KayenEQ
0ca01641ff
fix
2014-02-18 23:24:14 -05:00
KayenEQ
0fc7dade47
Spell Effect additions
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Minor fixes
2014-02-18 21:59:33 -05:00
Michael Cook (mackal)
ab4c9581ad
Fix NPC rampage to be more in-line with live
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New rules:
RuleI: Combat, DefaultRampageTargets
Set to 1
If the specatk db entry has no extra param it will use this
RuleB: Combat, RampageHitsTargets
Defaults to false
If true, if number hit is still less than RampageTargets, try tank
If you want the old behavior still set DefaultRampageTargets to 3 and
RampageHitsTargets to true
2014-02-18 18:22:19 -05:00
Michael Cook (mackal)
6e474f22a2
Added single target HalveAggro and DoubleAggro
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Both exported to perl/lua
pass the target you wish to change their hate.
2014-02-18 16:52:51 -05:00
Michael Cook
068bd57fbc
Merge pull request #115 from gpanula/patch-1
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Update tblWorldServerRegistration.sql
2014-02-17 23:37:26 -05:00
gpanula
d7f9cdf6b6
Update tblWorldServerRegistration.sql
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login server expects a "ServerTrusted" column
2014-02-17 19:45:47 -06:00
Michael Cook (mackal)
a503c1af97
Fix Mob double/triple/quad check to work if a lower one isn't set
2014-02-17 20:38:40 -05:00
Michael Cook (mackal)
53a14381ba
Only build flurry attack opts on success
2014-02-17 19:38:37 -05:00
Michael Cook (mackal)
169b9161b9
Performance: Changed RampageArray to be a vector of IDs
2014-02-17 17:34:02 -05:00
Michael Cook (mackal)
85f2b46fe9
Fix mod_spell_resist to be no-op by default ...
2014-02-16 23:58:18 -05:00
SecretsOTheP
0dfa1e192d
Merge branch 'master' of https://github.com/EQEmu/Server
2014-02-16 19:16:45 -05:00
SecretsOTheP
88eb0dcdfc
potential crash issue involving backstab & missing primary weapons resolved.
2014-02-16 19:16:18 -05:00
Michael Cook (mackal)
bb8a82030f
Post-inc to pre-inc
2014-02-16 00:17:25 -05:00
Michael Cook
16a6fc7d2c
Merge pull request #114 from KayenEQ/master
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Numhits update, additional spell table fields utilized.
2014-02-16 00:07:24 -05:00
SecretsOTheP
1ebf88abbb
Fixed a performance issue involving std::string and EQStream identification.
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Fixed a denial-of-service exploit in EQStream.
2014-02-15 23:50:32 -05:00
KayenEQ
93e9f29c77
update
2014-02-15 23:25:09 -05:00
KayenEQ
1b7271359e
fix for LimitCombatSkills
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fix for Extended Inginuity table data
2014-02-15 22:34:48 -05:00
KayenEQ
49df0a5d33
fixes
2014-02-15 08:16:41 -05:00
SecretsOTheP
46f8723314
Fixed an order-of-operations crash within the Quest Parser classes
2014-02-14 12:30:50 -05:00
JJ
5f02de1c95
Remove db name from sql.
2014-02-13 21:14:05 -05:00
sorvani
9d938cdd58
Cleaned up GetUnusedInstanceID logic and renamed instance_lockout* tables to instance_list*
2014-02-13 11:24:54 -06:00
SecretsOTheP
e5fd0f5d75
Merge branch 'master' of https://github.com/EQEmu/Server
2014-02-13 12:02:37 -05:00
SecretsOTheP
a3f9d5e707
bot.cpp was missing nullptr instead of NULL, that is now fixed.
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hate_list.cpp potential crash fix related to center being nullptr
2014-02-13 12:02:26 -05:00
KayenEQ
5344679c7c
Fixes for numhits system
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Implementation of new spell table fields
Update and further implemention of CastRestriction
2014-02-13 07:41:57 -05:00
KimLS
e09adbd13d
Added cmake options to alter eqstream settings if one would so wish.
