Commit Graph

294 Commits

Author SHA1 Message Date
hateborne ebe2ea697e Exporting ConnectNodeToNode and AddNode (from Pathing) to Perl
Exporting ConnectNodeToNode and AddNode from pathing to Perl so devs can
more quickly build grids with Perl script(s).
2015-05-07 16:06:06 -04:00
JJ 3b9f62f0a1 Exported ReloadZoneStaticData to perl and lua.
Usage:
(perl) quest::reloadzonestaticdata();
(lua) eq.reloadzonestaticdata();
2015-03-18 02:49:00 -04:00
Akkadius 0c934272c0 Added Logs::DebugQuest category per request from Trevius (Great idea)
- Exported quest::debug(log_message, [debug_level = 1)
	- Example:
		quest::debug("This is a test debug message, level 1 (default)");
		quest::debug("This is a test debug message, level 1", 1);
		quest::debug("This is a test debug message, level 2", 2);
		quest::debug("This is a test debug message, level 3", 3);

		Result: http://i.imgur.com/6VoafGE.png
	- Uses traditional logging system to output this category
	- Required MySQL Source in Database version 9070
2015-01-28 20:00:03 -06:00
KimLS 17af9e3808 Merge fixes, hopefully didn't break anything. 2015-01-23 13:36:27 -08:00
KimLS 269d56e1d0 Switched out our kinda juryrigged vector types for glm::vec types since we use that as a 3d math library already but never switched out the types 2015-01-23 00:01:10 -08:00
Akkadius c5447778a6 Merge remote-tracking branch 'remotes/origin/master' into logging_changes
Conflicts:
	world/client.cpp
	world/worlddb.cpp
	zone/aggro.cpp
	zone/bot.cpp
	zone/client.cpp
	zone/client_packet.cpp
	zone/client_process.cpp
	zone/doors.cpp
	zone/entity.cpp
	zone/inventory.cpp
	zone/mob_ai.cpp
	zone/perl_client.cpp
	zone/spells.cpp
	zone/waypoints.cpp
	zone/zone.cpp
	zone/zonedb.cpp
	zone/zoning.cpp
2015-01-21 17:29:30 -06:00
Akkadius 0d9b6703a6 Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
Akkadius 467b359d0c Moved all EQEmuLogSys:: enum references used in Log.Out to a namespace 'Logs' for shortening of syntax 2015-01-18 02:20:16 -06:00
Akkadius c025765283 Renamed DoLog to Out as the aggregate logging function for simplicity of use and shortened syntax of Log.Out 2015-01-18 02:00:15 -06:00
Akkadius 1c048cb1d1 Renamed DebugCategory to DoLog as the aggregate logging function for simplicity of use and shortened syntax of Log.DoLog 2015-01-18 01:54:09 -06:00
Akkadius e691735a2d Consolidate 'LogType' Error logs over to 'LogCategory' 2015-01-18 01:30:25 -06:00
Akkadius 7dbde36b03 Rename reference logger to Log 2015-01-18 00:41:18 -06:00
Akkadius b76e179d75 Fix spacing 2015-01-10 15:47:36 -06:00
Akkadius 6844645dfb Replace LogFile->write(EQEmuLog::Error, with logger.logevents(EQEmuLogSys::Error 2015-01-10 15:44:35 -06:00
Arthur Ice cd9ca65587 merge upstream 2015-01-08 19:40:00 -08:00
Akkadius be381b4e56 Renamed EQEMuLog class to EQEmuLog 2015-01-08 19:46:28 -06:00
Akkadius ac09636a73 Readability: embparser_api.cpp macro section A-Z sort 2015-01-04 07:01:16 -06:00
Akkadius 8491e3ce9b Pro-active adjustment of quest::updatetaskactivity to include ignore_quest_update
quest::updatetaskactivity(task, activity, [count], [ignore_quest_update])
2015-01-04 06:58:30 -06:00
Akkadius 81dfffadf6 Updated $client->UpdateTaskActivity to have optional argument ignore_quest_update IE: Client::UpdateTaskActivity(THIS, TaskID, ActivityID, Count, [ignore_quest_update])
Also updated internal UpdateTaskActivity methods to optionally ignore quest based task updates to prevent feedback
2014-12-29 05:35:50 -06:00
Arthur Ice f409d39f1a merge upstream 2014-12-21 13:57:20 -08:00
Akkadius 4be92db77a embparser_api.cpp header org 2014-12-15 17:04:31 -06:00
Arthur Ice 2aa287fe3c Merge 2014-12-05 20:16:13 -08:00
Arthur Ice 4daf4ab507 QuestManager::unique_spawn converted to xyz_heading 2014-12-02 14:36:51 -08:00
Arthur Ice 2e0cfa86bf QuestManager::spawn2 converted to xyz_heading 2014-12-02 13:27:01 -08:00
Arthur Ice 7a74df5ff1 summonallplayercorpses converted to xyz_heading 2014-12-02 12:42:47 -08:00
Arthur Ice efc4ba0e27 summonburriedplayercorpse converted to xyz_heading 2014-12-02 12:00:45 -08:00
Arthur Ice 04e24ddce4 moveto converted to xyz_heading 2014-12-02 11:20:10 -08:00
Arthur Ice 9d6a89c65d rebind converted to xyz_location 2014-12-02 10:56:02 -08:00
Michael Cook (mackal) 395be050a3 Switch random function to std::mt19937
Added class EQEmu::Random
Functions:
EQEmu::Random::Int(int low, int high)
EQEmu::Random::Real(double low, double high)
EQEmu::Random::Roll(int required)
EQEmu::Random::Roll(double required)
EQEmu::Random::Reseed()

