Michael Cook (mackal)
5e1500c93b
Merge pull request #278 from KayenEQ/Development
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Revert for checking buffs if virus, couple of spells don't require a buff.
2014-11-02 18:48:02 -05:00
Michael Cook (mackal)
b417e23d97
Allow to set/del qglobals in encounters scripts
2014-10-31 00:02:05 -04:00
Michael Cook (mackal)
d3fbd026b4
Fix error with commit
2014-10-30 22:08:45 -04:00
Michael Cook (mackal)
2d77adeeb8
Merge pull request #273 from KayenEQ/Development
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Allow npc_types field 'special_abilities' to be set as null in database.
2014-10-30 22:01:55 -04:00
Michael Cook (mackal)
7f85d8c8a2
Optional SQL to add AA Quick Draw
2014-10-24 01:06:07 -04:00
Michael Cook (mackal)
a062c27e1a
Take into account endurance bonuses from AAs
2014-10-22 22:27:51 -04:00
Michael Cook (mackal)
c5df59a2f0
Merge pull request #274 from RicardoCampos/Development
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Bugfix: Corpse stays locked when looting fails
2014-10-22 22:01:53 -04:00
Michael Cook (mackal)
c81491f97e
Inspect buffs rank 1 will now show NPC buffs in target window (SoD+)
2014-10-20 01:05:38 -04:00
Michael Cook (mackal)
a6ae2ca635
Switch Inspect Buffs to use the OP code
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Client 6.2 is SOL until someone find the op for that client
2014-10-19 22:30:11 -04:00
Michael Cook (mackal)
466eecacc4
Implement Group Inspect Buffs for raids
2014-10-19 18:34:43 -04:00
Michael Cook (mackal)
a327c91bac
Implement group mentoring while in raids (SoF+ only)
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Note: This does not allow the raid leader to share raid leader XP
and since the raid leader doesn't gain group leadership, they can't
share that either.
2014-10-19 17:20:07 -04:00
Michael Cook (mackal)
3f056462d6
Enable gaining of group leadership while in raids
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Note: raid leaders can only gain raid leadership, so they won't
ever gain group leadership while leading a raid, even if they don't
end up gaining group due to the restrictions.
From what I can tell, this should be in line with live
2014-10-18 13:27:33 -04:00
Michael Cook (mackal)
e8eb774458
Implement group mentor, leadership exp sharing (SoF+ only)
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Currently only works in normal groups
Some decisions: the EXP will be rounded in the favor of the group leader
No idea how live actually handles it.
2014-10-18 00:17:46 -04:00
Michael Cook (mackal)
2db5dc2ed7
ndle Leadership with leader change in RaidCommandMoveGroup
2014-10-17 15:10:43 -04:00
Michael Cook (mackal)
6d95fc2547
Handle Leadership with leader change in RaidCommandDisband
2014-10-17 15:05:47 -04:00
Michael Cook (mackal)
b10062452a
Fix issue with moving a group leader in a raid
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Moving a group leader to the ungrouped section was not correctly
finding an appropriate new group leader.
2014-10-17 01:06:27 -04:00
Michael Cook (mackal)
9c72533264
Fix issue with raidMakeLeader packets
2014-10-16 19:23:32 -04:00
Michael Cook (mackal)
7ca23d14c7
Remove debug statement
2014-10-16 17:01:06 -04:00
Michael Cook (mackal)
e38abaa32a
Optimize EntityList::UnMarkNPC
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Going over the group_list is much better than hitting the same group
up to 5 unnecessary times
2014-10-14 22:50:09 -04:00
Michael Cook (mackal)
c002f834d4
Correct misidentified OP_MarkNPC (RoF,SoD,SoF,UF) [skip ci]
2014-10-14 17:20:19 -04:00
Michael Cook (mackal)
e53a91f5c3
Added some previous unidentified (still unhandled) UF opcodes
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Didn't want them to get lost ;)
2014-10-14 00:01:51 -04:00
Michael Cook (mackal)
ef5e93b71b
Add debug log to Client::Handle_OP_DoGroupLeadershipAbility
2014-10-13 23:24:25 -04:00
Michael Cook (mackal)
6f00a69850
Raid Leadership RoF
