Add GetTargetRingX(), GetTargetRingY(), and GetTargetRingZ() to Lua.

This commit is contained in:
Evan Alexander King 2021-01-03 03:20:57 -05:00
parent de5b7f472d
commit c58ba2e6a5
2 changed files with 21 additions and 0 deletions

View File

@ -329,6 +329,21 @@ uint32 Lua_Client::GetBindZoneID(int index) {
return self->GetBindZoneID(index);
}
float Lua_Client::GetTargetRingX() {
Lua_Safe_Call_Real();
return self->GetTargetRingX();
}
float Lua_Client::GetTargetRingY() {
Lua_Safe_Call_Real();
return self->GetTargetRingY();
}
float Lua_Client::GetTargetRingZ() {
Lua_Safe_Call_Real();
return self->GetTargetRingZ();
}
void Lua_Client::MovePC(int zone, float x, float y, float z, float heading) {
Lua_Safe_Call_Void();
self->MovePC(zone, x, y, z, heading);
@ -1942,6 +1957,9 @@ luabind::scope lua_register_client() {
.def("GetBindHeading", (float(Lua_Client::*)(int))&Lua_Client::GetBindHeading)
.def("GetBindZoneID", (uint32(Lua_Client::*)(void))&Lua_Client::GetBindZoneID)
.def("GetBindZoneID", (uint32(Lua_Client::*)(int))&Lua_Client::GetBindZoneID)
.def("GetTargetRingX", (float(Lua_Client::*)(void))&Lua_Client::GetTargetRingX)
.def("GetTargetRingY", (float(Lua_Client::*)(void))&Lua_Client::GetTargetRingY)
.def("GetTargetRingZ", (float(Lua_Client::*)(void))&Lua_Client::GetTargetRingZ)
.def("SetPrimaryWeaponOrnamentation", (void(Lua_Client::*)(uint32))&Lua_Client::SetPrimaryWeaponOrnamentation)
.def("SetSecondaryWeaponOrnamentation", (void(Lua_Client::*)(uint32))&Lua_Client::SetSecondaryWeaponOrnamentation)
.def("MovePC", (void(Lua_Client::*)(int,float,float,float,float))&Lua_Client::MovePC)

View File

@ -92,6 +92,9 @@ public:
float GetBindHeading(int index);
uint32 GetBindZoneID();
uint32 GetBindZoneID(int index);
float GetTargetRingX();
float GetTargetRingY();
float GetTargetRingZ();
void MovePC(int zone, float x, float y, float z, float heading);
void MovePCInstance(int zone, int instance, float x, float y, float z, float heading);
void MoveZone(const char *zone_short_name);