176 Commits

Author SHA1 Message Date
hg
bcedfe7032
[Quest API] Add Native Database Querying Interface (#4531)
* Add database quest API

API functions are named to be similar to LuaSQL and perl DBI

New connections are made for Database objects. These can either use
credentials from the server eqemu_config or manual connections.

* Add option to use zone db connections
2024-11-12 20:01:18 -06:00
Alex King
dfd2729b28
[Bug Fix] Add Missing Lua Registers (#4525) 2024-10-23 22:37:21 -04:00
Alex King
448a33a60c
[Quest API] Add Scripting Support to Mercenaries (#4500)
* [Quest API] Add Scripting Support to Mercenaries

* Cleanup

* Cleanup

* Update lua_merc.h

* Update mob.cpp

* XYZH

* Final

* Update attack.cpp

* Update attack.cpp

* Simplify event invocation

* Inline example

* Nullptr init example

* EVENT_TIMER simplify add EventPlayerNpcBotMerc

* EVENT_TIMER_START

* Remove has_start_event

* EVENT_TIMER_START with settimerMS

* EVENT_POPUP_RESPONSE

* Consolidation

* Update attack.cpp

* Push

* Update quest_parser_collection.h

* Comments

* Cleanup per comments

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2024-10-10 21:29:29 -04:00
Alex King
e3198edb86
[Quest API] Add EVENT_READ_ITEM to Perl/Lua (#4497)
* [Quest API] Add EVENT_READ_ITEM to Perl/Lua

* Add item_id export

* Add item export.

* Update client.cpp
2024-10-08 18:25:14 -04:00
Xackery
758859eea6
[Experience] Add SetExp/SetAAExp lua mods (#4292) 2024-05-04 18:10:27 -05:00
Xackery
34c27ebb2a
[Lua] Add UpdatePersonalFaction Lua Mod (#4279)
* Add UpdatePersonalFaction lua mod

* Fix typo

* Fix value typo
2024-05-04 17:58:58 -05:00
Xackery
39bb7e1723
[Lua] Add IsImmuneToSpell Lua Mod (#4278)
* Add IsImmuneToSpell lua mod

* Add lua_parser.h include in spells.cpp
2024-04-28 08:20:34 -04:00
Alex King
e64f03fcc0
[Bug Fix] Fix Lua Crash with Spell Blocked Event (#4236) 2024-04-01 18:06:39 -04:00
Alex King
d77966797e
[Quest API] Add Spell Blocked Event to Perl/Lua (#4217)
* [Spells] Add Unblockable Spell Table and Spell Blocked Event

- Add `EVENT_SPELL_BLOCKED`, exports `$blocking_spell_id`, `$cast_spell_id`, `$blocking_spell`, and `$cast_spell`.

- Add `event_spell_blocked`, exports `e.blocking_spell_id`, `e.cast_spell_id`, `e.blocking_spell`, and `e.cast_spell`.

- Adds `spells_unblockable` table with a `spell_id` and `is_unblockable` column.
- This table will need to be populated based on known spells that should be unblockable.

- This event will allow operators to perform events when spells are blocked.

* Cleanup

* Cleanup

* Update spells.cpp

* Remove unused repositories.

* Finalize

* Update lua_parser_events.cpp
2024-03-31 22:58:30 -05:00
Xackery
b638795f9b
[Feature] Add LuaMod functions for CommonDamage and HealDamage (#4227)
* Add LuaMod functions for CommonDamage and HealDamage

* Remove extra bracket
2024-03-31 11:30:16 -04:00
Xackery
e19f72f021
[Feature] Add RegisterBug LuaMod (#4209)
* Add RegisterBug LuaMod

* Add missing header

* Add missing header to lua_mod

* Fix RegisterBug ignore_default

* Fix ignore_default

* Fix formatting
2024-03-30 11:45:37 -04:00
Fryguy
a87496b0cf
[Lua] Add Zone and Language Constants (#4211)
* [LUA] Add Zone and Language Constants

This will add Zone:

```lua
if eq.get_zone_id() == Zone.Qeynos then
   foo()
end
```

It will also add Language:

```lua
if e.language == Language.ElderElvish and e.other:GetLanguageSkill(Language.ElderElvish) >= 100 then
   e.self:Say("You know my language!", Language.ElderElvish);
end
```

These changes should help avoid magic numbers in quests and aide in readability without the need for -- comments to clarify.

