10359 Commits

Author SHA1 Message Date
Alex King
086538754e
[Quest API] (Performance) Check event EVENT_ITEM_TICK or EVENT_WEAPON_PROC exist before export and execute (#2914)
* [Quest API] Optionally parse EVENT_ITEM_TICK

# Notes
- Optionally parse this event instead of always doing so.

* Update mob.cpp
2023-02-12 22:22:22 -06:00
Alex King
241f900dc4
[Quest API] (Performance) Check event exists before export and execute EVENT_DUEL_LOSE and EVENT_DUEL_WIN (#2915)
# Notes
- Optionally parse these events instead of always doing so.
2023-02-12 22:21:21 -06:00
Alex King
604256a223
[Quest API] (Performance) Check event exists before export and execute EVENT_RESPAWN (#2917)
# Notes
- Optionally parse this event instead of always doing so.
2023-02-12 22:19:23 -06:00
Alex King
2dffc66c6f
[Quest API] (Performance) Check event exists before export and execute EVENT_UNHANDLED_OPCODE (#2918)
# Notes
- Optionally parse this event instead of always doing so.
2023-02-12 22:18:57 -06:00
Alex King
1bf24273d2
[Quest API] (Performance) Check event exists before export and execute EVENT_TICK (#2919)
# Notes
- Optionally parse this event instead of always doing so.
2023-02-12 22:16:39 -06:00
Alex King
c060280417
[Quest API] Optionally parse EVENT_TEST_BUFF (#2920)
# Notes
- Optionally parse this event instead of always doing so.
2023-02-12 22:16:17 -06:00
Alex King
bc6efd5f74
[Quest API] (Performance) Check equip or scale item events exist before export and execute (#2898)
* [Quest API] Optional parse equip and scale item events

# Notes
- Optionally parse `EVENT_SCALE_CALC`, `EVENT_ITEM_ENTER_ZONE`, `EVENT_UNEQUIP_ITEM_BOT`, `EVENT_EQUIP_ITEM_BOT`, `EVENT_EQUIP_ITEM`, `EVENT_UNEQUIP_ITEM`, `EVENT_EQUIP_ITEM_CLIENT`, `EVENT_UNEQUIP_ITEM_CLIENT`

* Cleanup
2023-02-12 22:15:54 -06:00
Alex King
efd6d2f9b1
[Quest API] (Performance) Check event EVENT_AA_BUY or EVENT_AA_GAIN exist before export and execute (#2892)
* [Quest API] Optionally parse EVENT_AA_BUY and EVENT_AA_GAIN

# Notes
- Optionally parse these events instead of always doing so.

* Cleanup
2023-02-12 22:04:54 -06:00
Alex King
9dd4cf71f1
[Quest API] (Performance) Check event exists before export and execute EVENT_GM_COMMAND (#2890)
# Notes
- Optionally parse this event instead of always doing so.
2023-02-12 22:03:51 -06:00
Alex King
cfec31457c
[Quest API] (Performance) Check event exists before export and execute area events (#2888)
* [Quest API] Optionally parse area events

# Notes
- Optionally parse these events instead of always doing so.

* Update entity.cpp
2023-02-12 22:01:28 -06:00
Alex King
5ac5beb456
[Quest API] (Performance) Check event exists before export and execute EVENT_DESPAWN and EVENT_DESPAWN_ZONE (#2887)
# Notes
- Optionally parse these events instead of always doing so.
2023-02-12 21:59:01 -06:00
Alex King
0e51131d67
[Quest API] (Performance) Check event exists before export and execute EVENT_GROUP_CHANGE (#2884)
* [Quest API] Optionally parse EVENT_GROUP_CHANGE

# Notes
- Optionally parse this event instead of always doing so.

* Update embparser.cpp
2023-02-12 21:56:25 -06:00
Alex King
f9a87e26c9
[Quest API] (Performance) Check event exists before export and execute EVENT_AGGRO_SAY, EVENT_SAY, and EVENT_PROXIMITY_SAY (#2882)
* [Quest API] Add optional parsing to EVENT_AGGRO_SAY and EVENT_SAY

# Notes
- Optionally parse these events instead of always doing so.

* Optionally parse EVENT_PROXIMITY_SAY
2023-02-12 21:54:20 -06:00
Alex King
9e16cd8ae8
[Quest API] (Performance) Check event exists before export and execute EVENT_POPUP_RESPONSE (#2881)
# Notes
- Optionally parses this event instead of always doing so.
2023-02-12 21:48:23 -06:00
Alex King
9644f14746
[Quest API] (Performance) Check event exists before export and execute EVENT_CLICK_DOOR and EVENT_CLICK_OBJECT (#2880)
* [Quest API] Add optional parsing to EVENT_CLICK_DOOR.

