();
void SendDisciplineTimer(uint32 timer_id, uint32 duration);
bool UseDiscipline(uint32 spell_id, uint32 target);
bool HasDisciplineLearned(uint16 spell_id);
void SetLinkedSpellReuseTimer(uint32 timer_id, uint32 duration);
bool IsLinkedSpellReuseTimerReady(uint32 timer_id);

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@ -678,6 +678,17 @@ void Client::ResetDisciplineTimer(uint32 timer_id) {
SendDisciplineTimer(timer_id, 0);
}
bool Client::HasDisciplineLearned(uint16 spell_id) {
bool has_learned = false;
for (auto index = 0; index < MAX_PP_DISCIPLINES; ++index) {
if (GetPP().disciplines.values[index] == spell_id) {
has_learned = true;
break;
}
}
return has_learned;
}
void Client::SendDisciplineTimer(uint32 timer_id, uint32 duration)
{
if (timer_id < MAX_DISCIPLINE_TIMERS)

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@ -929,6 +929,11 @@ bool Lua_Client::UseDiscipline(int spell_id, int target_id) {
return self->UseDiscipline(spell_id, target_id);
}
bool Lua_Client::HasDisciplineLearned(uint16 spell_id) {
Lua_Safe_Call_Bool();
return self->HasDisciplineLearned(spell_id);
}
int Lua_Client::GetCharacterFactionLevel(int faction_id) {
Lua_Safe_Call_Int();
return self->GetCharacterFactionLevel(faction_id);
@ -2104,6 +2109,7 @@ luabind::scope lua_register_client() {
.def("GetDisciplineTimer", (uint32(Lua_Client::*)(uint32))&Lua_Client::GetDisciplineTimer)
.def("ResetDisciplineTimer", (void(Lua_Client::*)(uint32))&Lua_Client::ResetDisciplineTimer)
.def("UseDiscipline", (bool(Lua_Client::*)(int,int))&Lua_Client::UseDiscipline)
.def("HasDisciplineLearned", (bool(Lua_Client::*)(uint16))&Lua_Client::HasDisciplineLearned)
.def("GetCharacterFactionLevel", (int(Lua_Client::*)(int))&Lua_Client::GetCharacterFactionLevel)
.def("SetZoneFlag", (void(Lua_Client::*)(int))&Lua_Client::SetZoneFlag)
.def("ClearZoneFlag", (void(Lua_Client::*)(int))&Lua_Client::ClearZoneFlag)

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@ -213,6 +213,7 @@ public:
uint32 GetDisciplineTimer(uint32 timer_id);
void ResetDisciplineTimer(uint32 timer_id);
bool UseDiscipline(int spell_id, int target_id);
bool HasDisciplineLearned(uint16 spell_id);
int GetCharacterFactionLevel(int faction_id);
void SetZoneFlag(int zone_id);
void ClearZoneFlag(int zone_id);

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@ -7086,6 +7086,32 @@ XS(XS_Client_Fling) {
XSRETURN_EMPTY;
}
XS(XS_Client_HasDisciplineLearned); /* prototype to pass -Wmissing-prototypes */
XS(XS_Client_HasDisciplineLearned) {
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: Client::HasDisciplineLearned(THIS, uint16 spell_id)");
{
Client *THIS;
bool has_learned;
uint16 spell_id = (uint16) SvUV(ST(1));
if (sv_derived_from(ST(0), "Client")) {
IV tmp = SvIV((SV *) SvRV(ST(0)));
THIS = INT2PTR(Client *, tmp);
} else
Perl_croak(aTHX_ "THIS is not of type Client");
if (THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
has_learned = THIS->HasDisciplineLearned(spell_id);
ST(0) = boolSV(has_learned);
sv_2mortal(ST(0));
}
XSRETURN(1);
}
XS(XS_Client_GetClassBitmask);
XS(XS_Client_GetClassBitmask) {
dXSARGS;
@ -7294,6 +7320,7 @@ XS(boot_Client) {
newXSproto(strcpy(buf, "GrantAlternateAdvancementAbility"), XS_Client_GrantAlternateAdvancementAbility, file, "$$$;$");
newXSproto(strcpy(buf, "GuildID"), XS_Client_GuildID, file, "$");
newXSproto(strcpy(buf, "GuildRank"), XS_Client_GuildRank, file, "$");
newXSproto(strcpy(buf, "HasDisciplineLearned"), XS_Client_HasDisciplineLearned, file, "$$");
newXSproto(strcpy(buf, "HasExpeditionLockout"), XS_Client_HasExpeditionLockout, file, "$$$");
newXSproto(strcpy(buf, "HasSkill"), XS_Client_HasSkill, file, "$$");
newXSproto(strcpy(buf, "HasSpellScribed"), XS_Client_HasSkill, file, "$$");