KimLS
6597967acd
Changed void* to EQEmu::Any in quest interface. Been meaning to change from void* for a while to a structure that data hides instead.
2014-08-25 22:59:52 -07:00
Uleat
6a4f7466f0
Merge branch 'master' of https://github.com/EQEmu/Server into shutdown_crash
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Conflicts:
changelog.txt
2014-08-24 19:24:07 -04:00
Uleat
52ae78709b
First attempt at fixing zone shutdown crashes. (Mob timer processing accessing released resources.)
2014-08-24 05:42:43 -04:00
akkadius
7f89191ffc
Changed zone process window title format, example: 'crushbone :: clients: 6 inst_id: 1 inst_ver: 0 :: port: 7015'
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Most of the following changes are QueryServ related, fully implemented its original functionality to be able to offload
intensive or metric based logging to a remote server process that could exist on another server entirely
Implemented Player Event Logging Types (Go to table `qs_player_events`):
1 = Player_Log_Quest,
2 = Player_Log_Zoning,
3 = Player_Log_Deaths,
4 = Player_Log_Connect_State,
5 = Player_Log_Levels,
6 = Player_Log_Keyring_Addition,
7 = Player_Log_QGlobal_Update,
8 = Player_Log_Task_Updates,
9 = Player_Log_AA_Purchases,
10 = Player_Log_Trade_Skill_Events,
11 = Player_Log_Issued_Commands,
12 = Player_Log_Money_Transactions,
13 = Player_Log_Alternate_Currency_Transactions,
- All QueryServ logging will be implemented with a front end in EoC 2.0 very soon
Changed all QS Error related logging to 'QUERYSERV__ERROR'
(Natedog) (Crash Fix) Legacy MySQL bug revert for loading AA's COALESCE( from COALESCE (
Implemented Perl Quest objects (LUA still needed to be exported):
- quest::qs_send_query("MySQL query") - Will send a raw query to the QueryServ process, useful for custom logging
- quest::qs_player_event(char_id, event_desc); - Will process a quest type event to table `qs_player_events`
Added MySQL Tables:
- `qs_player_aa_rate_hourly`
- `qs_player_events`
- Source table structures from:
- utils\sql\git\queryserv\required\08_23_2014_player_events_and_player_aa_rate_hourly
To get the complete QueryServ schema, source from here:
- utils\sql\git\queryserv\required\Complete_QueryServ_Table_Structures.sql
Added rules for each logging type, source rules here with them enabled by default:
- utils\sql\git\queryserv\required\Complete_QueryServ_Rules_Enabled.sql
Spawn related logging cleanup
General code cleanup
Added queryserv.cpp and queryserv.h with QueryServ class
2014-08-23 23:59:20 -05:00
KimLS
07a2cbe9a5
Renamed zone files
2014-08-21 23:46:01 -07:00
Kinglykrab
8b19c76e89
Adds new column to 'merchantlist' table.
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Adds 'probability' after 'classes_required', valid values are 0 to 100.
2014-08-21 04:05:45 -04:00
KayenEQ
f3710856ad
min_range field
2014-08-03 16:04:55 -04:00
KimLS
989bffee81
Merge branch 'master' into raycast
2014-04-27 14:36:05 -07:00
SecretsOTheP
9502f0aadf
Revert "It's never ogre with these hatelist crashes.."
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This reverts commit dffee38dc622254a9847e1a09d79c572d1aaf388.
2014-04-23 12:50:25 -04:00
SecretsOTheP
dd1f5f6a11
More hatelist fixes. Trying to nail the crash :S
2014-04-22 13:24:07 -04:00
SecretsOTheP
dffee38dc6
It's never ogre with these hatelist crashes..
2014-04-21 22:19:12 -04:00
KimLS
d1ecb32652
Fix for crash in EntityList::MobInZone(Mob *who) when a dangling pointer is passed to the function. Which used to work without crashing but was changed at some point which can be triggered by quests in some situations.
2014-04-04 12:27:18 -07:00
Michael Cook (mackal)
057e4603db
Optimized EntityList::AddHealAggro
2014-03-03 15:01:52 -05:00
KimLS
629f9863ae
Merge branch 'master' into raycast
2014-03-01 17:49:21 -08:00
Michael Cook (mackal)
e0edd7a290
Added FilteredMessage functions that better use ServerFilters
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These functions are currently unused, but should work nicely.
I didn't add overloads to separate them from the others for now
2014-03-01 00:16:37 -05:00
Michael Cook (mackal)
970b30b467
Added entity_list::IsMobSpawnedByNpcTypeID
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Exported to both lua and perl
2014-02-25 23:15:14 -05:00
KimLS
951c321ba6
Partial port of der's map rewrite, no new azone format yet but it's coming. Will convert legacy map formats on the fly atm.