2014-02-12 15:51:20 -08:00
KimLS
275f9d6aaf
Changed SpecialAttacks to an array instead of a map. Basic access was causing a hotspot. Brief testing doesn't show any obvious bugs but let me know if any prop up.
2014-02-12 15:26:08 -08:00
Michael Cook
9461067fdb
Merge pull request #113 from KayenEQ/master
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Bot fixes
2014-02-12 02:56:02 -05:00
KayenEQ
7623770613
Bot fixes for previous update.
2014-02-11 22:47:57 -05:00
KayenEQ
584278bf20
change log change test
2014-02-11 22:34:00 -05:00
KimLS
1ec0add76f
Make sure some strings coming from the client are actually null terminated.
2014-02-10 21:00:25 -08:00
sorvani
51dff22b93
fix for npcthis crash in new spawn condition case.
2014-02-10 15:13:54 -06:00
Michael Cook (mackal)
c85c4a969d
Fix corpse_list check in remove mob
2014-02-10 13:41:55 -05:00
Michael Cook (mackal)
6a8a6e530b
Some clean up related to the entity_list changes
2014-02-10 12:16:14 -05:00
Michael Cook (mackal)
ce4f4995b5
Merge with master
2014-02-10 12:04:35 -05:00
SecretsOTheP
a4260e54fe
Merge branch 'master' of https://github.com/EQEmu/Server
2014-02-10 10:39:48 -05:00
SecretsOTheP
f074ead7f6
demonstar55's entity list changes (slightly modified) and a crash fix for the #repop command used in rapid succession.
2014-02-10 10:39:12 -05:00
sorvani
b819137e35
Merge branch 'master' of https://github.com/EQEmu/Server
2014-02-10 09:24:04 -06:00
sorvani
4d653caca3
Typos in spawn condition log messages
2014-02-10 09:22:55 -06:00
SecretsOTheP
75663774fe
Fix for crashes related to #repop force and not clearing quest timers, resulting in a zone crash. Quest timers are now cleared on zone repop.
2014-02-10 06:45:33 -05:00
SecretsOTheP
5ec5b398ac
tasks crash fix
2014-02-09 12:05:47 -05:00
sorvani
24c70a04ca
Enhanced spawn conditions with new onchange option DoRepopIfReady
2014-02-09 00:08:09 -06:00
Michael Cook
a602f70bf4
Merge pull request #111 from af4t/master
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Resolve SQL error on attempt to insert Consumption of the Soul values
2014-02-03 07:51:03 -08:00
af4t
5733124c40
Resolve "unknown identifiers" in Bot::GetActSpellDamage
2014-02-03 10:37:11 -05:00
af4t
5216532e96
Resolve SQL error on attempt to insert Consumption of the Soul values
2014-02-03 09:45:22 -05:00
Michael Cook
c8bead6bdd
Merge pull request #110 from KayenEQ/master
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Revision to spell damage calculations
2014-02-02 20:54:50 -08:00
KayenEQ
72cec5608d
Revision to spell damage calculations
2014-02-02 23:23:41 -05:00
KimLS
8b1262b198
Export clear_npctype_cache as both lua/perl general functions.
2014-02-01 14:55:51 -08:00
KimLS
6e0a214bcc
Compiler option for playing with npctype_cache as was requested for a feature. Not entirely tested may need some work. Currently defaults to old behavior on #repop.
2014-01-31 20:38:32 -08:00
Michael Cook
1ab19920f4
Merge pull request #109 from KayenEQ/master
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Hot fix for issue with numhits not fading
2014-01-28 19:29:52 -08:00
KayenEQ
751d51c4d0
Hot fix for issue with numhits not fading
2014-01-28 22:27:45 -05:00