* Adjust to lower case
2024-03-28 13:16:41 -04:00
Alex King
161c13f457
[Quest API] Add Buff Support to Perl/Lua (#4182)
* [Quest API] Add Buff Support to Perl/Lua

- Add `$mob->GetCasterID()`.
- Add `$mob->GetCasterLevel()`.
- Add `$mob->GetCasterName()`.
- Add `$mob->GetCastOnX()`.
- Add `$mob->GetCastOnY()`.
- Add `$mob->GetCastOnZ()`.
- Add `$mob->GetCounters()`.
- Add `$mob->GetDOTRune()`.
- Add `$mob->GetExtraDIChance()`.
- Add `$mob->GetInstrumentModi()`.
- Add `$mob->GetMagicRune()`.
- Add `$mob->GetMeleeRune()`.
- Add `$mob->GetNumberOfHits()`.
- Add `$mob->GetRootBreakChanc()`.
- Add `$mob->GetSpellID()`.
- Add `$mob->GetTicsRemaining()`.
- Add `$mob->GetVirusSpreadTim()`.
- Add `$mob->IsCasterClient()`.
- Add `$mob->IsPersistentBuff()`.
- Add `$mob->SendsClientUpdate()`.

- Add `mob:GetCasterID()`.
- Add `mob:GetCasterLevel()`.
- Add `mob:GetCasterName()`.
- Add `mob:GetCastOnX()`.
- Add `mob:GetCastOnY()`.
- Add `mob:GetCastOnZ()`.
- Add `mob:GetCounters()`.
- Add `mob:GetDOTRune()`.
- Add `mob:GetExtraDIChance()`.
- Add `mob:GetInstrumentModi()`.
- Add `mob:GetMagicRune()`.
- Add `mob:GetMeleeRune()`.
- Add `mob:GetNumberOfHits()`.
- Add `mob:GetRootBreakChanc()`.
- Add `mob:GetSpellID()`.
- Add `mob:GetTicsRemaining()`.
- Add `mob:GetVirusSpreadTim()`.
- Add `mob:IsCasterClient()`.
- Add `mob:IsPersistentBuff()`.
- Add `mob:SendsClientUpdate()`.

- Adds support for `Buffs_Struct` to Perl/Lua.
- Allows operators to read a mob's buff data directly to determine caster, melee rune, etc.

* Fix GetCasterID() to proper data type.

* Remove Lua_Buffs, return table instead.

* Cleanup
2024-03-13 23:38:15 -04:00
Alex King
3bfb148bdc
[Quest API] Add RemoveAAPoints() and AA Loss Event to Perl/Lua (#4174)
* [Quest API] Add RemoveAAPoints() and AA Loss Event to Perl/Lua

# Perl
- Add `$client->RemoveAAPoints(points)`.
- Add `EVENT_AA_LOSS`, exports `$aa_lost`.

# Lua
- Add `client:RemoveAAPoints(points)`.
- Add `event_aa_loss`, exports `e.aa_lost`.

# Notes
- Allows operators to more easily remove AA Points.
- Has a bool return type that will return false if the player does not have enough AA Points to complete the removal.

* Update client.cpp
2024-03-08 21:20:33 -05:00
Alex King
5a89fcfb78
[Quest API] Add Entity Variable Events to Perl/Lua (#4092)
* [Quest API] Add Entity Variable Events to Perl/Lua

- Add `EVENT_ENTITY_VARIABLE_DELETE`.
- Add `EVENT_ENTITY_VARIABLE_SET`.
- Add `EVENT_ENTITY_VARIABLE_UPDATE`.
- All export `$variable_name` and `$variable_value`.

