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[Quest API] Export $item to EVENT_DISCOVER_ITEM in Perl (#2863)
# Notes - Exports `$item` to `EVENT_DISCOVER_ITEM`.
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@ -4067,7 +4067,13 @@ void Client::DiscoverItem(uint32 itemid) {
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itemid, GetName(), Admin());
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auto results = database.QueryDatabase(query);
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parse->EventPlayer(EVENT_DISCOVER_ITEM, this, "", itemid);
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auto* inst = database.CreateItem(itemid);
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std::vector<std::any> args;
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args.emplace_back(inst);
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parse->EventPlayer(EVENT_DISCOVER_ITEM, this, "", itemid, &args);
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}
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void Client::UpdateLFP() {
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@ -10467,8 +10473,8 @@ void Client::ResetItemCooldown(uint32 item_id)
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return;
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}
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int recast_type = item_d->RecastType;
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bool found_item = false;
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bool found_item = false;
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static const int16 slots[][2] = {
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{ EQ::invslot::POSSESSIONS_BEGIN, EQ::invslot::POSSESSIONS_END },
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{ EQ::invbag::GENERAL_BAGS_BEGIN, EQ::invbag::GENERAL_BAGS_END },
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@ -10484,7 +10490,7 @@ void Client::ResetItemCooldown(uint32 item_id)
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item = GetInv().GetItem(slot_id);
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if (item) {
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item_d = item->GetItem();
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if (item_d && item->GetID() == item_id || (item_d->RecastType != RECAST_TYPE_UNLINKED_ITEM && item_d->RecastType == recast_type)) {
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if (item_d && item->GetID() == item_id || (item_d->RecastType != RECAST_TYPE_UNLINKED_ITEM && item_d->RecastType == recast_type)) {
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item->SetRecastTimestamp(0);
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DeleteItemRecastTimer(item_d->ID);
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SendItemPacket(slot_id, item, ItemPacketCharmUpdate);
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@ -10512,7 +10518,7 @@ void Client::SetItemCooldown(uint32 item_id, bool use_saved_timer, uint32 in_sec
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uint32 final_time = 0;
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const auto timer_type = item_d->RecastType != RECAST_TYPE_UNLINKED_ITEM ? item_d->RecastType : item_id;
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const int timer_id = recast_type != RECAST_TYPE_UNLINKED_ITEM ? (pTimerItemStart + recast_type) : (pTimerNegativeItemReuse * item_id);
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if (use_saved_timer) {
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if (item_d->RecastType != RECAST_TYPE_UNLINKED_ITEM) {
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total_time = timestamps.count(item_d->RecastType) ? timestamps.at(item_d->RecastType) : 0;
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@ -10522,11 +10528,11 @@ void Client::SetItemCooldown(uint32 item_id, bool use_saved_timer, uint32 in_sec
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} else {
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total_time = current_time + in_seconds;
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}
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if (total_time > current_time) {
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final_time = total_time - current_time;
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}
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static const int16 slots[][2] = {
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{ EQ::invslot::POSSESSIONS_BEGIN, EQ::invslot::POSSESSIONS_END },
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{ EQ::invbag::GENERAL_BAGS_BEGIN, EQ::invbag::GENERAL_BAGS_END },
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@ -10549,7 +10555,7 @@ void Client::SetItemCooldown(uint32 item_id, bool use_saved_timer, uint32 in_sec
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}
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}
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}
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//Start timers and update in database only when timer is changed
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if (!use_saved_timer) {
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GetPTimers().Clear(&database, timer_id);
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@ -10569,16 +10575,16 @@ uint32 Client::GetItemCooldown(uint32 item_id)
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if (!item_d) {
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return 0;
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}
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int recast_type = item_d->RecastType;
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auto timestamps = database.GetItemRecastTimestamps(CharacterID());
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const auto timer_type = recast_type != RECAST_TYPE_UNLINKED_ITEM ? recast_type : item_id;
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uint32 total_time = 0;
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uint32 current_time = static_cast<uint32>(std::time(nullptr));
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uint32 final_time = 0;
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total_time = timestamps.count(timer_type) ? timestamps.at(timer_type) : 0;
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if (total_time > current_time) {
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final_time = total_time - current_time;
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}
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@ -1792,6 +1792,9 @@ void PerlembParser::ExportEventVariables(
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case EVENT_DISCOVER_ITEM: {
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ExportVar(package_name.c_str(), "itemid", extradata);
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if (extra_pointers && extra_pointers->size() == 1) {
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ExportVar(package_name.c_str(), "item", "QuestItem", std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0)));
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}
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break;
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}
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