2456 Commits

Author SHA1 Message Date
Chris Miles
3db3e53f11
Merge pull request #802 from noudess/master
New min/max personal faction per faction.  Use of actual client mods for race/class/deity
2019-03-06 13:17:34 -08:00
Paul Coene
6dbd579f4f
Merge branch 'master' into master 2019-02-28 15:05:18 -05:00
Noudess
aa9611d494 Code added to auto fix quests. Updated manifest and version to current. 2019-02-28 15:01:39 -05:00
KimLS
cb9f0fbe31 Start of a network options interface command 2019-02-24 19:24:10 -08:00
KimLS
b156b078ed Revert internal send to old code 2019-02-24 15:20:01 -08:00
Akkadius
37915f5b7e Adjust default rule values 2019-02-17 03:29:23 -06:00
Akkadius
3a8f206841 Merge branch 'master' into resend 2019-02-17 03:25:55 -06:00
Uleat
bef849b5c1 Definition clean-up 2019-02-09 05:58:49 -05:00
Uleat
3cffe5f7ef Put merc and bot classes on the same stance standard (mercs) 2019-02-07 22:09:31 -05:00
Uleat
cd95f58625 Fix for linux build 2019-02-04 12:03:25 -05:00
Uleat
93a0ad2ceb Added command 'profanity' 2019-02-04 07:02:27 -05:00
Uleat
36b0a60451 Fix for Titanium returning wrong value in ConvertClientVersionToExpansion## 2019-02-02 21:51:57 -05:00
Uleat
cbe811cf94 Oops!! I did it again! 2019-01-31 21:59:11 -05:00
Uleat
2f3cd45c4a Removed server-side checksum of player profile 2019-01-24 04:26:14 -05:00
Uleat
4658ad676f Extended server spellbook entries to RoF2 standard and added per-client restriction of spell id max 2019-01-24 03:53:41 -05:00
Akkadius
230d6ae964 Merge branch 'master' into resend 2019-01-23 19:05:42 -06:00
Noudess
46ead8e29e Move out faction changes to later db version as it is still pending. 2019-01-23 14:54:16 -05:00
Xackery Xtal
44f85f140c Added Spells:CharmDisablesSpecialAbilities 2019-01-21 20:29:12 -08:00
Chris Miles
b61105f96d
Merge pull request #807 from KinglyKrab/master
Added multi-version capabilities to NPCs.
2019-01-21 16:18:25 -08:00
Akkadius
48564a5789 Implemented server side #who 2019-01-21 00:29:58 -06:00
Uleat
7b2c87c7ed Added bi-state dynamic lookup return 2019-01-20 23:40:40 -05:00
Akkadius
40b2366346 Implement and extended #goto via #goto <player_name> - this will work cross zone, cross instance, in zone etc. It works on top of the original #goto (target) and #goto x y z 2019-01-20 21:33:56 -06:00
Uleat
f690c64f9e Moved buff definitions into 'spells' lookup 2019-01-20 20:04:07 -05:00
Uleat
585c6322bf Added 'spells' entry to EQDictionary 2019-01-20 08:24:21 -05:00
Uleat
c9ef66ae2d Added note for inventory::InitializeDynamicLookups() [ci skip] 2019-01-15 20:11:29 -05:00
Uleat
703cbc6727 Activated per-expansion support for active inventory slot addressing 2019-01-15 00:50:58 -05:00
Uleat
26ed51f32a Fix for linux builds 2019-01-12 20:59:27 -05:00
Uleat
bcf271c30f Added dynamic entries to eqdictionary 2019-01-12 20:03:52 -05:00
Uleat
7857bc45fb Excluded runtime modification of expansion-based rules 'World:ExpansionSettings' and 'World:UseClientBasedExpansionSettings' 2019-01-11 05:01:44 -05:00
Kinglykrab
d8c88aac96 Added multi-version capabilities to NPCs.
Setting a spawn2 row's 'version' column to -1 will make that spawn appear in all versions of the zone.

This is similar to how doors/objects/groundspawns use version -1.
2019-01-10 19:55:59 -05:00
Uleat
38bf73cc08 Added enum class Expansion 2019-01-09 20:14:49 -05:00
KimLS
e3d5200310 Redid background task interface, used it to async send client packets 2019-01-07 19:53:23 -08:00
Uleat
0ad43977bf Naming convention update for EQEmu::versions::ClientVersionBit 2019-01-07 20:25:43 -05:00
Uleat
8eaed2233f Added namespace expansions 2019-01-07 18:18:35 -05:00
Uleat
0d38808030 Updated EQDictionary entries to allow ease of reading and gui tooltip propagation (pt. 2) 2019-01-07 07:39:43 -05:00
Uleat
011d7a6a29 Updated EQDictionary entries to allow ease of reading and gui tooltip propagation 2019-01-07 00:11:07 -05:00
Noudess
ca6bcdb1f9 Updates to match up with db versions that have chwqanges since PR created. 2019-01-05 12:46:52 -05:00
Akkadius
b9abc09294 Update base scaling data [skip ci] 2019-01-04 18:14:11 -06:00
KimLS
6c1e3ae3d6 Added some rules for network server startup, added a limit on number of resends per connection channel per cycle (default is 10) 2019-01-03 20:04:09 -08:00
KimLS
3cb548f72e Merge branch 'master' into resend 2019-01-03 18:33:55 -08:00
KimLS
d20ea3852c Some changes to resend logic and default values 2019-01-02 20:57:40 -08:00
Uleat
55e856d5fe Update for a couple of things...
- secondary material slot on self spawn (inc. pet)
- instant update of prim/sec weapon ornamentations
2019-01-02 19:41:48 -05:00
Michael Cook (mackal)
f39244acca Comment out some IsBardOnlyStackEffect stuff 2019-01-02 17:09:36 -05:00
Akkadius
4ba5ef9170 Reload scaling data on repop 2019-01-02 02:36:12 -06:00
Akkadius
df68ad6358 More texture / ornamentation work - export SetPrimaryWeaponOrnamentation and SetSecondaryWeaponOrnamentation to Perl / Lua 2019-01-01 04:22:31 -06:00
Akkadius
11a43cd320 Texture work 2018-12-31 03:18:59 -06:00
KimLS
e96539e6a8 Some changes to navmesh path finding, disabled waypoint nav interface for now, might keep it disabled (i don't think anyones using it anyway) added a rule that might need some fine tuning for navmesh pathfinding 2018-12-24 14:48:11 -08:00
KimLS
d3aa74ff54 Update glm 2018-12-21 00:39:28 -08:00
Noudess
f3608edd62 Merge branch 'master' of github.com:noudess/Server 2018-12-18 11:37:28 -05:00
Noudess
b5cc006e46 Update version of db needed for code. 2018-12-18 11:35:15 -05:00