Uleat
750e65f847
Merge branch 'master' of https://github.com/EQEmu/Server
2017-03-14 23:21:24 -04:00
Uleat
31cc6f63d6
Added evade code to rogue mercs
2017-03-14 16:32:10 -04:00
E Spause
81cadf3bb2
Merge pull request #593 from EQEmu/2002_fixes
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MaxClientsSimplifiedLogic rule. See commit for description
2017-03-13 14:59:30 -04:00
E Spause
54c28117a8
Merge remote-tracking branch 'refs/remotes/origin/master' into 2002_fixes
2017-03-13 06:27:01 -04:00
E Spause
79f9433dfa
Merc logic fix for heal spells - allows mercs to select fast healing spells as a 'standard' healing spell & new rule for unsuspend
2017-03-13 06:26:48 -04:00
E Spause
67a95b59a7
Merge remote-tracking branch 'refs/remotes/origin/master' into 2002_fixes
2017-03-12 23:20:55 -04:00
E Spause
09b9d398e2
Rule itself for MaxClientsSimplifiedLogic. Defaults to disabled (false)
2017-03-12 23:19:50 -04:00
E Spause
3dd0d43e96
Add a rule, MaxClientsSimplifiedLogic which allows for P99-style IP restrictions if enabled. Opcode handler for OP_WorldLogout in char sel.
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Only uses ExemptAccountLimitStatus and MaxClientsPerIP. Also adds in an
opcode handler so CLEs are cleaned up at char select when ESC is
pressed.
2017-03-12 23:19:24 -04:00
E Spause
8d1fe63e77
Merge pull request #592 from EQEmu/2002_fixes
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Remove delay death from Mercs so they function like normal NPCs at 0 health.
2017-03-12 23:17:08 -04:00
E Spause
3fa72218a4
Remove delay death from Mercs so they function like normal NPCs at 0 health.
2017-03-12 23:08:59 -04:00
Uleat
f3f034d948
Fix for a combat ability targeting error
2017-03-12 21:46:16 -04:00
Michael Cook (mackal)
bd364a4049
Merge pull request #591 from EQEmu/2002_fixes
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Added an optional rule value that forces startzones to be the same as…
2017-03-12 19:21:05 -04:00
Akkadius
41b1634199
Update proper file name utils/sql/git/optional/2017_03_12_rule_values_range_update.sql [skip ci]
2017-03-12 17:19:42 -05:00
Akkadius
0159e1cc72
Fix some crapped out formatting [skip ci]
2017-03-12 16:42:26 -05:00
Akkadius
ab372b0f6b
- Implemented range rules for packets and other functions
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RULE_INT ( Range, Say, 135 )
RULE_INT ( Range, Emote, 135 )
RULE_INT ( Range, BeginCast, 200)
RULE_INT ( Range, Anims, 135)
RULE_INT ( Range, SpellParticles, 135)
RULE_INT ( Range, DamageMessages, 50)
RULE_INT ( Range, SpellMessages, 75)
RULE_INT ( Range, SongMessages, 75)
RULE_INT ( Range, MobPositionUpdates, 600)
RULE_INT ( Range, CriticalDamage, 80)
- (Readability) Also cleaned up some formatting in messaging and packets so it is easier to understand what is going on with the code
2017-03-12 16:10:53 -05:00
Akkadius
14d09485eb
Implement new rule based ranges for various range based packet operations (performance)
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- the defaults are set in the code and can be tweaked by sourcing utils/sql/git/optional/rule_values_range_update.sql
- Thanks to mackal for gathering live ranges, thanks to takp for initial numbers
- We would send 200 for combat updates and the client will only display <= range 54 anyways, these should help a lot in spammy combat
RULE_CATEGORY( Range )
RULE_INT ( Range, Say, 135 )
RULE_INT ( Range, Emote, 135 )
RULE_INT ( Range, BeginCast, 200)
RULE_INT ( Range, Anims, 135)
RULE_INT ( Range, DamageMessages, 50)
RULE_INT ( Range, SpellMessages, 75)
RULE_INT ( Range, SongMessages, 75)
RULE_CATEGORY_END()
2017-03-12 14:38:14 -05:00
Uleat
8cd6416754
Added ItemData::CheckLoreConflict()
2017-03-12 14:20:22 -04:00
E Spause
4fad93824b
Formatting fixes.
2017-03-12 03:49:41 -04:00
E Spause
fe70834a6b
Enabled a skill check bypass for OGRE, TROLL, and BARBARIAN races so the "Slam" skill works once more.