- Add `event_entity_variable_delete`.
- Add `event_entity_variable_set`.
- Add `event_entity_variable_update`.
- All export `e.variable_name` and `e.variable_value`.

- Allows operators to perform operations when entity variables are cleared, deleted, set, or updated.

* Update mob.cpp

* Cleanup.

* Cleanup

* Update mob.cpp

* Update lua_general.cpp

* Update embparser_api.cpp
2024-02-19 20:34:33 -06:00
Alex King
db3601c25c
[Quest API] Add Timer Events to Perl/Lua (#4099)
* [Quest API] Add Timer Events to Perl/Lua

# DRAFT

* Cleanup
2024-02-19 03:51:16 -06:00
hg
86f39743fc
[Quest API] Add tracebacks to Lua error messages (#4079)
This adds an error msg handler for lua calls to add a stack trace to
error messages. Lua 5.1 does not have luaL_traceback like luajit and lua
5.2+ so debug.traceback() is used directly as the msg handler.

The traceback will add more detail to errors than just logging package
and event names. Exceptions in C++ binds and luabind errors will now
show script context instead of just the error message.

e.g., for a luabind overload error:

  No matching overload found, candidates:
  void signal(int,int,int)
  void signal(int,int)
  stack traceback:
    [C]: in function 'signal'
    quests/arena/player.lua:10: in function 'somefn'
    quests/arena/player.lua:27: in function <quests/arena/player.lua:17>
2024-02-16 00:27:37 -06:00
Alex King
0c9c2e25c1
[Quest API] Add EVENT_CRYSTAL_GAIN and EVENT_CRYSTAL_LOSS to Perl/Lua (#3735)
* [Quest API] Add EVENT_CRYSTAL_GAIN and EVENT_CRYSTAL_LOSS

- Add `$client->AddEbonCrystals(amount)`.
- Add `$client->AddRadiantCrystals(amount)`.
- Add `$client->RemoveEbonCrystals(amount)`.
- Add `$client->RemoveRadiantCrystals(amount)`.
- Add `EVENT_CRYSTAL_GAIN`.
- Add `EVENT_CRYSTAL_LOSS`.
- Export `$ebon_amount`, `$radiant_amount`, and `$is_reclaim`.

- Add `client:AddEbonCrystals(amount)`.
- Add `client:AddRadiantCrystals(amount)`.
- Add `client:RemoveEbonCrystals(amount)`.
- Add `client:RemoveRadiantCrystals(amount)`.
- Add `event_crystal_gain`.
- Add `event_crystal_loss`.
- Export `e.ebon_amount`, `e.radiant_amount`, and `e.is_reclaim`.

- Allows operators to add or remove Ebon/Radiant Crystals directly.
- Allows operators to track gain/loss of Ebon/Radiant Crystals.

* Update perl_client.cpp

* Update lua_client.cpp
2023-12-16 22:47:13 -06:00
Alex King
9739c1c8ef
[Quest API] Add EVENT_ALT_CURRENCY_GAIN and EVENT_ALT_CURRENCY_LOSS to Perl/Lua (#3734)
* [Quest API] Add EVENT_ALT_CURRENCY_GAIN and EVENT_ALT_CURRENCY_LOSS

- Add `EVENT_ALT_CURRENCY_GAIN`.
- Add `EVENT_ALT_CURRENCY_LOSS`.
- Export `$currency_id`, `$amount`, and `$total.

- Add `event_alt_currency_gain`.
- Add `event_alt_currency_loss`.
- Export `e.currency_id`, `e.amount`, and `e.total.

- Convert `int8 method` to `bool is_scripted` in `Client::AddAlternateCurrencyValue`.
- Properly utilize `is_scripted` parameter in `perl_client.cpp`.
- Allows operators to perform events on alternate currency gains/losses.

* Update lua_general.cpp

* Cleanup types.

