Uleat
9ec299247c
Reworked EQEmuDictionary to use class LookupEntry
2016-06-06 21:59:42 -04:00
Uleat
62888170b0
Better the second time around...
2016-06-02 07:14:54 -04:00
Uleat
cd8cd90a38
Implemented EQEmu::TextureProfile
2016-06-01 08:54:26 -04:00
Uleat
ae3c98c692
Implemented EQEmu::TintProfile
2016-06-01 04:58:52 -04:00
Uleat
ea8f81feec
Converted enumeration MaterialSlots to EQEmu::textures::TextureSlot
2016-05-31 22:07:02 -04:00
Uleat
16895910e4
Another eq_dictionary pass
2016-05-30 06:52:25 -04:00
Uleat
a089820464
Merged client_version and inventory_version into emu_versions files
2016-05-28 04:44:14 -04:00
Uleat
579efe83af
Renamed EQEmu::Item_Struct to EQEmu::ItemBase to coincide with new inventory naming conventions (re-run shared_memory.exe)
2016-05-27 22:22:19 -04:00
Uleat
71f128731f
Renamed and moved SkillUseTypes enumeration to EQEmu::skills::SkillType; eq_dictionary work
2016-05-25 18:50:26 -04:00
Michael Cook (mackal)
cdbeb24a05
Change emptiness checks to empty() from size() [clang-tidy]
...
This has two benefits, it's clear what we are checking and
size() isn't always constant time, where empty is (performance!)
2016-05-25 14:57:47 -04:00
Michael Cook (mackal)
c43d436b1f
Fix more windows.h/winsock.h/winsock2.h issues
...
We want to use winsock2.h rather than winsock.h. This was mostly enforced
from the global_defines.h file, but I wanted to make it consistent.
Most of these includes can be removed since they're included via
global_defines.h, but someone on windows should clean that up
2016-05-25 13:46:47 -04:00
phredi
a628dee2b7
Merge branch 'master' into ConfigFileUpdate
2016-05-24 20:47:52 -05:00
Uleat
3031365e1f
Moved struct Item_Struct into namespace EQEmu
2016-05-21 04:54:18 -04:00
phredi
b997a040d7
Config File Update Initial Update
2016-05-20 21:03:34 -05:00
Michael Cook (mackal)
38af484368
Fix mismatch new/delete
2016-05-16 23:47:01 -04:00
Michael Cook (mackal)
de48d79b27
Need to account for null byte
2016-05-09 21:46:05 -04:00
Michael Cook (mackal)
c159b89e79
Rewrite VarCache_Struct
...
Basically just remove manual memory management
2016-05-09 14:25:54 -04:00
Michael Cook (mackal)
907bc68e1c
Mismatched delete statement
2016-05-06 23:14:48 -04:00
Michael Cook (mackal)
2fde9edb41
Fix null bind issues
2016-04-26 16:06:24 -04:00
Uleat
1890d006a2
Delinked current inventory slot enumeration and constants from EQEmu::constants and global definition
2016-04-22 07:34:55 -04:00
Uleat
b3475d7b50
Reworked ClientVersion into EQEmu::versions; Added EQEmu::versions::InventoryVersion
2016-04-22 03:49:17 -04:00
Uleat
8edb6e9595
Eliminated the nested class design of recent EQEmu work; Some more inv2 convergence work
2016-04-19 04:02:53 -04:00
Uleat
e75a53b775
Rework of eq_dictionary
2016-04-07 17:21:55 -04:00
Uleat
b327da7092
Activation of the new 'Bots' command system
2016-03-24 18:50:31 -04:00
Michael Cook (mackal)
9599501ace
Implement extra bind points (secondary recall)
...
