55 Commits

Author SHA1 Message Date
Uleat
3bdd6c20a5 Bot definition clean-up 2019-02-09 06:38:26 -05:00
Uleat
3cffe5f7ef Put merc and bot classes on the same stance standard (mercs) 2019-02-07 22:09:31 -05:00
Uleat
16036ab492 Fix for class Bot not honoring NPCType data reference 2019-01-26 22:30:49 -05:00
Uleat
585c6322bf Added 'spells' entry to EQDictionary 2019-01-20 08:24:21 -05:00
KimLS
cd6fd2d2dc Merge master to movement_manager, fix for merge failure 2018-10-14 17:23:11 -07:00
KimLS
1600f68239 Bots compile again 2018-10-14 17:17:32 -07:00
Uleat
43aaaf7f26 Implemented bot owner options 2018-10-09 22:04:47 -04:00
Uleat
509a2b30a5 Inventory possessions beta testing 2018-08-13 22:32:36 -04:00
Uleat
ddd3e43d4e Added 'no valid genders' conditional to bot create validation [ci skip] 2018-08-10 22:02:19 -04:00
Uleat
053c35c59b Added optional rules for bot class/race/gender values
- run the optional script '2018_08_10_bots_allowed_criteria_rules.sql' if you want to change db values
2018-08-10 21:39:56 -04:00
Uleat
c435a77813 Reintegration of inventory-based EQDictionary references 2018-07-05 21:05:26 -04:00
KimLS
51a006654a Merge branch 'master' into wp_master 2018-05-02 18:24:19 -07:00
KimLS
a53f65d86b Merge and compile fixes (non-bot, will do bots later) 2018-04-16 14:15:08 -07:00
Uleat
fb7362c092 Added bot command 'BotStopMeleeLevel' 2018-04-12 20:14:02 -04:00
Uleat
361937d443 SayLink clean-up 2018-02-24 09:08:11 -05:00
Uleat
765ee5eeed Fix for possible memory leak when spawning bots 2018-02-19 07:34:43 -05:00
Uleat
0b97db9fd2 Added some basic functionality to 'bot guard' 2018-02-08 16:46:43 -05:00
Uleat
8805021960 Re-worked Bot::AI_Process(); Added 'leash,' 'main assist' and 'combat abort' features 2018-01-31 19:31:09 -05:00
KimLS
bdc90ac3a7 Command changes and code cleanup 2017-07-21 20:22:33 -07:00
Akkadius
7aa1d243b0 [Performance] Reworked how all log calls are made in the source, see changelog.txt for more details 2017-04-01 03:51:46 -05:00
Uleat
05ca4669a9 Fix for aberrant bot animations when using ^summon (i.e., swimming in air) 2017-02-28 10:39:26 -05:00
Uleat
52d79f89a9 Bots should now /con correctly after a successful ^update 2017-02-28 08:49:25 -05:00
Uleat
7a6d5d46f4 Added node pathing to the bot movement dilemma... 2017-02-25 03:48:02 -05:00
Uleat
d9633dfee4 Bard bot song twisting update 2017-02-20 21:41:15 -05:00
Uleat
36300d6df1 Removed SE_NegateIfCombat movement spells from bot commands (i.e., Scale of Wolf) 2017-01-26 17:29:39 -05:00
Uleat
6e0cba566f Added 'sow' argument to bot_command_movement_speed 2016-10-18 17:09:07 -04:00
Uleat
04f4fd652b Renamed class Inventory to EQEmu::InventoryProfile 2016-10-17 04:59:00 -04:00
Uleat
bfd07b1010 Added class EQEmu::InventorySlot 2016-10-16 21:36:39 -04:00
Uleat
8b5dd58e96 Renamed struct EQEmu::ItemBase to EQEmu::ItemData and class ItemInst to EQEmu::ItemInstance 2016-10-16 05:10:54 -04:00
Michael Cook (mackal)
ef2c17748e Implement extra spell gems!
New limits:
    Tit: 9
    SoF: 9
    SoD: 10
    UF: 12
    RoF: 12
    RoF2: 12

The SoF client doesn't actually support 10 like SoF should
RoF/RoF2 actually have 4 extra broken spell gems in the UI. They don't work and
will likely crash your client

Quest stuff assumes you are passing in valid slots.
(note the old default of 10 should be 22)

There are still somethings to do like clean up the memmed spells if one switches
to an older client that doesn't support as many as their previous client.
2016-07-31 17:16:23 -04:00
Uleat
ea8f81feec Converted enumeration MaterialSlots to EQEmu::textures::TextureSlot 2016-05-31 22:07:02 -04:00
Uleat
6c1af93f58 Another lightsource/saylink/skills pass 2016-05-30 08:39:49 -04:00
Uleat
579efe83af Renamed EQEmu::Item_Struct to EQEmu::ItemBase to coincide with new inventory naming conventions (re-run shared_memory.exe) 2016-05-27 22:22:19 -04:00
Uleat
71f128731f Renamed and moved SkillUseTypes enumeration to EQEmu::skills::SkillType; eq_dictionary work 2016-05-25 18:50:26 -04:00
Uleat
3031365e1f Moved struct Item_Struct into namespace EQEmu 2016-05-21 04:54:18 -04:00
Uleat
1890d006a2 Delinked current inventory slot enumeration and constants from EQEmu::constants and global definition 2016-04-22 07:34:55 -04:00
Uleat
b3475d7b50 Reworked ClientVersion into EQEmu::versions; Added EQEmu::versions::InventoryVersion 2016-04-22 03:49:17 -04:00
Uleat
8edb6e9595 Eliminated the nested class design of recent EQEmu work; Some more inv2 convergence work 2016-04-19 04:02:53 -04:00
Uleat
1b3cfc9a5c Reworked EQDictionary into namespace EQEmu 2016-04-15 22:11:53 -04:00
Uleat
3ef98c9411 Added bot command 'inventorywindow' 2016-04-12 16:46:45 -04:00
Uleat
6e11128cbc Added HealRotation HOT methodology (Heal Override Target) and load/save/delete capabilities 2016-04-08 20:58:17 -04:00
Uleat
e75a53b775 Rework of eq_dictionary 2016-04-07 17:21:55 -04:00
Uleat
6ea061dc55 Added missing argument descriptor to 'bot_subcommand_heal_rotation_adjust_safe' usage. 2016-04-06 15:38:26 -04:00
Uleat
51c97211a8 Fix for "ISO C++" taboo 2016-04-05 18:54:40 -04:00
Uleat
e759bb6da8 Moved class Bot database code into class BotDatbase 2016-04-05 18:37:19 -04:00
Uleat
9f6e4dd8e7 More appropriate for bot owner targeting issue. Fix for self-following issue using bot_command_follow 2016-03-27 15:32:45 -04:00
Uleat
ebbc6b3f6a Cosmetic update for bot_command_actionable 2016-03-26 21:46:33 -04:00
Uleat
84460e3a1f Fix for self-targeting issue in bot_command_follow 2016-03-26 20:14:22 -04:00
Uleat
dc09d6dfbd Added positive evaluation break 2016-03-26 18:18:40 -04:00
Uleat
51879e0276 Missed a rework for actionable criteria botgroup 2016-03-26 18:09:09 -04:00