2014-10-13 22:55:57 -04:00
Michael Cook (mackal)
41938fbe72
Raid leadership SoD
2014-10-13 22:54:57 -04:00
Michael Cook (mackal)
d1561c28d9
Raid Leadership SoF
2014-10-13 22:53:41 -04:00
Michael Cook (mackal)
be0621de42
Partial implementation of leadership in raids
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Currently working: stat bonuses and client side only effects
Currently not working: Mark NPC and others that need more server side work
Currently only tested on UF, Ti and 62 may work, but not tested
SoF, SoD, and RoF need packet translators, which are most likely the same as UF
2014-10-13 21:36:59 -04:00
Michael Cook (mackal)
6c5b569c29
Raid MOTD for SoF
2014-10-11 02:07:49 -04:00
Michael Cook (mackal)
e5f3f4c552
Raid MOTD for SoD
2014-10-11 02:03:49 -04:00
Michael Cook (mackal)
f097eaf3cd
Raid MOTD for RoF
2014-10-11 01:54:54 -04:00
Michael Cook (mackal)
35049d530e
Implement Raid MOTD for UF
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Don't forget to source 2014_10_11_RaidMOTD.sql
SoD and RoF implementations still to come
2014-10-11 01:14:11 -04:00
Michael Cook (mackal)
3e1c917f11
Fix issues with purchasing raid AAs
2014-10-09 23:30:08 -04:00
Michael Cook (mackal)
c328829610
Fix out of bounds error in SaveCharacterLeadershipAAs
2014-10-09 22:55:28 -04:00
Michael Cook (mackal)
e2d52ec3e5
Allow /setstartcity to work if home is set to tutorialb
2014-10-08 13:43:32 -04:00
Michael Cook (mackal)
a325380884
Implement mana/hp/end replenishments if logged off for long enough
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Default set to on with a default time of 6 hours (21600 seconds)
2014-10-08 03:36:31 -04:00
Michael Cook (mackal)
b6294a28cb
Minor clean ups to CheckCharCreateInfo
2014-10-08 01:34:36 -04:00
Michael Cook (mackal)
69336d1e53
Minor clean ups to Client::OPCharCreate
2014-10-08 01:34:36 -04:00
Michael Cook (mackal)
2df5506d82
Merge pull request #265 from KayenEQ/Development
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Fix for a few spell triggers using correct resist dif
2014-10-08 00:11:42 -04:00
Michael Cook (mackal)
2dacb523fc
Rework OPCharCreate logic with tutorial flag
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Hopefully resolves issues with toons on Titanium spawning out of bounds
when starting in tutorial.
Resolves setting home bind to tutorial and being out of bounds.
2014-10-07 23:40:13 -04:00
Michael Cook (mackal)
45ef740244
Fix issue with Return Home button always being available
2014-10-07 19:02:07 -04:00
Michael Cook (mackal)
2bee906784
Slay Undead to String IDs (and better filtering)
2014-10-06 01:30:01 -04:00
Michael Cook (mackal)
cab41487d5
Stop the book showing up while inspecting charms with RoF
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Stat display still broken sadly
2014-10-05 22:47:57 -04:00
Michael Cook (mackal)
1261c228a3
Call CalcBonuses for RoF+ augments
2014-10-05 16:13:13 -04:00
Michael Cook (mackal)
5be8e710a9
More restrictive on the temp hack for UF (only spells with numhits)
2014-10-05 15:15:17 -04:00
Michael Cook (mackal)
3ad7ab625d
Add temp hack for num hits and UF
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Not sure what I screwed up, could of sworn it was working right before,
but that was also 3 AM or something
Rewrote UF's OP_BuffCreate to use the Write* functions which are a bit
more straight forward
2014-10-05 14:46:55 -04:00
Michael Cook (mackal)
b6be6c3709
Merge pull request #258 from KayenEQ/Development
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Exported to PERL $client->SendSpellAnim(targetid, spellid)
2014-10-05 13:36:33 -04:00
Michael Cook (mackal)
4f2dbb37d2
Confirmed OP_ItemRecastDelay for SoF
2014-10-05 02:28:17 -04:00
Michael Cook (mackal)
7dc1da21f0
Move OP_ItemRecastDelay to after cast
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I originally assumed it needed to be sent "while casting"
but it looks like right at the end (where we set the reuse timer)
also works.
