Michael Cook (mackal)
8400994c57
Rework regens to match modern clients
2017-10-08 00:13:53 -04:00
Michael Cook (mackal)
94038ebb75
WIP on auras
...
Lots to do still
Normal buffing auras currently work for the most part
2017-07-14 02:05:35 -04:00
Akkadius
7aa1d243b0
[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details
2017-04-01 03:51:46 -05:00
Uleat
ac0cba64f9
Merge pull request #585 from noudess/master
...
Use languages when reading books that are in a language other than common.
2017-01-27 22:48:43 -05:00
Paul Coene
df86e644f4
Now the actual code changes - lol
2017-01-10 20:18:16 -05:00
Akkadius
06279b18a3
Fix Hero Forge model not showing up at character select
2016-12-18 05:36:30 -06:00
Michael Cook (mackal)
286bfa7af6
Implement the PC/NPC only flag
2016-11-30 20:53:39 -05:00
Uleat
04f4fd652b
Renamed class Inventory to EQEmu::InventoryProfile
2016-10-17 04:59:00 -04:00
Uleat
1cb79c8c1f
Separated class Inventory from item_instance files into inventory_profile files
2016-10-17 02:41:09 -04:00
Uleat
3438247904
Moved namespace ItemField from item_instance.h to shareddb.cpp
2016-10-17 01:03:40 -04:00
Uleat
bfd07b1010
Added class EQEmu::InventorySlot
2016-10-16 21:36:39 -04:00
Uleat
8b5dd58e96
Renamed struct EQEmu::ItemBase to EQEmu::ItemData and class ItemInst to EQEmu::ItemInstance
2016-10-16 05:10:54 -04:00
Uleat
16642b7c4c
Filename changes to facilitate future updates
2016-10-15 22:14:03 -04:00
Michael Cook (mackal)
f01c890966
Crash fix
...
The other thing needs to be looked at too, but I guess we never run
into an issue where this actually is a nullptr because bad things
would happen here ...
2016-08-13 15:09:43 -04:00
Michael Cook (mackal)
343b781e74
Implement cast_not_standing and fix Cazic Touch
...
No idea why this spell field does this, but that's what the client
is doing with it ...
2016-07-23 18:40:17 -04:00
Michael Cook (mackal)
9cf553232d
Tweak spell dot stacking exempt based on client
2016-07-16 18:18:41 -04:00
Uleat
3d6fe8acba
Fix for bot inventory save failure involving items with unlimited charges
2016-06-28 07:58:38 -04:00
Uleat
579efe83af
Renamed EQEmu::Item_Struct to EQEmu::ItemBase to coincide with new inventory naming conventions (re-run shared_memory.exe)
2016-05-27 22:22:19 -04:00
Uleat
71f128731f
Renamed and moved SkillUseTypes enumeration to EQEmu::skills::SkillType; eq_dictionary work
2016-05-25 18:50:26 -04:00
Michael Cook (mackal)
60da544d3a
clang-tidy modernize-use-auto
2016-05-25 16:10:28 -04:00
KimLS
9894c1b186
Compile fixes, needs cleaning up
2016-05-24 23:49:25 -07:00
phredi
a628dee2b7
Merge branch 'master' into ConfigFileUpdate
2016-05-24 20:47:52 -05:00
Uleat
b28930b2ea
Fix for (possible) shared bank errors
2016-05-21 05:21:03 -04:00
Uleat
3031365e1f
Moved struct Item_Struct into namespace EQEmu
2016-05-21 04:54:18 -04:00
phredi
b997a040d7
Config File Update Initial Update
2016-05-20 21:03:34 -05:00
Michael Cook (mackal)
c159b89e79
Rewrite VarCache_Struct
...
