4937 Commits

Author SHA1 Message Date
Uleat
f612082f5d Fix for OP_FormattedMessage text link server crashes 2015-01-12 01:42:27 -05:00
Michael Cook (mackal)
2c97d98963 Remove unnecessary and incorrect memset 2015-01-11 23:34:00 -05:00
KayenEQ
d6bc32f7fd Merge pull request #335 from KayenEQ/Development
#tune command fix
2015-01-11 23:10:45 -05:00
KayenEQ
48199f3744 #tune command fix 2015-01-11 23:09:28 -05:00
Uleat
5c761d3a57 Merge branch 'master' of https://github.com/EQEmu/Server 2015-01-11 16:44:30 -05:00
Uleat
8f1c227125 Tweaked client text link translators 2015-01-11 12:25:58 -05:00
KayenEQ
c84dc13d53 Merge pull request #334 from KayenEQ/Development
Command #tune
2015-01-11 01:21:02 -05:00
Akkadius
855f7ac2a0 Quote fix 2015-01-11 00:20:43 -06:00
KayenEQ
d57d463818 New Command
#tune
Used to return ideal values for tuning NPC/Client combat statistics.
2015-01-11 00:45:37 -05:00
Akkadius
2159a56b17 Add log test command #logtest 2015-01-10 23:25:50 -06:00
Akkadius
167e11426f Log Message reword for zone and world bootup failure 2015-01-10 19:32:07 -06:00
Akkadius
7e7c59967c _log error convert to logger.Log(EQEmuLogSys::Error 2015-01-10 19:05:46 -06:00
Akkadius
b2a1597e73 More _log Client replacements 2015-01-10 18:52:27 -06:00
Akkadius
d459c144fe replace mlog with logger.LogDebug 2015-01-10 18:38:04 -06:00
Akkadius
fc76e5c8ac pathing _log to logger.LogDebug 2015-01-10 18:29:27 -06:00
Akkadius
7a9860fdd1 Added EQEmuLogSys logger; pointer to the rest of the projects 2015-01-10 18:12:58 -06:00
Akkadius
26b550dd0d More log replacements 2015-01-10 16:01:43 -06:00
Akkadius
18c837c398 Replaced various other log calls in zone 2015-01-10 15:59:32 -06:00
Akkadius
4bf74348a1 Replaced Error calls 2015-01-10 15:56:09 -06:00
Akkadius
a92233240c Replaced Normal calls 2015-01-10 15:55:10 -06:00
Akkadius
fdbd76e4ad Replaced Status log calls 2015-01-10 15:54:37 -06:00
Akkadius
b76e179d75 Fix spacing 2015-01-10 15:47:36 -06:00
Akkadius
6844645dfb Replace LogFile->write(EQEmuLog::Error, with logger.logevents(EQEmuLogSys::Error 2015-01-10 15:44:35 -06:00
Akkadius
dadae1a71f Replaced Debug messages: LogFile->write with logger.LogDebug 2015-01-10 15:26:38 -06:00
Akkadius
ebb2659630 Line changes 2015-01-10 15:08:30 -06:00
Akkadius
9e4ef74dd5 RULE_INT(Logging, DebugLogLevel, 0) /* Sets Debug Level, -1 = OFF, 0 = Low Level, 1 = Info, 2 = Extreme */ 2015-01-10 14:59:32 -06:00
Akkadius
84741e4cb1 log_sys to logger
enum DebugLevel {
		General = 0,	/* 0 - Low-Level general debugging, useful info on single line */
		Moderate,		/* 1 - Informational based, used in functions, when particular things load */
		Detail,			/* 2 - Use this for extreme detail in logging, usually in extreme debugging in the stack or interprocess communication */
	};
void EQEmuLogSys::LogDebug(DebugLevel debug_level, std::string message, ...)
2015-01-10 14:40:47 -06:00
Akkadius
b8ed29c600 Add RULE_CATEGORY(Logging)
RULE_BOOL(Logging, ConsoleLogCommands, false)  /* Turns on or off console logs */
RULE_BOOL(Logging, LogFileCommands, false)
RULE_CATEGORY_END()
2015-01-10 14:37:33 -06:00
Akkadius
01ca81a177 Remove debugging and generalize the Log function 2015-01-10 13:35:02 -06:00
Akkadius
2aacc7323e Backport logging from debug.cpp EQEmuLog::write back to EQEmuLogSys::WriteZoneLog
Logs being written to logs/zone/ currently
2015-01-10 03:44:49 -06:00
Michael Cook (mackal)
5b78acc45e Make the AI stopping a little less silly on zone shutdown 2015-01-10 02:34:38 -05:00
KayenEQ
00ba6e761e Merge pull request #333 from KayenEQ/Development
Fix for spell projectiles (target type 1) being applied as melee damage.
2015-01-10 00:14:39 -05:00
KayenEQ
999a6501e0 Fix for spell projectiles (target type 1) being applied as melee damage.
Resolves those random 1 million damage hits that have been reported
2015-01-09 22:33:41 -05:00
Michael Cook (mackal)
f3f9997adf Packets are already memset to 0 2015-01-09 12:59:48 -05:00
Michael Cook (mackal)
1b8711bce9 Minor tweaking to zone/entity.cpp 2015-01-09 12:59:13 -05:00
Michael Cook (mackal)
c33973f20a Optimize EntityList::RemoveGroup/RemoveRaid
lambdas are cheating btw.
2015-01-09 02:44:20 -05:00
Trevius
4c9653d204 Potential crash/bug fixes for Groups and Mercs. 2015-01-08 23:28:22 -06:00
Arthur Ice
cd9ca65587 merge upstream 2015-01-08 19:40:00 -08:00
Akkadius
732fa17afb Merge branch 'master' of https://github.com/EQEmu/Server
Conflicts:
	zone/groups.cpp
2015-01-08 19:50:48 -06:00
Akkadius
be381b4e56 Renamed EQEMuLog class to EQEmuLog 2015-01-08 19:46:28 -06:00
Trevius
94be9e9162 Added some extra checks and clean-up related to Groups and Mercenaries. 2015-01-08 17:08:20 -06:00
Trevius
a83d536712 Mercenaries now load directly from tables only. The vwMercNpcTypes view is no longer required and can be deleted. 2015-01-07 22:20:44 -06:00
Uleat
0552220f00 Excluded text link body from message scrambling in Client::GarbleMessage() 2015-01-07 11:13:48 -05:00
Uleat
b27737bfcd Rework of the text link translator code (Known bug with broadcast message link size not in OP_ChannelMessage or OP_SpecialMesg) 2015-01-06 23:19:41 -05:00
Trevius
2c43e6f68d Added defines for all remaining pet commands and some support for them as well. 2015-01-06 19:14:06 -06:00
JJ
6717014601 Lua declaration as well... 2015-01-06 16:10:29 -05:00
JJ
364f2f6bf8 Forgot prototype declaration from previous commit. Also fix corruption declaration. 2015-01-06 15:09:18 -05:00
JJ
cde406a496 Add PhR to #showstats and a few places that can/should be implemented in the future. 2015-01-06 13:51:36 -05:00
Trevius
f1a73d4da2 Changed the pet command #defines to be based on RoF2 list of pet commands and added decodes to Titanium, SoF and SoD.
(RoF+) The /pet focus on/off and /pet hold on/off commands are now functional.
Added more toggle and on/off support for pet commands.
2015-01-06 01:19:33 -06:00
Uleat
668823eaf2 Fix for text link issues with items whose loregroup is '-1' 2015-01-05 23:11:38 -05:00