101 Commits

Author SHA1 Message Date
SecretsOTheP
dffee38dc6 It's never ogre with these hatelist crashes.. 2014-04-21 22:19:12 -04:00
KimLS
d1ecb32652 Fix for crash in EntityList::MobInZone(Mob *who) when a dangling pointer is passed to the function. Which used to work without crashing but was changed at some point which can be triggered by quests in some situations. 2014-04-04 12:27:18 -07:00
Michael Cook (mackal)
057e4603db Optimized EntityList::AddHealAggro 2014-03-03 15:01:52 -05:00
KimLS
629f9863ae Merge branch 'master' into raycast 2014-03-01 17:49:21 -08:00
Michael Cook (mackal)
e0edd7a290 Added FilteredMessage functions that better use ServerFilters
These functions are currently unused, but should work nicely.
I didn't add overloads to separate them from the others for now
2014-03-01 00:16:37 -05:00
Michael Cook (mackal)
970b30b467 Added entity_list::IsMobSpawnedByNpcTypeID
Exported to both lua and perl
2014-02-25 23:15:14 -05:00
KimLS
951c321ba6 Partial port of der's map rewrite, no new azone format yet but it's coming. Will convert legacy map formats on the fly atm. 2014-02-23 21:17:28 -08:00
Michael Cook (mackal)
808977f69a (Performance) Corpse drag will now fetch entity by ID 2014-02-20 01:35:59 -05:00
Michael Cook (mackal)
c85c4a969d Fix corpse_list check in remove mob 2014-02-10 13:41:55 -05:00
Michael Cook (mackal)
6a8a6e530b Some clean up related to the entity_list changes 2014-02-10 12:16:14 -05:00
SecretsOTheP
f074ead7f6 demonstar55's entity list changes (slightly modified) and a crash fix for the #repop command used in rapid succession. 2014-02-10 10:39:12 -05:00
Michael Cook (mackal)
85d6db1de1 Switched some things to StringID defines 2014-01-24 02:05:26 -05:00
Michael Cook (mackal)
4216627604 Prefer prefix ++/-- on non-primitive types
Postfix ++/-- might cause the creation of a tmp instance
that might be optimized out. Mights are bad. Prefix doesn't
have this problem.
2014-01-13 22:14:02 -05:00
Uleat
e3805d5920 Converted SkillType typedef enumeration to SkillUseTypes enumeration 2013-10-27 13:03:41 -04:00
Uleat
cab77e83da High level debug (12) compile failure fix - I searched for as many as I could find with GrepWin, so there may be a few out there still 2013-10-27 03:13:10 -04:00
KimLS
fcd9b525a8 Removed Common Profiler and Zone Profiler. They're well past outdated status and are just code bloat. 2013-08-29 15:46:40 -07:00
KimLS
63d678ce29 Replaced npcspecialatk with special_attacks, needs more testing also gotta export new api for it as I can't remove the legacy one. Too many quests rely on the legacy functionality. 2013-07-06 03:45:06 -07:00
KimLS
b904689a98 Added Spawn object to lua and functions to manipulate them 2013-06-23 14:48:36 -07:00
KimLS
0dc66b3dd7 Added quest areas (only accessable in lua) which work similar to proximities except are not attached to any one npc. Also fixed up the proximity code a bit to comply and got rid of my stupid ass fix for the deleting lists thing 2013-06-22 20:47:11 -07:00
KimLS
bb1282de30 encounter events can now watch all events by all npcs/items/quests by registering themselves to watch -1, fix #74 2013-06-22 14:23:07 -07:00
KimLS
2529a7700e Fix for luabind not compiling (jumbers), bunch of api upgrades for lua, changed where spells and items load quests from, removed some old code. etc etc. 2013-06-22 01:32:41 -07:00
KimLS
d8a1d84a49 Regression fixes, support for new lua arguments for many events 2013-06-19 22:56:46 -07:00
KimLS
8c3cce822a Added three new events 2013-06-06 14:29:45 -07:00
KimLS
55a964267e Raid/Group lua stuff, renamed corpses 2013-06-02 13:47:52 -07:00
KimLS
d14608356d Added all lua objects i need for now, a ton of API too 2013-06-02 00:15:26 -07:00