For SE_Gate, base2 is which bind to use (starting at 1)
For SE_BindAffinity, base1 is which bind to set (starting at 1)
For SE_GateCastersBindpoint, base1 is which bind to use (starting at 1)
here was actually no spells that don't send to the main bind,
but it uses a base1 of 1 which matches with SE_Gate
This also doesn't break anything
The quest stuff for now hasn't been updated to be able to make use of the extra binds
There are a total of 5 bind points, with the 5th being your starting city
2016-03-05 16:28:53 -05:00
Uleat
1b7841f683
Fix for Berserker 'Piercing' skill issues
2016-01-26 15:08:41 -05:00
Akkadius
647fbcd6b6
Adjust an incredibly spammy log message
2016-01-01 01:11:32 -06:00
regneq
d449d4f54c
EQTime will now save to the DB once every 10 real world minutes.
2015-12-17 15:49:37 -08:00
regneq
17bbd8dfbe
eqtime is now stored in the DB.
...
required/2015_12_17_eqtime.sql
2015-12-17 14:14:04 -08:00
Akkadius
80ef4c7f9f
Adjust default Loginserver log settings [skip ci]
2015-12-09 23:24:53 -06:00
Akkadius
c2af87431a
Fixed a ridiculous issue where world wasn't trying to reconnect to loginservers
2015-12-09 23:21:19 -06:00
Akkadius
af18377505
Some loginserver refactoring
2015-12-02 13:14:26 -06:00
Akkadius
53c8d63981
Implement Perl Export Variable settings map (Huge performance boost) (Preliminary)
2015-11-01 15:59:24 -06:00
Akkadius
33917fe2a9
- Add Zone Process ID (OS PID) as information passed back to world, ultimately with the ability to display it in the telnet console under 'zonestatus'
...
- Refactored some zoneserver/worldserver code for readability
2015-10-31 20:19:57 -05:00
Uleat
0999278b75
Initial bots_updater commit
2015-10-02 18:57:51 -04:00
Uleat
a1089fccd6
Implemented 'Inventory Snapshot' feature
2015-09-25 23:07:05 -04:00
Kinglykrab
918bdd73f4
Files changed: ruletypes.h, client.cpp
...
Files added: 2015_07_22_CommonTongue.sql
Adds new rules so you can change the start Common Tongue value for Iksars, Ogres, and Trolls.
2015-07-22 09:24:06 -04:00
KimLS
4d68ddc82f
More NAT fixes, please work
2015-07-16 15:07:59 -07:00
KimLS
87d42931aa
Fix for not having address/localaddress set from not localhost
2015-07-16 14:35:20 -07:00
KimLS
b7cd0b223f
Added two other commands to let you do shared reloading on your own without the hotfix command. Also changed how world determines a zone's address
2015-07-16 01:51:10 -07:00
KimLS
9f1f36cca6
Merge from master
2015-07-15 23:15:25 -07:00
KimLS
8dd362a101
Fix for launcher not actually sending static ports when set in the db
2015-07-11 13:28:37 -07:00
KimLS
3dd89b0daa
Polishing shared memory hotfix code
2015-06-23 22:04:48 -07:00
KimLS
67143f1b8a
Initial work on shared memory hotfixes
2015-06-23 17:39:06 -07:00
KimLS
d5098a56e0
Timers and some more loading stuff
2015-06-20 19:44:00 -07:00
Akkadius
ee136881c8
Implemented disjointed zone based time, this can be triggered via quest methods
...
Added parameter to LUA and Perl method settime(hour, minute, [update_world = true])
- If update_world is false, the zone will then unsubscribe itself from regular worldserver time synchronizations
Added DB ver 9082 with update to add npc_types texture columns if table does not currently have them
2015-05-25 23:48:11 -05:00
Uleat
8922c72452
Added a name block memset to the server character select code and a few comments to the OP_CharInfo encodes
2015-05-23 18:59:03 -04:00
JJ
0d4775a9df
Adjust to safe_delete packets.
2015-04-07 19:57:36 -04:00
JJ
0321bf72a5
Attempt to catch rare crash in zoneserver process. See http://www.eqemulator.org/forums/showthread.php?t=39549
2015-04-07 10:22:47 -04:00
Alex
bd9665e35b
Merge pull request #381 from noudess/master
...
Allow server customization of swimming start value.
2015-03-04 19:37:01 -08:00