2014-10-05 02:18:30 -04:00
Michael Cook (mackal)
e753685ceb
Implement number of hit indicators for UF and RoF
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There is a small display bug with the initial cast of the spell,
but it updates quickly enough that it shouldn't be too noticeable
This still needs to be fixed though
Changed SendBuffDurationPacket to take a Buffs_Struct by reference
to allow more of the data to be obtained without more params
Added Client::SendBuffNumHitPacket(Buffs_Struct &buff, int slot)
2014-10-04 03:23:42 -04:00
Michael Cook (mackal)
0438dee22e
Rework ZoneDatabase::SavePetInfo -- should be better
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Worst case before some something like 96 queries.
2014-10-03 01:37:51 -04:00
Michael Cook (mackal)
b3d8e22539
Make ZoneDatabase::FillAAEffects get the data from memory
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Note: This should probably be moved out of ZoneDatabase
2014-10-02 22:52:25 -04:00
Michael Cook (mackal)
03fed0f42d
Some AA updates from PEQ
2014-10-02 14:10:48 -04:00
Michael Cook (mackal)
fab091da2d
Move OP_ItemRecastDelay to the right spot
2014-10-01 20:52:40 -04:00
Michael Cook (mackal)
c7417d4b54
Didn't mean to push those ....
2014-10-01 20:51:47 -04:00
Michael Cook (mackal)
d8c6c69450
ITEM and PB slot checks too
2014-10-01 20:50:01 -04:00
Michael Cook (mackal)
1024e327b5
Fix nullptr and item_slot check
2014-10-01 20:48:15 -04:00
Michael Cook (mackal)
e38268230f
Export SendColoredText to lua
2014-10-01 18:34:26 -04:00
Michael Cook (mackal)
c7760d8dae
Merge pull request #257 from KayenEQ/Development
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Exported to PERL $client->SendColoredText(color, msg)
2014-10-01 18:27:54 -04:00
Michael Cook (mackal)
8d050b8f3f
Fix errors in Database::ExpireMail in ucs
2014-10-01 18:06:02 -04:00
Michael Cook (mackal)
7800cbbe96
Initial work on OP_ItemRecastDelay
2014-10-01 16:22:45 -04:00
Michael Cook (mackal)
be52d413db
Fix bazaar welcome message
2014-10-01 02:11:38 -04:00
Michael Cook (mackal)
1dfd3349b7
Add Master Wu message
2014-10-01 01:15:08 -04:00
Michael Cook (mackal)
cf8363f62e
Fix another bot SQL error
2014-09-30 19:23:02 -04:00
Michael Cook (mackal)
7326a3ea7a
Send the right person's name
2014-09-30 19:20:38 -04:00
Michael Cook (mackal)
cb49bae53c
Fix already in raid message
2014-09-30 18:41:03 -04:00
Michael Cook (mackal)
31f891dda5
Fix error in GetBotOwnerCharacterID
2014-09-30 18:19:57 -04:00
Michael Cook (mackal)
f117aafc45
Added some updownsign to some newer formulas
2014-09-30 13:41:42 -04:00
Michael Cook (mackal)
fdde64dcc3
Merge pull request #255 from noudess/master
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Update zone.cpp to fix bug in loading merchantlist_temp
2014-09-29 16:57:35 -04:00
Michael Cook (mackal)
5ffb6bdee7
Reworked blind running around
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This should be more in line with how we do current fearpath stuff
and with live.
2014-09-29 16:32:48 -04:00
Michael Cook (mackal)
8035c6c558
Correct "cure blindness" catch
2014-09-29 16:16:19 -04:00
Michael Cook (mackal)
fc1eca0f31
Merge pull request #254 from noudess/master
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Changes so that blind effects like those in Flash of Light work.
2014-09-29 14:26:51 -04:00
Michael Cook (mackal)
28e49801b7
Fix issue with newly inserted saylinks not working correctly
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Sadly still silly
2014-09-29 03:08:30 -04:00
Michael Cook (mackal)
66c171b61b
Add support for post June 18, 2014 Hundred Hands effects
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Set Spells:Jun182014HundredHandsRevamp to true if your spell file is newer
2014-09-28 13:27:38 -04:00
Michael Cook (mackal)
3be7d45d36
Revamp attack delays / hastes / slows based on dev quotes
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See changelog
2014-09-27 23:14:11 -04:00
Michael Cook (mackal)
e5822a0c4a
Fix client SetAttackTimer issue
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Moved the call to the end of Client::CalcBonuses() since it depends on
Client::CalcHaste() which requires a bunch of others to be called
before it.
