4346 Commits

Author SHA1 Message Date
Uleat
6eddb2b5f4 Merge branch 'master' of https://github.com/EQEmu/Server into inv_possessions_rework 2018-10-03 18:36:22 -04:00
Akkadius
9fcafbef62 Remove navmesh from roambox logic until stuck issues are sorted with movement overhaul 2018-10-01 21:15:30 -05:00
KimLS
29ea65a71e Redoing movement to introduce proper rotation 2018-09-24 22:41:53 -07:00
Uleat
7c5b1e8fd2 Merge branch 'master' of https://github.com/EQEmu/Server into inv_possessions_rework 2018-09-23 01:02:54 -04:00
KimLS
1aa97957d8 Renamed function, need to fix bots, some combat bug fixes. 2018-09-21 23:54:07 -07:00
KimLS
4815cabb63 Some bug fixes 2018-09-20 22:08:35 -07:00
KimLS
7278c6294d Movement will now be handled by the movement manager instead of mob 2018-09-20 16:14:47 -07:00
Uleat
526d3bfba1 Update to perl api inventory slot tokens 2018-09-19 19:58:16 -04:00
KimLS
f754cb1307 Move update path to movement manager so all movement will use paths 2018-09-18 23:06:56 -07:00
Chris Miles
1cc29d9a70
Merge pull request #773 from chazix/master
converting some remaining abs & fabs to use std::abs, fixing warnings
2018-09-18 02:44:56 -05:00
KimLS
2224b83ae0 Movement manager add 2018-09-17 14:32:36 -07:00
KimLS
c677169edd Removed existing movement code, started replacing 2018-09-15 19:20:47 -07:00
Uleat
953bee6c21 Fix for crash when dropping items (c != python) 2018-09-11 20:05:43 -04:00
chase
add25eb617 converting some remaining abs & fabs to use std::abs, fixing some warnings 2018-09-10 00:23:09 -07:00
Uleat
7ca6f008d6 Fix for linux compile failure 2018-09-09 18:29:14 -04:00
Michael Cook (mackal)
7836d020ce Add NPC Max Aggro Distance to zone table 2018-09-08 00:22:16 -04:00
Michael Cook (mackal)
ec40b3dc69 Fix bots 2018-09-08 00:11:31 -04:00
Michael Cook (mackal)
00e44285a7 Fix column cases to make people happy
If you already sourced, too fucking bad.
2018-09-08 00:09:14 -04:00
Michael Cook (mackal)
4276bf3208 Too many commas 2018-09-07 23:55:51 -04:00
Michael Cook (mackal)
2d84029b37 Add FastRegen* to zone table 2018-09-07 23:54:40 -04:00
Akkadius
7c298a249f Pets now use navmesh 2018-09-04 20:27:43 -05:00
Uleat
5867a3147a Merge branch 'inv_possessions_rework' of https://github.com/EQEmu/Server into inv_possessions_rework 2018-09-03 20:58:47 -04:00
Uleat
feb4cc37c6 Rework of 'invsnapshot' command and implementation of automatic inventory snapshots 2018-09-03 20:57:20 -04:00
Trust
935dde797c Prevents players from /assist to see if a mob is up due to error or no error messages. 2018-09-03 09:34:14 -04:00
Akkadius
3eee699a89 Calculate roambox destination z once and let navmesh pathfinding calculate it the rest of the time 2018-09-03 04:07:13 -05:00
Akkadius
4a4668b36a Remove an unecessary costly z calc 2018-09-03 03:54:15 -05:00
Akkadius
395cf2e8ce Roambox logic now uses navmesh 2018-09-03 03:46:48 -05:00
Akkadius
8a28e8500d Make fear and fleeing respect navmesh for both clients and NPCs 2018-09-03 03:06:23 -05:00
Chris Miles
6c420651b9
Merge pull request #756 from fryguy503/drop-item-logging
[Queryserv] Dropped Item Logging
2018-09-03 02:24:31 -05:00
Akkadius
6fc20939e8 Fix for edge case with roambox water logic 2018-09-03 02:11:39 -05:00
Akkadius
b92e83a465 Fix client pathing Z while feared 2018-09-03 01:51:40 -05:00
Akkadius
d4e0e8aea2 Revert LOS check code until further refinement 2018-08-28 00:55:06 -05:00
Michael Cook (mackal)
766dcc464e Fix crash 2018-08-27 12:56:46 -04:00
Michael Cook (mackal)
eb33279701 Reset various pet command states
This will prevent charm exploits
2018-08-26 22:19:56 -04:00
Michael Cook (mackal)
67e29a8aa7
Merge pull request #761 from fryguy503/lowlevel-mez-exploit
[Exploit] Prevent low level mez testing without aggro.