# Notes
- Optional parses this event instead of always doing so.

* Update client_packet.cpp
2023-02-12 21:47:17 -06:00
Chris Miles
d9f545a5ec
[Logging] Implement Player Event Logging system (#2833)
* Plumbing

* Batch processing in world

* Cleanup

* Cleanup

* Update player_event_logs.cpp

* Add player zoning event

* Use generics

* Comments

* Add events

* Add more events

* AA_GAIN, AA_PURCHASE, FORAGE_SUCCESS, FORAGE_FAILURE

* FISH_SUCCESS, FISH_FAILURE, ITEM_DESTROY

* Add charges to ITEM_DESTROY

* WENT_ONLINE, WENT_OFFLINE

* LEVEL_GAIN, LEVEL_LOSS

* LOOT_ITEM

* MERCHANT_PURCHASE

* MERCHANT_SELL

* SKILL_UP

* Add events

* Add more events

* TASK_ACCEPT, TASK_COMPLETE, and TASK_UPDATE

* GROUNDSPAWN_PICKUP

* SAY

* REZ_ACCEPTED

* COMBINE_FAILURE and COMBINE_SUCCESS

* DROPPED_ITEM

* DEATH

* SPLIT_MONEY

* TRADER_PURCHASE and TRADER_SELL

* DISCOVER_ITEM

* Convert GM_COMMAND to use new macro

* Convert ZONING event to use macro

* Revert some code changes

* Revert "Revert some code changes"

This reverts commit d53682f997e89a053a660761085913245db91e9d.

* Add cereal generation support to repositories

* TRADE

* Formatting

* Cleanup

* Relocate discord_manager to discord folder

* Discord sending plumbing

* Rename UCS's Database class to UCSDatabase to be more specific and not collide with base Database class for repository usage

* More discord sending plumbing

* More discord message formatting work

* More discord formatting work

* Discord formatting of events

* Format WENT_ONLINE, WENT_OFFLINE

* Add merchant purchase event

* Handle Discord MERCHANT_SELL formatter

* Update player_event_discord_formatter.cpp

* Tweaks

* Implement retention truncation

* Put mutex locking on batch queue, put processor on its own thread

* Process on initial bootup

* Implement optional QS processing, implement keepalive from world to QS

* Reload player event settings when logs are reloaded in game

* Set settings defaults

* Update player_event_logs.cpp

* Update player_event_logs.cpp

* Set retention days on boot

* Update player_event_logs.cpp

* Player Handin Event Testing.

Testing player handin stuff.

* Cleanup.

* Finish NPC Handin.

* set a reference to the client inside of the trade object as well for plugins to process

* Fix for windows _inline

* Bump to cpp20 default, ignore excessive warnings on windows

* Bump FMT to 6.1.2 for cpp20 compat and swap fmt::join for Strings::Join

* Windows compile fixes

* Update CMakeLists.txt

* Update CMakeLists.txt

* Update CMakeLists.txt

* Create 2022_12_19_player_events_tables.sql

* [Formatters] Work on Discord Formatters

* Handin money.

* Format header

* [Formatters] Work on Discord Formatters

* Format

* Format

* [Formatters] More Formatter work, need to test further.

* [Formatters] More Work on Formatters.

* Add missing #endif

* [Formatters] Work on Formatters, fix Bot formatting in ^create help

* NPC Handin Discord Formatter

* Update player_event_logs.cpp

* Discover Item Discord Formatter

* Dropped Item Discord Formatter

* Split Money Discord Formatter

* Trader Discord Formatters

* Cleanup.

* Trade Event Discord Formatter Groundwork

* SAY don't record GM commands

* GM_Command don't record #help

* Update player_event_logs.cpp

* Fill in more event data

* Post rebase fixes

* Post rebase fix

* Discord formatting adjustments

* Add event deprecation or unimplemented tag support

* Trade events

* Add return money and sanity checks.

* Update schema

* Update ucs.cpp

* Update client.cpp

* Update 2022_12_19_player_events_tables.sql

* Implement archive single line

* Replace hackers table and functions with PossibleHack player event

* Replace very old eventlog table since the same events are covered by player event logs

* Update bot_command.cpp

* Record NPC kill events ALL / Named / Raid

* Add BatchEventProcessIntervalSeconds rule

* Naming

* Update CMakeLists.txt

* Update database_schema.h

* Remove logging function and methods

* DB version

* Cleanup SendPlayerHandinEvent

---------

Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
Co-authored-by: Aeadoin <109764533+Aeadoin@users.noreply.github.com>
2023-02-12 21:31:01 -06:00
Aeadoin
1cc32d92cf
[Bots] Add Lore Check for Augments. (#2874)
* [Bots] Add Lore Check for Augments.