* Update lua_client.cpp
2023-12-16 22:40:24 -06:00
Alex King
8aae59eebe
[Quest API] Add EVENT_LDON_POINTS_GAIN and EVENT_LDON_POINTS_LOSS to Perl/Lua (#3742)
* [Quest API] Add EVENT_LDON_POINTS_GAIN and EVENT_LDON_POINTS_LOSS to Perl/Lua

- Add `EVENT_LDON_POINTS_GAIN`.
- Add `EVENT_LDON_POINTS_LOSS`.
- Exports `$theme_id` and `$points`.

- Add `event_ldon_points_gain`.
- Add `event_ldon_points_loss`.
- Exports `e.theme_id` and `e.points`.

- Allows operators to track gain/loss of LDoN Points of any theme.

* Update client.cpp
2023-12-16 22:31:25 -06:00
Alex King
c1b07afae9
[Quest API] Add EVENT_LOOT_ADDED to Perl/Lua (#3739)
* [Quest API] Add EVENT_ADDED_LOOT to Perl/Lua

# Perl
- Add `EVENT_ADDED_LOOT`.
- Exports `$item`, `$item_id`, `$item_name`, `$item_charges`, `$augment_one`, `$augment_two`, `$augment_three`, `$augment_four`, `$augment_five`, and `$augment_six`.

# Lua
- Add `event_added_loot`.
- Exports `e.item`, `e.item_id`, `e.item_name`, `e.item_charges`, `e.augment_one`, `e.augment_two`, `e.augment_three`, `e.augment_four`, `e.augment_five`, and `e.augment_six`.

# Notes
- Allows operators to perform events when loot is added to an NPC, such as removing the loot or keeping track of it.

* Update lua_parser_events.cpp

* Rename event.

* loot_added

* AddItem changese
2023-12-16 22:25:09 -06:00
Alex King
9c238cd08d
[Quest API] Add EVENT_LEVEL_UP and EVENT_LEVEL_DOWN to Bots (#3750)
* [Quest API] Add EVENT_LEVEL_UP and EVENT_LEVEL_DOWN to bots

# Notes
- Bots did not have these events, this will allow operators to perform events on bot level up/down.

* Update bot.cpp
2023-12-16 22:23:38 -06:00
hg
fad9599642
[Quest API] Add details to Lua event dispatch errors (#3679) 2023-11-06 17:31:34 -06:00
Alex King
9401323708
[Bug Fix] EVENT_LANGUAGE_SKILL_UP in Lua was using EVENT_SKILL_UP logic (#3466)
# Notes
- `EVENT_LANGUAGE_SKILL_UP` only takes `3` values whereas `EVENT_SKILL_UP` takes `4`.
2023-07-02 20:41:53 -04:00
Alex King
50db7637aa
[Quest API] Add Memorize and Scribe Spell Events to Perl/Lua (#3363)
* [Quest API] Add Memorize and Scribe Spell Events to Perl/Lua

# Perl
- Add `EVENT_MEMORIZE_SPELL`.
- Add `EVENT_UNMEMORIZE_SPELL`.
- Add `EVENT_SCRIBE_SPELL`.
- Add `EVENT_UNSCRIBE_SPELL`.

# Lua
- Add `event_memorize_spell`.
- Add `event_unmemorize_spell`.
- Add `event_scribe_spell`.
- Add `event_unscribe_spell`.

# Notes
- Allows operators to perform events on memorization, unmemorization, scribe, or unscribe.
- Cleaned up target description messages for `#unscribespell`.