KimLS
e47de5deed Merge with master 2013-05-24 01:23:58 -07:00
j883376
b47597b813 Merge branch 'master' of git://github.com/EQEmu/Server into gcc-changes 2013-05-23 21:12:07 -04:00
j883376
d6ff01d63c Fix several GCC warnings 2013-05-23 20:22:42 -04:00
KimLS
a3e24b6854 Merge from master 2013-05-23 12:50:34 -07:00
KimLS
e6fba5ba82 Merging 2013-05-23 00:31:02 -07:00
Michael Cook
0fdfe025cb Remove 'using namespaces std' fixes #61 2013-05-22 16:17:19 -04:00
Arthur Ice
fca9c1458b Merge branch 'master' of https://github.com/EQEmu/Server
Conflicts:
	common/debug.cpp
	common/debug.h
	zone/PlayerCorpse.cpp
	zone/beacon.cpp
	zone/client.cpp
	zone/net.cpp
	zone/tribute.cpp
2013-05-19 16:19:22 -07:00
KimLS
b26df187e6 Merge from master terrible 2013-05-15 16:01:13 -07:00
j883376
4bdd8b2502 Change space indentation to tabs 2013-05-09 11:37:51 -04:00
j883376
ffcff4aea1 Remove trailing whitespace 2013-05-09 11:13:16 -04:00
KimLS
b8adbee4ee Parser stuff, fix for GetSpawnKillCount + item_tick 2013-05-08 21:01:15 -07:00
Arthur Ice
23c524812d Removed the _MSC_VER special cases for Visual Studio 2008 and lower.
We no longer support 2008 and lower so these defines will never be used.
2013-05-08 17:09:13 -07:00
josheb
8e49ab9179 Merge pull request #3 from EQEmu/master
sync
2013-05-06 14:16:46 -07:00
Tabasco
f983d19e01 Removed my bookmark comments and cleaned up itemtick for cases where there are no tick items. 2013-05-05 18:04:22 -05:00
Arthur Ice
7560b6b0a7 NULL to nullptr 2013-05-04 18:06:58 -07:00
Tabasco
56490400ca Dungeon Crawl custom code merge
Added numerous modding hooks.
Added rules:
	Character:KeepLevelOverMax - Don't delevel a character if they are found to be over max level rule.
	Spells:UseCHAScribeHack - Optionally omit spells with CHA in effect12 when using scribespells and traindiscs
	Combat:MonkACBonusWeight - Adjust the weight threshold for monk AC bonus
	Combat:ClientStunLevel - Adjust the level clients kicks and bashes start to roll for stuns
	Combat;QuiverWRHasteDiv - Adjust the divisor applied to weight reduction for haste calcs
	Combat:UseArcheryBonusRoll - Make archery stationary bonus a roll
	Combat:ArcheryBonusChance - Archery stationary bonus chance

Added account flags and associated perl wrappers
Added EVENT_ITEM_TICK for interactive items
Added EVENT_DUEL_WIN and EVENT_DUEL_LOSE, which exports $enemyname and $enemyid
Added timer and interval to console worldshutdown command
Added EQW interface for worldshutdown and server-wide messages
2013-04-24 15:58:51 -05:00
SecretsOTheP
fa18991917 Added a few checks to resolve dangling pointers involving Mercs. Similar to the AIYellForHelp crash fixed years ago by Rogean. 2013-03-23 10:04:49 -04:00
SecretsOTheP
56825e9ed0 Two crash fixes reported on the forums are hopefully fixed. 2013-03-20 10:46:09 -04:00
Derision
e53ae5f6d5 More compiler warning fixes. 2013-03-10 18:55:18 +00:00
KimLS
8eb7d0aaa8 Skill caps load with new smem scheme 2013-02-20 13:54:26 -08:00
KimLS
f8bae86082 Spells via shared memory work, removal of blah, general fixes 2013-02-19 22:20:30 -08:00
KimLS
7ce6f4de0d More shared memory work + moved spdat from zone to common 2013-02-19 15:33:21 -08:00
KimLS
0d16361a40 Working on shared memory stuff - removed some stuff dealing with older code and loading spells from the non-database 2013-02-18 19:00:07 -08:00
badcaptain
a41874b6a7 Moved merc save data from extended player profile to new merc table, save merc buffs, added cure and rez spells to healer merc. 2013-02-18 00:50:19 -05:00
mackal
38d4fbc863 Remove old filters and change all remaining old to new (Also fix Auction filtering out OOC as well due to incorrect define) 2013-02-16 20:14:07 -05:00