5458 Commits

Author SHA1 Message Date
Michael Cook (mackal)
286bfa7af6 Implement the PC/NPC only flag 2016-11-30 20:53:39 -05:00
Akkadius
b5e324af83 eqemu_server.pl windows_server_latest - Now pulls down latest unstable binaries built from AppVeyor (x86) [skip ci] 2016-11-28 16:46:38 -06:00
Michael Cook (mackal)
d9e0708331 Merge pull request #576 from AthrogatePEQ/master
Add GetAppearance() to lua.
2016-11-28 16:53:56 -05:00
Athrogate
a121675161 Add GetAppearance() to lua. 2016-11-28 13:50:24 -08:00
Michael Cook (mackal)
bbd2796ea4 Add ParticlePoint enum for OP_LevelAppearance 2016-11-18 13:55:04 -05:00
Michael Cook (mackal)
5a08e0ffd9 Adjust Rogue Evade drop
Live seems to be inconsistent with how much hate is dropped, but I parsed
~69% drop on the highest and ~39% for the lowest. So round to 70 and 40.

It was also fairly obvious there was a min hate it could drop you to,
which parsed out to ~100 hate.
2016-11-16 02:36:20 -05:00
Michael Cook (mackal)
3dec02881a Revamp Buff slots
Server side we now have 63 total buff slots for clients
They match RoF/RoF2 and are mapped as 42 long, 20 short, 1 disc

The player is limited to what their clients supports, so
Tit players can have 25 buffs and 12 songs, while other can have more

When you log in, we only load up to the max your client supports,
the rest of the buffs are thrown away

Also changed is the default Max Buff slots for NPCs, they now match Tit (60)
If you are thinking about raising that, here are what some other clients support
Tit - SoF 60, SoD - UF 85, RoF - RoF2 97 (although UI only has 85 slots, you can
edit it if you want more)

Also SoD+ the pet limits match the NPC limits.

