2634 Commits

Author SHA1 Message Date
KimLS
56e7d1b0dc Okay finally merchant buying works -.- 2015-04-07 16:28:28 -07:00
KimLS
7341ecc185 Some work on implementing slot selection 2015-04-06 16:53:12 -07:00
KimLS
279ed8d86c Merge branch 'master' into inv2 2015-03-25 15:55:16 -07:00
KimLS
9598ce45c9 Merge branch 'master' of github.com:EQEmu/Server 2015-03-24 16:37:25 -07:00
KimLS
9ef4825a72 Fix for gaps in path files during add 2015-03-24 16:37:12 -07:00
KayenEQ
202c59eb48 More sympathetic proc fixes 2015-03-24 07:13:22 -04:00
KayenEQ
340ed6c59d Fix for sympathetic proc code to allow for it to be properly checked from spell buffs. 2015-03-24 01:42:34 -04:00
KimLS
0cf5cca415 Other half of bazaar exploit 2015-03-22 23:18:08 -07:00
KimLS
f021ee5491 Fix for traders not correctly setting price 2015-03-22 14:47:45 -07:00
KimLS
6c26bc9c8f Fix for alt currency reclaim exploit and fix for exploit in trader code where price != set price 2015-03-20 13:10:36 -07:00
KayenEQ
1c454d9569 Fix for pets not receiving group buffs cast on them correctly. 2015-03-19 16:22:17 -04:00
JJ
3b9f62f0a1 Exported ReloadZoneStaticData to perl and lua.
Usage:
(perl) quest::reloadzonestaticdata();
(lua) eq.reloadzonestaticdata();
2015-03-18 02:49:00 -04:00
KimLS
21ce5c6daa Merge plus some work on fixing stacking for merchants. 2015-03-15 14:02:13 -07:00
KayenEQ
2cf2ef4fac Fix to check if weapon actually has a valid proc before trying to proc it. 2015-03-10 00:33:11 -04:00
KayenEQ
69d02b7e72 perl $npc->GetCombatState 2015-03-09 06:40:13 -04:00
KimLS
00af95502e Wip merchant stuff, summoning should work now. 2015-03-06 15:53:15 -08:00
Uleat
c96ee79b1e Added ';' to safe_delete_array(data) in ~BulkZoneSpawnPacket() 2015-03-06 04:26:26 -05:00
KimLS
dda8ae4803 Basic item summoning, fix for saving not working 100 pct, deletion works, cursor queue should work too. 2015-03-05 18:03:37 -08:00
Alex
bd9665e35b Merge pull request #381 from noudess/master
Allow server customization of swimming start value.
2015-03-04 19:37:01 -08:00
KimLS
9fcdf5367e Swap saving now works correctly except for cursor items which wont be reloaded correctly as we don't send cursor on login yet. Also added check for bag into another bag src bag needs to have nothing in it first. 2015-03-04 19:33:01 -08:00
Akkadius
0210d6f6bf Fix Spell Book Deletion 2015-03-04 02:40:49 -06:00
Uleat
fe294e60b5 Fix for 'Invalid Slot ID' messages, item loss during corpse looting, and possible item loss during LDoN/Adventure merchant purchases 2015-03-03 04:08:52 -05:00
KimLS
972d3d8874 Fix for swapping a stack with another item that is not of the same stack size. Added some console visualization for testing and added basics of data modeling for inventory, saving soon. 2015-03-02 19:38:57 -08:00
Michael Cook (mackal)
f95806b47b Move item caps that depend on spells/aas to be done after those are valid
Also fix Sleeper's Tomb avatar proc to be counted towards item ATK
2015-03-02 16:23:46 -05:00
KimLS
abc5ddc5f8 Inventory Swap implemented and passes tests, though still want to verify it a bit more also does not yet save but that's next. Fixed a crash in memory buffer too. 2015-03-02 00:44:28 -08:00
KayenEQ
d3249397f3 fix to prior commit 2015-02-28 23:39:44 -05:00
KayenEQ
4835b7063c PERL remove proc functions
$npc->RemoveMeleeProc(spell_id)
$npc->RemoveDefensiveProc(spell_id)
$npc->RemoveDefensiveProc(spell_id)
2015-02-28 23:24:19 -05:00
KimLS
14b5a8d817 Merge from master 2015-02-28 17:59:32 -08:00
KimLS
20cbe4af44 More work on swapping, almost there just need to write code for stack split/move/combining 2015-02-28 17:56:01 -08:00
Uleat
8dfa0a7220 Final tweak for light sources 2015-02-27 19:28:28 -05:00
KimLS
7870bf103a Working on can equip, putting it in the general inventory class. 2015-02-27 02:40:44 -08:00
KayenEQ
7851f272e5 Fix for ModSkillDmgTaken to once again work with (-1 = ALL skills)
Fix for perl GetModSkillDmgTaken
2015-02-27 03:11:04 -05:00
KimLS
18b4d068ea Early stages of swapping requirements in, should check for basic validity and equipable status 2015-02-26 22:09:29 -08:00
Uleat
e15ee6e320 Change for 'general' slot range light source behavior 2015-02-26 21:05:06 -05:00
Uleat
1f0b86a0d5 Changes to how valid light sources are critiqued 2015-02-26 18:46:12 -05:00
KimLS
568938d003 Merge from master 2015-02-25 19:39:48 -08:00
KimLS
69612b44d4 OP_MoveItem encode/decode for RoF2, disabled other patches for now (until i get rof2 packets and mechanics working well enough to go back and fix those) 2015-02-23 22:45:50 -08:00
Uleat
0b6d71181f Added safety check to DraggedCorpses list iteration in Client::DraggedCorpses() 2015-02-24 00:52:18 -05:00
JJ
318a664b09 No "sigs". [skip ci] 2015-02-23 19:57:47 -05:00
Paul Coene
221c1f17c7 Streamline changes for Swimming Rule and add Sense Heading rules 2015-02-23 19:03:28 -05:00
Paul Coene
ba49e5f696 Allow servers to set starting value for swimming instead of the hard coded
value.
2015-02-23 13:32:10 -05:00
Paul Coene
19fc02c284 Merge remote-tracking branch 'upstream/master'
Conflicts:
	changelog.txt
	world/worlddb.cpp
2015-02-23 08:13:09 -05:00
KimLS
4e4168852b Going to start work on SerializingItems for bulk inv sends 2015-02-23 01:50:50 -08:00
KayenEQ
9d866c1889 perl $npc->ChangeLastName(name)
perl $npc->ClearLastName()
Modifies NPC last names.
2015-02-23 03:52:43 -05:00
KayenEQ
167b6f5ebf perl NPC function RemoveFromHateList(mob) 2015-02-23 00:39:06 -05:00
KimLS
ca278d029e Fix for Memory Buffer stuff, have yet to compile so not sure if that's enough. Partial work on RoF inventory bulk send 2015-02-22 19:38:44 -08:00
KimLS
c71a5888ff Merge branch 'master' into inv2 2015-02-22 14:27:49 -08:00
KayenEQ
c8c2209617 Fix for perl defensive/ranged proc function
Minor fix to NPC ranged attack.
2015-02-21 23:04:24 -05:00
KimLS
b3c53e5907 Merge master, fix conflicts 2015-02-21 15:30:15 -08:00
KimLS
f511862004 Working working working on getting the basics setup 2015-02-21 15:21:45 -08:00