For zone, you will access the random object through the zone object
ex.
	zone->random.Int(0, 100);

Int returns a random int between low and high
Real returns a random double between low and high
Roll(int) returns true if Int(0, 99) < required is true
Roll(double) returns true if Real(0.0, 1.0) <= required is true
2014-12-01 18:13:12 -05:00
Arthur Ice 8b7a09dbc1 QuestMgr::movePCInstance converted to xyz_heading 2014-11-30 22:14:57 -08:00
Arthur Ice c8063c31ed QuestMgr::CreateObjectFromModel converted to xyz_heading 2014-11-30 22:05:34 -08:00
Arthur Ice 4c5117cabe QuestManager::CreateGroundObject converted to xyz_heading 2014-11-30 21:42:59 -08:00
JJ 38f1e8847c Make output of GetCharactersInInstance for perl more user-friendly. 2014-11-03 12:35:07 -05:00
JJ 4bd41b3678 Export of additional instance functions to perl as per #128.
Change QuestManager RemoveAllFromInstance function to use existing function to remove all clients from instance.
2014-11-02 20:43:47 -05:00
akkadius 87bb5deb5c Added quest::crosszonesetentityvariablebynpctypeid(npctype_id, id, m_var)
Added quest::crosszonesignalnpcbynpctypeid(npctype_id, data)
Added $client->GetTaskActivityDoneCount(THIS, TaskID, ActivityID)
2014-09-16 16:03:27 -05:00
akkadius 7f89191ffc Changed zone process window title format, example: 'crushbone :: clients: 6 inst_id: 1 inst_ver: 0 :: port: 7015'
Most of the following changes are QueryServ related, fully implemented its original functionality to be able to offload
	intensive or metric based logging to a remote server process that could exist on another server entirely
Implemented Player Event Logging Types (Go to table `qs_player_events`):
		1 = Player_Log_Quest,
		2 = Player_Log_Zoning,
		3 = Player_Log_Deaths,
		4 = Player_Log_Connect_State,
		5 = Player_Log_Levels,
		6 = Player_Log_Keyring_Addition,
		7 = Player_Log_QGlobal_Update,
		8 = Player_Log_Task_Updates,
		9 = Player_Log_AA_Purchases,
		10 = Player_Log_Trade_Skill_Events,
		11 = Player_Log_Issued_Commands,
		12 = Player_Log_Money_Transactions,
		13 = Player_Log_Alternate_Currency_Transactions,
		- All QueryServ logging will be implemented with a front end in EoC 2.0 very soon
Changed all QS Error related logging to 'QUERYSERV__ERROR'
(Natedog) (Crash Fix) Legacy MySQL bug revert for loading AA's COALESCE( from COALESCE (
Implemented Perl Quest objects (LUA still needed to be exported):
	- quest::qs_send_query("MySQL query") - Will send a raw query to the QueryServ process, useful for custom logging
	- quest::qs_player_event(char_id, event_desc); - Will process a quest type event to table `qs_player_events`
Added MySQL Tables:
	- `qs_player_aa_rate_hourly`
	- `qs_player_events`
	- Source table structures from:
		- utils\sql\git\queryserv\required\08_23_2014_player_events_and_player_aa_rate_hourly
		To get the complete QueryServ schema, source from here:
		- utils\sql\git\queryserv\required\Complete_QueryServ_Table_Structures.sql
Added rules for each logging type, source rules here with them enabled by default:
	- utils\sql\git\queryserv\required\Complete_QueryServ_Rules_Enabled.sql
Spawn related logging cleanup
General code cleanup
Added queryserv.cpp and queryserv.h with QueryServ class
2014-08-23 23:59:20 -05:00
KimLS 7fc21b9e3a Tons of renames 2014-08-21 19:33:02 -07:00
cavedude00 d8ad337c0e Fixed a zone crash in spawn_conditions.
spawn_events changes, fixes, and additions.
2014-04-25 12:40:25 -07:00
KimLS 8b1262b198 Export clear_npctype_cache as both lua/perl general functions. 2014-02-01 14:55:51 -08:00
JJ 37cacd27b1 Changed enable/disable recipe to confirm change made. 2013-12-14 09:55:46 -05:00
JJ b8d1838dcc Added in-game commands to enable/disable tradeskill recipes
-Commands: #enablerecipe recipe_id, #disablerecipe recipe_id
-Perl: quest::enablerecipe(recipe_id), quest::disablerecipe(recipe_id)
-Lua: eq.enable_recipe(recipe_id), eq.disable_recipe(recipe_id)
2013-11-01 23:55:17 -04:00
KimLS 1363d5d209 Lua fixes, need to get perl working again D= 2013-05-19 23:39:18 -07:00
KimLS 7adcf6d3e5 Some quest item and spell work, took out that stupid multiquesting code -> use your brains that's completely doable entirely in quests even perl 2013-05-17 17:10:38 -07:00
KimLS 43d0350870 Cleanup perl parsers 2013-05-09 21:25:50 -07:00