* Update client.cpp
2023-05-25 18:18:14 -05:00
Aeadoin
7f7ba2e6c2
[Cleanup] Remove unused Includes under zone files (#3162) 2023-04-01 22:55:28 -04:00
Chris Miles
903a385229
[Hotfix] Fix crash where dropped items crash Lua logic (#2936) 2023-02-15 10:57:05 -06:00
Vayle
e57979c3a8
[Quest API] Add Additional XP Events EVENT_AA_EXP_GAIN, EVENT_EXP_GAIN (#2865)
* Add XP Events

* Tweak

* Formatting

* Additional tweak

* Adjustment

* Update export naming

* Formatting

* Indenting

* Finalizing formatting

* Indenting adjustments

* Use tab character setting

* Remove double tabs

* Update exp.cpp

---------

Co-authored-by: Alex King <89047260+Kinglykrab@users.noreply.github.com>
2023-02-13 00:19:02 -06:00
Alex King
4df9661903
[Quest API] Add EVENT_DROP_ITEM_CLIENT to Perl/Lua (#2869)
* [Quest API] Add EVENT_DROP_ITEM_CLIENT to Perl/Lua

- Add `EVENT_DROP_ITEM_CLIENT`, exports `$quantity,` $item_name`, `$item_id`, `$spell_id`, `$slot_id`, and `$item`.

- Add `event_drop_item_client`, exports `e.quantity`, `e.item_name`, `e.item_id`, `e.spell_id`, `e.slot_id`, and `e.item`.

* Update inventory.cpp

* Update inventory.cpp

* Update lua_general.cpp

* Update inventory.cpp
2023-02-13 00:15:19 -06:00
Alex King
8c363320d8
[Quest API] Export target to EVENT_TARGET_CHANGE in Perl/Lua. (#2870)
* [Quest API] Export target to EVENT_TARGET_CHANGE in Perl/Lua.

- Export `$target` to `EVENT_TARGET_CHANGE`.

- Export `e.other` to `event_target_change`.

- Allows operators to not have to grab bot, Client, or NPC's target in Perl with `GetTarget()`.
- Allows operators to not have to grab Client's target in Lua with `GetTarget()`.

* Update mob.cpp

* Update mob.cpp

* Update mob.cpp
2023-02-13 00:03:52 -06:00
Alex King
d4afc78982
[Quest API] Add EVENT_DESTROY_ITEM_CLIENT to Perl/Lua. (#2871)
* [Quest API] Add EVENT_DESTROY_ITEM_CLIENT to Perl/Lua.

- Add `EVENT_DESTROY_ITEM_CLIENT`, exports `$item_id`, `$item_name`, `$quantity`, and `$item`.

- Add `event_destroy_item_client`, exports `e.item_id`, `e.item_name`, `e.quantity`, and `e.item`.

- Allows operators to use player scripts for item destroys.

* Update lua_parser_events.h

* Update inventory.cpp
2023-02-12 23:58:27 -06:00
Vayle
8031bf0bcb
[Quest API] Add EVENT_TASKACCEPTED to Player scope (#2822)
* Add EVENT_TASKACCEPTED to player scope

* Formatting
2023-02-05 22:53:37 -05:00
Akkadius
54050924d8 Revert "[Quest API] Cleanup string copies and push_backs. (#2807)"
This reverts commit bcc2e022dcc41261ff2f1a7643ee6ed3e376e678.
2023-01-31 20:30:34 -06:00
Alex King
a25952910a
[Quest API] Add EVENT_ITEM_CLICK_CLIENT and EVENT_ITEM_CLICK_CAST_CLIENT to Perl/Lua. (#2810)
* [Quest API] Add EVENT_ITEM_CLICK_CLIENT and EVENT_ITEM_CLICK_CAST_CLIENT to Perl/Lua.

# Perl
- Add `EVENT_ITEM_CLICK_CLIENT`.
- Add `EVENT_ITEM_CLICK_CAST_CLIENT`.
- Both events export `$item_id`, `$item_name`, `$slot_id`, and `$spell_id`.

# Lua
- Add `event_item_click_client`.
- Add `event_item_click_cast_client`.
- Both events export `e.item_id`, `e.item_name`, `e.slot_id`, `e.spell_id`, and `e.item`.