Basically just remove manual memory management
2016-05-09 14:25:54 -04:00
Uleat
1890d006a2
Delinked current inventory slot enumeration and constants from EQEmu::constants and global definition
2016-04-22 07:34:55 -04:00
Uleat
8edb6e9595
Eliminated the nested class design of recent EQEmu work; Some more inv2 convergence work
2016-04-19 04:02:53 -04:00
Uleat
e75a53b775
Rework of eq_dictionary
2016-04-07 17:21:55 -04:00
Uleat
b327da7092
Activation of the new 'Bots' command system
2016-03-24 18:50:31 -04:00
Tim DeLong
52541c6532
Item weight was being downcast to uint8 which impacted any item with weight over 255. For SoD, SoF, and UF, prior to sending item info to the client we now cap weight at 255 to ensure the item remains heavy instead of being made (in most cases), super light.
2016-01-26 16:44:11 -05:00
Tim DeLong
b4b28e5eb8
If an error occurs (!results.Success()) in loadlootdrops the method continues processing instead of exiting.
2016-01-21 11:53:14 -05:00
Akkadius
dfdfb18a7e
VS2012 fix
2016-01-01 01:12:49 -06:00
af4t
2d375eb565
MSVC 2015 wants <algorithm> #included for std::min. If any other compilers require the same, feel free to alter the #if test.
2015-12-30 02:17:09 -05:00
Michael Cook (mackal)
7045581fdc
Cap big bags to 10 slots for now
2015-12-29 15:22:09 -05:00
Michael Cook (mackal)
c168d7b7b6
Fix macro hack? [skip ci]
2015-12-21 12:41:49 -05:00
Michael Cook (mackal)
7ad33f2445
Fix formatting
2015-12-21 12:33:32 -05:00
Natedog2012
8133f5312f
First step into implementing evolving items, added fields to database that were missing.
2015-12-21 05:39:39 -08:00
Uleat
6f1ad1fbc1
Major change to how commands are loaded
2015-12-07 19:28:13 -05:00
Michael Cook (mackal)
7c4abcc68d
Fix int16 spell ID limit with items (click, procs, etc)
...
See issue #7 (Did we resolve it yet?)
2015-11-14 14:37:24 -05:00
Uleat
531cbf79f5
Merge branch 'master' of https://github.com/EQEmu/Server into bots_updater
2015-10-09 21:39:05 -04:00
Uleat
ecd695ff9b
Script and server code query updates for bots_updater
2015-10-09 21:34:31 -04:00
KayenEQ
20bdbdd52d
Implemented spells_new field 198 = no_detrimental_spell_aggro
...
Spells with this flag will not generate any aggro
Note: DOT portions of spells wilth this flag STILL generate aggro.
Example Harminous Arrow (Ranger AA) 16127
2015-10-08 16:05:14 -04:00
KayenEQ
c35eacbc99
Update/Implementation of various fields in spells_new
...
219 not_extendable - > not_focusable - No focus are applied to these spells
217 maxtargets -> no_heal_damage_item_mod - Not applied to these spells.
232 -> no_remove -> Can not click off these spells even if beneficial
209 powerful_flag -> no_resist -> Unresistable spell
2015-10-08 11:49:21 -04:00
KayenEQ
cc0d0cc126
Implemented spells_new field 217 override_crit_chance
...
Determines the maximum chance this spell has to critical hit.
Ie. If set to 15, the spell will never critical more then 15% of the time
regardless of your characters innate chance to critcal from AAs.
2015-09-22 03:02:24 -04:00
KimLS
9f1f36cca6
Merge from master
2015-07-15 23:15:25 -07:00
KimLS
67143f1b8a
Initial work on shared memory hotfixes
2015-06-23 17:39:06 -07:00
Michael Cook (mackal)
0447321d92
Implement songcap needed for the AA revamp
...
Added rule Character:UseSpellFileSongCap defaulted to true since
most servers will probably be updating everything.
2015-06-17 02:47:05 -04:00
Uleat
fe294e60b5
Fix for 'Invalid Slot ID' messages, item loss during corpse looting, and possible item loss during LDoN/Adventure merchant purchases
2015-03-03 04:08:52 -05:00
JJ
318a664b09
No "sigs". [skip ci]
2015-02-23 19:57:47 -05:00