2017-03-12 03:49:07 -04:00
E Spause
17b5cc1fa5
Remove error message that has honestly bothered me since the dawn of time. Appears most often when doing loot all. EQLive does not have it.
2017-03-12 03:47:26 -04:00
E Spause
04ce4f66ed
Added an optional rule value that forces startzones to be the same as the bind zone and enabled bind xyz once again.
2017-03-12 03:41:21 -04:00
Uleat
5b24cbde5d
Merge branch 'master' of https://github.com/EQEmu/Server
2017-03-11 13:35:40 -05:00
Uleat
3555791e1f
Multi-line remark statements wreck havoc on visual studio's parser (expensive)
2017-03-11 13:35:30 -05:00
Michael Cook (mackal)
262bcf5c29
Fix merc attack delay
2017-03-10 19:17:04 -05:00
Uleat
226a49cb42
Merge branch 'master' of https://github.com/EQEmu/Server
2017-03-10 18:41:14 -05:00
Uleat
bf3d9b2d02
Couple of critical fixes for bot trade code
2017-03-10 18:41:04 -05:00
Michael Cook (mackal)
3d229e1da1
Aggro Meter on by default now (seemed fine on PEQ)
2017-03-10 18:15:08 -05:00
Michael Cook (mackal)
df5d58f43d
Temp pets shouldn't spawn when they're targeting a corpse
2017-03-10 13:00:22 -05:00
Uleat
37d22e17a3
First step of implementing inventory v2.0
2017-03-09 02:46:09 -05:00
Uleat
999650d368
Fixed a few glitches related to bot trading and other affected code
2017-03-09 01:55:01 -05:00
Uleat
09bbfbcc31
Complete rework of the bot trading system (see changelog.txt)
2017-03-08 08:12:04 -05:00
Drajor
f26b7a4adc
Hacky fix for quantity wrapping when stacked items are sold that have a quantity greater than 255. A better solution will need to implemented long term
2017-03-08 06:22:17 +10:00
Uleat
becd7b5c24
This probably resolves a long-term bug with bots who are conscientious objectors to fighting... (Had a rash of reports concerning this -- obscure attack timer bug within inherited NPC class ctor)
2017-03-05 05:12:54 -05:00
Uleat
d559e9da10
Fix for bot auto-combat damage (please post any abnormalities)
2017-03-04 14:50:32 -05:00
Uleat
2690d8fed8
Added inspect buff cases for bots (ZombieSoul)
2017-03-03 17:51:02 -05:00
Michael Cook (mackal)
7d13475bac
Fix ClearAggro xtarget issue
2017-03-02 14:31:48 -05:00
Uleat
2ab280bef0
Merge branch 'master' of https://github.com/EQEmu/Server
2017-03-01 19:16:09 -05:00
Uleat
15af28720a
Bad logic..not used anyways
2017-03-01 19:16:02 -05:00
Akkadius
5213e4c7d4
Remove table that doesn't exist anymore (PEQ Dumps) [skip ci]
2017-03-01 15:19:56 -06:00
Uleat
12d7f242b4
Tweaked bot caster combat range code a little (they shouldn't pile up unless there are los issues...)
2017-03-01 16:11:17 -05:00
Uleat
7ac597270b
Merge branch 'master' of https://github.com/EQEmu/Server
2017-02-28 20:29:32 -05:00
Uleat
05ca4669a9
Fix for aberrant bot animations when using ^summon (i.e., swimming in air)
2017-02-28 10:39:26 -05:00
Uleat
a7cbe2f60e
Fix for npc corpse looting not updating appearance of looted items
2017-02-28 09:44:24 -05:00
Uleat
52d79f89a9
Bots should now /con correctly after a successful ^update
2017-02-28 08:49:25 -05:00
Michael Cook (mackal)
a8a1c3f809
Better comment some group shit
2017-02-28 02:21:44 -05:00
Uleat
24bae49401
Merge branch 'master' of https://github.com/EQEmu/Server
2017-02-27 21:32:17 -05:00
Uleat
bf239f9691
A 'hack' and a 'fix' (bot movement changes)
2017-02-27 21:32:07 -05:00
Michael Cook (mackal)
666513c4ab
Better comment SendGroupCreatePacket
2017-02-27 15:21:50 -05:00
Uleat
1b2df18cea
Merge branch 'master' of https://github.com/EQEmu/Server
2017-02-26 22:14:34 -05:00
Uleat
b1be667884
Update bot spell casting chances table and implemented 'pre-combat' mode for all bots (only bard is actively coded atm)
2017-02-26 22:13:41 -05:00