# Notes
- Allows operators to handle item clicks in player scripts instead of item-specific scripts.

* Update lua_parser_events.cpp

* Remove optional bool.
2023-01-30 05:01:12 -06:00
Alex King
bcc2e022dc
[Quest API] Cleanup string copies and push_backs. (#2807)
# Notes
- Several places use `push_back` instead of `emplace_back`.
- Several places use `std::string` instead of `const std::string&`.
2023-01-29 15:14:49 -05:00
Alex King
b867d40774
[Quest API] Add EVENT_DAMAGE_GIVEN and EVENT_DAMAGE_TAKEN to Perl/Lua. (#2804)
* [Quest API] Add EVENT_DAMAGE_GIVEN and EVENT_DAMAGE_TAKEN to Perl/Lua.

# Perl
- Add `EVENT_DAMAGE_GIVEN`.
- Add `EVENT_DAMAGE_TAKEN`.
- Both events export `$entity_id`, `$damage`, `$spell_id`, `$skill_id`, `$is_damage_shield`, `$is_avoidable`, `$buff_slot`, `$is_buff_tic`, `$special_attack`.

# Lua
- Add `event_damage_given`.
- Add `event_damage_taken`.
- Both events export `e.entity_id`, `e.damage`, `e.spell_id`, `e.skill_id`, `e.is_damage_shield`, `e.is_avoidable`, `e.buff_slot`, `e.is_buff_tic`, `e.special_attack`, and `e.other`.

# Notes
- These events allow operators to have events fire based on damage given or taken, as well as keep better track of a Bot, Client, or NPC's damage per second or otherwise.
- Special Attack is only useful for NPCs, but allows you to see if the attack is Rampage, AERampage, or Chaotic Stab.

* Cleanup.
2023-01-29 14:35:17 -05:00
Aeadoin
826550acac
[Bots] Add EVENT_UNEQUIP_ITEM_BOT & EVENT_EQUIP_ITEM_BOT (#2796)
* Initial Commit, need to test.

* Add unequip events.

* const auto
2023-01-26 19:49:20 -05:00
Alex King
3335cacac1
[Bots] Cleanup and remove preprocessors. (#2757)
* [Bots] Cleanup and remove preprocessors.

- Removes every `#ifdef BOTS` we have and locks bots behind `Bots:AllowBots` rule.
- Bot updates are now done by default similar to regular database updates.
- Modify `CMakeLists.txt`, `.drone.yml`, and `BUILD.md` to match the removal of `EQEMU_ENABLE_BOTS`.

* Cleanup

- Add SQL for enabling bots for servers with bots.
- Add message that tells players/operators bots are disabled.

* Suggested changes.

* Bot injection stuff

* Change SQL to bot SQL.

* Tweaks

* Remove `is_bot`

* Update version.h

* Update main.cpp

* Update database.cpp

* Fix name availability crash

* Remove bots from update script

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-01-20 12:35:33 -06:00
Alex King
a422484307
[Quest API] Add Client Augment Events to Perl/Lua. (#2735)
* [Quest API] Add Client Augment Events to Perl/Lua.

# Perl
- Add `EVENT_AUGMENT_INSERT_CLIENT`.
- Add `EVENT_AUGMENT_REMOVE_CLIENT`.

# Lua
- Add `event_augment_insert_client`.
- Add `event_augment_remove_client`.

# Notes
- Allows operators to use augment insert and augment remove events outside of an item script.
2023-01-14 23:23:48 -05:00
Natedog2012
3341c0b7ab
[Luamod] Add CalcSpellEffectValue_formula to luamods (#2721)
* [Luamod] Add CalcSpellEffectValue_formula to luamods with example code in utils/mods/spell_formula.lua

* Fix typo

* Change formula down to uint32, fix format issues and remove debug on lua file
2023-01-11 17:49:35 -06:00
Aeadoin
8fe02b5ed1
[Bot] Add GetBotOwnerByBotID Method (#2715)
* [Bot] Add GetBotOwnerByBotID Method

* Cleanup.

* Remove EVENT_DESPAWN exports in Lua.

Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
2023-01-10 21:14:42 -05:00
Alex King
4c8b65ecc6
[Quest API] Add EVENT_BOT_CREATE to Perl/Lua (#2713)
* [Quest API] Add EVENT_BOT_CREATE to Perl/Lua

# Perl
- Add `EVENT_BOT_CREATE`.
- Exports `$bot_id`, `$bot_name`, `$bot_class`, `$bot_race`, and `$bot_gender`.

# Lua
- Add `event_bot_create`.
- Exports `e.bot_id`, `e.bot_name`, `e.bot_class`, `e.bot_race`, and `e.bot_gender`.
2023-01-08 21:46:40 -05:00
Alex King
c1ad086eaf
[Quest API] Add Despawn Events to Perl/Lua. (#2707)
# Perl
- Add `$bot->GetBotID()`.
- Add `EVENT_DESPAWN`.
- Add `EVENT_DESPAWN_ZONE`.

# Lua
- Add `bot:GetBotID()`.
- Add `event_despawn`.
- Add `event_despawn_zone`.

# Notes
- Allows operators to determine when a Bot or an NPC has been despawned via Depop.
- Bots call NPC::Depop on ^camp so we just put the code there.
- Adds the ability to get a bot's ID using their reference in case you're looping a list and need that value.
- Moves `DispatchZoneControllerEvent` from NPC to Mob so it can be used by any type.
2023-01-07 12:04:33 -05:00
Aeadoin
9c3c5b5230
[Experience] Change Exp Calculations to be 64 bit where needed. (#2677)
* [Experience] Change Exp Calculations to be 64 bit where needed.

* Fix lua values

* Formatting
2022-12-30 22:03:30 -05:00
Chris Miles
c236c57a2c
[C++20] Enable C++20 + Fixes + FMT 9.1 (#2664)
* [CPP] Enable and build compliance with cpp20

* Windows build fix

* bump fmt version

* Updated fmt to 9.1, updated cmake minimum and verified preprocessor stuff works.

* Missing :

* Fix warning: top-level comma expression in array subscript is deprecated

* Fix warning: top-level comma expression in array subscript is deprecated

Co-authored-by: KimLS <KimLS@peqtgc.com>
2022-12-20 21:52:36 -06:00
Alex King
46f993ef71
[Quest API] Add EVENT_GM_COMMAND to Perl/Lua. (#2634)
# Perl
- Add `EVENT_GM_COMMAND`, exports `$message`.

# Lua
- Add `event_gm_command`, exports `e.message`.

# Notes
- Only parses with real GM commands such as `#reload quest`.
2022-12-11 14:08:38 -05:00
Alex King
d3fac8a0cb
[Quest API] Add EVENT_LEVEL_DOWN to Perl/Lua. (#2620)
* [Quest API] Add EVENT_LEVEL_DOWN to Perl/Lua.

# Perl
- Add `EVENT_LEVEL_DOWN`, exports `$levels_lost`.
- Add `$levels_gained` export to `EVENT_LEVEL_UP`.

# Lua
- Add `event_level_down`, exports `e.levels_lost`.
- Add `e.levels_gained` export to `event_level_up`.

# Notes
- Allows operators to perform actions on level down.
- Allows operators to tell how many levels were lost or gained in case people are gaining/losing multiple levels and they want to keep track or use this as a mechanic in their code somewhere.

* Update exp.cpp

* Update embparser.cpp
2022-12-10 19:22:31 -05:00
Alex King
9a35cacf27
[Quest API] Add EVENT_PAYLOAD to Perl/Lua. (#2611)
* [Quest API] Add EVENT_PAYLOAD to Perl/Lua.

# Perl
- Add `$bot->SendPayload(payload_id)`.
- Add `$bot->SendPayload(payload_id, payload_value)`.
- Add `$client->SendPayload(payload_id)`.
- Add `$client->SendPayload(payload_id, payload_value)`.
- Add `$mob->SendPayload(payload_id)`.
- Add `$mob->SendPayload(payload_id, payload_value)`.
- Add `$npc->SendPayload(payload_id)`.
- Add `$npc->SendPayload(payload_id, payload_value)`.