This will increase memory usage a bit, but I don't see a solution to that
Plus I think most people want this.
2016-11-15 01:37:58 -05:00
Akkadius
04c8fe7d2c Fix map loading paths for both platforms 2016-11-11 22:39:08 -06:00
Akkadius
e8d80a436e Add map debugging [skip ci] 2016-11-11 22:31:54 -06:00
Uleat
3447c86562 Fix for windows compile (stat-use related) 2016-11-11 18:59:47 -05:00
Michael Cook (mackal)
71e641c882 Merge pull request #572 from KinglyKrab/master
Fixed #npcspawn update.
2016-11-10 15:57:31 -05:00
Kinglykrab
cb1d0a0bef Fixed #npcspawn update. 2016-11-10 15:47:18 -05:00
Akkadius
34ffb5b908 Create shared_memory directory from the config file if it doesn't exist on launch of shared_memory.exe 2016-11-10 12:00:44 -06:00
Akkadius
e7e379c71b Fix map loading logic so that case sensitive checks are made in the following order: maps, Maps, and if neither of those two exist, then <maps> value would take precedence.
- Added some log messages for what version of map is being loaded versus MMF
2016-11-10 11:28:06 -06:00
Michael Cook (mackal)
b3842ba72a Fix indent 2016-11-09 12:14:24 -05:00
Michael Cook (mackal)
a3c16ecdbe Merge pull request #571 from AthrogatePEQ/master
Expose GetLowestLevel() to Lua.
2016-11-09 12:13:15 -05:00
Athrogate
72e7465e16 Lua GetLowestLevel() 2016-11-09 04:41:09 -08:00
Athrogate
4af996e359 Adding GetLowestLevel() 2016-11-09 04:28:57 -08:00
Akkadius
462dea67e1 Merge pull request #566 from N0ctrnl/hott-test
Optional rule to grant HoTT to newly created characters
2016-11-06 16:11:02 -06:00
Akkadius
e23fd269d5 Merge pull request #570 from zerosum0x0/potential_makeplat
fix potential plat creation exploit
2016-11-06 16:10:43 -06:00
Michael Cook (mackal)
06e2f76c05 Implement SE_SummonToCorpse 2016-11-05 14:08:00 -04:00
Michael Cook (mackal)
b1f97712f1 Quick fix for bulk XTarget updates
This needs to be investigated more, but a 0 here for a valid mob
is bad.
2016-11-03 14:31:09 -04:00
Michael Cook (mackal)
cbe53951f8 Add missing ITEMTransfig1HB 2016-11-02 13:36:04 -04:00
zerosum0x0
66f253553a Added an f like a dummy 2016-10-30 22:12:46 -06:00
zerosum0x0
7f4ce3faf5 fix potential plat creation exploit 2016-10-30 22:04:10 -06:00
Michael Cook (mackal)
a29177de9e Fix zone/embparser.h header guard 2016-10-30 22:51:50 -04:00
Michael Cook (mackal)
a15df2ec2c Switch Master Wu to modern live implementation
Classic Master Wu still exists setting Combat:ClassicMasterWu to true
2016-10-30 22:41:24 -04:00
Michael Cook (mackal)
cbb7090615 Fix SNEAK_RESTRICT Message Type 2016-10-28 20:45:05 -04:00
Michael Cook (mackal)
b9fefc95e8 Enforce 4 sec Sneak Attack rule fixes #569
Spells flagged with SNEAK_ATTACK requires you to be hidden for
about 4 seconds before you can cast them
2016-10-25 23:19:20 -04:00
Akkadius
60406ebcc1 Test build notification 2016-10-25 02:52:31 -05:00
Michael Cook (mackal)
a6f5571750 Fix infinite loops 2016-10-24 13:29:07 -04:00
Uleat
aabf7b9b5a Switched NPC::QueryLoot() from ItemData model to ServerLootItem model (allows saylinks with augments) 2016-10-23 20:51:07 -04:00
Uleat
aa56e8aac4 Merge branch 'master' of https://github.com/EQEmu/Server 2016-10-23 15:28:27 -04:00
Uleat
db7f0cc977 Fix for model glitches resulting from a recent patch 2016-10-23 15:28:20 -04:00
Michael Cook (mackal)
95064947b6 Hack to fix long recast bard songs 2016-10-21 20:48:18 -04:00
Uleat
714464481f Merge pull request #568 from KinglyKrab/master
Augment support for adding items to NPCs in quests.
2016-10-20 22:08:13 -04:00
Kinglykrab
6abed18eb9 Added augment support for NPC AddItem() and quest::addloot in Perl/Lua. This will allow you to add items to NPCs with scripts that already have augments in them. 2016-10-20 21:12:47 -04:00
Uleat
752821f22b Added proximity data report to npcstats command 2016-10-20 16:36:46 -04:00
Akkadius
409bad8108 Update eqemu_server.pl [skip ci] - not sure why formatting is getting thrown off 2016-10-18 16:52:51 -05:00
Akkadius
97999a63b7 Update eqemu_server.pl [skip ci] - Fix eqemu_config.xml tag parsing scenarios 2016-10-18 16:49:47 -05:00
Akkadius
fe968f83a3 Update eqemu_server.pl [skip ci] - undo previous quote commit 2016-10-18 16:21:21 -05:00
Uleat
9545684883 Merge branch 'master' of https://github.com/EQEmu/Server 2016-10-18 17:09:14 -04:00
Uleat
6e0cba566f Added 'sow' argument to bot_command_movement_speed 2016-10-18 17:09:07 -04:00
Akkadius
16fa32e65b Update eqemu_server.pl [skip ci] 2016-10-18 14:16:53 -05:00
Kurt Gilpin
e3e20a947b Create 2016_10_17_GrantHoTTOnCharacterCreate.sql 2016-10-17 19:00:08 -05:00
Kurt Gilpin
d1f7448b25 Rule for HoTT grant. Defaults to false 2016-10-17 18:58:52 -05:00
Kurt Gilpin
d62ceaefcc Rule to grant HoTT ability on character create 2016-10-17 18:57:35 -05:00
Uleat
ec548874cc Another windows laxity... 2016-10-17 11:06:16 -04:00
Uleat
9a225bc396 Merge branch 'master' of https://github.com/EQEmu/Server 2016-10-17 10:59:45 -04:00
Uleat
101002d635 Renamed enum class InventoryVersion to MobVersion 2016-10-17 06:32:51 -04:00