* Add bot name
2023-02-12 16:43:58 -05:00
Aeadoin
924e91cf64
[Crash] Fix Bot Crash in Bot::Bot Constructor. (#2868)
* [Crash] Fix Bot Crash in Bot::Bot Constructor.

* fix another potential crash in bot contructor.
2023-02-12 14:27:29 -05:00
Aeadoin
9825c61a13
[Bots] Add Pet Power Support for Temp Pets. (#2853) 2023-02-11 10:57:02 -05:00
Alex King
5a0a1b1ffd
[Quest API] Export $item to EVENT_DISCOVER_ITEM in Perl (#2863)
# Notes
- Exports `$item` to `EVENT_DISCOVER_ITEM`.
2023-02-10 23:56:50 -05:00
Alex King
a3bb7e7741
[Quest API] Export $item to Client/Bot Equip Events in Perl (#2860)
* [Quest API] Add $item Export to Client/Bot Equip Events

# Notes
- Adds `$item` export to `EVENT_ITEM_EQUIP_CLIENT`, `EVENT_ITEM_UNEQUIP_CLIENT`, `EVENT_ITEM_EQUIP_BOT`, and `EVENT_UNEQUIP_ITEM_BOT`.

* Update bot.cpp

* Update embparser.cpp
2023-02-10 23:56:36 -05:00
Alex King
a1251bdda8
[Quest API] Export $door to EVENT_CLICKDOOR in Perl (#2861)
# Notes
- Exports `$door` object to `EVENT_CLICKDOOR` in Perl so you don't have to grab it from entity list.
2023-02-10 23:56:24 -05:00
Alex King
b90082d694
[Quest API] Export $object to EVENT_CLICK_OBJECT in Perl (#2862)
# Notes
- Exports `$object` to `EVENT_CLICK_OBJECT` in Perl so you don't have to grab it from entity list.
2023-02-10 23:34:52 -05:00
Aeadoin
a49fa42f35
[Bots] Update ResistSpell to use temp_level_diff client formula (#2851) 2023-02-09 10:36:15 -05:00
Aeadoin
7064a4156f
[Bots] Add IsBot() to methods in attack.cpp where applicable. (#2840)
* [Bots] add IsBot() to methods in attack.cpp where applicable.

* Add mercs where applicable

* Cleanup verbose if statements

* typo

* Fix other spots missed.
2023-02-09 10:36:01 -05:00
Aeadoin
106cb45b57
[Crash] Fix potential crash in Mob::CommonDamage (#2848)
out of bounds memory access.
2023-02-09 10:35:51 -05:00
Aeadoin
9a544650ee
[Bots] ST_AreaClientOnly spells to land on Bots (#2849) 2023-02-09 10:35:38 -05:00
Aeadoin
032d423add
[Bots] Add TotalDominationBonus modifiers. (#2852) 2023-02-09 10:35:26 -05:00
Akkadius
760b30ca0a [Crash] Fix issue where long short names overflow file_name 2023-02-09 01:03:51 -06:00
Chris Miles
6b08ca51cc
[Logging] Add raw opcode when emu translated opcode is not found (OP_Unknown) via (C->S) (#2847) 2023-02-07 21:23:24 -06:00
Alex King
268879b414
[Quest API] Add Recipe-based methods to Perl/Lua. (#2844)
* [Quest API] Add Recipe-based methods to Perl/Lua.

# Perl
- Add `quest::get_recipe_component_item_ids(recipe_id)`.
- Add `quest::get_recipe_container_item_ids(recipe_id)`.
- Add `quest::get_recipe_fail_item_ids(recipe_id)`.
- Add `quest::get_recipe_salvage_item_ids(recipe_id)`.
- Add `quest::get_recipe_success_item_ids(recipe_id)`.
- Add `quest::get_recipe_component_count(recipe_id, item_id)`.
- Add `quest::get_recipe_fail_count(recipe_id, item_id)`.
- Add `quest::get_recipe_salvage_count(recipe_id, item_id)`.
- Add `quest::get_recipe_success_count(recipe_id, item_id)`.

# Lua
- Add `eq.get_recipe_component_item_ids(recipe_id)`.
- Add `eq.get_recipe_container_item_ids(recipe_id)`.
- Add `eq.get_recipe_fail_item_ids(recipe_id)`.
- Add `eq.get_recipe_salvage_item_ids(recipe_id)`.
- Add `eq.get_recipe_success_item_ids(recipe_id)`.
- Add `eq.get_recipe_component_count(recipe_id, item_id)`.
- Add `eq.get_recipe_fail_count(recipe_id, item_id)`.
- Add `eq.get_recipe_salvage_count(recipe_id, item_id)`.
- Add `eq.get_recipe_success_count(recipe_id, item_id)`.

