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add raidtarget / respawntimer to #npcedit
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@ -8798,6 +8798,8 @@ void command_npcedit(Client *c, const Seperator *sep)
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c->Message(Chat::White, "#npcedit version - Set an NPC's version");
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c->Message(Chat::White, "#npcedit slow_mitigation - Set an NPC's slow mitigation");
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c->Message(Chat::White, "#npcedit flymode - Set an NPC's flymode [0 = ground, 1 = flying, 2 = levitate, 3 = water, 4 = floating]");
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c->Message(Chat::White, "#npcedit raidtarget - Set an NPCs raid_target field");
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c->Message(Chat::White, "#npcedit respawntime - Set an NPCs respawn timer in seconds");
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}
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@ -9396,6 +9398,24 @@ void command_npcedit(Client *c, const Seperator *sep)
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return;
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}
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if (strcasecmp(sep->arg[1], "raidtarget") == 0) {
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if (sep->arg[2][0] && sep->IsNumber(sep->arg[2]) && atoi(sep->arg[2]) >= 0) {
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c->Message(Chat::Yellow, "NPCID %u is %s as a raid target.", npcTypeID, atoi(sep->arg[2]) == 0 ? "no longer designated" : "now designated");
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std::string query = StringFormat("UPDATE npc_types SET raid_target = %i WHERE id = %i", atoi(sep->arg[2]), npcTypeID);
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content_db.QueryDatabase(query);
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return;
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}
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}
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if (strcasecmp(sep->arg[1], "respawntime") == 0) {
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if (sep->arg[2][0] && sep->IsNumber(sep->arg[2]) && atoi(sep->arg[2]) > 0) {
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c->Message(Chat::Yellow, "NPCID %u (spawngroup %i) respawn time set to %i.", npcTypeID, c->GetTarget()->CastToNPC()->GetSpawnGroupId(), atoi(sep->arg[2]));
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std::string query = StringFormat("UPDATE spawn2 SET respawntime = %i WHERE spawngroupID = %i AND version = %i", atoi(sep->arg[2]), c->GetTarget()->CastToNPC()->GetSpawnGroupId(), zone->GetInstanceVersion());
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content_db.QueryDatabase(query);
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return;
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}
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}
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if((sep->arg[1][0] == 0 || strcasecmp(sep->arg[1],"*")==0) || ((c->GetTarget()==0) || (c->GetTarget()->IsClient())))
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c->Message(Chat::White, "Type #npcedit help for more info");
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