# Lua
- Add `bot:SendPayload(payload_id)`.
- Add `bot:SendPayload(payload_id, payload_value)`.
- Add `client:SendPayload(payload_id)`.
- Add `client:SendPayload(payload_id, payload_value)`.
- Add `mob:SendPayload(payload_id)`.
- Add `mob:SendPayload(payload_id, payload_value)`.
- Add `npc:SendPayload(payload_id)`.
- Add `npc:SendPayload(payload_id, payload_value)`.

# Notes
- Allows operators to send payload IDs with a payload value, the value can be a comma separated value, JSON, etc.
- The idea is to allow a more configurable event for operators to send information to/from entities.

* Cleanup parser events.
2022-12-04 17:47:49 -05:00
Aeadoin
99052aec8b
[Bot] Add EVENT_TRADE Support to Bots. (#2560)
* [Bot] Add EVENT_TRADE Support to Bots.

* Fixed issue with duplicate items after Event Trade

* Update logic

* Add CalcBotStats call after Bot Trade Event

* Fix Lua EVENT_TRADE.

* Formatting.

* More formatting.

Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
2022-11-25 15:09:08 -05:00
Kinglykrab
856aa51cb8
[Bots] Add support for Bot scripting. (#2515)
* [Bots] Add support for Bot scripting.

# Perl
- Add support for `zone/bot.pl` and `zone/bot_v#.pl`.
- Add support for `global/global_bot.pl`.
- Add `$bot->SignalBot(signal_id)` to Perl.
- Add `$bot->OwnerMessage(message)` to Perl.
- Add `$entity_list->SignalAllBotsByOwnerCharacterID(character_id, signal_id)` to Perl.
- Add `$entity_list->SignalBotByBotID(bot_id, signal_id)` to Perl.
- Add `$entity_list->SignalBotByBotName(bot_name, signal_id)` to Perl.
- Add `EVENT_SPELL_EFFECT_BOT` to Perl.
- Add `EVENT_SPELL_EFFECT_BUFF_TIC_BOT` to Perl.

# Lua
- Add support for `zone/bot.lua` and `zone/bot_v#.lua`.
- Add support for `global/global_bot.lua`.
- Add `bot:SignalBot(signal_id)` to Lua.
- Add `bot:OwnerMessage(message)` to Lua.
- Add `entity_list:SignalAllBotsByOwnerCharacterID(character_id, signal_id)` to Lua.
- Add `entity_list:SignalBotByBotID(bot_id, signal_id)` to Lua.
- Add `entity_list:SignalBotByBotName(bot_name, signal_id)` to Lua.
- Add `EVENT_SPELL_EFFECT_BOT` to Lua.
- Add `EVENT_SPELL_EFFECT_BUFF_TIC_BOT` to Lua.

# Supported Bot Events
1. `EVENT_CAST`
2. `EVENT_CAST_BEGIN`
3. `EVENT_CAST_ON`
4. `EVENT_COMBAT`
5. `EVENT_DEATH`
6. `EVENT_DEATH_COMPLETE`
7. `EVENT_SAY`
8. `EVENT_SIGNAL`
9. `EVENT_SLAY`
10. `EVENT_SLAY_NPC`
11. `EVENT_SPAWN`
12. `EVENT_TARGET_CHANGE`
13. `EVENT_TIMER`
14. `EVENT_USE_SKILL`

# Common
- Convert NPC pointers in common events to Mob pointers so bots are supported.
- Convert signal IDs to `int` where it wasn't already, allowing negative signals to be sent properly.

* Add EVENT_POPUP_RESPONSE.

* Cleanup and fix EVENT_COMBAT/EVENT_SLAY/EVENT_NPC_SLAY.

* Fix DoNPCEmote calls.

* Update attack.cpp

* Update event_codes.h

* Update bot_command.cpp
2022-11-16 21:02:16 -06:00