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https://github.com/EQEmu/Server.git
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log_sys to logger
enum DebugLevel {
General = 0, /* 0 - Low-Level general debugging, useful info on single line */
Moderate, /* 1 - Informational based, used in functions, when particular things load */
Detail, /* 2 - Use this for extreme detail in logging, usually in extreme debugging in the stack or interprocess communication */
};
void EQEmuLogSys::LogDebug(DebugLevel debug_level, std::string message, ...)
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+5
-1
@@ -103,7 +103,7 @@ TitleManager title_manager;
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QueryServ *QServ = 0;
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TaskManager *taskmanager = 0;
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QuestParserCollection *parse = 0;
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EQEmuLogSys log_sys;
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EQEmuLogSys logger;
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const SPDat_Spell_Struct* spells;
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void LoadSpells(EQEmu::MemoryMappedFile **mmf);
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@@ -146,6 +146,8 @@ int main(int argc, char** argv) {
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worldserver.SetLauncherName("NONE");
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}
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_log(ZONE__INIT, "Loading server configuration..");
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if (!ZoneConfig::LoadConfig()) {
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_log(ZONE__INIT_ERR, "Loading server configuration failed.");
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@@ -174,6 +176,8 @@ int main(int argc, char** argv) {
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GuildBanks = nullptr;
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logger.LogDebug(EQEmuLogSys::DebugLevel::General, "This is a crazy test message, database is %s and username is %s", Config->DatabaseDB.c_str(), Config->DatabaseUsername.c_str());
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#ifdef _EQDEBUG
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_CrtSetDbgFlag( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF);
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#endif
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+2
-2
@@ -152,7 +152,7 @@ bool Zone::Bootup(uint32 iZoneID, uint32 iInstanceID, bool iStaticZone) {
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/* Set Logging */
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log_sys.StartZoneLogs(StringFormat("%s_ver-%u_instid-%u_port-%u", zone->GetShortName(), zone->GetInstanceVersion(), zone->GetInstanceID(), ZoneConfig::get()->ZonePort));
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logger.StartZoneLogs(StringFormat("%s_ver-%u_instid-%u_port-%u", zone->GetShortName(), zone->GetInstanceVersion(), zone->GetInstanceID(), ZoneConfig::get()->ZonePort));
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return true;
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}
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@@ -720,7 +720,7 @@ void Zone::Shutdown(bool quite)
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parse->ReloadQuests(true);
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UpdateWindowTitle();
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log_sys.CloseZoneLogs();
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logger.CloseZoneLogs();
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}
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void Zone::LoadZoneDoors(const char* zone, int16 version)
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