2018-08-25 20:27:19 -04:00
Michael Cook (mackal)
e816196edb
Merge pull request #762 from fryguy503/green-flee
Allow Separate CON_GRAY Flee rate.
2018-08-25 20:27:04 -04:00
Trust
62f9816aa8 Returned Logic from PR #766 2018-08-25 19:46:37 -04:00
Trust
4c8018e4ca Prevent Gate if near bind location (Rule) and Heal on Gate (Rule)
RULE_INT(NPC, NPCGatePercent, 5) // % at which the NPC Will attempt to gate at.
RULE_BOOL(NPC, NPCGateNearBind, false) // Will NPC attempt to gate when near bind location?
RULE_INT(NPC, NPCGateDistanceBind, 75) // Distance from bind before NPC will attempt to gate
RULE_BOOL(NPC, NPCHealOnGate, true) // Will the NPC Heal on Gate.
RULE_REAL(NPC, NPCHealOnGateAmount, 25) // How much the npc will heal on gate if enabled.
2018-08-24 23:04:29 -04:00
Akkadius
86f1cedf91 Add LOS checks into roambox logic to prevent scaling mountains and going over buildings, cpu cycle saves and logging added. Things are looking really good now 2018-08-18 23:18:55 -05:00
Akkadius
3a7d18f32a Throttle Z calculations in roambox code, fix typo on fallback logic range 2018-08-18 22:48:12 -05:00
Akkadius
834062fbf9 Add another layer of randomization to roam box logic, npc's who weren't originally spawned in water won't roambox into water 2018-08-18 22:01:46 -05:00
Akkadius
4b6ab34fd9 Fix, cleanup and simplify the roambox logic and cleanup a bunch of other related code 2018-08-18 18:12:18 -05:00
Uleat
79229235bd Added 'LootRequestType::GMPeek' to Corpse::LootItem() fail criteria 2018-08-18 08:10:44 -04:00
Akkadius
40cb53f5a4 Syntax, naming and formatting tweaks 2018-08-17 23:54:24 -05:00
Michael Cook (mackal)
7cc5b143fc Make lua raid GetGroup functions signed
The server code is unsigned for bad reasons :P
2018-08-16 22:33:07 -04:00
Michael Cook (mackal)
ace81215a1 Correct when tanks can be hit by AE Rampage
Tanks will only be hit by AE Rampage if they're the only one on the
NPC's hate list. Others on hate list out ranging AE Rampage will also
prevent the tank from being hit by AE Rampage.
2018-08-16 17:13:34 -04:00
Michael Cook (mackal)
ffb9323a98 Revert "AE rampage shouldn't hit target"
This reverts commit 30148c3c567a4d79e7c0eee37ed408686702f3e7.

Was thinking of wrong thing ... logs say otherwise :P
2018-08-16 13:18:00 -04:00
Michael Cook (mackal)
30148c3c56 AE rampage shouldn't hit target 2018-08-16 13:01:19 -04:00
Michael Cook (mackal)
585ef81fde Fix lua raid GetGroup(client) and add lua raid GetGroupNumber(index)
This number will return group number and not let us iterate a bunch of
times to verify group numbers
2018-08-15 21:35:19 -04:00
Uleat
509a2b30a5 Inventory possessions beta testing 2018-08-13 22:32:36 -04:00