2014-02-23 21:17:28 -08:00
Michael Cook (mackal)
808977f69a
(Performance) Corpse drag will now fetch entity by ID
2014-02-20 01:35:59 -05:00
Michael Cook (mackal)
c85c4a969d
Fix corpse_list check in remove mob
2014-02-10 13:41:55 -05:00
Michael Cook (mackal)
6a8a6e530b
Some clean up related to the entity_list changes
2014-02-10 12:16:14 -05:00
SecretsOTheP
f074ead7f6
demonstar55's entity list changes (slightly modified) and a crash fix for the #repop command used in rapid succession.
2014-02-10 10:39:12 -05:00
Michael Cook (mackal)
85d6db1de1
Switched some things to StringID defines
2014-01-24 02:05:26 -05:00
Michael Cook (mackal)
4216627604
Prefer prefix ++/-- on non-primitive types
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Postfix ++/-- might cause the creation of a tmp instance
that might be optimized out. Mights are bad. Prefix doesn't
have this problem.
2014-01-13 22:14:02 -05:00
Uleat
e3805d5920
Converted SkillType typedef enumeration to SkillUseTypes enumeration
2013-10-27 13:03:41 -04:00
Uleat
cab77e83da
High level debug (12) compile failure fix - I searched for as many as I could find with GrepWin, so there may be a few out there still
2013-10-27 03:13:10 -04:00
KimLS
fcd9b525a8
Removed Common Profiler and Zone Profiler. They're well past outdated status and are just code bloat.
2013-08-29 15:46:40 -07:00
KimLS
63d678ce29
Replaced npcspecialatk with special_attacks, needs more testing also gotta export new api for it as I can't remove the legacy one. Too many quests rely on the legacy functionality.
2013-07-06 03:45:06 -07:00
KimLS
b904689a98
Added Spawn object to lua and functions to manipulate them
2013-06-23 14:48:36 -07:00
KimLS
0dc66b3dd7
Added quest areas (only accessable in lua) which work similar to proximities except are not attached to any one npc. Also fixed up the proximity code a bit to comply and got rid of my stupid ass fix for the deleting lists thing
2013-06-22 20:47:11 -07:00
KimLS
bb1282de30
encounter events can now watch all events by all npcs/items/quests by registering themselves to watch -1, fix #74
2013-06-22 14:23:07 -07:00
KimLS
2529a7700e
Fix for luabind not compiling (jumbers), bunch of api upgrades for lua, changed where spells and items load quests from, removed some old code. etc etc.
2013-06-22 01:32:41 -07:00
KimLS
d8a1d84a49
Regression fixes, support for new lua arguments for many events
2013-06-19 22:56:46 -07:00
KimLS
8c3cce822a
Added three new events
2013-06-06 14:29:45 -07:00
KimLS
55a964267e
Raid/Group lua stuff, renamed corpses
2013-06-02 13:47:52 -07:00
KimLS
d14608356d
Added all lua objects i need for now, a ton of API too
2013-06-02 00:15:26 -07:00
KimLS
e47de5deed
Merge with master
2013-05-24 01:23:58 -07:00
j883376
b47597b813
Merge branch 'master' of git://github.com/EQEmu/Server into gcc-changes
2013-05-23 21:12:07 -04:00
j883376
d6ff01d63c
Fix several GCC warnings
2013-05-23 20:22:42 -04:00
KimLS
a3e24b6854
Merge from master
2013-05-23 12:50:34 -07:00
KimLS
e6fba5ba82
Merging
2013-05-23 00:31:02 -07:00
Michael Cook
0fdfe025cb
Remove 'using namespaces std' fixes #61
2013-05-22 16:17:19 -04:00
Arthur Ice
fca9c1458b
Merge branch 'master' of https://github.com/EQEmu/Server
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Conflicts:
common/debug.cpp
common/debug.h
zone/PlayerCorpse.cpp
zone/beacon.cpp
zone/client.cpp
zone/net.cpp
zone/tribute.cpp
2013-05-19 16:19:22 -07:00
KimLS
b26df187e6
Merge from master terrible
2013-05-15 16:01:13 -07:00
j883376
4bdd8b2502
Change space indentation to tabs
2013-05-09 11:37:51 -04:00
j883376
ffcff4aea1
Remove trailing whitespace
2013-05-09 11:13:16 -04:00
KimLS
b8adbee4ee
Parser stuff, fix for GetSpawnKillCount + item_tick
2013-05-08 21:01:15 -07:00
Arthur Ice
23c524812d
Removed the _MSC_VER special cases for Visual Studio 2008 and lower.
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We no longer support 2008 and lower so these defines will never be used.
2013-05-08 17:09:13 -07:00
josheb
8e49ab9179
Merge pull request #3 from EQEmu/master
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sync
2013-05-06 14:16:46 -07:00
Tabasco
f983d19e01
Removed my bookmark comments and cleaned up itemtick for cases where there are no tick items.
2013-05-05 18:04:22 -05:00
Arthur Ice
7560b6b0a7
NULL to nullptr
2013-05-04 18:06:58 -07:00