2014-09-27 21:37:14 -04:00
Michael Cook (mackal)
2497c719ee
Rename Name variable in SendBazaarResults to temp_buffer fixes #253
2014-09-26 12:43:34 -04:00
Michael Cook (mackal)
179400c777
Client::SetClassStartingSkills should now match live
2014-09-26 00:44:51 -04:00
Michael Cook (mackal)
0f12a74074
Add bool EQEmu::IsSpecializedSkill(SkillUseTypes skill)
2014-09-25 21:40:31 -04:00
Michael Cook (mackal)
61b784e96e
Add tests for skills utilities
2014-09-25 21:35:17 -04:00
Michael Cook (mackal)
723e5d536a
EQEmu::IsTradeskill uint32 to SkillUseTypes
2014-09-25 21:20:59 -04:00
Michael Cook (mackal)
c0cbbf3a65
World needs to load skill cap data for char creation
2014-09-25 03:14:43 -04:00
Michael Cook (mackal)
a73ac9cfe8
Added helper function bool EQEmu::IsTradeskill(uint32 skill)
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Returns true if you pass a tradeskill to it, otherwise false
2014-09-24 23:36:27 -04:00
Michael Cook (mackal)
e67423bba7
Add raid mob message
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"This creature would take an army to defeat!"
Colors may be a bit off due to differences in clients
2014-09-24 14:04:17 -04:00
Michael Cook (mackal)
531e4b0207
Fix function signature of Mob::IsRaidTarget() so its actually a virtual
2014-09-24 13:50:18 -04:00
Michael Cook (mackal)
34496c49b4
Add Client::SendColoredText(uint32 color, std::string message)
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This will send a message (arbitrary size limit of 512) to the client
of the provided color. The MT colors should work here.
2014-09-24 13:14:20 -04:00
Michael Cook (mackal)
a445d7e39f
Rename OP_BuffFadeMsg to OP_ColoredText since it is a generic opcode
2014-09-24 12:22:06 -04:00
Michael Cook (mackal)
e039f6d2c6
Fix AA issue
2014-09-23 17:40:17 -04:00
Michael Cook (mackal)
1049e48aca
Add Spells:SHDProcIDOffByeOne to support newer spell files
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In June 2009 SoE stopped doing a +1 to the base for SHD procs
So UF+ spell files were not working, set this to false to support these spell files
2014-09-20 16:58:35 -04:00
Michael Cook (mackal)
33b79a3588
Limit character length to 15 (the client doesn't let you enter more)
2014-09-20 15:59:34 -04:00
Michael Cook (mackal)
f82699c39b
Fix crash in SendEnterWorld on illegally long names
2014-09-20 15:55:20 -04:00
Michael Cook (mackal)
15eaf4e6d1
Fix issue with not online message from tells
2014-09-20 14:57:15 -04:00
Michael Cook (mackal)
7621882b4e
Fix toon names being allowed with lower case starting char
2014-09-20 02:46:04 -04:00
Michael Cook (mackal)
9b70b73759
Correct tell queue related messages
2014-09-19 18:17:42 -04:00
Michael Cook (mackal)
8e43134bda
Add Client::Tell_StringID for tell queue messages
2014-09-19 18:16:52 -04:00
Michael Cook (mackal)
d26782b093
Nuke #viewmessages
2014-09-18 22:56:16 -04:00
Michael Cook (mackal)
a2368b4ea7
Implement tell queues
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Default queue size 20 (World:TellQueueSize)
This doe not play well with multiple sessions and a toon crashes and relogs
Normal tells have issues as well.
2014-09-18 22:55:06 -04:00
Michael Cook (mackal)
3d6bb964df
Stop nuking MySQLRequestResult Success flag
2014-09-18 14:59:50 -04:00
Michael Cook (mackal)
347ae1bc34
Fix error in 64f5bfd
2014-09-18 01:29:30 -04:00
Michael Cook (mackal)
64f5bfd5ce
Make tell message a bit more understandable.
2014-09-17 23:46:54 -04:00
Michael Cook (mackal)
86c1420f6e
Fix some effect value calcs and implement more
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Derived from the client
2014-09-17 00:01:32 -04:00
Michael Cook (mackal)
85e1518856
Implement spell formula 137
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This is only used in the BER AA Desperation
2014-09-16 18:35:49 -04:00