Michael Cook (mackal)
8b2f325cd0
Fix wiz innate crit issue
2014-04-07 21:21:08 -04:00
Michael Cook (mackal)
6906125725
Fix for wizard innate crits when they have no chance otherwise
2014-03-27 02:41:39 -04:00
Michael Cook (mackal)
5c7484cea2
Switched some heal messages to StringIDs
2014-02-28 17:43:37 -05:00
Michael Cook (mackal)
cb633e4b6a
Crit Spells to StringIDs
...
Some minor clean up
Fix an mlog message
2014-02-28 02:25:17 -05:00
KayenEQ
205dd8a1e5
Clean up and revision of proc chance bonuses
...
Combat Effects and WeaponProc bonuses will no longer affect melee spell procs
2014-02-26 05:16:37 -05:00
Michael Cook
746569b471
Fix HOTs timer when they're in the song window
2014-02-24 17:25:49 -05:00
Michael Cook (mackal)
ce4f4995b5
Merge with master
2014-02-10 12:04:35 -05:00
SecretsOTheP
f074ead7f6
demonstar55's entity list changes (slightly modified) and a crash fix for the #repop command used in rapid succession.
2014-02-10 10:39:12 -05:00
KayenEQ
72cec5608d
Revision to spell damage calculations
2014-02-02 23:23:41 -05:00
Michael Cook (mackal)
13609c4f09
Move Mez Mastery to DB
2014-01-20 16:24:17 -05:00
Michael Cook (mackal)
95a5c7d4cc
Move Spell Casting Reinforcement to aa_effects
2014-01-20 15:57:44 -05:00
Michael Cook (mackal)
935ce8f968
Implement not_extendable spell field
2014-01-20 13:34:18 -05:00
KayenEQ
32359da1cc
Spell effect updates
2014-01-13 05:03:21 -05:00
KayenEQ
bfb17a2fb5
Kayen: Implemented SE_ArcheryDoubleAttack (Chance to do an extra archery attack)
...
Kayen: Implemented SE_ShieldEquipDmgMod (Increase damage in primary hand if shield equiped)
Kayen: Implemented SE_ShieldEquipHateMod (Increase hate generated if shield equiped)
Kayen: Implemented SE_TriggerOnAmountValue (Trigger spell if HP/Mana/End bellow X value or num pet on target)
2013-12-17 21:51:13 -05:00
KayenEQ
52722dc0c8
Kayen: Implemented SE_ReduceHealing (Reduces amount of healing on target by X amount)
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Kayen: Implemented SE_CastonFocusEffect (Triggers spell as part of a focus, when that focus effect is used)
Kayen: Implemented SE_IncreaseHitDmgTaken (Effect is triggered when X amount of damage is taken)
Kayen: More fixes for various spell triggers/procs to now properly use their resist modifier.
2013-12-15 03:15:39 -05:00
Michael Cook
6b4b259753
Fix when the random +1 tick is added to nerf extension focus effects to where they should be
2013-10-03 23:04:58 -04:00
KimLS
9e13a2271c
Merge conflicts
2013-05-15 13:22:46 -07:00
Uleat
7a4cac84ac
-- Added missing wrapper to bot update message
...
-- Added notes to AESpell() update
2013-05-10 22:24:56 -04:00
Uleat
c98c115cb6
-- Added Bot primary weapon proc (secondary and ranged already exist)
...
-- Added Bard Bot Instrumentation bonuses
-- Added checks to avoid AE Buff casting on enemy mobs
-- Fixed a few typos in 'Vah Shir'-related code
2013-05-09 20:57:02 -04:00
j883376
4bdd8b2502
Change space indentation to tabs
2013-05-09 11:37:51 -04:00
j883376
ffcff4aea1
Remove trailing whitespace
2013-05-09 11:13:16 -04:00
Arthur Ice
7560b6b0a7
NULL to nullptr
2013-05-04 18:06:58 -07:00
KimLS
92ed7e694f
Merge branch 'master' into shared_mem
2013-02-26 21:29:34 -08:00
af4t
e48d59b07b
Melee tomes named "Skill: ..." can be handed to guildmasters and memorized.
2013-02-25 09:19:07 -05:00
KimLS
7ce6f4de0d
More shared memory work + moved spdat from zone to common
2013-02-19 15:33:21 -08:00
KimLS
da7347f76f
svn -> git Migration
2013-02-16 16:14:39 -08:00