Michael Cook (mackal)
2d84029b37
Add FastRegen* to zone table
2018-09-07 23:54:40 -04:00
Uleat
509a2b30a5
Inventory possessions beta testing
2018-08-13 22:32:36 -04:00
Akkadius
4b7126a2cd
Bots fix
2018-08-11 00:41:51 -05:00
Uleat
e12e1c0d9b
Fix (temp) for bot-related appearance packets with id '0'
2018-07-16 02:46:00 -04:00
Uleat
59ad6012b1
Fix for trading with bots using trade window
2018-07-15 18:22:25 -04:00
Uleat
c435a77813
Reintegration of inventory-based EQDictionary references
2018-07-05 21:05:26 -04:00
Uleat
b475f66014
Fix for bot-enabled compile (cursory seems to be ok)
2018-05-30 22:05:27 -04:00
KimLS
51a006654a
Merge branch 'master' into wp_master
2018-05-02 18:24:19 -07:00
KimLS
a53f65d86b
Merge and compile fixes (non-bot, will do bots later)
2018-04-16 14:15:08 -07:00
Uleat
fb7362c092
Added bot command 'BotStopMeleeLevel'
2018-04-12 20:14:02 -04:00
Uleat
361937d443
SayLink clean-up
2018-02-24 09:08:11 -05:00
Uleat
765ee5eeed
Fix for possible memory leak when spawning bots
2018-02-19 07:34:43 -05:00
Uleat
0b97db9fd2
Added some basic functionality to 'bot guard'
2018-02-08 16:46:43 -05:00
Uleat
e943771945
More tweaks to bot jitter code
2018-02-07 22:40:45 -05:00
Uleat
cef4928dd0
Tweak for rogue bot jitter code
2018-02-01 20:43:26 -05:00
Uleat
d71dbd1751
Relocated 'stop movement' code into class Mob from class Bot
2018-02-01 05:38:10 -05:00
Uleat
8805021960
Re-worked Bot::AI_Process(); Added 'leash,' 'main assist' and 'combat abort' features
2018-01-31 19:31:09 -05:00
Michael Cook (mackal)
8400994c57
Rework regens to match modern clients
2017-10-08 00:13:53 -04:00
Michael Linder
48b674a13d
During bot spawn, set bot to targetable. Fixes issue #657 .
2017-09-20 19:04:59 -05:00
KimLS
ffbee0ad1a
Merge
2017-08-09 10:42:07 -07:00
Michael Cook (mackal)
a0cfba5b3e
Fix show_name for bots
2017-07-24 12:32:58 -04:00
KimLS
5f1063acb9
Add pathfinding interfaces, still heavily wip
2017-07-18 00:01:59 -07:00
Akkadius
43204e52f8
Client position updates should be smoother (granted the client has a good connection)
...
Clients should also no longer randomly disappear
2017-07-14 20:49:57 -05:00
Akkadius
855796448c
Raid/Group/XTarget HP/Mana/Endurance updates now only send when percentage changes
...
Raid/Group Mana/Endurance updates should now update real-time once again
Fixed an issue with clients looking like they are 'skipping' when they are moving in view of another client
Fixed an issue with NPC's who are ghosted in plain view of a client when they are not really there
2017-07-11 17:54:46 -05:00
KimLS
b0cef869b5
Fix bot compile
2017-06-17 19:40:54 -07:00
KimLS
4067397697
Merge branch 'master' into luamod
2017-05-15 23:18:28 -07:00
KimLS
28fd766278
Export many things
2017-05-15 15:46:19 -07:00
Michael Cook (mackal)
b3d8bcab4a
More pet command changes
...
Tweaks to attack
Initial implementation of ghold
Tweaks to hold
2017-05-03 23:41:06 -04:00
KimLS
0fd6815f81
Mods get their own file so i can take the big chunks of code out of lua parser
2017-04-30 00:30:23 -07:00
Allen
f88a6774a9
** Fix for groups with multiple players and bots.
...
* Fixes non-group leaders zoning with their bots.
* Fixes non-bot owners attempting to load bots they don't own.
* Sets bots that zone to follow owner not group leader.
* Updates database call only load bots in group you own.
* Tested on server 2 clients, 4 bots, all permutations of zoning.
2017-04-12 00:54:37 -07:00
Akkadius
7aa1d243b0
[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details
2017-04-01 03:51:46 -05:00
Uleat
940f3b03e8
Fix for bot shadowknights casting ranger spells
2017-03-26 16:19:53 -04:00
Uleat
f77f996c3f
Pass through zone code to fix uninitialized pointer declarations
2017-03-23 04:35:36 -04:00
Michael Cook (mackal)
d04d6750a2
Allow base damage of 0 (ex slam) min damage done to 1
2017-03-15 13:22:45 -04:00
Uleat
3555791e1f
Multi-line remark statements wreck havoc on visual studio's parser (expensive)
2017-03-11 13:35:30 -05:00
Uleat
bf3d9b2d02
Couple of critical fixes for bot trade code
2017-03-10 18:41:04 -05:00
Uleat
999650d368
Fixed a few glitches related to bot trading and other affected code
2017-03-09 01:55:01 -05:00
Uleat
09bbfbcc31
Complete rework of the bot trading system (see changelog.txt)
2017-03-08 08:12:04 -05:00
Uleat
becd7b5c24
This probably resolves a long-term bug with bots who are conscientious objectors to fighting... (Had a rash of reports concerning this -- obscure attack timer bug within inherited NPC class ctor)
2017-03-05 05:12:54 -05:00
Uleat
d559e9da10
Fix for bot auto-combat damage (please post any abnormalities)
2017-03-04 14:50:32 -05:00
Uleat
15af28720a
Bad logic..not used anyways
2017-03-01 19:16:02 -05:00
Uleat
12d7f242b4
Tweaked bot caster combat range code a little (they shouldn't pile up unless there are los issues...)
2017-03-01 16:11:17 -05:00
Uleat
bf239f9691
A 'hack' and a 'fix' (bot movement changes)
2017-02-27 21:32:07 -05:00
Uleat
b1be667884
Update bot spell casting chances table and implemented 'pre-combat' mode for all bots (only bard is actively coded atm)
2017-02-26 22:13:41 -05:00
Uleat
a49e3d6471
Update for saved bot data to use new spells id values
2017-02-26 06:26:59 -05:00
Uleat
c61c275221
Added position update packet in out-of-combat movement code when movement occurs (rule-based; default: false) - appears to help with rubber-banding effect
2017-02-25 09:02:20 -05:00
Uleat
7a6d5d46f4
Added node pathing to the bot movement dilemma...
2017-02-25 03:48:02 -05:00
Uleat
171474f1d2
Fix for bot combat line-of-sight issue (let me know if this causes zone training again)
2017-02-24 10:02:50 -05:00
Uleat
3383f65ff7
Updated bot casting roles to not refresh with every spell cast (oversight in recent casting chances commit)
2017-02-24 04:48:33 -05:00
Uleat
9adfe5b9ff
Fix for bot wizard repeating familiar casting when pet is dead and buff is active
2017-02-21 20:40:04 -05:00