# Notes
- Before these methods, you would have to use DBI from Perl or Lua in order to get the components and their counts, these methods allow easy access to these values via the scripting API.
- These should be used sparingly as they're each an individual database hit and could go crazy in a hot path.

* Update eq_constants.h

* Update zonedb.h

* Update tradeskills.cpp

* Reserve.
2023-02-07 21:42:34 -05:00
Alex King
4c6dc960e4
[Bug Fix] Fix CheckNumHitsRemaining() with 1H Blunt (#2846)
# Notes
- CheckNumHitsRemaining() wasn't working when skill ID was `0` (1H Blunt).
2023-02-06 23:41:32 -05:00
Aeadoin
cc46b54f7f
[Bots] Add Additional HeroicAgi/Dex Modifiers. (#2838)
* [Bots] Add Additional HeroicAgi/Dex Modifiers.

* Typo
2023-02-06 22:31:02 -05:00
Aeadoin
9e3b363d4a
[Code] Add IsOfClientBot() virtual method. (#2845) 2023-02-06 22:30:49 -05:00
Aeadoin
b0d1dc5f04
[Bots/Mercs] Add 100% Hit chance if sitting while attacked. (#2839)
* [BOT] Add 100% Hit chance if sitting while attacked.

* [BOT] Add 100% Hit chance if sitting while attacked.

* Add Mercs correctly

* Missed usage of IsSitting() in Mob::RollD20
2023-02-06 22:30:33 -05:00
Chris Miles
158396937a
[Release] 22.3.0 (#2842)
* [Release] 22.3.0

* Update version.h

* Redirect stderr

* Update should-release to filter non-master

* Update should-release
v22.3.0
2023-02-06 20:12:04 -06:00
Aeadoin
fb1467284c
[Bots] Add Additional HeroicStr modifiers. (#2837) 2023-02-06 21:07:38 -05:00
Aeadoin
14addd4869
[Feature] Add IsOfClientBotMerc() virtual method. (#2843) 2023-02-06 21:03:48 -05:00
Chris Miles
0a114fae9a
[Doors] Have NPCs trigger double doors (#2821) 2023-02-06 17:47:03 -06:00
Chris Miles
2b224d42ad
[Rules] Fix rule updates that affected bot booting checks (#2841) 2023-02-06 17:31:50 -06:00
Natedog2012
155ec9ac0d
[Quest API] Add rule AlternateAugmentationSealer for using a different bagtype (#2831)
* [Quest API] Add rule AlternateAugmentationSealer for using a different bagtype as an alternate augmentation sealer. Use EVENT_COMBINE with UseAugmentContainer

* Default it to be off or bagtype 53 (BagTypeAugmentationSealer)
2023-02-06 17:30:16 -06:00
Chris Miles
25b4b97c41
[DB Updates] Add Windows MySQL path auto detection for users where the path is not found (#2836) 2023-02-06 17:25:34 -06:00
Joel
839f31b24d
[Rule] Added rule to bypass level based haste caps (#2835) 2023-02-06 17:25:17 -06:00
Chris Miles
20728c31c4
[Crash] Fix crash in bot command botdyearmor (#2832)
* [Crash] Fix crash in bot command botdyearmor

* Update bot_command.cpp
2023-02-06 17:24:49 -06:00
Chris Miles
c6eb12ac16
[Crash] Fix IsUnderwaterOnly crash where npc data references can be stale (#2830)
* [Crash] Fix IsUnderwaterOnly crash where npc data references can be stale

* m_ prefix
2023-02-06 17:24:38 -06:00
Chris Miles
34d21d4056
[Crash] Fix command crash with #npcedit weapon when second weapon not passed ni (#2829) 2023-02-06 17:24:24 -06:00
Chris Miles
d369b47ef4
[Tasks] Implement alternate currency rewards (#2827)
* Reward currency on task completion

* Handle reward window

* Tweaks
2023-02-06 17:24:13 -06:00
Chris Miles
404f7cada8
[Pathing] Improvements to handling tight corridors pathing, clipping detection and recovery (#2826) 2023-02-06 17:24:03 -06:00
Chris Miles
823e73336d
[Command] #list now searches without case sensitivity (#2825) 2023-02-06 17:23:50 -06:00
Chris Miles
0da6391be3
[Doors] Remove door dev tools spam on client controlled doors (#2824)
* [Doors] Remove door dev tools spam on client controlled doors

* Update client_packet.cpp

* Update client_packet.cpp

* Update ruletypes.h
2023-02-06 17:23:40 -06:00